Melee: Difference between revisions

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[[Category:Definition]]
==Overview==
==Overview==
Melee range: less than 5 feet. Extremely close range combat. Punches, kicks, swords.
Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.
==Archetypes with primarily Melee attacks==
Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However Dominators and Blasters have access to some powerful melee attacks as well.


A Brute's primary power sets are designed specifically for melee. They are:
== Archetypes with primarily Melee attacks ==
Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However [[Dominator]]s and [[Blaster]]s have access to some powerful melee attacks as well.


    * Dark Melee
A [[Brute]]'s primary power sets are designed specifically for melee. They are:
    * Electrical Melee
    * Energy Melee
    * Fiery Melee
    * Stone Melee
    * Super Strength
A Scrapper's primary powersets are designed specifically for melee. They are:


    * Broad Sword
* [[Battle Axe]]
    * Claws
* [[Claws]]
    * Dark Melee
* [[Dark Melee]]
    * Katana
* [[Dual Blades]]
    * Martial Arts
* [[Electrical Melee]]
    * Spines
* [[Energy Melee]]
A Stalker's primary power sets are designed for melee. They are:
* [[Fiery Melee]]
* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
* [[Stone Melee]]
* [[Super Strength]]
* [[War Mace]]
A [[Scrapper]]'s primary powersets are designed specifically for melee. They are:


    * Claws
* [[Broad Sword]]
    * Dark Melee
* [[Claws]]
    * Energy Melee
* [[Dark Melee]]
    * Martial Arts
* [[Dual Blades]]
    * Ninja Blade
* [[Electrical Melee]]
    * Spines  
* [[Fiery Melee]]
A Tanker's secondary powersets are designed for melee. They are:
* [[Katana]]
* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
* [[Martial Arts]]
* [[Spines]]
A [[Stalker]]'s primary power sets are designed for melee. They are:


    * Battle Axe
* [[Broad Sword]]
    * Energy Melee
* [[Claws]]
    * Fiery Melee
* [[Dark Melee]]
    * Ice Melee
* [[Dual Blades]]
    * Stone Melee
* [[Electrical Melee]]
    * Super Strength
* [[Energy Melee]]
    * War Mace
* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
* [[Martial Arts]]
* [[Ninja Blade]]
* [[Spines]]
 
A [[Tanker]]'s secondary powersets are designed for melee. They are:
 
* [[Battle Axe]]
* [[Dark Melee]]
* [[Dual Blades]]
* [[Electrical Melee]]
* [[Energy Melee]]
* [[Fiery Melee]]
* [[Ice Melee]]
* [[Kinetic Melee]] (with purchase of [[Going Rogue]])
* [[Stone Melee]]
* [[Super Strength]]
* [[War Mace]]
 
[[Category:Definition]]

Latest revision as of 21:04, 21 April 2011

Overview

Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.

Archetypes with primarily Melee attacks

Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However Dominators and Blasters have access to some powerful melee attacks as well.

A Brute's primary power sets are designed specifically for melee. They are:

A Scrapper's primary powersets are designed specifically for melee. They are:

A Stalker's primary power sets are designed for melee. They are:

A Tanker's secondary powersets are designed for melee. They are: