Bind save (Slash Command): Difference between revisions

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__NOTOC__
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==Slash Command==
== Slash Command ==
{{SlashCommandArticle|command=bind_save|options=&nbsp;|note=Creates a file in the game installation directory (C:\Program Files\City of Heroes\data\keybinds.txt).  This file will be in text format, and will list all bindings on the current character, one binding per line.  Further, the file will be formatted correctly for import using the {{slashcommand|bind_load_file}} or {{slashcommand|bind_load}} commands.}}
{{SlashCommandArticle|command=bind_save|note=Creates a file named keybinds.txt in the game's [[Default Folder]].}}


{{Bind Commands NavBox}}
*This keybinds.txt file will be in plain text format, and will list all bindings on the current character, one binding per line.  Further, the file will be formatted correctly for import using the {{slashcommand|bind_load}} or {{slashcommand|bind_load_file}} commands.
* The file is loaded automatically into new characters and acts as your account's default keybinds setup.
* Be aware that using the bind_save command will overwrite the default keybind settings file with the keybinds settings on the current character.
 
 
===Example===
The following is an example of using the bind_save command:
/bind_save
 
 
 
{{Navbox Binds}}
[[Category:Bind Commands]]
[[Category:Slash Commands]]
[[Category:Slash Commands]]

Latest revision as of 22:15, 1 January 2023

Slash Command

/bind_save  

Creates a file named keybinds.txt in the game's Default Folder.

  • This keybinds.txt file will be in plain text format, and will list all bindings on the current character, one binding per line. Further, the file will be formatted correctly for import using the /bind_load or /bind_load_file commands.
  • The file is loaded automatically into new characters and acts as your account's default keybinds setup.
  • Be aware that using the bind_save command will overwrite the default keybind settings file with the keybinds settings on the current character.


Example

The following is an example of using the bind_save command:

/bind_save