Beginchat (Slash Command): Difference between revisions
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{{SlashCommandArticle | {{SlashCommandArticle | ||
|command=beginchat | |command=beginchat | ||
|options= | |options=string | ||
|note= | |note=Starts chat-entry mode with given string.}} | ||
* '''String''' is the text you'd like to copy into the chat box. | |||
* {{slashcommand|beginchat}} will activate the chat box and paste "''string''" into the chat line with your cursor at the end. | |||
* This command is not to be confused with {{slashcommand|startchat}} which takes no arguments and simply activates the chat box. | |||
*Two of the game's [[Default Key Bindings|default keybindings]] make use of this command: | |||
** COMMA "," - <code>show chat$$beginchat /tell $target, </code> | |||
** SEMICOLON ";" - <code>show chat$$beginchat ;</code> | |||
*This command is useful as an alternate to {{slashcommand|bind_load_file}} for loading in some text binds that need to be used immediately. Binds loaded using {{slashcommand|beginchat}} tend to take effect immediately, whereas {{slashcommand|bind_load_file}} often does not take effect until the character has moved to a new zone or after restarting the game client. | |||
== Example == | == Example == | ||
* <code>/beginchat /send "[[Global Chat Channel|channel name]]" </code> | * <code>/beginchat /send "[[Global Chat Channel|channel name]]" </code> | ||
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** Will open the chat box with <code>/send "channel name" </code> in it. | ** Will open the chat box with <code>/send "channel name" </code> in it. | ||
* <code>/bind ''key'' /send "channel name" </code> | * <code>/bind ''key'' beginchat /send "channel name" </code> | ||
** binds ''key'' to open the chat box with <code>/send "channel name" </code> in it for fast chatting on a global chat channel. | ** binds ''key'' to open the chat box with <code>/send "channel name" </code> in it for fast chatting on a global chat channel. | ||
** <code>/bind LCTRL+''key'' /send "channel name" [$name - $level $archetype]: </code> | ** <code>/bind LCTRL+''key'' beginchat /send "channel name" [$name - $level $archetype]: </code> | ||
*** same as above but with character name and archetype in the front, useful for team finding. | *** same as above but with character name and archetype in the front, useful for team finding. | ||
==Related links== | |||
== Related links == | |||
*{{slashcommand|send|"channel name" message}} | *{{slashcommand|send|"channel name" message}} | ||
*{{slashcommand|bind|key commands}} | *{{slashcommand|bind|key commands}} | ||
{{Navbox Communication}} | |||
[[Category:Communication Commands]] | [[Category:Communication Commands]] |
Latest revision as of 00:27, 27 December 2022
Slash Command
/beginchat string
Starts chat-entry mode with given string.
- String is the text you'd like to copy into the chat box.
- /beginchat will activate the chat box and paste "string" into the chat line with your cursor at the end.
- This command is not to be confused with /startchat which takes no arguments and simply activates the chat box.
- Two of the game's default keybindings make use of this command:
- COMMA "," -
show chat$$beginchat /tell $target,
- SEMICOLON ";" -
show chat$$beginchat ;
- COMMA "," -
- This command is useful as an alternate to /bind_load_file for loading in some text binds that need to be used immediately. Binds loaded using /beginchat tend to take effect immediately, whereas /bind_load_file often does not take effect until the character has moved to a new zone or after restarting the game client.
Example
/beginchat /send "channel name"
- note the trailing space.
- Will open the chat box with
/send "channel name"
in it.
/bind key beginchat /send "channel name"
- binds key to open the chat box with
/send "channel name"
in it for fast chatting on a global chat channel. /bind LCTRL+key beginchat /send "channel name" [$name - $level $archetype]:
- same as above but with character name and archetype in the front, useful for team finding.
- binds key to open the chat box with
Related links