COHCCG/Frostfire's Lair: Difference between revisions
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imported>Blondeshell (historical) (new article) |
imported>Felderburg (historical) m (Added the Hollows to see also) |
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|inspiration=catch a breath | |inspiration=catch a breath | ||
|prereq= | |prereq= | ||
|text=Can only be played if "Outcast Diversion" has been played. | |text=Can only be played if "[[COHCCG/Outcast Diversion|Outcast Diversion]]" has been played. | ||
|threat=Players must discard 1 card to activate powers. | |threat=Players must discard 1 card to activate powers. | ||
|defeat=If you have 2 or more allies in play, discard 1 card from your hand. | |defeat=If you have 2 or more allies in play, discard 1 card from your hand. | ||
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|rarity=rare | |rarity=rare | ||
}} | }} | ||
* [[Hollows#Regular_Contacts|The Hollows Contacts & Missions]] |
Latest revision as of 16:43, 14 April 2014
Overview
Name: | Frostfire's Lair |
---|---|
Card Type: | Mission |
Defense: | 5 |
Health: | 8 |
Card Text: | Can only be played if "Outcast Diversion" has been played. |
Threat: | Threat: Players must discard 1 card to activate powers. |
Defeat: | Defeat: If you have 2 or more allies in play, discard 1 card from your hand. |
Reward: | Reward: Players do not need to discard as a cost (built in or additional) to activate powers. All attacks have +2 accuracy. |
Inspiration: | Catch a Breath |
Deck: | Arena |
Card Number: | 118 / 324 |
Rarity: | Rare |