Say (Slash Command): Difference between revisions

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imported>Thirty7 (historical)
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m (here again we run into prompting a player to use "say" which obviously leads to spamming channels accidently.)
 
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==SlashCommand==
==SlashCommand==
{{SlashCommandArticle|command=say|options=message|aliases=s|note=Sends ''message'' to the current channel shown in the '''Chat Line''' of the '''[[The Players' Guide to the Cities/User Interface/Chat Window|Chat Window]]'''.}}
{{SlashCommandArticle|command=say|options=message|aliases={{slashcommand|s}}|note=Sends ''message'' to the currently selected channel (shown in the '''Chat Line''' of the '''[[The Players' Guide to the Cities/User Interface/Chat Window|Chat Window]])'''.}}
 
'''Tip:''' Avoid using "say" in macros as say sends your message in whatever channel your chat line is set to and can easily cause unintended spam in a channel that you did not mean to communicate with. It is best to use local or team in most cases when creating a macro.
 
==Example==
/say Hello everyone!
 


{{Navbox Communication}}
{{Navbox Communication}}


[[Category:Communication Commands]]
[[Category:Communication Commands]]

Latest revision as of 03:55, 12 October 2023

SlashCommand

/say message
Aliases: '/s'

Sends message to the currently selected channel (shown in the Chat Line of the Chat Window).

Tip: Avoid using "say" in macros as say sends your message in whatever channel your chat line is set to and can easily cause unintended spam in a channel that you did not mean to communicate with. It is best to use local or team in most cases when creating a macro.

Example

/say Hello everyone!