Melee: Difference between revisions
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imported>Aggelakis (historical) m (→Archetypes with primarily Melee attacks: clean up) |
imported>SpaceNut (historical) (→Archetypes with primarily Melee attacks: updated to present sets) |
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A [[Brute]]'s primary power sets are designed specifically for melee. They are: | A [[Brute]]'s primary power sets are designed specifically for melee. They are: | ||
* [[Battle Axe]] | |||
* [[Claws]] | |||
* [[Dark Melee]] | * [[Dark Melee]] | ||
* [[Dual Blades]] | |||
* [[Electrical Melee]] | * [[Electrical Melee]] | ||
* [[Energy Melee]] | * [[Energy Melee]] | ||
* [[Fiery Melee]] | * [[Fiery Melee]] | ||
* [[Kinetic Melee]] (with purchase of [[Going Rogue]]) | |||
* [[Stone Melee]] | * [[Stone Melee]] | ||
* [[Super Strength]] | * [[Super Strength]] | ||
* [[War Mace]] | |||
A [[Scrapper]]'s primary powersets are designed specifically for melee. They are: | A [[Scrapper]]'s primary powersets are designed specifically for melee. They are: | ||
Line 18: | Line 23: | ||
* [[Claws]] | * [[Claws]] | ||
* [[Dark Melee]] | * [[Dark Melee]] | ||
* [[Dual Blades]] | |||
* [[Electrical Melee]] | |||
* [[Fiery Melee]] | |||
* [[Katana]] | * [[Katana]] | ||
* [[Kinetic Melee]] (with purchase of [[Going Rogue]]) | |||
* [[Martial Arts]] | * [[Martial Arts]] | ||
* [[Spines]] | * [[Spines]] | ||
A [[Stalker]]'s primary power sets are designed for melee. They are: | A [[Stalker]]'s primary power sets are designed for melee. They are: | ||
* [[Broad Sword]] | |||
* [[Claws]] | * [[Claws]] | ||
* [[Dark Melee]] | * [[Dark Melee]] | ||
* [[Dual Blades]] | |||
* [[Electrical Melee]] | |||
* [[Energy Melee]] | * [[Energy Melee]] | ||
* [[Kinetic Melee]] (with purchase of [[Going Rogue]]) | |||
* [[Martial Arts]] | * [[Martial Arts]] | ||
* [[Ninja Blade]] | * [[Ninja Blade]] | ||
Line 34: | Line 46: | ||
* [[Battle Axe]] | * [[Battle Axe]] | ||
* [[Dark Melee]] | |||
* [[Dual Blades]] | |||
* [[Electrical Melee]] | |||
* [[Energy Melee]] | * [[Energy Melee]] | ||
* [[Fiery Melee]] | * [[Fiery Melee]] | ||
* [[Ice Melee]] | * [[Ice Melee]] | ||
* [[Kinetic Melee]] (with purchase of [[Going Rogue]]) | |||
* [[Stone Melee]] | * [[Stone Melee]] | ||
* [[Super Strength]] | * [[Super Strength]] |
Latest revision as of 21:04, 21 April 2011
Overview
Melee range: less than 7 feet. Extremely close range combat. Punches, kicks, swords.
Archetypes with primarily Melee attacks
Brutes, Scrappers, Tanks, and Stalkers are all primarily Melee range combat Archetypes. However Dominators and Blasters have access to some powerful melee attacks as well.
A Brute's primary power sets are designed specifically for melee. They are:
- Battle Axe
- Claws
- Dark Melee
- Dual Blades
- Electrical Melee
- Energy Melee
- Fiery Melee
- Kinetic Melee (with purchase of Going Rogue)
- Stone Melee
- Super Strength
- War Mace
A Scrapper's primary powersets are designed specifically for melee. They are:
- Broad Sword
- Claws
- Dark Melee
- Dual Blades
- Electrical Melee
- Fiery Melee
- Katana
- Kinetic Melee (with purchase of Going Rogue)
- Martial Arts
- Spines
A Stalker's primary power sets are designed for melee. They are:
- Broad Sword
- Claws
- Dark Melee
- Dual Blades
- Electrical Melee
- Energy Melee
- Kinetic Melee (with purchase of Going Rogue)
- Martial Arts
- Ninja Blade
- Spines
A Tanker's secondary powersets are designed for melee. They are: