Grandville: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Blondeshell (historical)
(→‎Regular Contacts: rearranged 40-44 contacts to better show introduction chains)
 
(39 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Zone
{{Zone
|{{Villain City Zone}}
|Zone Name=Grandville
|Zone Name=Grandville
|Splash Image=Splash_Grandville.jpg
|Zone Map=Map_Grandville.jpg
|Zone Map=Map_Grandville.jpg
|Type of Zone=Villain City Zone
|Type of Zone=Villain City Zone
Line 8: Line 8:
|Task Force Contact=[[Lord Recluse]]
|Task Force Contact=[[Lord Recluse]]
|Event=[[Arachnos Flier]]
|Event=[[Arachnos Flier]]
|Exploration Badges=[[Guttersnipe Badge|Guttersnipe]], [[Master of the Airwaves Badge|Master of the Airwaves]], [[Overlord Badge|Overlord]], [[Sewer Dweller Badge|Sewer Dweller]]
|Exploration Badges={{BadgeLink|Overlord}}, {{BadgeLink|Sewer Dweller}}, {{BadgeLink|Guttersnipe}}, {{BadgeLink|Master of the Airwaves|text=Master of the <wbr>Airwaves}}, {{BadgeLink|Passing Fab}}, {{BadgeLink|Image Crasher}}, {{BadgeLink|Line Holder}}, {{BadgeLink|Gutter Bait}}
|Plaques=[[Arachnos Rising Badge#Monument 4|Arachnos&nbsp;Rising&nbsp;IV]],&nbsp;[[Arachnos Rising Badge#Monument 5|V]]
|Plaques=[[Arachnos Rising Badge#Monument 4|Arachnos Rising IV]],&nbsp;[[Arachnos Rising Badge#Monument 5|V]]
|Day Jobs=[[Monitor Duty Badge|Monitor Duty]], [[Arachnos Official Badge|Arachnos Official]], [[Pain Specialist Badge|Pain Specialist]], [[Pilot Badge|Pilot]], [[Smuggler Badge|Smuggler]]
|Day Jobs={{BadgeLink|Pain Specialist}}, {{BadgeLink|Pilot}}, {{BadgeLink|Monitor Duty}}, {{BadgeLink|Smuggler}}, {{BadgeLink|Arachnos Official}}
|Enemies=[[Arachnoids]], [[Arachnos]], [[Circle of Thorns|Circle&nbsp;of&nbsp;Thorns]], [[Crey]], [[Knives of Artemis|Knives&nbsp;of&nbsp;Artemis]], [[Longbow]], [[Nemesis]]
|Enemies=[[Arachnoids]], [[Arachnos]], [[Circle of Thorns]], [[Crey]], [[Knives of Artemis]], [[Longbow]], [[Nemesis]]
|Connecting Zones=[[The Abyss|Abyss]], [[Monster Island|Monster&nbsp;Island]], [[Nerva Archipelago|Nerva&nbsp;Archipelago]], [[St. Martial|St.&nbsp;Martial]], [[Rikti War Zone|Rikti&nbsp;War&nbsp;Zone]], [[Recluse's Victory|Recluse's&nbsp;Victory]]
|Connecting Zones=[[Rogue Isles#Normal city zones|Normal Rogue Isles zones]], all [[TUNNEL System]] zones, [[The Abyss|Abyss]], [[Monster Island]], [[Rikti War Zone]], [[Recluse's Victory]], and [[Kallisti Wharf]] (and [[Independence Port]], [[Peregrine Island]], and [[Striga Isle]] for Rogues and Vigilantes).
|Lines=[[Ferry#Villain Ferry Locations|Rogue Isles Ferry]], [[Black Helicopter Line]]
|Lines=[[Rogue Isles Ferry]], [[Black Helicopter Line]], [[TUNNEL System]], [[Smuggler's Submarine]]
|VidiotMaps File=grandville
|VidiotMap=Grandville
}}
}}
__toc__
__toc__
== Overview ==
== Overview ==
'''Grandville''' is a high-level zone, appropriate mainly for level 40 to 50 villains, in City of Villains. Grandville represents the culmination of a villain's career, an epic zone featuring ''"Spider City"'', a huge Arachnos tower with a web-like supporting structure. Villains can get to Grandville via the [[Ferry#Villain Ferry Locations|Rogue Isles Ferry]] and [[Black Helicopter Line]].
 
Grandville is a high-level zone, appropriate mainly for level 40 to 50 villains, in City of Villains. Grandville represents the culmination of a villain's career, an epic zone featuring ''"Spider City"'', a huge Arachnos tower with a web-like supporting structure. Villains can get to Grandville via the [[Ferry#Villain Ferry Locations|Rogue Isles Ferry]] and [[Black Helicopter Line]].


[[Arbiter Apolis]], the trainer, is located in front of [[Lord Recluse]]'s tower and statue, along with the [[Merit Vendor]], [[Jetpack Vendor|Jetpack Quartermaster]], [[Fortunata Fateweaver]], and [[Quartermasters|Elite Quartermaster]]. Grandville's only Broker, [[Wiggy the Brit]], is nearby as well.
[[Arbiter Apolis]], the trainer, is located in front of [[Lord Recluse]]'s tower and statue, along with the [[Merit Vendor]], [[Jetpack Vendor|Jetpack Quartermaster]], [[Fortunata Fateweaver]], and [[Quartermasters|Elite Quartermaster]]. Grandville's only Broker, [[Wiggy the Brit]], is nearby as well.
== History ==
(Copied from City of Heroes official Web site [http://web.archive.org/web/20121017034640/http://na.cityofheroes.com/en/news/game_updates/issue_7/issue_7_grandville.php] :
As you emerge into this dark towering metropolis, you will know that you have finally stepped into [[Arachnos]]’ parlor. Here you must make an immediate choice, will you become the predator or the prey?
Rising from the gritty streets, slate grey buildings ascend into the sky, blotting out the sun and driving Grandville into the blackness of perpetual night. Among the shadows, the city is a dense jungle of skyscrapers linked together by walkways and bridges. Below are the castaways, infiltrators, and mutated creatures too terrible to mention. Above are the less wild but more cunning hunters, like spiders waiting to pounce.
Originally a prosperous pirate town, Grandville grew into to a thriving business center in the mid 1950s. A small independent island, many corporations found benefit in operating outside the laws of the US and the locals were eager to welcome new investors. Over time, lax regulations and the proliferation of offshore banking drew in even more businesses. Because it is so small, rather than grow outward, the island was forced to build upward, leaving those with the least power cast-off at the lowest levels of the city’s strata. Already fortress like, when [[Lord Recluse]] took over the region he chose Grandville as the location for his capital and built himself a massive watchtower complex called the WEB. Now Recluse’s citadel soars above this stratified city, the pinnacle atop a ladder of power.
Passing through the streets of Grandville it is possible to catch an occasional glimpse into the Gutters below. Through imperfect junctions, missing grates, and open sewage pits, a vertigo-inducing drop plunges into the darkness of the Gutter where the dredges of Grandville lurk. Unable to effectively control the creatures hidden here, Recluse has an Arachnos Flier patrol the area, its only goal to annihilate all living things in its path.
Above this dank underbelly, Arachnos officials and local business people live and work in Spider City. With miles of over-walks, railings, and bridges to keep everyone far from the grime below, this is the safest level of Grandville.
The white-collar bureaucrats and Arachnos agents of Spider City go about their lives under the oppressive shadow of the Tangle. This claustrophobic neighborhood extends from Spider City all the way to the very tops of the WEB buildings. With tangles of cables, catwalks, fire escapes, and makeshift hiding places, this brutal area provides a precarious existence to those who can survive its dangers.
The WEB itself is an enormous building complex at the heart of Grandville with an array of cables spiraling outward from the center, a literal web suspended over the entire island. A ring of skyscrapers surrounding the central Arachnos watchtower under this intricate webbing, the WEB truly is the inner sanctum of Recluse’s domain.
Supporting the elaborate vertical construction of Grandville is the secretive Web Fabrication Plant located on a manmade island to the north. Supposedly dedicated entirely to the construction and maintenance of the WEB superstructure, the exact nature of this industrial plant remains suspect.
From the WEB, Over-Governor [[Elisa Silk]] handles all the civilian affairs of Grandville. The official Arachnos Keeper of Secrets, Silk is a powerful figure in the [[Rogue Isles]] – not even Recluse himself knows exactly what it is that she conceals. Watching over Grandville’s security matters is [[Marshal Mayhem]], a subtle man best known for his complex global extortion schemes.
With the completion of Grandville, Recluse has spun his web and now lays hidden, luring those he seeks to destroy, a patient hunter setting his trap for an unsuspecting prey.


== Contacts ==
== Contacts ==
Line 30: Line 54:


=== Regular Contacts ===
=== Regular Contacts ===
; Levels 40-44
 
* [[Arbiter Daos]] (''The Tangle'' {{coords|2725|-1041|876}})
'''Levels 40-44'''
* [[Dr. Forrester]] (''Spider City'' {{coords|2920|-344|1167}})
 
* [[Mage-Killer Zuhkara]] (''The Tangle'' {{coords|2700|-65.9|764}})
* [[Regent Korol]] (''Spider City'' {{coords|2082|-343|1203}})
* [[Regent Korol]] (''{{orange|neighborhood}}'' {{coords|2082|-343|1203}})
: └►[[Mage-Killer Zuhkara]] (''The Tangle'' {{coords|2700|-65.9|764}})
* [[Terrence Dobbs]] (''The Gutter'' {{coords|2550|-448|2082}})
* [[Terrence Dobbs]] (''The Gutter'' {{coords|2550|-448|2082}})
: └►[[Dr. Forrester]] (''Spider City'' {{coords|2920|-344|1167}})
* [[Westin Phipps]] (''The Gutter'' {{coords|2447|-464|2535}})
* [[Westin Phipps]] (''The Gutter'' {{coords|2447|-464|2535}})
: └►[[Arbiter Daos]] (''The Tangle'' {{coords|2725|-1041|876}})
'''Levels 45-50'''


; Levels 45-50
* [[Abyss]] (''The Tangle'' {{coords|2711.8|-65.9|760.5}})
* [[Abyss]] (''The Tangle'' {{coords|2711.8|-65.9|760.5}})
* [[Efficiency Expert Pither]] (''{{orange|neighborhood}}'' {{coords|3007|243|1267}})
* [[Efficiency Expert Pither]] (''The Tangle'' {{coords|3007|243|1267}})
* [[Operative Grillo]] (''The Tangle'' {{coords|2994|-1044.25|912}})
* [[Operative Grillo]] (''The Tangle'' {{coords|2994|-1044.25|912}})
* [[Shadow Spider]] (''The Tangle'' {{coords|2762.8|243.4|834.5}})
* [[Shadow Spider]] (''The Tangle'' {{coords|2762.8|243.4|834.5}})
Line 47: Line 74:


=== Special Contacts ===
=== Special Contacts ===
; Unlockable Contacts
 
'''Unlockable Contacts'''
 
* [[Ambassador Kuhr'Rekt]] (''The Tangle'' {{coords|2673|-1044|695}}): Level 40-44
* [[Ambassador Kuhr'Rekt]] (''The Tangle'' {{coords|2673|-1044|695}}): Level 40-44
** Unlocked by [[Native Badge]]
** Unlocked by [[Native Badge]]
Line 57: Line 86:
** Unlocked by [[Infiltrator Badge]], [[Tracer Badge]], ''and'' [[Tank Buster Badge]], '''and''' defeating 200 [[Crey]] ''and'' 200 [[Council]]
** Unlocked by [[Infiltrator Badge]], [[Tracer Badge]], ''and'' [[Tank Buster Badge]], '''and''' defeating 200 [[Crey]] ''and'' 200 [[Council]]


; Patron Contacts
'''Patron Contacts'''
 
* [[Arbiter Rein]] (''Spider City'' {{coords|2757|-58.9|903}}): Level 40-50
* [[Arbiter Rein]] (''Spider City'' {{coords|2757|-58.9|903}}): Level 40-50
** [[Patron Power Pools]] introduction contact
** [[Patron Power Pools]] introduction contact
Line 65: Line 95:
* [[Scirocco]] (''The Tangle'' {{coords|2757|-58.9|903}}): Level 40-50
* [[Scirocco]] (''The Tangle'' {{coords|2757|-58.9|903}}): Level 40-50


; Strike Force Contact
'''Strike Force Contact'''
* [[Lord Recluse]] (''The Tangle'' {{coords|x|y|z}}): Level 45-50
 
* [[Lord Recluse]] (''The Tangle'' {{coords|2726.5|-55|934}}): Level 45-50
** [[Lord Recluse Strike Force|Future of Freedom]] [[Strike Force]]
** [[Lord Recluse Strike Force|Future of Freedom]] [[Strike Force]]
* [[Barracuda]] (''Spider City'' {{coords|2559|-392|1934.5}}): Level 45-50
** [[Barracuda Strike Force|Thus Spoke The Reichsman]] [[Strike Force]]


== Zone Events ==
== Zone Events ==
Line 84: Line 117:


=== Exploration Badges ===
=== Exploration Badges ===
{{BadgeBox|Guttersnipe}}
 
{{BadgeBox|Master of the Airwaves}}
{{Badges in zone}}
{{BadgeBox|Overlord}}
{{BadgeBox|Sewer Dweller}}


=== Plaques ===
=== Plaques ===
Line 96: Line 127:
=== Day Jobs ===
=== Day Jobs ===


{{BadgeBox|Monitor Duty}}
{{Day job locations
{{BadgeBox|Arachnos Official}}
| zone = Arachnos Official
{{BadgeBox|Pain Specialist}}
| Caregiver
{{BadgeBox|Pilot}}
| Pilot
{{BadgeBox|Smuggler}}
| Monitor Duty
| Smuggler
}}


=== Stores ===
=== Stores ===
* '''Elite Quartermaster''' sells level 40, 45, and 50 [[SO]] [[Enhancements]] of each of the [[origin]]s.
* '''Elite Quartermaster''' sells level 40, 45, and 50 [[SO]] [[Enhancements]] of each of the [[origin]]s.
* [[Jetpack Vendors|Jetpack Quartermaster]] sells the [[Raptor Pack]] Temp Power for 10,000 [[Infamy]].
* [[P2W Vendor]]
* {{orange|Contacts in the zone sell enhancements and inspirations. Will be added.}}
* {{orange|Contacts in the zone sell enhancements and inspirations. Will be added.}} {{missing}}


=== Transfer Points ===
=== Transfer Points ===
* [[Black Helicopter Line]] to the [[Nerva Archipelago]] and [[St. Martial]]
* [[Black Helicopter Line]]
* [[Ferry#Villain Ferry Locations|Rogue Isles Ferry]] to [[Cap au Diable]], [[Sharkhead Isle]], the [[Nerva Archipelago]], and [[St. Martial]]
* [[Rogue Isles Ferry]]
* Submarine to [[The Abyss]] and [[Monster Island]]
* [[Smuggler's Submarine]] to [[The Abyss]], [[Monster Island]], [[Port Oakes]], [[Sharkhead Isle]], and [[Kallisti Wharf]] (and [[Independence Port]], [[Peregrine Island]], and [[Striga Isle]] for Rogues and Vigilantes).
* [[Vanguard]] maintains a portal to the [[Rikti War Zone]].
* [[Vanguard]] maintains a portal to the [[Rikti War Zone]].
* Portal to [[Recluse's Victory]].
* Portal to [[Recluse's Victory]].
* [[TUNNEL System]]


== Enemy Groups ==
== Enemy Groups ==
Line 123: Line 157:
* {{Enemy Nemesis}}
* {{Enemy Nemesis}}


== Statistics ==
== Notes ==
* This zone was added to the game for [[Villain]]s in [[Issue 7]].
 
<!-- == Statistics ==
* Grandville covers 69,696,516 square feet (2.5 square miles) of navigable area.
* Grandville covers 69,696,516 square feet (2.5 square miles) of navigable area.
* Its extremes are as follows: north, -5503; east, -639; south, 4223; west, 6527; top, 1300; bottom, -864.5
* Its extremes are as follows: north, -5503; east, -639; south, 4223; west, 6527; top, 1300; bottom, -864.5
Line 129: Line 166:
* The image that composes the map is 512 pixels by 512 pixels. The scale of the map is 1 pixel = 19.042969 feet.
* The image that composes the map is 512 pixels by 512 pixels. The scale of the map is 1 pixel = 19.042969 feet.
* The top right corner of the map area is at coordinates (7789.387423,&nbsp;-5523.480316). Note that this area is not directly navigable.
* The top right corner of the map area is at coordinates (7789.387423,&nbsp;-5523.480316). Note that this area is not directly navigable.
 
-->
== External Links ==
== External Links ==
* [http://www.cityofheroes.com/news/game_updates/issue_7/issue_7_grandville.html Zone preview] for [[Issue 7]]'s release of Grandville.
* [http://web.archive.org/web/20121017034640/http://na.cityofheroes.com/en/news/game_updates/issue_7/issue_7_grandville.php Zone preview] for [[Issue 7]]'s release of Grandville.
{{BadgeHunter Map|map=grandville}}


[[Category:CoV City Zones]]
[[Category:Villain City Zones]]
[[Category:Villain Zones]]
[[Category:Villain Zones]]

Latest revision as of 09:05, 4 February 2024

Overview

Grandville is a high-level zone, appropriate mainly for level 40 to 50 villains, in City of Villains. Grandville represents the culmination of a villain's career, an epic zone featuring "Spider City", a huge Arachnos tower with a web-like supporting structure. Villains can get to Grandville via the Rogue Isles Ferry and Black Helicopter Line.

Arbiter Apolis, the trainer, is located in front of Lord Recluse's tower and statue, along with the Merit Vendor, Jetpack Quartermaster, Fortunata Fateweaver, and Elite Quartermaster. Grandville's only Broker, Wiggy the Brit, is nearby as well.

History

(Copied from City of Heroes official Web site [1] :

As you emerge into this dark towering metropolis, you will know that you have finally stepped into Arachnos’ parlor. Here you must make an immediate choice, will you become the predator or the prey?

Rising from the gritty streets, slate grey buildings ascend into the sky, blotting out the sun and driving Grandville into the blackness of perpetual night. Among the shadows, the city is a dense jungle of skyscrapers linked together by walkways and bridges. Below are the castaways, infiltrators, and mutated creatures too terrible to mention. Above are the less wild but more cunning hunters, like spiders waiting to pounce.

Originally a prosperous pirate town, Grandville grew into to a thriving business center in the mid 1950s. A small independent island, many corporations found benefit in operating outside the laws of the US and the locals were eager to welcome new investors. Over time, lax regulations and the proliferation of offshore banking drew in even more businesses. Because it is so small, rather than grow outward, the island was forced to build upward, leaving those with the least power cast-off at the lowest levels of the city’s strata. Already fortress like, when Lord Recluse took over the region he chose Grandville as the location for his capital and built himself a massive watchtower complex called the WEB. Now Recluse’s citadel soars above this stratified city, the pinnacle atop a ladder of power.

Passing through the streets of Grandville it is possible to catch an occasional glimpse into the Gutters below. Through imperfect junctions, missing grates, and open sewage pits, a vertigo-inducing drop plunges into the darkness of the Gutter where the dredges of Grandville lurk. Unable to effectively control the creatures hidden here, Recluse has an Arachnos Flier patrol the area, its only goal to annihilate all living things in its path.

Above this dank underbelly, Arachnos officials and local business people live and work in Spider City. With miles of over-walks, railings, and bridges to keep everyone far from the grime below, this is the safest level of Grandville.

The white-collar bureaucrats and Arachnos agents of Spider City go about their lives under the oppressive shadow of the Tangle. This claustrophobic neighborhood extends from Spider City all the way to the very tops of the WEB buildings. With tangles of cables, catwalks, fire escapes, and makeshift hiding places, this brutal area provides a precarious existence to those who can survive its dangers.

The WEB itself is an enormous building complex at the heart of Grandville with an array of cables spiraling outward from the center, a literal web suspended over the entire island. A ring of skyscrapers surrounding the central Arachnos watchtower under this intricate webbing, the WEB truly is the inner sanctum of Recluse’s domain.

Supporting the elaborate vertical construction of Grandville is the secretive Web Fabrication Plant located on a manmade island to the north. Supposedly dedicated entirely to the construction and maintenance of the WEB superstructure, the exact nature of this industrial plant remains suspect.

From the WEB, Over-Governor Elisa Silk handles all the civilian affairs of Grandville. The official Arachnos Keeper of Secrets, Silk is a powerful figure in the Rogue Isles – not even Recluse himself knows exactly what it is that she conceals. Watching over Grandville’s security matters is Marshal Mayhem, a subtle man best known for his complex global extortion schemes.

With the completion of Grandville, Recluse has spun his web and now lays hidden, luring those he seeks to destroy, a patient hunter setting his trap for an unsuspecting prey.

Contacts

Trainer

Brokers

Regular Contacts

Levels 40-44

└►Mage-Killer Zuhkara (The Tangle (2700, -65.9, 764)[Copy] )
└►Dr. Forrester (Spider City (2920, -344, 1167)[Copy] )
└►Arbiter Daos (The Tangle (2725, -1041, 876)[Copy] )

Levels 45-50

Special Contacts

Unlockable Contacts

Patron Contacts

Strike Force Contact

Zone Events

Major events

  • Every two to eight hours, an Arachnos Flier will launch from the central tower and go on patrol of the zone.

Minor events

  • None.

Important Locations

Neighborhoods

  • Spider City (Yellow - Level 40-43) (Music)
  • The Gutter (Orange - Level 43-46) (Music)
  • The Tangle (Orange - Level 46-47) (Music)
  • The Fab (Red - Level - 48-50) (Music)

Exploration Badges

Badge
Overlord (1357.5, -441.0, -596.5)[Copy]

You've visited the beach outside the Grandville city walls, where Lord Recluse viciously repelled an invasion of Longbow landing craft.

Badge
Sewer Dweller (2681.5, -443.6, -729.5)[Copy]

A new low, even for a villain, you've stumbled through the very very bottom of Grandville in the area known as 'The Gutter.'

Badge
Guttersnipe (2861.5, -475.7, 2311.5)[Copy]

Life at the bottom is rough, and after visiting Hobo Row in the Grandville's Gutter you can agree.

Badge

Top of the world! You have climbed to the top of the radio tower in Grandville.

Badge
Passing Fab (2496.0, -848.5, -3016.5)[Copy]

These underground tunnels are the only relatively safe way to get into the Fab. They are used as both an emergency exit from the Fab and as a method of sending in reinforcements straight from Grandville proper, should Longbow try to launch an offensive attack.

Badge
Image Crasher (2677.5, 243.4, 826.5)[Copy]

This large display screen fell off its holster after a particularly rough battle between Black Scorpion and Captain Mako. It was supposed to be fixed, but progress kept halting as workers became too distracted by the images on the screen.

Badge
Line Holder (1728.0, -400.0, 656.0)[Copy]

Arachnos stationed here are the first line of defense against any Arachnoids trying to break out of the Gutter. Arachnoids foolish enough to attempt an attack from above ground never succeed, though it's well known that most Arachnoids utilize their own underground tunnels to travel.

Badge
Gutter Bait (2573.5, -282.0, -238.0)[Copy]

These dangerous catwalks have resulted in a handful of Arachnos soldiers unwittingly falling into the depths of the Gutter, disappearing forever. At first, search and rescue missions were initiated to attempt to recover the missing soldiers, but were soon called off. Arachnos uses the disappearances as a valuable lesson on being alert during patrol.

Plaques

Badge

Know your friend—but know your rivals even better.

Day Jobs

Badge
Arachnos Official / Arachnos Traitor (requires rogue/villain)

Your time spent working with the Arachnos Arbiters has earned you the Arachnos Official Day Job. Logging out in Grandville will earn you Jetpack power, when you log back in, for a short time.


The Arbiters of Arachnos have made you a priority target. They do not like to let their secrets slip.

The entire zone is an Arachnos Official day job location, except for the following specific locations.

Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Badge
Pilot / Grounded (requires rogue/villain)

You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.


Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.

Badge

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.

Badge
Smuggler / Gunrunner (requires rogue/villain)

You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.


You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.

Stores

  • Elite Quartermaster sells level 40, 45, and 50 SO Enhancements of each of the origins.
  • P2W Vendor
  • Contacts in the zone sell enhancements and inspirations. Will be added. +++ Missing Information +++

Transfer Points

Enemy Groups

Notes

External Links