Flashback: Difference between revisions

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|[[Technician Naylor#Explore some alternate dimensions.|Automatic Villainy]]

Revision as of 13:16, 2 August 2009

Overview

The flashback system lets heroes and villains run through Story Arcs and badge missions they may have missed earlier or simply want to experience again. These operate like Task Forces as there are minimum and maximum level requirements, other contacts are unavailable, only the team leader can initiate a flashback and once started the team can not add new members. Flashbacks involve Time Travel, which is initiated from the Pillar of Ice and Flame in the Ouroboros Enclave or the equivalent base item in a Supergroup Base.

Story Arcs involve a series of missions, often 8 to 12 or more, involving a given enemy group or story line. Badge Missions are short, usually just a single mission, which awards its own badge.

If starting from Ouroboros then everyone on the team has to be level 25 or higher, just to be in the zone, but from a base only the team leader has to be 25+. Each mission has a minimum level, required of all members, and a maximum level that characters will Examplar (malefactor) down to as needed. The minimum levels for each mission are not shown when accessing the mission list.

The in-game introduction to the flashback system is provided by the missions of The Pilgrim in Ouroboros.

The popularity of the Flashback System is due, in part, to its 75 Achievement Badges and the roughly 15 Accomplishment Badges that can be obtained from its badge missions.

How It Works

To do a Flashback mission or Story Arc, click on an Aspect of the Pillar. A dialog box will appear with a list of Story Arcs and Badge Missions, sorted by level range. Arcs you have already completed will have a star next to them.

When you pick one, the box displays the introductory mission description from that arc's contact. Accept the mission, and you're given another dialog box filled with buttons and dropdown menus. These are a selection of optional challenges. If you're looking to test your might, or hunting for badges, these options are a treasure trove.

Once you accept a mission you are directed to click on the crystal to teleport to the mission's contact, but you need not do that if you prefer to go a more direct route to the first mission. Throughout a story arc the crystals, either in Ouroboros or a base, can be used when needed to teleport back to the contact again.

Quitting Flashbacks

Because the Flashback system uses the Task Force/Strike Force mechanic, a character is locked out of any other content in the game, including teaming with others outside their Flashback team, talking to contacts, buying enhancements and inspirations from contacts, and everything else that TFs/SFs restrict. If the character gets exemplared, the character will stay exemplared through the duration of the Flashback.

In order to quit a Flashback, a player must open up their Team Window and select "Quit TF". They must then acknowledge that they want to quit the "task force" (Flashback) before it goes into effect.

NOTE: A player will lose all progress on that Flashback when they quit.

Badges

Flashback Badge Checklist: Color | Grayscale

A total of 75 Ouroboros Badges are unique to the flashback system. 10 are awarded for completing a certain number of flashbacks — both story arcs and badge missions count. 65 are awarded for successful completion of story arcs (not badge missions) using challenge settings.

Some arcs have missions that can be failed. Failing those missions may result in failing the arc, which means that the badges will not be rewarded. (An example is the mission "Stop 30 Fir Bolg entering door" from Skipper LeGrange. Failing it immediately ends the arc, without badge credit.)

Total Completed

Complete a number of Flashback Story Arcs or Badge missions.

Time Limit

Complete a Flashback Story Arc within a certain time limit. Different arcs have different time limits. (30, 60, 120 minutes is a pretty common setup, though). The timer begins at the moment of accepting the story arc. When the time limit is set, the arc must be completed in the amount of time specified in order to earn the associated badge. If you log out or are disconnected during the course of the mission, the timer will still be active.

Limited Lives

Complete a Flashback Story Arc with a limited number of team member deaths.

Power Challenges

Badges are awarded in each level range for various adjustments to player or enemy powers.

Level Players are
DeBuffed
Enemies are
Buffed
AT Powers
only
No
Travel Powers
No
Temp Powers
No Epic/
Patron Powers
No
Inspirations
No
Enhancements
01 - 15 Venturous Audacious Contributor Refrained Diminished N/A Cliche Lessened
16 - 19 Headstrong Courageous Vocational Shut Down Curtailed N/A Unimaginative Debilitated
20 - 24 Adventurous Bold Professional Desisted Capped N/A Flat Anemic
25 - 29 Daredevil Fearless All Business Barred Inhibited N/A Unoriginal Weakened
30 - 34 Rash Valiant Archetypical Still Hindered N/A Dull Deflated
35 - 39 Venturesome Stalwart Obligated Stalled Bound N/A Phoned it in Decreased
40 - 45 Reckless Lionhearted Missionary Stemmed Limited Cut-Off Indifferent Devalued
46 - 50 Temerarious Intrepid Undertaker Suspended Demarcated Marginalized Uninspired Unenhanced

Hero Flashbacks

See: Hero Merit Rewards

Villain Flashback Story Arcs

See also: Villain Story Arcs

Soldier (Level 1 - 15)

Arc Name Level # Missions Enemies EBs/AVs Notes
The Vahzilok Conference 14 3 5 merits
Spy Hunt 14 6 ? merits
Midas Touched 14 3 3 merits

The last mission is failable.

Breaking Bows 14 3 ? merits
Three Cheers for Sweet Revenge 14 3 ? merits
The Origins of Snakes 9 3
Weird Science 8 3 4 Merits
Earning Arachnos' Favor 9 3 ? merits
Snake Uprising 8 3 ? merits
The Council Cargo 10 3 1 EB 2 merits.
The Hit List 14 3 ? merits
An Arachnos Ghost Story 14 3 3 merits
Power of the Spirit 14 3 2 EBs 4 merits
Give 'em Hellion! 9 3 1 EB 5 merits
Family War 9 5 2 EBs ? merits
The Book and The Burning 9 3 3 merits

Malcontent (Level 16 - 19)

Arc Name Level # Missions Enemies EBs/AVs Notes
Echo Down the Aeons 19 3 1 EB
The Aeon Conspiracy 19 5 The first mission will give you the Goldbricker Rocket Pack
High-Tech Gold 19 3
Breakout at the Zig 19 3
Master of Destruction 19 3
There's a Sucker Born Every Minute 19 3 Ace McKnight (EB) 12 Merits

It is not noted, but this will include Willy's Badge mission for Paragon of Vice.

Oh Wretched Man! 19 7

Insider (Level 20 - 24)

Arc Name Level # Missions Enemies EBs/AVs Notes
Iron Widow 24 6 Spinnerette (EB) 3 merits
Kings of the Sky 24 3 Ballista-1
Operation Skyhook 24 3 The second mission gives you the Holographic Projector, Nictus Gravitic Emanation, Nictus Shadow Step and Nictus Absorption
Coral Bonanza 24 3 Silver Mantis (EB)
Breaking the Cage 24 3
Any Body Will Do 24 3
Disturbing the Dead 24 6
Carpe Diem 24 3 Sea Witch (EB)
A Web of Intrigue 24 6 Leoknight (EB)


Insider (Level 25 - 29)

Arc Name Level # Missions Enemies EBs/AVs Notes
Aurora Fades 29 3 Aurora Borealis (EB)
Power Mine 29 3
Sabotage! 29 6
Trust and Betrayal 29 6 Furious B(EB)
Zag Breakout! 29 3
Forging the Blackwand 29 6
Die by the Freak! 29 3 t3h S00p4rFr34k! (EB) 3 Reward Merits
Heavy Metal Doctoring 29 3 3 Reward Merits
The Cult of the Shaper 29 6 2 EB, 2 AVs 4 Reward Merits
On the Trail of the Leviathan 29 3 1 Reward Merit

Wiseguy (Level 30 - 34)

Arc Name Level # Missions Enemies EBs/AVs Notes
Taming the Tigress 3 Mynx (Hero) 3 Reward Merits
Brawling with the Big Boys 3 Back Alley Brawler (Hero)
Snuffing the Light 3 Luminary (Hero) 4 Reward Merits
Into Valhalla 6 Infernal(Hero) 7 Reward Merits
Nictus Dissection 3
Psymon Says 6 Ballista (EB), Aurora Borealis (Hero) 5 Reward Merits
Strange Memories 3 4 Reward Merits
Breaking the Streak 3 3 Reward Merits
Silver-Tongued Devil 3 3 Reward Merits
Sold for a Song 6 7 Reward Merits
Chaos Unbound 6 5 Reward Merits

Criminal (Level 35 - 39)

Arc Name Level # Missions Enemies EBs/AVs Notes
No One Gets It 3 Ice Mistral (AV)

Wretch (AV)

3 Reward Merits
Crossfire 3 3 Reward Merits
A Traitorous History 3 Aurora Borealis(Hero) 2 Reward Merits
The Secret of the Circle 6 Infernal(Hero)

Lilitu(AV)

6 Reward Merits
Bravo for the Shadow Shard 3 1 EB 5 Reward Merits
Automatic Villainy
Blurring the Lines
Fat Cat City
Pied Piper
Chaos Affair
The Missing Maidens
Johnny's Squeeze
Devil May Care

Captain (Level 40 - 45)

Arc Name Level # Missions Enemies EBs/AVs Notes
Breaking Knives
Absolute Vengeance
The Arachnoid Cure
Arachnoid Appetizers
Building a Better Vermin
Project Fury
Countess Coup
Kuhr'Rekt Diplomacy
Kuhr'Rekt Revenge
Apt Pupil
Miss Francine the Freakshow teacher
The Rebels
The Bane of the Heart
Shucking Souls
The Hunt
The Circle's Plot

Made (Level 46 - 50)

Arc Name Level # Missions Enemies EBs/AVs Notes
Ouroboros Initiation
The Strange Case of Benjamin A. Decker 2 Merits
Welcome to the Vanguard
Dreams of Peace and Acts of War
The Red and the Black
The Horror of War 8 Merits
Vindication
Light and Darkness
Ancient History
Escaped!
Snake Fist
Alone in the Darque
Indigo Hunt
Crimson Hunt
The Code Merlin
Vigilante Justice
The TV Report
Video Killed the Radio
The TV Invasion
The Conference of Evil
Von Grun's science
The Great Grun Gathering
Von Grun's Lament
Von Grun's Redemption

Villain Badge Missions

See also: CoV Accomplishment Badges

Soldier (Level 1 - 15)

Malcontent (Level 16 - 19)

Insider (Level 20 - 24)

Undesireable (Level 25 - 29)

Wiseguy (Level 30 - 34)

Criminal (Level 35 - 39)

Captain (Level 40 - 45)

Made (Level 46 - 50)

See Also