imported>Yakovlev (historical) |
|
(19 intermediate revisions by 5 users not shown) |
Line 1: |
Line 1: |
| {{wip}} | | {{otheruses4|1=the contact|2=the developer Keetsie "Tunnel Rat" Braz de Cunha|3=Tunnel Rat (Developer)}} |
| | |
| == Overview == | | == Overview == |
|
| |
|
Line 11: |
Line 12: |
| |introed='''== Level 4 =='''<br />[[Robert Flores]] | | |introed='''== Level 4 =='''<br />[[Robert Flores]] |
| |intros='''== Level 9 =='''<br />[[Doctor Arvin]] | | |intros='''== Level 9 =='''<br />[[Doctor Arvin]] |
| |enemies=None | | |enemies={{enemy Praetorian Clockwork}}{{enemy Syndicate}}{{enemy Praetorian Police Department}} |
| |badges= | | |badges= |
| }} | | }} |
Line 20: |
Line 21: |
| | | |
| __toc__ | | __toc__ |
| | {{clr}} |
|
| |
|
| == Introductions == | | == Introductions == |
Line 27: |
Line 29: |
|
| |
|
| === Contact Introduces === | | === Contact Introduces === |
| * [[Doctor Arvin]]
| | ''I've got someone I think you should meet.'' |
| :{{mauve|''Good luck with Arvin. Try not to be around if he gets his nose chomped off by a chomper.''
| | {{NewContact Doctor Arvin}} |
| | |
| :''Doctor Arvin is a very smart man, too smart, smells nice, but nice smells linger. Going to get himself into trouble one day, very big trouble. Sticks his nose where it doesn't belong, can't smell trouble like I can - can't see trouble like I can either.''}}
| |
|
| |
|
| === Information === | | === Information === |
Line 42: |
Line 42: |
|
| |
|
| === Prior to Introduction === | | === Prior to Introduction === |
| {{orange|Missing Text}} | | {{brown|I don't know you, I don't know you! Get away! Get away getawaygetaway!}} |
|
| |
|
| === Initial Contact === | | === Initial Contact === |
| {{orange|The woman you see takes a long, deep breath within her mask before speaking.}} | | {{darkorange|The woman you see takes a long, deep breath within her mask before speaking.}} |
|
| |
|
| {{mauve|Name's Tunnel Rat, good to meet you {{Character}}, heard all about you, all about you. Little information on me, very perceptive, always noticing things, all the time, every second of the day. Makes me a little nervous some}} | | {{brown|Name's Tunnel Rat, good to meet you {{Character}}, heard all about you, all about you. Little information on me, very perceptive, always noticing things, all the time, every second of the day. Makes me a little nervous some -}} |
|
| |
|
| {{mauve|- !?!...!!...}} | | {{brown|!?!...!!...}} |
|
| |
|
| {{mauve|It was nothing. Makes me a little nervous sometimes. You smell interesting, can't quite make it out. Are you here to help out or are you here to cause trouble? Hope it's not trouble for me, because I really hate it when that happens.}} | | {{brown|It was nothing. Makes me a little nervous sometimes. You smell interesting, can't quite make it out. Are you here to help out or are you here to cause trouble? Hope it's not trouble for me, because I really hate it when that happens.}} |
|
| |
|
| {{mauve|Oh, right, [[Robert Flores]], cute guy, aims too high though, thinks he can impress [[Belladonna Vetrano|Vetrano]], nobody can impress Vetrano, she has standards that are way too high for her own good. You're here about getting that [[Praetorian Police Department|PPD]] guy out, right? I can help you, it's what I was given to do, and I do what I'm given to do, it's what makes me me, do you know what I mean?}} | | {{brown|Oh, right, [[Robert Flores]], cute guy, aims too high though, thinks he can impress [[Belladonna Vetrano|Vetrano]], nobody can impress Vetrano, she has standards that are way too high for her own good. You're here about getting that [[Praetorian Police Department|PPD]] guy out, right? I can help you, it's what I was given to do, and I do what I'm given to do, it's what makes me me, do you know what I mean?}} |
|
| |
|
| === Greeting === | | === Greeting === |
| {{mauve|What? What was that? Did you hear that?}} | | {{brown|What? What was that? Did you hear that?}} |
|
| |
|
| === Too Busy === | | === Too Busy === |
| {{Missing Too Busy}} | | {{brown|Not safe, not safe at all to leave tasks hanging around, too much on your plate, get them all done, then we'll finish this up.}} |
|
| |
|
| === Too Low Level === | | === Too Low Level === |
| {{Missing Too Low}}
| | ''None'' |
|
| |
|
| === No More Missions === | | === No More Missions === |
| {{mauve|We're all done, finished, that's it. Staying away from high-profile tasks for a while, think I'll just work on smuggling rats, or something.}} | | {{brown|We're all done, finished, that's it. Staying away from high-profile tasks for a while, think I'll just work on smuggling rats, or something.}} |
|
| |
|
| == Store == | | == Store == |
| {{Missing Store}}
| | * [[Inspirations]] |
|
| |
|
| == Story Arc == | | == Story Arc == |
|
| |
|
| === Getting Out Alive === | | === Getting Out Alive === |
| {{MeritAward|2}} | | {{ArcAward|m=5}} |
|
| |
|
| ==== Souvenir ==== | | ==== Souvenir ==== |
| '''Spare Rebreather'''
| | {{Souvenir|Spare Rebreather}} |
| | | {{Mission:Getting out Alive - Part One: ATK=True}} |
| Tunnel Rat gave you this spare rebreather device, saying that, 'we'll all need this when the toxins from the tunnels are up in the air'. It reminds you of the time you worked with her, an experience you call...
| | {{Mission:Getting out Alive - Part Two: Complications}} |
| | | {{Mission:Getting out Alive - Part Three: Praetoria's Best Officer}} |
| '''Getting Out Alive'''
| |
| | |
| It began when you learned that a [[Praetorian Police Department|PPD]] officer, one Paolo Marino, wanted help in getting his family out of [[Praetoria]]. You located his father, a respected doctor within the city, and 'kidnapped' him to get him into the hands of [[the Resistance]].
| |
| | |
| You and Tunnel Rat discovered afterwards that Paolo's brother was in the [[Syndicate]]. You went to Syfotine Industries and destroyed the computer that tracks all members of the Syndicate, allowing Paolo's brother to freely make contact with the Resistance.
| |
| | |
| Complications arose though; you discovered in the Syndicate base that they had the location of every single person the Resistance ever helped out of the city! The Syndicate planned on using this information to blackmail the Resistance into doing whatever they wanted. Tunnel Rat also found out that Paolo Marino was put in charge by the PPD to track down all the people that the Resistance had taken out of the city.
| |
| | |
| You attacked the Syndicate and recovered the list, saving all those people currently in hiding. You were faced with a decision within that base after confronting Paolo Marino - leave him to his work in the PPD, or force him to be with his family, despite the risks.
| |
| | |
| Tunnel Rat, however, did not care at all about the choice you made - she was just happy that things were finally calm, saying that she wasn't one for all these complicated problems that came up.
| |
| | |
| ==== {{UL|1=Part one: ATK=True}} ====
| |
| | |
| {{mauve| Alright, so you're on board now, which is great, because you're a lot more powerful than me. Totally can use that, let's see, was having problems with Paolo's family needing to be rescued, couldn't go in myself...but that's fine now, right? Because you're here to help save the day. Huh?!}}
| |
| | |
| {{mauve|What was that?! Smelled something weird, really weird, too weird to be normal, too normal not to be weird...}}
| |
| | |
| {{mauve|Figure it out later, focus on working with {{Character}}.}}
| |
| | |
| {{mauve|So, the deal with rescuing people is that we can't rescue them. Seems backwards, it is backwards, that's what happens in this place, everything is backwards instead of forwards. We rescue them, they're seen as being on our side, that's not good, they get slammed, can't have that, no one wants to be on our side. }}
| |
| | |
| {{mauve|It's gotta look like we're kidnapping them, or else Loyalists start to think that the people we're rescuing are really on our side. That'd be awful, wouldn't it, people actually publically supporting us? ....what was that?}}
| |
| | |
| '''{{green|It was nothing, Tunnel Rat. What's our first step?}}'''
| |
| | |
| {{mauve| Says it's nothing, like he is used to it down here. Shake it off, shake it off, gotta move forward. }}
| |
| | |
| {{mauve|Paolo, smart guy, maybe little good looking, too suspicious though, just me, he left the location of his father behind a movie poster. Weird way to do things, don't think he's used to doing things in a shady manner, not like me, not like us, not like those who watch us. Got location for you to use, no time to risk you looking at movie posters. Here's location of where Paolo's father is, get him, get out. Just don't stay too long, smells stay longer than anything, someone like me, they'll smell you out, really quick, too quick to change what happens next. }}
| |
| | |
| '''Unsolicited Contact'''
| |
| | |
| {{mauve| Need to kidnap the good doctor, right? Can't wait any longer, need to get going on that, making me a little nervous that you're standing around like this...}}
| |
| | |
| | |
| '''Enemies:'''
| |
| | |
| {{Enemy Praetorian Clockwork}}
| |
| | |
| {{Mission Objective|Entrance=You enter the labs to see that they're guarded and maintained by the Clockwork. This may make things easier, at least.|Primary='Kidnap' Dr. Marino'|Secondary=|Completion=You managed to 'Kidnap' Dr. Marino!}} | |
| | |
| | |
| {{NPC Text|type=villain|title=Clockwork Dialogue|text=
| |
| '''Before combat:'''
| |
| :''If PPL.ATK.PRA then PPL = RES?''<br> | |
| '''Combat start:'''
| |
| :''PPL = RES. ATK''
| |
| | |
| | |
| '''Before combat'''
| |
| :''TSK = DEF''<br>
| |
| '''Combat start:'''
| |
| :''LAB.SFE = False. ATK = True''
| |
| }} | |
| {{NPC Text|title=Dr. Marino Dialogue|text= | |
| '''Before combat:'''
| |
| :'' Hrm...yes, I'll need you to go and fetch me some more of these vials...''<br>
| |
| '''Combat start:'''
| |
| :''{{Character}}?! Here?!''<br>
| |
| '''Rescued:'''
| |
| :'' The people I know won't allow this to take place, {{Character}}!''
| |
| :''(I really appreciate all your help, please tell Paolo I'll see him soon.)''
| |
| }}
| |
| | |
| '''Debriefing'''
| |
| | |
| {{orange|Tunnel Rat takes a few breaths before speaking.}}
| |
| | |
| {{mauve|Rescued Dr. Marino, really good. Still suspecting some problems, odd smells coming from that man. }}
| |
| | |
| {{mauve|Still, bigger problems are around, all around, everywhere you look. Need to figure out how to get out Paolo's brother, Giacomo, then Paolo himself. Not easy, getting PPD out, really hate that this was given to me. I never did anything wrong to be given the hard stuff. Why couldn't Flores do it, or Ricochet?}}
| |
| | |
| {{mauve|Taking that back on Ricochet, not her style to save people, more of a slammer, not a saver.}}
| |
| | |
| {{mauve|Here, way to contact me without meeting face to face, think it's much safer that way, lack of smell to hang around, draws attention.}}
| |
| | |
| ==== {{UL|Part Two: Complications}} ====
| |
| | |
| {{mauve|I don't know why I'm given the tough stuff. Why couldn't it be homeless people to save? Getting a little suspicious, always throwing the difficult assignments on me, like I'm the one who can handle it, but if I'm the best, who is the worst? I'm not that good, not really good, so if I'm seen as others as that good, is it bad? Bad for us, bad for me, bad for everyone?}} | |
| | |
| {{mauve|?! }}
| |
| | |
| {{mauve|....}}
| |
| | |
| {{mauve|Okay so the thing is, Paolo's brother, Giacomo, part of the {{yellow|Syndicate}}.}}
| |
| | |
| {{mauve|Bad news for us, makes things harder, Syndicate are known to be very sneaky, very suspicious, could possibly all be a trap, not something to put by the Syndicate.}}
| |
| | |
| {{mauve|Paolo says his brother can't get out on his own, Syndicate keeps tabs on everyone's movements. Very difficult, once in Syndicate, always in the Syndicate, you only get out if you die, or worse, well, there's not much worse to dying. Maybe. I'd have to think on it for a while, maybe getting chomped by ghouls? That would be worse, much worse, or maybe...}}
| |
| | |
| '''{{green|Okay, I get it. So what needs to happen to get Giacomo out of there?}}'''
| |
| | |
| {{mauve|Right, plan is simple, almost simple. But not simple enough to be called simple, just hard enough to be a pain.}}
| |
| | |
| {{mauve|Syndicate have tracking beacons on most of their higher operatives, Giacomo is a higher operative, very unfortunate for us, of course, he couldn't just be someone they don't care about. The computer controlling these tracking beacons is in Syfotine Industries. So you need to get in there and destroy that computer, that gives Giacomo a free pass to go anywhere he wants, at least until they get a back up system. But by then it'll be too late, unless it's all a trap, which case it's already too late for the both of us. Good thing to think of for our own futures.}}
| |
| | |
| '''Unsolicited Contact'''
| |
| | |
| {{mauve|I'm nervous that you're here talking with me, why are you talking to me, isn't there more important things to do? I don't like this, getting a bad vibe, you should get away!}}
| |
| | |
| | |
| '''Enemies:'''
| |
| | |
| {{Enemy Syndicate}}
| |
| | |
| {{Mission Objective|Entrance= This part of the office seems too clean - the Syndicate have gone out of their way to hide their presence.|Primary=Destroy Syndicate's Tracking Computer|Secondary=Destroy the Tracking Computer|Completion= You've destroyed the tracking computer, only to discover that the Syndicate was one step ahead of you!}}
| |
| | |
| {{Cutscene|Text=''After entering the mission:''<br />
| |
| Hrm... I wonder what you could be doing here, {{Character}}?<br />
| |
| | |
| Don't you understand that it's bad for your health to stick your nose in Syndicate business?<br />}}
| |
| | |
| {{NPC Text|type=villain|title=Syndicate Dialogue|text=
| |
| '''Before combat:'''
| |
| :''What are the plans regarding the ghouls?''<br>
| |
| :''We know the PPD have trackers on them. We can use that to our advantage.''
| |
| '''Combat start:'''
| |
| :''More trouble, as usal. Not surprising, we'll easily handle you.''
| |
| | |
| | |
| '''Before combat'''
| |
| :''Refresh the positions, let's make sure the operations in Imperial are going smoothly.''<br>
| |
| '''Combat start:'''
| |
| :''Hrm, a member of Powers Division. How did you find out about Syfotine's tracker?''
| |
| }}
| |
| | |
| {{Cutscene|Text=''After destroying the tracking computer:''<br />
| |
| Destroying this computer doesn't matter. We already have the locations of every person the Resistance has funneled out of Praetoria. You lose, {{Character}}.<br />}}
| |
| | |
| {{Mission Clue|Name=Syndicate's Tracking|Text=
| |
| | |
| You destroyed the tracking computer that the Syndicate had, but not before seeing a message appear on it.
| |
| | |
| Daniel Shapiro, VP of Public Relations in Syfotine Industries, has on him the location of ''every single person'' that the Resistance has helped to flee the city. He plans on using this list to force members of the Resistance to work for the Syndicate, acting as distractions for their own plots.}}
| |
| | |
| '''Debriefing'''
| |
| | |
| {{mauve| Good timing, Lar'Koline. Just talked with Paolo, said his brother is with his father now, we've got one of our trams ready to get them out of the city. Have a little ''complication'' with Paolo though.}}
| |
| | |
| {{mauve|Huh? Problem on your end? No, no no no no, no problems on your end! Why are you having problems on your end?! We're not supposed to have problems, knew this smelled bad from the beginning, had a feeling, gut feeling! I can't handle this, I'm not supposed to handle this, not meant to handle this! Just supposed to bring people from A to B, not fight a giant crusade!}}
| |
| | |
| {{mauve|Syndicate know where ALL of the people we've helped to rescue are?! No, no no no no no! What do we do?! Too many complications! We're all gonna get chomped!}}
| |
| | |
| | |
| ==== {{UL|Part Three: Praetoria's Best Officer}} ====
| |
| | |
| {{mauve|Ugggh, I don't like this! Paolo found out about issue, he's running over to deal with this VP now, but he can't deal with the VP, stupid stupid stupid!}}
| |
| | |
| {{mauve|Problem came up with Paolo, PPD launching campaign to search for all the people that we've gotten out of the city. Fate really hates us, ''really'' hates us, since the powers that be in PPD chose ''Paolo'' as the lead investigator on the assignment. Really annoying!}}
| |
| | |
| {{mauve|What does he do? I want him to run, and he decides to stay, we do all this hard work and now he's staying! Says he's going to make sure no one is found, giving up being with his family. What about the work that I did?! Just throwing it away?!}}
| |
| | |
| {{mauve|Anyway, Lar'Koline, we need to do something. Paolo found out the location of that VP who has the info, Daniel Shapiro, says he's going to tie this loose end up, but Paolo is an idiot.}}
| |
| | |
| {{mauve| You've gotta get to the lab where Shap is and get the information from him!}}
| |
| | |
| '''{{green|What about Paolo? He'll be there, right?}}'''
| |
| | |
| {{mauve| Just stop him from doing anything stupid, knew he would do something stupid like this, sensed it from the start. Don't really care if he's gonna choose to stay in Praetoria now, causing me too much trouble, just wanted this to be simple, really simple! What's important is getting that info from the VP, can't have us being used by the Syndicate, too much to handle, too much responsibility on my shoulders to keep all of us free from them.}}
| |
| | |
| '''{{orange|Those Loyalists who are ''truly'' loyal to safety and peace of Praetoria would do well to speak with Provost Marchand about events that are happening.}}'''
| |
| | |
| '''Unsolicited Contact'''
| |
| | |
| {{mauve| Don't tell me you're here to say you can't do this, I don't need that, it's the last thing I need, the very last thing, right next to being chomped.}}
| |
| | |
| {{hidden|Contacting Provost Marchand|content=
| |
| {{Mission Briefing|Contact=Provost Marchand|Text=We're living in dangerous times, {{Character}}. No doubt you have some news to report regarding the Resistance?
| |
| | |
| {{green|No, I have news regarding the PPD - a man named Paolo Marino.}}
| |
| | |
| Paolo? The sergeant tasked with heading up with our new investigations? What about him?
| |
| | |
| {{green|He's a traitor. He's been working with the Resistance all along.}}
| |
| | |
| Hrm...this is disturbing, an officer of such high-ranking a traitor?
| |
| This doesn't bode well, {{Character}}.
| |
| I'm afraid you'll have no choice, I need you to {{red|deliver the fate that all traitors receive.}} I am officially giving you the responsibility of carrying out his sentence. You will not face any problems for what you are about to do, I promise you that.
| |
| | |
| {{green|And the list with the location of those the Resistance helped?}}
| |
| | |
| You'll have to hand it over to the Resistance.
| |
| | |
| I would love for us to keep it, but doing so would reveal your true nature to the Resistance. It's far too early to reveal our trump card just yet. I hope you understand.
| |
| | |
| {{green|I do, Marchand. I'll speak with you again soon.}}
| |
| }}
| |
| {{mission Clue|Name=Dealing with a Traitor|Text=
| |
| You spoke with Provost Marchand regarding Paolo Marino. You were given orders by Marchand to carry out the execution of this traitor. Whether or not this actually ''happens'' is up to you.}}
| |
| }}
| |
| | |
| | |
| | |
| {{Mission Objective|Entrance= Daniel Shapiro, VP of Public Relations in Syfotine Industries, is here somewhere with the list. You'll have to carve a path through the Syndicate to get to him and free the Resistance.|Primary=Retrieve Survivor List from the Syndicate|Secondary=Deal with Paolo Marino|Completion=You saved the Resistance from the hands of the Syndicate!}}
| |
| | |
| '''Enemies'''
| |
| | |
| {{Enemy Syndicate}}
| |
| | |
| {{Mission Briefing|Contact=Paolo Marino|Text={{Character}}, glad you can make it. I'm Paolo Marino, I've heard a lot about you. Sorry that this is the first time we were able to meet.
| |
| | |
| I came here to take down the VP, but something came up. I'm wanted down at the station...can I count on you to handle things here?
| |
| | |
| Just...one bit of a warning though. The PPD, they know I'm here. They think I'm here to take down a Syndicate cell, so if I leave...well...I'll have to call in PPD reinforcements to come attack the area.
| |
| | |
| {{green|Why aren't you leaving with your father and brother?}}
| |
| | |
| It has to be this way, {{Character}}. I ''hate'' the PPD and what they've become. But I need to stay in this position to make sure that my father and brother are safe.
| |
| | |
| Even if it means being in an organization that I hate...it's worth it, knowing my family is happy. We've already gone through enough hardships after my sister died this year.
| |
| | |
| I'm sorry that I made you go through all this, only to just walk away from your hard work. I really am. And I want you to know that I am very sorry that I'll have to call the PPD down here - I need to do this to make everything look believable.
| |
| | |
| {{green|(Think on matters for a moment)}}
| |
| | |
| {{orange|If Paolo were to keep his current position, he would still be leading groups of PPD against the Resistance. Sure, he may be leading them away from his family and other people in the Resistance, but he'll still be leading PPD troops ''against'' the Resistance. This is fairly clear now - if you let him go, he'll be forced to call a squad of PPD down on you.}}
| |
| | |
| {{orange|Of course, you could always ''force'' Paolo to be with his father and brother, which would involve knocking him out. Paolo may want to make a sacrifice for his family, but is that worth putting other members of the Resistance, yourself included, in danger?}}
| |
| | |
| {{green|(Let Paolo go and continue his work with the PPD)}}
| |
| | |
| {{green|(Force Paolo to leave Praetoria to be with his family)}}
| |
| | |
| {{green|(Execute Paolo for being a traitor to Praetoria)}}
| |
| | |
| {{orange|You lunge forward to attack Paolo!}}
| |
| | |
| {{green|(Attack!)}}
| |
| }}
| |
| | |
| {{NPC Text|title=Paolo Marino Dialogue|text=
| |
| '''Before combat:'''
| |
| :''{{Character}}, good to see you made it. We need to handle this situation - and fast.''<br>
| |
| '''Combat start:'''
| |
| :''{{Character}}, you're leaving me no choice. I'll have to put you down and handle the VP myself!''<br>
| |
| {{Ambush|Upon entering combat with Paolo, a group of Syndicate will ambush.
| |
| | |
| ''We've got reports of an intruder, deal with them!'' }}
| |
| '''At 50% health'''
| |
| :''Why, {{Character}}? Why did it have to come to this? I only wanted to protect my family!''
| |
| }}
| |
| | |
| {{Ambush|After dealing with Paolo, a group of Syndicate will ambush as you move further along the map.
| |
| ''Protect the Vice President, don't let {{Character}} near him!''}}
| |
| | |
| {{NPC Text|type=villain|title=Daniel Shapiro Dialogue|text=
| |
| '''Before combat:'''
| |
| :''This list will do just nicely. Hopefully we can kill two birds with one stone and eliminate that interference from Powers Division...''<br>
| |
| '''Combat start:'''
| |
| :'' Speak of the devil. Are you prepared to die today, {{Character}}?''
| |
| '''At 75% health:'''
| |
| :''You do realize that the Syndicate is fighting the better fight, right?''
| |
| '''At 50% health:'''
| |
| :''You claim to be fighting for freedom, but look at what you've done, forced a man to be 'free', against his own will!''
| |
| '''At 25% health:'''
| |
| :''This, {{Character}}, is why the Resistance is not fit to save Praetoria. Only we in the Syndicate are!''
| |
| '''Upon defeat:'''
| |
| :''U-urgh... this isn't the last... you'll hear of us...{{Character}}...}}
| |
| | |
| | |
| '''Debriefing'''
| |
| | |
| {{mauve|Ah...haven't felt relieved in a long time, really long time, just the sense of being able to relax a bit. I don't really care about what went down with Paolo, but I'm really happy about this list being in our hands. You really helped me out, {{Character}}, I'm sorry that I thought you smelled like a traitor, really I am, since you're not a traitor at all, at least not yet, still could turn on us I guess, but that's the way life works.}}
| |
| | |
| {{mauve|I told Vetrano that I don't want any more big assignments like this because of all the stress, I really can't stand all of this stuff of responsibility being put on my shoulders. Too much to worry about, piled ontop of things that I'm already worrying about, it's just not good for me.}}
| |
| | |
| {{mauve|I've got one last thing for you though, then I can relax, finally.}}
| |
| | |
| {{mauve|There's a doctor, named Arvin, he wants your help in some sort of experiment of his. Arvin's a good guy, kind of, smells alright, kind of like medicine, but good medicine, not bad. Friend of us in the Resistance, helped actually patch me up a few times. If you can help him, that would be good, unless you're a traitor, then that would be bad.}}
| |
| | |
| {{mauve|Arvin is an interesting man. Not too interesting to be fascinating, but not too boring to be dull.}}
| |
This article is about the contact. For the developer Keetsie "Tunnel Rat" Braz de Cunha, see Tunnel Rat (Developer).
Overview
Tunnel Rat is a Praetorian contact in the South Aetna neighborhood of Nova Praetoria at coordinates (-4959, -76, 2675)[Copy] . Her level range is 1-10.
Introductions
Contact Introduced By
Contact Introduces
I've got someone I think you should meet.
Doctor Arvin is a very smart man, too smart, smells nice, but nice smells linger. Going to get himself into trouble one day, very big trouble. Sticks his nose where it doesn't belong, can't smell trouble like I can - can't see trouble like I can either.
Good luck with Arvin. Try not to be around if he gets his nose chomped off by a chomper.
Information
Human Smuggler
Tunnel Rat has been given the task of helping get people out of Praetoria City. She spent most of her life living in the tunnels, giving her heightened vision in the dark and an incredible sense of smell.
Unfortunately, she must permanently wear a re-breather, due to all of the toxic fumes she has inhaled over the years.
Her time in the tunnels has made her an invaluable asset to the Resistance. Though she is one of the more... paranoid members, having seen many of her friends torn apart by ghouls.
Prior to Introduction
I don't know you, I don't know you! Get away! Get away getawaygetaway!
Initial Contact
The woman you see takes a long, deep breath within her mask before speaking.
Name's Tunnel Rat, good to meet you Character, heard all about you, all about you. Little information on me, very perceptive, always noticing things, all the time, every second of the day. Makes me a little nervous some -
!?!...!!...
It was nothing. Makes me a little nervous sometimes. You smell interesting, can't quite make it out. Are you here to help out or are you here to cause trouble? Hope it's not trouble for me, because I really hate it when that happens.
Oh, right, Robert Flores, cute guy, aims too high though, thinks he can impress Vetrano, nobody can impress Vetrano, she has standards that are way too high for her own good. You're here about getting that PPD guy out, right? I can help you, it's what I was given to do, and I do what I'm given to do, it's what makes me me, do you know what I mean?
Greeting
What? What was that? Did you hear that?
Too Busy
Not safe, not safe at all to leave tasks hanging around, too much on your plate, get them all done, then we'll finish this up.
Too Low Level
None
No More Missions
We're all done, finished, that's it. Staying away from high-profile tasks for a while, think I'll just work on smuggling rats, or something.
Store
Story Arc
Getting Out Alive
Souvenir
Spare Rebreather
Tunnel Rat gave you this spare rebreather device, saying that, 'we'll all need this when the toxins from the tunnels are up in the air'. It reminds you of the time you worked with her, an experience you call...
Getting Out Alive
It began when you learned that a PPD officer, one Paolo Marino, wanted help in getting his family out of Praetoria. You located his father, a respected doctor within the city, and 'kidnapped' him to get him into the hands of the Resistance.
You and Tunnel Rat discovered afterwards that Paolo's brother was in the Syndicate. You went to Syfotine Industries and destroyed the computer that tracks all members of the Syndicate, allowing Paolo's brother to freely make contact with the Resistance.
Complications arose though; you discovered in the Syndicate base that they had the location of every single person the Resistance ever helped out of the city! The Syndicate planned on using this information to blackmail the Resistance into doing whatever they wanted. Tunnel Rat also found out that Paolo Marino was put in charge by the PPD to track down all the people that the Resistance had taken out of the city.
You attacked the Syndicate and recovered the list, saving all those people currently in hiding. You were faced with a decision within that base after confronting Paolo Marino - leave him to his work in the PPD, or force him to be with his family, despite the risks.
Tunnel Rat, however, did not care at all about the choice you made - she was just happy that things were finally calm, saying that she wasn't one for all these complicated problems that came up.
Part One: ATK=True
Briefing
Alright, so you're on board now, which is great, because you're a lot more powerful than me. Totally can use that, let's see, was having problems with Paolo's family needing to be rescued, couldn't go in myself...but that's fine now, right? Because you're here to help save the day. Huh?!
What was that?! Smelled something weird, really weird, too weird to be normal, too normal not to be weird...
Figure it out later, focus on working with Character.
So, the deal with rescuing people is that we can't rescue them. Seems backwards, it is backwards, that's what happens in this place, everything is backwards instead of forwards. We rescue them, they're seen as being on our side, that's not good, they get slammed, can't have that, no one wants to be on our side.
It's gotta look like we're kidnapping them, or else Loyalists start to think that the people we're rescuing are really on our side. That'd be awful, wouldn't it, people actually publically supporting us? ....what was that?
- It was nothing, Tunnel Rat. What's our first step?
Says it's nothing, like he / she is used to it down here. Shake it off, shake it off, gotta move forward.
Paolo, smart guy, maybe little good looking, too suspicious though, just me, he left the location of his father behind a movie poster. Weird way to do things, don't think he's used to doing things in a shady manner, not like me, not like us, not like those who watch us. Got location for you to use, no time to risk you looking at movie posters. Here's location of where Paolo's father is, get him, get out. Just don't stay too long, smells stay longer than anything, someone like me, they'll smell you out, really quick, too quick to change what happens next.
Unnecessary Solicitation
Need to kidnap the good doctor, right? Can't wait any longer, need to get going on that, making me a little nervous that you're standing around like this...
Mission Objective(s)
You enter the labs to see that they're guarded and maintained by the Clockwork. This may make things easier, at least.
You managed to 'kidnap' Dr. Marino!
Enemies:
Notable NPCs
- Dr. Marino (Non-escort hostage)
- Dr. Marino is a doctor made famous in Praetoria after curing several diseases in the course of a year.
Clockwork Dialogue
Before Combat:
- Cleaner: If PPL.ATK.PRA then PPL = RES?
Combat Start:
- Cleaner: PPL = RES. ATK
Before Combat:
- Cleaner: TSK = DEF
Combat Start:
- Cleaner: LAB.SFE = False. ATK = True
Dr. Marino Dialogue
Before Combat:
- Dr. Marino: Hrm...yes, I'll need you to go and fetch me some more of these vials...
Combat Start:
- Dr. Marino: Character?! Here?!
Upon Rescue:
- Dr. Marino: The people I know won't allow this to take place, Character!
- Dr. Marino: (I really appreciate all your help, please tell Paolo I'll see him soon.)
Debriefing
Tunnel Rat takes a few breaths before speaking.
Rescued Dr. Marino, really good. Still suspecting some problems, odd smells coming from that man.
Still, bigger problems are around, all around, everywhere you look. Need to figure out how to get out Paolo's brother, Giacomo, then Paolo himself. Not easy, getting PPD out, really hate that this was given to me. I never did anything wrong to be given the hard stuff. Why couldn't Flores do it, or Ricochet?
Taking that back on Ricochet, not her style to save people, more of a slammer, not a saver.
Here, way to contact me without meeting face to face, think it's much safer that way, lack of smell to hang around, draws attention.
Part Two: Complications
Briefing
I don't know why I'm given the tough stuff. Why couldn't it be homeless people to save? Getting a little suspicious, always throwing the difficult assignments on me, like I'm the one who can handle it, but if I'm the best, who is the worst? I'm not that good, not really good, so if I'm seen as others as that good, is it bad? Bad for us, bad for me, bad for everyone?
?!
....
Okay so the thing is, Paolo's brother, Giacomo, part of the Syndicate.
Bad news for us, makes things harder, Syndicate are known to be very sneaky, very suspicious, could possibly all be a trap, not something to put by the Syndicate.
Paolo says his brother can't get out on his own, Syndicate keeps tabs on everyone's movements. Very difficult, once in Syndicate, always in the Syndicate, you only get out if you die, or worse, well, there's not much worse to dying. Maybe. I'd have to think on it for a while, maybe getting chomped by ghouls? That would be worse, much worse, or maybe...
- Okay, I get it. So what needs to happen to get Giacomo out of there?
Right, plan is simple, almost simple. But not simple enough to be called simple, just hard enough to be a pain.
Syndicate have tracking beacons on most of their higher operatives, Giacomo is a higher operative, very unfortunate for us, of course, he couldn't just be someone they don't care about. The computer controlling these tracking beacons is in Syfotine Industries. So you need to get in there and destroy that computer, that gives Giacomo a free pass to go anywhere he wants, at least until they get a back up system. But by then it'll be too late, unless it's all a trap, which case it's already too late for the both of us. Good thing to think of for our own futures.
Unnecessary Solicitation
I'm nervous that you're here talking with me, why are you talking to me, isn't there more important things to do? I don't like this, getting a bad vibe, you should get away!
Mission Objective(s)
This part of the office seems too clean - the Syndicate have gone out of their way to hide their presence.
- Destroy Syndicate's Tracking Computer
- Destroy the Tracking Computer
You've destroyed the tracking computer, only to discover that the Syndicate was one step ahead of you!
Enemies:
Notable NPCs
- Tracking Computer (Object)
- This computer controls the base's security systems, and must be destroyed.
Syndicate Dialogue
Before Combat:
- Sword Initiate: What are the plans regarding the ghouls?
- Pistol Initiate: We know the PPD have trackers on them. We can use that to our advantage.
Combat Start:
- Sword Initiate: More trouble, as usual. Not surprising, we'll easily handle you.
Before Combat:
- Pistol Initiate: Does Shapiro have the location?
- Blade Initiate: He does. We'll be sending out Marino to get the rest of them.
Combat Start:
- Pistol Initiate: Powers Division trouble? Interesting.
Before Combat
- Pistol Initiate: Refresh the positions, let's make sure the operations in Imperial are going smoothly.
Combat Start:
- Pistol Initiate: Hrm, a member of Powers Division. How did you find out about Syfotine's tracker?
You destroyed the tracking computer, but found some disturbing information.
Syndicate's Tracking
You destroyed the tracking computer that the Syndicate had, but not before seeing a message appear on it.
Daniel Shapiro, VP of Public Relations in Syfotine Industries, has on him the location of every single person that the Resistance has helped to flee the city. He plans on using this list to force members of the Resistance to work for the Syndicate, acting as distractions for their own plots.
Debriefing
Good timing, Character. Just talked with Paolo, said his brother is with his father now, we've got one of our trams ready to get them out of the city. Have a little complication with Paolo though.
Huh? Problem on your end? No, no no no no, no problems on your end! Why are you having problems on your end?! We're not supposed to have problems, knew this smelled bad from the beginning, had a feeling, gut feeling! I can't handle this, I'm not supposed to handle this, not meant to handle this! Just supposed to bring people from A to B, not fight a giant crusade!
Syndicate know where ALL of the people we've helped to rescue are?! No, no no no no no! What do we do?! Too many complications! We're all gonna get chomped!
Part Three: Praetoria's Best Officer
Briefing
Ugggh, I don't like this! Paolo found out about issue, he's running over to deal with this VP now, but he can't deal with the VP, stupid stupid stupid!
Problem came up with Paolo, PPD launching campaign to search for all the people that we've gotten out of the city. Fate really hates us, really hates us, since the powers that be in PPD chose Paolo as the lead investigator on the assignment. Really annoying!
What does he do? I want him to run, and he decides to stay, we do all this hard work and now he's staying! Says he's going to make sure no one is found, giving up being with his family. What about the work that I did?! Just throwing it away?!
Anyway, Character, we need to do something. Paolo found out the location of that VP who has the info, Daniel Shapiro, says he's going to tie this loose end up, but Paolo is an idiot.
You've gotta get to the lab where Shap is and get the information from him!
- What about Paolo? He'll be there, right?
Just stop him from doing anything stupid, knew he would do something stupid like this, sensed it from the start. Don't really care if he's gonna choose to stay in Praetoria now, causing me too much trouble, just wanted this to be simple, really simple! What's important is getting that info from the VP, can't have us being used by the Syndicate, too much to handle, too much responsibility on my shoulders to keep all of us free from them.
Those Loyalists who are truly loyal to safety and peace of Praetoria would do well to speak with Provost Marchand about events that are happening.
Unnecessary Solicitation
Don't tell me you're here to say you can't do this, I don't need that, it's the last thing I need, the very last thing, right next to being chomped.
Contacting Provost Marchand
Briefing
We're living in dangerous times, Character. No doubt you have some news to report regarding the Resistance?
- No, I have news regarding the PPD - a man named Paolo Marino.
Paolo? The sergeant tasked with heading up with our new investigations? What about him?
- He's a traitor. He's been working with the Resistance all along.
Hrm...this is disturbing, an officer of such high-ranking a traitor?
This doesn't bode well, Character.
I'm afraid you'll have no choice, I need you to deliver the fate that all traitors receive. I am officially giving you the responsibility of carrying out his sentence. You will not face any problems for what you are about to do, I promise you that.
- And the list with the location of those the Resistance helped?
You'll have to hand it over to the Resistance.
I would love for us to keep it, but doing so would reveal your true nature to the Resistance. It's far too early to reveal our trump card just yet. I hope you understand.
- I do, Marchand. I'll speak with you again soon.
Dealing with a Traitor
You spoke with Provost Marchand regarding Paolo Marino. You were given orders by Marchand to carry out the execution of this traitor. Whether or not this actually happens is up to you.
Mission Objective(s)
Daniel Shapiro, VP of Public Relations in Syfotine Industries, is here somewhere with the list. You'll have to carve a path through the Syndicate to get to him and free the Resistance.
- Retrieve Survivor List from the Syndicate
- Deal with Paolo Marino
- Defeat Daniel Shapiro
You saved the Resistance from the hands of the Syndicate!
Enemies
Notable NPCs
- Paolo Marino is a high ranking officer within the PPD. Recently, he was promoted to lead a squad of PPD, their purpose to hunt down all of the people that the Resistance have ferried out of the city.
Paolo Marino Dialogue
Upon Approach:
- Paolo Marino: Character, good to see you made it. We need to handle this situation - and fast.
Briefing
Character, glad you can make it. I'm Paolo Marino, I've heard a lot about you. Sorry that this is the first time we were able to meet.
I came here to take down the VP, but something came up.
I'm wanted down at the station...can I count on you to handle things here?
Just...one bit of a warning though. The PPD, they know I'm here. They think I'm here to take down a Syndicate cell, so if I leave...well...I'll have to call in PPD reinforcements to come attack the area.
- Why aren't you leaving with your father and brother?
It has to be this way, Character. I hate the PPD and what they've become. But I need to stay in this position to make sure that my father and brother are safe.
Even if it means being in an organization that I hate...it's worth it, knowing my family is happy. We've already gone through enough hardships after my sister died this year.
I'm sorry that I made you go through all this, only to just walk away from your hard work. I really am.
And I want you to know that I am very sorry that I'll have to call the PPD down here - I need to do this to make everything look believable.
- (Think on matters for a moment)
If Paolo were to keep his current position, he would still be leading groups of PPD against the Resistance. Sure, he may be leading them away from his family and other people in the Resistance, but he'll still be leading PPD troops against the Resistance. This is fairly clear now - if you let him go, he'll be forced to call a squad of PPD down on you.
Of course, you could always force Paolo to be with his father and brother, which would involve knocking him out. Paolo may want to make a sacrifice for his family, but is that worth putting other members of the Resistance, yourself included, in danger?
- (Let Paolo go and continue his work with the PPD)
- I'll be off then, Character. I wish you the best of luck
"Let Paolo Go" Dialogue
Paolo Marino: Goodbye, Character, I wish you the best of luck.
PPD Enforcer: Syndicate are here, wipe out anyone you see, they may have back up from rogue Powers Division!
- (Force Paolo to leave Praetoria to be with his family)
- You lunge forward to attack Paolo!
If you're working for the Loyalists
- (Execute Paolo for being a traitor to Praetoria)
- You lunge forward to attack Paolo!
"Attack Paolo" Dialogue
Combat Start:
- Paolo Marino: Character, you're leaving me no choice. I'll have to put you down and handle the VP myself!
- Blade Initiate: We've got reports of an intruder, deal with them!
25% Health:
- Paolo Marino: Why, Character? Why did it have to come to this? I only wanted to protect my family!
Ambush! After dealing with Paolo, a group of Syndicate will ambush as you move further along the map.
Syndicate Ambush Dialogue
Brawler Initiate: Protect the Vice President, don't let Character near him!
Daniel Shapiro Dialogue
Before Combat:
- Daniel Shapiro: This list will do just nicely. Hopefully we can kill two birds with one stone and eliminate that interference from Powers Division...
Combat Start - If you let Paolo go:
- Daniel Shapiro: Speak of the devil. Are you prepared to die today, Character?
First Blood:
- Daniel Shapiro: You do realize that the Syndicate is fighting the better fight, right?
75% Health:
- Daniel Shapiro: How noble of you, letting your little friend in the PPD sacrifice himself. It won't matter though. We'll kill him off shortly.
50% Health:
- Daniel Shapiro: This all important list...you don't realize how important it truly is. This is the Syndicate's key to winning the war, to uniting all sides!
25% Health:
- Daniel Shapiro: Even without the Resistance, we will figure out a way to topple Cole and his regime. And then, we will kill Marino and send his head to you. If you still live, that is.
Upon Defeat:
- Daniel Shapiro: U-urgh...this isn't the last...you'll hear of us...Character...
Combat Start - If you attacked Paolo:
- Daniel Shapiro: Speak of the devil. Are you prepared to die today, Character?
First Blood:
- Daniel Shapiro: You do realize that the Syndicate is fighting the better fight, right?
75% Health:
- Daniel Shapiro: What motivated you, Character, to force that man out of Praetoria? Kindness? Self-preservation?
50% Health:
- Daniel Shapiro: You claim to be fighting for freedom, but look at what you've done, forced a man to be 'free', against his own will!
25% Health:
- Daniel Shapiro: This, Character, is why the Resistance is not fit to save Praetoria. Only we in the Syndicate are!
Upon Defeat:
- Daniel Shapiro: U-urgh...this isn't the last...you'll hear of us...Character...
The Refugees List
You recovered the list of Resistance refugees from Daniel Shapiro. The list is very detailed - you almost wonder how the Syndicate was able to get ahold of it. For now, however, the Resistance is safe, now that the list is out of the hands of the Syndicate.
Debriefing
Ah...haven't felt relieved in a long time, really long time, just the sense of being able to relax a bit. I don't really care about what went down with Paolo, but I'm really happy about this list being in our hands. You really helped me out, Character, I'm sorry that I thought you smelled like a traitor, really I am, since you're not a traitor at all, at least not yet, still could turn on us I guess, but that's the way life works.
I told Vetrano that I don't want any more big assignments like this because of all the stress, I really can't stand all of this stuff of responsibility being put on my shoulders. Too much to worry about, piled ontop of things that I'm already worrying about, it's just not good for me.
I've got one last thing for you though, then I can relax, finally.
There's a doctor, named Arvin, he wants your help in some sort of experiment of his. Arvin's a good guy, kind of, smells alright, kind of like medicine, but good medicine, not bad. Friend of us in the Resistance, helped actually patch me up a few times. If you can help him, that would be good, unless you're a traitor, then that would be bad.
Arvin is an interesting man. Not too interesting to be fascinating, but not too boring to be dull.