Option Names List: Difference between revisions
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|CamFree | |CamFree | ||
|Enable (1) or Disable (0) Free Camera Movement. The free camera will not automatically rotate when you are in follow mode. | |Enable (1) or Disable (0) Free Camera Movement. Default=1. The free camera will not automatically rotate when you are in follow mode. | ||
|- | |- | ||
|DisableCameraShake | |DisableCameraShake | ||
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|- | |- | ||
|ChatBubbleColor1 | |ChatBubbleColor1 | ||
|Chat Balloon Text Color. Color values are the | |Chat Balloon Text Color. Color values are the [[Signed 2's Complement|signed 2's complement (s2c)]] equivalent of 8-digit hexadecimal numbers following the notation RRGGBBAA (RR=Red, GG=Green, BB=blue, AA=alpha or transparency). /option_set cannot change the alpha value. | ||
|- | |- | ||
|ChatBubbleColor2 | |ChatBubbleColor2 | ||
|Chat Balloon Background Color. Color values are the | |Chat Balloon Background Color. Color values are the [[Signed 2's Complement|signed 2's complement (s2c)]] equivalent of 8-digit hexadecimal numbers following the notation RRGGBBAA (RR=Red, GG=Green, BB=blue, AA=alpha or transparency). /option_set cannot change the alpha value. | ||
|- | |- | ||
|DefaultChatFontSize | |DefaultChatFontSize | ||
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|MouseInvert | |MouseInvert | ||
|Enable (1) or Disable (0) Inverted Mouse. | |Enable (1) or Disable (0) Inverted Mouse. When enabled, moving the mouse down will make the camera pitch down (now called "normal"). When disabled, moving the mouse down will make the camera pitch up (now called "inverted") | ||
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|MousePitchSetting | |MousePitchSetting | ||
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|ToolTipDelaySec | |ToolTipDelaySec | ||
|TooTip Delay. Values range from 0.01-1.0. Default = 0. | |TooTip Delay. Values range from 0.01-1.0. Default = 0.1. This sets the time that the mouse must hover over an item before the tooltip will appear. | ||
|- | |- | ||
|UseToolTips | |UseToolTips | ||
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|Bitfield - Map display options | |Bitfield - Map display options | ||
|} | |} | ||
===PARAGON MARKET=== | |||
{| class="wikitable" width="99%" style="background:#F8FFFF; color:black; margin: auto;" | |||
! width="23%" | | |||
! | |||
|- | |||
|HideStorePiecesState | |||
|State of Hide Store Pieces in Tailor. The states of Unitialized (0), Unchecked (1), and Checked (3) allowed the player to see or hide purchased and unpuchased (locked or unlocked) costume items in the Paragon Market. <span style="color:#D33B00;">Option is disabled at Homecoming to allow all items to be seen by players.</span> | |||
|- | |||
|LoyaltyTreeAccessButton | |||
|Hide Paragon Rewards button. This button appears on the main game screen and allows you quick access to unlock rewards. <span style="color:#D33B00;">Disabled at Homecoming.</span> | |||
|- | |||
|StoreAccessButton | |||
|Hide Paragon Market button. This button appears on the main game screen and takes you to the Paragon Market. <span style="color:#D33B00;">Disabled at Homecoming.</span> | |||
|} | |||
===PETS=== | ===PETS=== | ||
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|ShowPets | |ShowPets | ||
|Show (1) or Hide (0) Pet Window Button. This option will show the pet button on the team window. The pet window is usually only relevant for controllers or masterminds, but there are temporary powers that can spawn pets. | |Show (1) or Hide (0) Pet Window Button. This option will show the pet button on the team window. The pet window is usually only relevant for controllers or masterminds, but there are temporary powers that can spawn pets. <span style="color:#D33B00;">Option disabled at Homecoming. The feature is now always enabled.</span> | ||
|} | |} | ||
===POWER TRAYS=== | ===POWER TRAYS=== | ||
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|LockTrayNumbers | |LockTrayNumbers | ||
|Enable (1) or Disable (0) Lock Tray Numbers. This option can be used to remove the arrows at each side of your power tray numbers. The active tray can still be changed using slash commands. | |Enable (1) or Disable (0) Lock Tray Numbers. Default=1. This option can be used to remove the arrows at each side of your power tray numbers. The active tray can still be changed using slash commands. | ||
|} | |} | ||
===RECIPES=== | ===RECIPES=== | ||
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|BlinkCertifications | |BlinkCertifications | ||
|Enable (1) or Disable (0) Blink Alert for Account Items. This determines if the Email tab will blink when you have a unclaimed Account Item waiting. | |Enable (1) or Disable (0) Blink Alert for Account Items. Default=0. This determines if the Email tab will blink when you have a unclaimed Account Item waiting. | ||
|- | |- | ||
|HidePromptDeleteSalvage | |HidePromptDeleteSalvage | ||
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! width="23%" | | ! width="23%" | | ||
! | ! | ||
|- | |- {{anchor|A}} | ||
|AutoAcceptTeamLevelAbove | |AutoAcceptTeamLevelAbove | ||
|Auto-Accept Level Changes Above. Values range from 0-50. Default = | |Auto-Accept Level Changes Above. Values range from 0-50. Default = 50. This determines the team level difference above your own that you will auto-accept the team level change. If the team level changes to a level higher than your current level by an amount greater than this number, then you will still receive the prompt asking if you really want to be the new level. | ||
|- | |- | ||
|AutoAcceptTeamLevelBelow | |AutoAcceptTeamLevelBelow | ||
|Auto-Accept Level Changes Below. Values range from 0-50. Default = | |Auto-Accept Level Changes Below. Values range from 0-50. Default = 50. This determines the team level difference below your own that you will auto-accept the team level change. If the team level changes to a level lower than your current level by an amount greater than this number, then you will still receive the prompt asking if you really want to be the new level. | ||
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|DeclineGifts | |DeclineGifts | ||
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|TeamComplete | |TeamComplete | ||
|Enable (1) or Disable ( | |Always Ask (0), Enable (1) or Disable (2) Collaborative Missions. This option lets you choose to complete your own mission if you happen to run the same mission from another teammate. | ||
|- | |- | ||
|UseOldTeamUI | |UseOldTeamUI | ||
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|WebHideBasics | |WebHideBasics | ||
|Hide (1) or show (0) Basic Info From Web Page. | |Hide (1) or show (0) Basic Info From Web Page. <span style="color:#D33B00;">Disabled at Homecoming.</span> | ||
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|WebHideFriends | |WebHideFriends | ||
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|WebHidePowers | |WebHidePowers | ||
|Hide (1) or show (0) Power Info From Web Page. | |Hide (1) or show (0) Power Info From Web Page. <span style="color:#D33B00;">Disabled at Homecoming.</span> | ||
|- | |- | ||
|WebHideStats | |WebHideStats | ||
|Hide (1) or show (0) Statistics From Web Page. | |Hide (1) or show (0) Statistics From Web Page. <span style="color:#D33B00;">Disabled at Homecoming.</span> | ||
|} | |} | ||
Latest revision as of 01:09, 4 March 2024
OPTION NAMES LIST
For Use With /OptionSet
ARCHITECT
Option Name | Description |
---|---|
ArchitectAutoSave | Turns on (1) or off (0) autoSave while creating or editing an Architect mission. |
ArchitectBlockComment | Unknown Functionality? |
ArchitectNav | Unknown Functionality? |
ArchitectToolTips | Unknown Functionality? |
AUCTION HOUSE
HideFee | Show (0) or Hide (1) the warning that appears if you try to post an item to the auction house which will result in a fee greater than 100,000 inf. |
BUFFS / STATUS WINDOW
BuffSettings | UI settings regarding buff icon display. |
CAMERA / VIEW
CamFree | Enable (1) or Disable (0) Free Camera Movement. Default=1. The free camera will not automatically rotate when you are in follow mode. |
DisableCameraShake | Enable (0) or Disable (1) Camera Shake. Camera shake is an effect that occurs when certain powers activate that simulates the ground shaking. |
CHAT
AllowProfanity | Enable (0) or Disable (1) Profanity Filter. When enabled, the game will attempt to bleep out any word it considers profane. |
ChatBubbleColor1 | Chat Balloon Text Color. Color values are the signed 2's complement (s2c) equivalent of 8-digit hexadecimal numbers following the notation RRGGBBAA (RR=Red, GG=Green, BB=blue, AA=alpha or transparency). /option_set cannot change the alpha value. |
ChatBubbleColor2 | Chat Balloon Background Color. Color values are the signed 2's complement (s2c) equivalent of 8-digit hexadecimal numbers following the notation RRGGBBAA (RR=Red, GG=Green, BB=blue, AA=alpha or transparency). /option_set cannot change the alpha value. |
DefaultChatFontSize | Chat Font Size. Values range from 6-20. |
DoNotSeeEnemyLocal | Hide (1) or Show (0) Enemy Local Chat. This lets you decide if you want to see messages from enemy players in the local channel. |
EnableChatLog | Enable (1) or Disable (0) Log Chat. This enables chat logging. Chat files are saved to your local computer as plain text. |
HidePromptCoop | Hide (1) or Show (0) Cooperative Zone Dialog. |
LogPrivateMessages | Enable (1) or Disable (0) Logging Private Messages. This enables private message logging. A file is created for each account you send or receive private messages with. |
SeeEnemyBroadcast | Show (1) or Hide (0) Enemy Broadcast Chat. This lets you decide if you want to see messages from enemy players in the broadcast channel. |
ShowBallons | Show (1) or Hide (0) Chat Balloons. This option allows you to set whether you would like to see comic-like chat balloons when players and NPC's talk. |
ShowEnemyTells | Show (1) or Hide (0) Enemy Private Chat. This lets you decide if you want to receive private messages from enemy players. |
StaticColorsPerName | Show (0) or hide (1) Individual Name Colors. This option will pick a unique color for every name seen in the chat window. Its most useful for following conversations with a particular person in a busy channel. |
CONTACTS
ContactSort | Sort Contacts by Name (1), Zone (2), or Relationship (3). Setting takes effect after game client is restarted. |
HideContactIcons | Hide (1) or show (0) Contact Icons. This option will hide the mission indicator icons that appear above Contacts in the game world. |
CONTROLS
CursorScale | Cursor Scale. Values range from 1.0-2.0. Changes the size of the displayed cursor. This option does not work on all computer setups. If it does not function, the slider in the Options window may work. |
DisableMouseScroll | Disable (1) or Enable (0) Mouse Scroll. This option disables the mouse scroll wheel that moves the scroll bar of the area the mouse is over. |
EnableClickToMove | Enable (1) or Disable (0) Click-To-Move. This allows a click to move feature. When Enabled your character will move towards any point you click in the world. |
EnableJoystick | Enable (1) or Disable (0) Joystick Input. This allows you to enable the joystick as a means of input. |
MouseButtonReverse | Enable (1) or Disable (0) Reverse Mouse Buttons. This option allows you to reverse how the game interprets left and right mouse clicks. |
MouseInvert | Enable (1) or Disable (0) Inverted Mouse. When enabled, moving the mouse down will make the camera pitch down (now called "normal"). When disabled, moving the mouse down will make the camera pitch up (now called "inverted") |
MousePitchSetting | Look Up and Down. These are options for controlling the mouse pitch. Free Look (0) places no restriction on pitch. Center When Moving (1) will return the camera to the default pitch whenever your character moves. Always Centered (2) locks the camera pitch to the default angle. |
MouseScrollSpeed | Mouse Scroll Speed. Values range from 1-400. Default = 20. This option controls how much a scrollbar will move for each tick of the mousewheel. |
MouseSpeed | Mouse Look. Values range from 0.5-2.0. Default is 1.0. This slider controls how much the camera will move when you move your mouse during mouse look. |
SpeedTurn | Turning. Values range from 1.0-10.0. Default is 3.0. This slider controls how fast you will rotate when using the keyboard to spin (typically by using the Q and E keys). |
DisableEmail | Enable (0) or Disable (1) In-Game Email. This option allows you to remove your ability to send and receive local emails in game. |
FriendSGEmailOnly | Enable (1) or Disable (0) Friends and Supergroup Only Emails. This option will block local game emails from any character not on your local friends list or in your supergroup. |
GmailFriendOnly | Enable (1) or Disable (0) Global Mail Only Accepts Global Friends. This option will block in game global emails from any character not on your global friends list. |
ENHANCEMENTS
HideConvertConfirmPrompt | Hide (1) or Show (0) Conversion Prompt. This allows you to hide the confirmation dialog when converting an enhancement. |
HideEnhancementFullMsg | Hide (1) or Show (0) Enhancement Full Warning. This option can disable the large floating text that appears when you are rewarded an enhancement, but your enhancement inventory is full. |
HidePromptBooster | Hide (1) or show (0) Enhancement Booster Prompt. This allows you to hide the confirmation dialog when applying an Enhancement Booster. |
HidePromptCatalyst | Hide (1) or show (0) Catalyst Prompt. This allows you to hide the confirmation dialog when applying an Enhancement Catalyst. |
HidePromptDeleteEnhancement | Hide (1) or Show (0) Delete Enhancement Prompt. This allows you to hide the confirmation dialog when deleting an enhancement. |
HidePromptPlaceEnhancement | Hide (1) or Show (0) Place Enhancement Prompt. This allows you to hide the confirmation dialog when locking an enhancement into place. |
HidePromptUnslotEnhancement | Hide (1) or Show (0) the confirmation dialog when unslotting an enhancement. |
ShowAllStoreBoosts | Enable (1) or Disable (0) Show All Enhancements in Stores. This option will cause stores to ofer you all the enhancements they stock, even if they are the wrong origin or outside of your level range. |
HELP
DisableLoadingTips | Enable (0) or Disable (1) Loading Screen Tips. This option can be used to disable the hints and tips that appear on loading screens. |
ForcedPopHelpDisable | Enable (0) or Disable (1) Automatic Help Popups. Disabling automatic help popups will prevent the pop help system from automatically displaying the full popup dialog of certain help topics. |
PopHelpDisable | Enable (0) or Disable (1) Pop Help. Disabling Pop Help will prevent the pop help side window from being displayed. |
ToolTipDelaySec | TooTip Delay. Values range from 0.01-1.0. Default = 0.1. This sets the time that the mouse must hover over an item before the tooltip will appear. |
UseToolTips | Enable (1) or Disable (0) Tooltips. This can be used to enable or disable tool tips, the small text boxes that appear when mousing over certain items. |
INSPIRATIONS
HideInspirationFullMsg | Hide (1) or Show (0) Inspirations Full Warning. This option can disable the large floating text that appears when you are rewarded an inspiration that fills the last empty slot in your inspirations tray. |
MAPS
MapOptionRevision | Used to initialize the MapOptions and MapOptions2 values to handle new defaults we want to set. |
MapOptions | Bitfield - Map display options |
MapOptions2 | Bitfield - Map display options |
PARAGON MARKET
HideStorePiecesState | State of Hide Store Pieces in Tailor. The states of Unitialized (0), Unchecked (1), and Checked (3) allowed the player to see or hide purchased and unpuchased (locked or unlocked) costume items in the Paragon Market. Option is disabled at Homecoming to allow all items to be seen by players. |
LoyaltyTreeAccessButton | Hide Paragon Rewards button. This button appears on the main game screen and allows you quick access to unlock rewards. Disabled at Homecoming. |
StoreAccessButton | Hide Paragon Market button. This button appears on the main game screen and takes you to the Paragon Market. Disabled at Homecoming. |
PETS
AdvancedPetControls | Enable (1) or Disable (0) Advanced Pet Controls. This option controls whether to display the advanced command controls (Passive, Defensive, Aggressive, and Attack My Target, Go To, Follow Me, Stay, and Dismiss) or the standard command controls (Attack, Follow, and Heel) in the pet window. |
ChatDisablePetSay | Hide (1) or don't hide (0) Pet Response Text. Mastermind pets have an acknowledgement response to any command they are issued. This option prevents you from seeing those responses from your own pets or those of your teammates. |
ChatEnablePetTeamSay | Pet Response Text. Show Only Pets You Own (0) or show Owned and Teammate Pets (1). Mastermind pets have an acknowledgement response to any command they are issued. This option shows those responses from your own pets or those of your teammates. Will not work if ChatDisablePetSay is enabled. So to cover all your bases, probably best to disable ChatDisablePetSay first. For example, /optionSet ChatDisablePetSay 0$$optionSet ChatEnablePetTeamSay 1 .
|
gShowPetBuffs | Hide (0) or show (1) the buff icons on the left side of the Pets Window. |
HidePetNames | Hide (1) or show (0) Pet Names. This option controls whether you see the player-given or default pet names above their head. |
PreventPetIconDrag | Enable (1) or Disable (0) Pet Controls Lock. This option can be used to keep the command icons in the pet window from being draggable. |
ShowPetControls | Show (1) or Hide (0) Right-Side Pet Control Icons. This option controls whether to display the command control icons to the right of each pet name in the Pet window. |
ShowPets | Show (1) or Hide (0) Pet Window Button. This option will show the pet button on the team window. The pet window is usually only relevant for controllers or masterminds, but there are temporary powers that can spawn pets. Option disabled at Homecoming. The feature is now always enabled. |
POWER TRAYS
DisableDrag | Enable (1) or Disable (0) Power Icon Lock. Locks power icons in the trays by preventing the mouse from dragging or moving power icons. |
LockTrayNumbers | Enable (1) or Disable (0) Lock Tray Numbers. Default=1. This option can be used to remove the arrows at each side of your power tray numbers. The active tray can still be changed using slash commands. |
RECIPES
HidePromptDeleteRecipe | Hide (1) or show (0) Delete Recipe Prompt. This allows you to hide the confirmation dialog when deleting recipes. |
HideRecipeFullMsg | Hide (1) or show (0) Recipe Full Warning. This option can disable the large floating text that appears when you are rewarded a recipe, but your recipe inventory is full. |
RecipeHideMissingParts | Hide (1) or show (0) all recipes in your character's inventory that can not be crafted due to missing salvage parts. |
RecipeHideMissingPartsBench | Hide (1) or show (0) all recipes in the Workbench that can not be crafted due to missing salvage parts. |
RecipeHideUnowned | Hide (1) or show (0) all recipes in your character's inventory that you do not own. This option appear to no longer have a function as only recipes that are owned are shown. |
RecipeHideUnownedBench | Hide (1) or show (0) all recipes in the Workbench that you do not own. |
RECTICLE
ShowArchetype | Player Archetype/Origin. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the archetype and class icons above the heads of friendly players. |
ShowAssistReticles | Auto-Assist Reticle. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the reticle around your target's target. |
ShowOwnerName | Show (1) or Hide (0) Personal Player Name. This chooses when you want to see your character's name above their head. |
ShowPlayerBars | Player Health. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the health and endurance bars above the heads of friendly players. |
ShowPlayerName | Player Names. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the name of friendly players above their head. |
ShowPlayerRating | Player Rating. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the ratings you've given to other players above their head. |
ShowPlayerReticles | Player Reticle. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see a blue reticle surrounding friendly players. |
ShowSupergroup | Player Super Group. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the supeqrgroup name above the heads of friendly players. |
ShowVillainBars | Enemy Health. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the health and endurance bars above the heads of your enemies. |
ShowVillainName | Enemy Name. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see the name of enemies above their head. |
ShowVillainReticles | Enemy Reticle. Hidden (0), Always (1), On Mouse Over (2), When Selected (4), When Selected or On Mouseover (6). This chooses when you want to see a red reticle surrounding your enemies. |
SALVAGE / ITEMS
AutoFlipSuperPackCards | Enable (1) or Disable (0) Auto Flip. Automatically flip all cards immediately after Super Pack salvage has been opened. |
BlinkCertifications | Enable (1) or Disable (0) Blink Alert for Account Items. Default=0. This determines if the Email tab will blink when you have a unclaimed Account Item waiting. |
HidePromptDeleteSalvage | Hide Delete Salvage Prompt. This allows you to hide the confirmation dialog when deleting salvage. |
HideSalvageFullMsg | Hide (1) or show (0) Salvage Full Warning. This option can disable the large floating text that appears when you are rewarded a piece of salvage, but your salvage inventory is full. |
HideSalvageWarning | Hide (1) or show (0) Useful Salvage Warning. This allows you to hide the warning dialog when selling, auctioning, or deleting salvage that can be used in recipes you own. |
HideUnclaimableCert | Hide (1) or show (0) Unclaimable Account Items. This determines if you can view Account Items in your Email which cannot be claimed on the currently logged in character. By default, these items are visible in the Email window. |
NewCertPrompt | Hide (1) or show (0) the New Account Item Warning. This option lets you show or hide the message received when you get a new Account Item. |
OpenSalvageWarning | Hide (1) or show (0) Open Salvage Prompt. This allows you to hide the confirmation dialog when opening salvage. |
ShowSalvage | Non-functional. Option removed at Homecoming. |
VoucherPrompt | Hide (1) or show (0) New Character Item Confirmation. This option lets your hide the confirmation to claim a Character Item. |
SUPERGROUP
AutoDeclineSuperGroupInvite | Enable (1) or Disable (0) Decline All Supergroup Invites. This option allows you to block all invites to join a supergroup. |
HideButtons | Hide (1) or show (0) the bottom row of buttons in the Supergroup window |
HideHeader | Hide (1) or show (0) the header at the top of the Supergroup window |
TEAM
AutoAcceptTeamLevelAbove | Auto-Accept Level Changes Above. Values range from 0-50. Default = 50. This determines the team level difference above your own that you will auto-accept the team level change. If the team level changes to a level higher than your current level by an amount greater than this number, then you will still receive the prompt asking if you really want to be the new level. |
AutoAcceptTeamLevelBelow | Auto-Accept Level Changes Below. Values range from 0-50. Default = 50. This determines the team level difference below your own that you will auto-accept the team level change. If the team level changes to a level lower than your current level by an amount greater than this number, then you will still receive the prompt asking if you really want to be the new level. |
DeclineGifts | Enable (1) or Disable (0) Decline Non-Team Gifts. This option can be used to block gifts from any person not on your team. |
DeclineGiftsFromTeammates | Enable (1) or Disable (0) Decline Team Gifts. This option can be used to block gifts from any person on your team. |
PromptTeleportFromTeammates | Enable (1) or Disable (0) Prompt Team Teleport. If this option is enabled then you will receive a timed prompt dialog when a member of your team attempts to teleport you. |
TeamComplete | Always Ask (0), Enable (1) or Disable (2) Collaborative Missions. This option lets you choose to complete your own mission if you happen to run the same mission from another teammate. |
UseOldTeamUI | Enable (1) or Disable (0) Classic Team UI. This option can be used to display the classic team UI. |
TRADE
AutoDeclineTradeInvite | Enable (1) or Disable (0) Decline All Trade Invites. This option allows you to block all trade invites. You can still invite others to trade. |
WEB PAGE PRIVACY
WebHideBadges | Hide (1) or show (0) Badges From Web Page. |
WebHideBasics | Hide (1) or show (0) Basic Info From Web Page. Disabled at Homecoming. |
WebHideFriends | Hide (1) or show (0) Friends From Web Page. |
WebHidePowers | Hide (1) or show (0) Power Info From Web Page. Disabled at Homecoming. |
WebHideStats | Hide (1) or show (0) Statistics From Web Page. Disabled at Homecoming. |
WINDOWS / UI (User Interface)
ChatFade | Enable (1) or Disable (0) Dim Main Chat. This will make your chat window more translucent when the mouse is not over it or you are not typing. |
Chat1Fade | Enable (1) or Disable (0) Dim Chat 1. This will make your chat window 1 more translucent when the mouse is not over it or you are not typing. |
Chat2Fade | Enable (1) or Disable (0) Dim Chat 2. This will make your chat window 2 more translucent when the mouse is not over it or you are not typing. |
Chat3Fade | Enable (1) or Disable (0) Dim Chat 3. This will make your chat window 3 more translucent when the mouse is not over it or you are not typing. |
Chat4Fade | Enable (1) or Disable (0) Dim Chat 4. This will make your chat window 4 more translucent when the mouse is not over it or you are not typing. |
CompassFade | Enable (1) or Disable (0) Dim Nav Window |
FadeExtraTrays | Enable (1) or Disable (0) Dim Extra Power Trays |
WindowFade | Enable (1) or Disable (0) Dim All Windows |
XP (EXPERIENCE POINTS)
NoXP | Enable (1) or Disable (0) No XP. Disable Earning XP. This option can be used to keep your character from earning experience. |
NoXPExemplar | XP While Exemplared. Exemplars now can earn experience, however if you'd like to earn no experience and double-influence, you can choose to do that too. Disabled at Homecoming. |