Demo Editing/Scenic Maps: Difference between revisions

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{{stub}}
{{spoiler}}
<!-- There's so many more that could be on this list, I figure have to call it a stub -->


== Overview ==
== Overview ==


Of the available maps used by the game, there are certain unique maps which either utilize an artified version of the standard map sets (often with art specific to a particular villain group) or are wholly unique in art and/or design. These maps are often of particular interest in demo editing as they provide for a unique setting or backdrop which stands out from the common map sets.
Of the available maps used by the game, there are certain unique maps which either utilize an artified version of the standard map sets (often with art specific to a particular villain group) or are wholly unique in art and/or design. These maps are often of particular interest in demo editing as they provide for a unique setting or backdrop which stands out from the common map sets.


This page provides a listing of screenshots representing these unique or scenic maps, along with associated information which may be useful for demo editing. This includes the following:
This page provides a listing of screenshots representing these unique or scenic maps, along with associated information which may be useful for demo editing. This includes the following:


* '''Demo Map Name:''' This is the file name of the map required to display the map in question using a demo, via the demo '''Map''' command.
* '''Demo Map Name:''' This is the file name of the map required to display the map in question using a demo, via the demo '''Map''' command.
* '''CAM POS:''' This provides the variables, as used by demos, for positioning the demo POV of the screenshot as shown. This is of particular use for creating demos from scratch as it provides a reference point within the map for placing the camera and other entities. Without '''POS''' values it can be very difficult to work with a map from scratch as some way to determine the coordinates which lie within the boundaries of the map are required to create a meaningful demo recording. The '''POS''' values given are that of the camera as it was placed to create the screenshot shown.
* '''CAM POS:''' This provides the variables, as used by demos, for positioning the demo POV of the screenshot as shown. This is of particular use for creating demos from scratch as it provides a reference point within the map for placing the camera and other entities. Without '''POS''' values it can be very difficult to work with a map from scratch as some way to determine the coordinates which lie within the boundaries of the map are required to create a meaningful demo recording. The '''POS''' values given are that of the camera as it was placed to create the screenshot shown.
* '''CAM PYR:''' Similar to '''POS''' entry, this gives the demo '''PYR''' variables, as used by a demo, which represent the orientation of the camera corresponding to the screenshot shown.
* '''CAM PYR:''' Similar to '''POS''' entry, this gives the demo '''PYR''' variables, as used by a demo, which represent the orientation of the camera corresponding to the screenshot shown.
* '''Missions:''' This provides a list of internal links to missions known to utilize the map in question. It is not always simplest to create a demo from scratch, and this information gives the mission where the map is encountered, allowing players to actually run that particular mission for "live" recording.
* '''Missions:''' This provides a list of internal links to missions known to utilize the map in question. It is not always simplest to create a demo from scratch, and this information gives the mission where the map is encountered, allowing players to actually run that particular mission for "live" recording.
* '''Notes:''' Any other comments, remarks, or items of interest for the map in question are provided here.
* '''Notes:''' Any other comments, remarks, or items of interest for the map in question are provided here.


This is a partial list.
This is a partial list. Some maps may be represented with more than one screenshot to illustrate different views or art.
 
With the live release of [[Issue 14]] and the [[Mission Architect]], players will be able to access many of the unique and scenic maps via missions created using the Mission Architect.  For demo recording and movie-making purposes, this will provide easier access to those maps available in this fashion.  Rather than editing a demo to use a specific map, or trying to track down a specific mission which uses a particular map for "live" filming, movie-makers will simply be able to create a custom mission in the Mission Architect with the map and setting of their choice.
 
== See Also ==
 
[[Mission Architect Unique Maps]]


== List of Scenic Maps ==
== List of Scenic Maps ==


===5th Column Overthrow===
=== 5th Column Overthrow ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:ColumnEnd1.jpg|thumb|250px|center|{{center|5th Column Overthrow Finale}}]]
| [[File:ColumnEnd1.jpg|thumb|250px|center|{{center|5th Column Overthrow Finale}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/FB_COLUMN_OVERTHROW/FB_5TH_COLUMN_OVERTHROW_M4.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/FB_COLUMN_OVERTHROW/FB_5TH_COLUMN_OVERTHROW_M4.TXT''


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'''Missions'''
'''Missions'''
* [[Mender Lazarus Task Force#Remove the 5th Column leaders | Remove the 5th Column leaders]]
* [[Mender Lazarus#Remove the 5th Column leaders|Remove the 5th Column leaders]]
|-
|}
{{clr}}
 
=== Arachnos Base On Fire ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Experiment236Rampage.jpg|thumb|250px|center|{{center|Experiment 236 Rampage}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_GENERAL_ONFIRE_01.TXT''
 
'''CAM POS:'''  10.650 5.787 406.913
 
'''CAM PYR:'''  -0.036 2.976 -0
 
'''Missions'''
*  [[Dmitri Krylov#Defeat Experiment 236 and witnesses|Defeat Experiment 236 and witnesses]]
|-
|}
{{clr}}
 
=== Arachnos Base On Fire II ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:ArachnosHellionsAttack01.jpg|thumb|250px|center|{{center|Hellions Invade Arachnos Base}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_MERCY_ONFIRE_01.TXT''
 
'''CAM POS:'''  16.141 5.643 383.838
 
'''CAM PYR:'''  -0.074 1.539 0
 
'''Missions'''
*  [[Mongoose#Clear Hellions from Arachnos Base|Clear Hellions from Arachnos Base]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Arachnos Sub Base===
=== Arachnos Snake-Infested Base ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:SubmersiblesBase1.jpg|thumb|250px|center|{{center|Underground Arachnos Sub Base}}]]
| [[File:ArachnosSnakes01.jpg|thumb|250px|center|{{center|Arachnos Base Snake Infestation}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_SNAKES_01.TXT''
 
'''CAM POS:'''  -108.932 21.787 346.812
 
'''CAM PYR:'''  0.198 -2.849 -0
 
'''Missions'''
*  [[Kalinda#Clear Snakes out of Lab|Clear Snakes out of Lab]]
|-
|}
{{clr}}
 
=== Arachnos Sub Base ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:SubmersiblesBase1.jpg|thumb|250px|center|{{center|Underground Arachnos Sub Base}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/SUBBASE/ARACHNOS_SUBBASE.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/SUBBASE/ARACHNOS_SUBBASE.TXT''


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'''Missions'''
'''Missions'''
* [[Agent G#Stop Arbiter Sands and get the PCM | Stop Arbiter Sands and get the PCM]]
* [[Agent G#Stop Arbiter Sands and get the PCM|Stop Arbiter Sands and get the PCM]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Arachnos Test of Dedication===
=== Arachnos Test of Dedication ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:ArachnosTrial1.jpg|thumb|250px|center|{{center|A Spider Weaves His Web Indoctrination}}]]
| [[File:ArachnosTrial1.jpg|thumb|250px|center|{{center|A Spider Weaves His Web Indoctrination}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/SPIDER_WEAVES_HIS_WEB/SWHW_SNAKECAVES/SWHW_SNAKECAVES.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/SPIDER_WEAVES_HIS_WEB/SWHW_SNAKECAVES/SWHW_SNAKECAVES.TXT''


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'''Missions'''
'''Missions'''
* [[Mender Tesseract Strike Force#Head to the Underground Lair | Head to the Underground Lair]]
* [[Mender Tesseract#Head to the Underground Lair|Head to the Underground Lair]]
|-
|}
{{clr}}
 
=== Arachnos Warehouse ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:ArachnosWarehouse1.jpg|thumb|250px|center|{{center|Arachnos Warehouse}}]]
| '''Demo Map Name:'''  ''maps/Missions/unique/V_Warehouse_Arachnos/V_Warehouse_Arachnos_30_Layout_02.txt''
 
'''CAM POS:'''  434.055 10.321 1147.819
 
'''CAM PYR:'''  0.070 -0.929 0
 
'''Missions'''
*  [[Willy Wheeler#Defeat all Arachnos Personnel|Defeat all Arachnos Personnel]]
<!-- Okay, I confirmed this one live, but the last time thru I'm 90% sure it gave me a different map. Perhaps this mission cycles between the different "unique" Arachnos Warehouse maps? -->
*  [[Westin Phipps#Help Phipps in his plan against the Arachnos Rebels|Help Phipps in his plan against the Arachnos Rebels]] (first part - ''"Defeat Fortunata Amelee & Crew"'')
 
'''Notes'''
*  The missions associated with this map may be randomly selecting between two or more different layouts for the Arachnos warehouse, of which this is one.
|-
|}
{{clr}}
 
=== Atlas Park Destroyed ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:FutureAtlas01.jpg|thumb|250px|center|{{center|Destroyed Atlas Park of the Future}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT''
 
'''CAM POS:'''  497.320 84.925 -188.959
 
'''CAM PYR:'''  -0.018 0.911 -0
 
'''Missions'''
*  [[Ghost Widow#Go through the portal 2|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
*  [[Ghost Widow#Enter Destiny Portal and defeat Lord Recluse|Enter Destiny Portal and defeat Lord Recluse]] (and corresponding ''Time After Time'' mission from any villain patron contact)
|-
|}
{{clr}}
 
=== Atlas Park Destroyed, Wrecked MegaMech ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:AtlasMechWreck01.jpg|thumb|250px|center|{{center|Wrecked Council MegaMech in Future Atlas}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT''
 
'''CAM POS:'''  541.404 4.954 -502.910
 
'''CAM PYR:'''  -0.148 -1.286 0
 
'''Missions'''
*  [[Ghost Widow#Go through the portal 2|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
*  [[Ghost Widow#Enter Destiny Portal and defeat Lord Recluse|Enter Destiny Portal and defeat Lord Recluse]] (and corresponding ''Time After Time'' mission from any villain patron contact)
 
'''Notes'''
*  The Council MegaMech lies just outside the playable boundaries of the map.
|-
|-
|}
|}
{{clr}}
{{clr}}


===Atlas Park Fashion Show===
=== Atlas Park Fashion Show ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:AtlasFashionShow1.jpg|thumb|250px|center|{{center|Fashion show at Atlas Park}}]]
| [[File:AtlasFashionShow1.jpg|thumb|250px|center|{{center|Fashion show at Atlas Park}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_SAM/IOM_FB_ATLAS_PARK_SAM.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_SAM/IOM_FB_ATLAS_PARK_SAM.TXT''


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'''Missions'''
'''Missions'''
* [[Twilight's Son Task Force#Go to the Atlas Park fashion show and keep Candy Lebeaux from being abducted. | Go to the Atlas Park fashion show and keep Candy Lebeaux from being abducted.]]
* [[Twilight's Son Task Force#Go to the Atlas Park fashion show and keep Candy Lebeaux from being abducted.|Go to the Atlas Park fashion show and keep Candy Lebeaux from being abducted.]]


'''Notes'''
'''Notes'''
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{{clr}}
{{clr}}


===Boomtown Reconstruction===
=== Atlas Park Meteorite ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:BoomtownRebuilt1.jpg|thumb|250px|center|{{center|Boomtown Rebuilding}}]]
| [[File:AtlasShivan01.jpg|thumb|250px|center|{{center|Meteor Strike Aftermath in Atlas}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_WTO/IOM_FB_ATLAS_PARK_WTO.TXT''
 
'''CAM POS:'''  -123.661 28.718 -390.821
 
'''CAM PYR:'''  -0.078 -0.576 0
 
'''Missions'''
*  [[Pilgrim#Ouroboros Initiation Part Five|Ouroboros Initiation Part Five]]
|-
|}
{{clr}}
 
=== Atlas Park Statesman's Speech ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Badge question mark.png]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/VEAT_SL9_DESSLOCK/STATESMANSSPEACH.TXT''
 
'''CAM POS:'''
 
'''CAM PYR:'''
 
'''Missions'''
* [[Alan Desslock#Defeat Statesman|Defeat Statesman]]
|-
|}
{{clr}}
 
=== Boomtown Reconstruction ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:BoomtownRebuilt1.jpg|thumb|250px|center|{{center|Boomtown Rebuilding}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_BOOMTOWN/V_OUTDOOR_BOOMTOWN_RECONSTRUCTION.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_BOOMTOWN/V_OUTDOOR_BOOMTOWN_RECONSTRUCTION.TXT''


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'''Missions'''
'''Missions'''
* [[Operative Wellman#Destroy Building Supplies | Destroy Building Supplies]]
* [[Operative Wellman#Destroy Building Supplies|Destroy Building Supplies]]
|-
|}
{{clr}}
 
=== Burning Forest ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:ForestFire01.jpg|thumb|250px|center|{{center|Devastated Woodland}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_UNIQUE/OUTDOOR_UNIQUE_FOREST_02/OUTDOOR_UNIQUE_FOREST_02C_RIKTI.TXT''
 
'''CAM POS:'''  -1221.533 -27.303 2010.145
 
'''CAM PYR:'''  0.050 -2.050 -0
 
'''Missions'''
*  [[Levantera#Take out Rikti assault group|Take out Rikti assault group]]
|-
|}
{{clr}}
 
=== Carnie Warehouse ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:CarnieWarehouse01.jpg|thumb|250px|center|{{center|Carnival of Shadows Rave}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/CARNIVAL_WAREHOUSE_RAVE.TXT''
 
'''CAM POS:'''  317.756 36.955 -750.478
 
'''CAM PYR:'''  -0.004 -0.899 -0
 
'''Missions'''
*  [[Ghost Widow#Crash Carnival revel to steal masks|Crash Carnival revel to steal masks]]
|-
|}
{{clr}}
 
=== Cemetery (Grand Mausoleum) ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Mausoleum01.jpg|thumb|250px|center|{{center|Sunken Mausoleum & Cemetery}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_GRAVEYARD/OUTDOOR_GRAVEYARD_01/OUTDOOR_GRAVEYARD_01A.TXT''
 
'''CAM POS:'''  1419.532 43.862 1883.467
 
'''CAM PYR:'''  0.308 0.592 -0
 
'''Missions'''
*  [[Technician Naylor#Stop Dr. Aeon's unauthorized dimension hopping|Stop Dr. Aeon's unauthorized dimension hopping]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Council Warehouse===
=== Chum Bucket ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:CouncilWarehouse01.jpg|thumb|250px|center|{{center|Council Warehouse}}]]
| [[File:ChumBucket1.jpg|thumb|250px|center|{{center|The Chum Bucket}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/CHUM_BUCKET.TXT''
 
'''CAM POS:'''  24.973 6 95.355
 
'''CAM PYR:'''  0.082 -1.267 -0
 
'''Missions'''
*  [[Rogue Isle Protector#Chum Bucket sees brisk business|Chum Bucket sees brisk business]] (Sharkhead Isle Newspaper mission)
|-
|}
{{clr}}
 
=== Clocktower Courtyard ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Clocktower01.jpg|thumb|250px|center|{{center|Clocktower Courtyard}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_MERCY/INST_DL_CLOCKTOWER/INST_DL_CLOCKTOWER.TXT''
 
'''CAM POS:'''  -1894.901 101.954 -1925.349
 
'''CAM PYR:'''  -0.424 -2.931 -0
 
'''Missions'''
*  [[Kalinda#Mop up the stragglers|Mop up the stragglers]]
|-
|}
{{clr}}
 
=== Council Warehouse ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:CouncilWarehouse01.jpg|thumb|250px|center|{{center|Council Warehouse}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/5TH_COLUMN_WAREHOUSE.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/5TH_COLUMN_WAREHOUSE.TXT''


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'''Missions'''
'''Missions'''
* [[Derek Amberson#Speak to Rachel Torres | Speak to Rachel Torres]] (third part - ''"Defeat all Council soldiers"'')
* [[Derek Amberson#Speak to Rachel Torres|Speak to Rachel Torres]] (third part - ''"Defeat all Council soldiers"'')
* [[Susan Davies#Speak to Laurence Mansfield | Speak to Laurence Mansfield]] (third part - ''"Defeat all Council soldiers"'')
* [[Susan Davies#Speak to Laurence Mansfield|Speak to Laurence Mansfield]] (third part - ''"Defeat all Council soldiers"'')
|-
|-
|}
|}
{{clr}}
{{clr}}


===Crey Cloning Lab===
=== Crey Cloning Lab ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:RevenantHeroLab01.jpg|thumb|250px|center|{{center|Protector Cloning Lab}}]]
| [[File:RevenantHeroLab01.jpg|thumb|250px|center|{{center|Protector Cloning Lab}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/CREY_HERO_LAB.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/CREY_HERO_LAB.TXT''


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'''Missions'''
'''Missions'''
* [[Gordon Stacy#Attack the Crey facility and stop the Revenant Hero Project | Attack the Crey facility and stop the Revenant Hero Project]]
* [[Gordon Stacy#Attack the Crey facility and stop the Revenant Hero Project|Attack the Crey facility and stop the Revenant Hero Project]]
|-
|}
{{clr}}
 
=== Crypt Entrance ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:CryptEntrance01.jpg|thumb|250px|center|{{center|Crypt Entrance}}]]
| '''Demo Map Name:'''  ''maps/Missions/V_Mos_to_smoothcaves/V_Mos_to_Smoothcaves_30/V_Mos_to_Smoothcaves_30_layout_05.txt''
 
'''CAM POS:'''  -23.730 25.373 39.152
 
'''CAM PYR:'''  0.304 3.131 -0
 
'''Missions'''
*  [[Captain Mako#Interrogate Circle leaders|Interrogate Circle leaders]]
|-
|}
{{clr}}
 
=== Crystal Caves ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:CrystalCaves01.jpg|thumb|250px|center|{{center|Crystal Caves}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/V_CRYSTAL_CAVES/CRYSTAL_CAVES.TXT''
 
'''CAM POS:'''  1257.716 123.931 494.540
 
'''CAM PYR:'''  1.023 1.764 0
 
'''Missions'''
*  [[Ice Mistral Strike Force#Defeat Archus|Defeat Archus]]
|-
|}
{{clr}}
 
=== Demon-Infested Tech Lab ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:TechDemon01.jpg|thumb|250px|center|{{center|Demon-Ravaged Crey Lab}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/SMOKEY_LAB.TXT''
 
'''CAM POS:'''  172.876 5.056 937.692
 
'''CAM PYR:'''  0.092 1.473 -0
 
'''Missions'''
*  [[Tavish Bell#Take out the Archdemon|Take out the Archdemon]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Faultline Dam===
=== Devouring Earth Office ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:Dam1.jpg|thumb|250px|center|{{center|Faultline Dam Interior}}]]
| [[File:DEOffice01.jpg|thumb|250px|center|{{center|Devouring Earth-Infested Office}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/DEVOURING_EARTH_RAMPAGE.TXT''
 
'''CAM POS:'''  271.992 41.287 -544.199
 
'''CAM PYR:'''  -0.0460 -0.741 0
 
'''Missions'''
*  [[Ginger Yates#Medicate the victims of the Devouring Earth's gassing attack|Medicate the victims of the Devouring Earth's gassing attack]]
|-
|}
{{clr}}
 
=== Eden Mission Map ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:EdenMissionMap01.jpg|thumb|250px|center|{{center|Arachnos Invades Eden}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_EDEN/OUTDOOR_EDEN.TXT''
 
'''CAM POS:'''  2308.677 133.022 2616.676
 
'''CAM PYR:'''  0.106 -1.352 0
 
'''Missions'''
*  [[Vernon von Grun#Help Vernon von Grun implement his mad plan to destroy Paragon City|Help Vernon von Grun implement his mad plan to destroy Paragon City]]
*  [[Vernon von Grun#Place Vernon's growth bombs in Eden|Place Vernon's growth bombs in Eden]]
*  [[Vernon von Grun#Get Vernon's schemes back on track|Get Vernon's schemes back on track]]
*  [[Vernon von Grun#Get Vernon to pull himself together and get back to doing evil!|Get Vernon to pull himself together and get back to doing evil!]]
*  [[Vernon von Grun#Defeat Zenflower and free the Devouring Earth from her control|Defeat Zenflower and free the Devouring Earth from her control]]
|-
|}
{{clr}}
 
=== Faultline Dam ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Dam1.jpg|thumb|250px|center|{{center|Faultline Dam Interior}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/DAMLIES/DAMLIES.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/DAMLIES/DAMLIES.TXT''


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'''Missions'''
'''Missions'''
* [[Agent G#Draw out Nocturne | Draw out Nocturne]]
* [[Agent G#Draw out Nocturne|Draw out Nocturne]]
* [[Serpent Drummer#Fight back Rikti attacks | Fight back Rikti attacks]] (fourth part - ''"Clear Rikti from Dam"'')
* [[Serpent Drummer#Fight back Rikti attacks|Fight back Rikti attacks]] (fourth part - ''"Clear Rikti from Dam"'')
|-
|-
|}
|}
{{clr}}
{{clr}}


===Freaklympics===
=== Freaklympics ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:Freaklympics1.jpg|thumb|250px|center|{{center|Freaklympics Awards Ceremony}}]]
| [[File:Freaklympics1.jpg|thumb|250px|center|{{center|Freaklympics Awards Ceremony}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/FREAK_OLYMPIC_AWARDS.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/FREAK_OLYMPIC_AWARDS.TXT''


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'''Missions'''
'''Missions'''
* [[Marvin Weintraub#Crash the Freaklympics awards ceremony and arrest Mistah Static | Crash the Freaklympics awards ceremony and arrest Mistah Static]] from level 25-29 Technology origin contacts
* [[Marvin Weintraub#Crash the Freaklympics awards ceremony and arrest Mistah Static|Crash the Freaklympics awards ceremony and arrest Mistah Static]] from level 25-29 Technology origin contacts
|-
|}
{{clr}}
 
=== Freakshow Office ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:FreakshowHideout1.jpg|thumb|250px|center|{{center|Freakshow Abandoned Office}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_OFFICE.TXT''
 
'''CAM POS:'''  1524.990 6.777 448.465
 
'''CAM PYR:'''  -0.340 2.440 -0
 
'''Missions'''
*  [[Wilma Peterson#Retrieve the stolen weapons from the Freakshow|Retrieve the stolen weapons from the Freakshow]] from level 20-24 Technology origin contacts
|-
|}
{{clr}}
 
=== Freakshow Warehouse ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:FreakshowWarehouse01.jpg|thumb|250px|center|{{center|Freakshow Abandoned Warehouse}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_WAREHOUSE.TXT''
 
'''CAM POS:'''  329.649 5.287 15.704
 
'''CAM PYR:'''  -0.136 2.150 -0
 
'''Missions'''
*  [[Neal Kendrick#Find out who's supplying the Freakshow with the new weapons|Find out who's supplying the Freakshow with the new weapons]] from level 30-34 Technology origin contacts
*  [[Diviner Maros#Take the fight to 'Metal Shift'|Take the fight to 'Metal Shift']]
*  [[Diviner Maros#Find the location of Calystix|Find the location of Calystix]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Frostfire's Hideout===
=== Frostfire's Hideout ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:FrostfireHideout1.jpg|thumb|250px|center|{{center|Frostfire's Lair}}]]
| [[File:FrostfireHideout1.jpg|thumb|250px|center|{{center|Frostfire's Lair}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/OUTCASTS_LAIR.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/OUTCASTS_LAIR.TXT''


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'''Missions'''
'''Missions'''
* [[Flux#Take Out Frostfire | Take Out Frostfire]]
* [[Flux#Take Out Frostfire|Take Out Frostfire]]
|-
|}
{{clr}}
 
=== Ghost Widow Summoning Circle ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:GWSummoningCircle01.jpg|thumb|250px|center|{{center|The Summoning Circle}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/COT_GHOSTWIDOW_SUMMONING_CIRCLE.TXT''
 
'''CAM POS:'''  261.728 93.901 235.543
 
'''CAM PYR:'''  1.150 3.004 -0
 
'''Missions'''
*  [[Ghost Widow#Perform the ceremony|Perform the ceremony]]
 
'''Notes'''
*  A fairly standard Oranbega map, apart from the summoning circle itself.
|-
|-
|}
|}
{{clr}}
{{clr}}


===Johnny Sonata's Hell===
=== Great Ceremony ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:Johnnypersonalhell.jpg|thumb|250px|center|{{center|Johnny Sonata's Hell}}]]
| [[File:GreatCeremony01.jpg|thumb|250px|center|{{center|The Great Ceremony}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/V_GREAT_CEREMONY.TXT''
 
'''CAM POS:'''  395.913 561.635 146.933
 
'''CAM PYR:'''  0.35 0.813 0
 
'''Missions'''
*  [[Mage-Killer Zuhkara#Stop the ceremony|Stop the ceremony]]
 
'''Notes'''
* The map consists of a bottomless abyss over which are suspended several floating rock "islands" (the final one of which is pictured).
* It is always night on this map, regardless of game time or demo '''Time''' values.
|-
|}
{{clr}}
 
=== Hook and Anchor ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Hook_and_Anchor.jpg|thumb|250px|center|{{center|Hook and Anchor Casino}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_PORTOAKS/CASINO_HOOK_AND_ANCHOR.TXT''
 
'''CAM POS:'''  -10.284 5.919 20.773
 
'''CAM PYR:'''  0.012 -2.856 -0
 
'''Missions'''
*  [[Billie Heck#Capture Emil Marcone|Capture Emil Marcone]]
|-
|}
{{clr}}
 
=== Johnny Sonata's Hell ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Johnnypersonalhell.jpg|thumb|250px|center|{{center|Johnny Sonata's Hell}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_JOHNNYS_HELL/V_JOHNNYS_HELL.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_JOHNNYS_HELL/V_JOHNNYS_HELL.TXT''


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'''Missions'''
'''Missions'''
* [[Johnny Sonata#Get back_Johnny's soul | Get back Johnny's soul]]
* [[Johnny Sonata#Get back Johnny's soul|Get back Johnny's soul]]
|-
|}
{{clr}}
 
=== Longbow Island Base ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:LongbowBase01.jpg|thumb|250px|center|{{center|Longbow Base Landing Strip}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_LONGBOW/V_OUTDOOR_LONGBOW.TXT''
 
'''CAM POS:'''  3113.521 62.235 4705.849
 
'''CAM PYR:'''  -0.012 -0.024 -0
 
'''Missions'''
*  [[Vernon von Grun#Steal Will of the Earth from heavily defended Longbow island base.|Steal Will of the Earth from heavily defended Longbow island base.]]
|-
|}
{{clr}}
 
=== Longbow Officers' Club ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:OfficersClub1.jpg|thumb|250px|center|{{center|Longbow Officers' Club}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_NERVA_ISLES/OFFICERS_CLUB.TXT''
 
'''CAM POS:'''  110.836 6 107.204
 
'''CAM PYR:'''  0.006 2.081 -0
 
'''Missions'''
*  [[Rogue Isle Protector#Big party at Longbow's Officer Club!|Big party at Longbow's Officer Club!]] (Nerva Archipelago Newspaper mission)
|-
|-
|}
|}
{{clr}}
{{clr}}


===Lou's Garage===
=== Lou's Garage ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:LouShop1.jpg|thumb|250px|center|{{center|Lou's Garage}}]]
| [[File:LouShop1.jpg|thumb|250px|center|{{center|Lou's Garage}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/LOUS_GARAGE_60.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/LOUS_GARAGE_60.TXT''


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'''Missions'''
'''Missions'''
* [[Athena_Currie#Find a clue that will lead you to Lou's missing wife and daughter | Find a clue that will lead you to Lou's missing wife and daughter]] from level 10-14 Technology origin contacts
* [[Athena Currie#Find a clue that will lead you to Lou's missing wife and daughter|Find a clue that will lead you to Lou's missing wife and daughter]] from level 10-14 Technology origin contacts
|-
|}
{{clr}}
 
=== Lucky Six ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:LuckySix1.jpg|thumb|250px|center|{{center|Lucky Six Casino}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_STMARTIAL/LUCKY_SIX.TXT''
 
'''CAM POS:'''  62.679 4.955 134.336
 
'''CAM PYR:'''  0.0460 -0.387 0
 
'''Missions'''
*  [[Basse Croupier#Defeat Tsoo Racketeers|Defeat Tsoo Racketeers]]
*  [[Rogue Isle Protector#Lucky Six, small casino but big profit!|Lucky Six, small casino but big profit!]] (St. Martial Newspaper mission)
|-
|}
{{clr}}
 
=== Misdirected Portal ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:MisdirectedPortal01.jpg|thumb|250px|center|{{center|Dr. Aeon's Lab, 15 years in the future}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT''
 
'''CAM POS:'''  -639.878 198.021 -1722.476
 
'''CAM PYR:'''  0.220 0.271 0
 
'''Missions'''
* [[Ghost Widow#Go through the portal|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
|-
|}
{{clr}}
 
=== Misdirected Portal, Window View ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:FutureCapAuDiable01.jpg|thumb|250px|center|{{center|Cap au Diable in the future}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT''
 
'''CAM POS:'''  -682.099 194.955 -1709.949
 
'''CAM PYR:'''  -0.124 2.851 -0
 
'''Missions'''
* [[Ghost Widow#Go through the portal|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
 
'''Notes'''
* This map is based on the normal Cap au Diable zone map and uses the same coordinates.  The "exterior" of the map, outside the limits of the laboratory area, can be accessed by making a demo recording in Cap au Diable and then replacing the map name with this one.  Some of the exterior art is incomplete since it is not normally meant to be seen except via the window view from the lab.
|-
|}
{{clr}}
 
=== Mole Point Portal ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:MolePointPortal01.jpg|thumb|250px|center|{{center|Mole Point Portal}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SHADOW_MOLEPOINT/V_OUTDOOR_SHADOW_MOLEPOINT.TXT''
 
'''CAM POS:'''  -235.056 -1779.046 2751.757
 
'''CAM PYR:'''  0.002 -1.709 -0
 
'''Missions'''
*  [[Johnny Sonata#Kidnap Akarist|Kidnap Akarist]]
*  [[Technician Naylor#Shut down the portal to the shadow shard|Shut down the portal to the shadow shard]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Mother Mayhem's Asylum===
=== Mother Mayhem's Asylum ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:Asylum01.jpg|thumb|250px|center|{{center|Mother Mayhem's Hospital}}]]
| [[File:Asylum01.jpg|thumb|250px|center|{{center|Mother Mayhem's Hospital}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/MOTHER_MAYHEM_HOSPITAL.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/MOTHER_MAYHEM_HOSPITAL.TXT''


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'''Missions'''
'''Missions'''
* [[Maria Jenkins#Check out the asylum | Check out the asylum]]
* [[Maria Jenkins#Check out the asylum|Check out the asylum]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Nemesis Shadow Shard Base===
=== Nemesis Shadow Shard Base ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:NemesisSSBase01.jpg|thumb|250px|center|{{center|Nemesis Shadow Shard Base}}]]
| [[File:NemesisSSBase01.jpg|thumb|250px|center|{{center|Nemesis Shadow Shard Base}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''


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'''Missions'''
'''Missions'''
* [[Dark Watcher#Investigate Nemesis Base | Investigate Nemesis Base]]
* [[The Dark Watcher (Primal Earth)#Investigate Nemesis Base|Investigate Nemesis Base]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Nemesis Shadow Shard Portal===
=== Nemesis Shadow Shard Portal ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:NemesisSSPortal01.jpg|thumb|250px|center|{{center|Nemesis Portal}}]]
| [[File:NemesisSSPortal01.jpg|thumb|250px|center|{{center|Nemesis Portal}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''


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'''Missions'''
'''Missions'''
* [[Dark Watcher#Investigate Nemesis Base | Investigate Nemesis Base]]
* [[The Dark Watcher (Primal Earth)#Investigate Nemesis Base|Investigate Nemesis Base]]
|-
|}
{{clr}}
 
=== Oranbega Cathedral ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:CoTCathedral01.jpg|thumb|250px|center|{{center|Oranbega Cathedral}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/COT_AURA_MISSION_KALINDA.TXT''
 
'''CAM POS:'''  -255.483 -217.886 2383.647
 
'''CAM PYR:'''  -0.104 3.122 -0
 
'''Missions'''
*  [[Kalinda#Unlock power of destined one (Auras Mission)|Unlock power of destined one (Auras Mission)]] (third part - "Offer artifacts to Powers")
 
'''Notes'''
* Other maps also use this cathedral room with different layouts for the rest of the map.
|-
|-
|}
|}
{{clr}}
{{clr}}


===Portal Corp Under Siege===
=== Portal Corp Under Siege ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:PortalCorp1.jpg|thumb|250px|center|{{center|Portal Corp Battleground}}]]
| [[File:PortalCorp1.jpg|thumb|250px|center|{{center|Portal Corp Battleground}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_PORTAL_CORP/IOM_PORTAL_CORP.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_PORTAL_CORP/IOM_PORTAL_CORP.TXT''


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'''Missions'''
'''Missions'''
* [[Serpent Drummer#Defend Portal Corporation | Defend Portal Corporation]]
* [[Serpent Drummer#Defend Portal Corporation|Defend Portal Corporation]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Portal Lab===
=== Portal Lab ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:PortalCorpLab1.jpg|thumb|250px|center|{{center|Portal Base}}]]
| [[File:PortalCorpLab1.jpg|thumb|250px|center|{{center|Portal Base}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/TECH_PORTALENTRY.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/TECH_PORTALENTRY.TXT''


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'''Missions'''
'''Missions'''
* [[Technician Naylor#Get coordinates for the 'Shadow Shard' from Portal Corp | Get coordinates for the 'Shadow Shard' from Portal Corp]]
* [[Technician Naylor#Get coordinates for the 'Shadow Shard' from Portal Corp|Get coordinates for the 'Shadow Shard' from Portal Corp]]
*  [[Technician Naylor#Attack Longbow portal base.|Attack Longbow portal base.]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Power Transfer System (PTS)===
=== Power Transfer System (PTS) ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:PTSControlRoom1.jpg|thumb|250px|center|{{center|PTS Control Room}}]]
| [[File:PTSControlRoom1.jpg|thumb|250px|center|{{center|PTS Control Room}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/PTS_CONTROLBUNKER.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/PTS_CONTROLBUNKER.TXT''


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'''Missions'''
'''Missions'''
* [[Marshal Brass#Find out what's wrong with the Power Transfer System for Marshal Brass | Find out what's wrong with the Power Transfer System for Marshal Brass]]
* [[Marshal Brass#Find out what's wrong with the Power Transfer System for Marshal Brass|Find out what's wrong with the Power Transfer System for Marshal Brass]]
* [[Serpent Drummer#Fight back Rikti attacks | Fight back Rikti attacks]] (second part - ''"Defend PTS"'')
* [[Serpent Drummer#Fight back Rikti attacks|Fight back Rikti attacks]] (second part - ''"Defend PTS"'')
|-
|-
|}
|}
{{clr}}
{{clr}}


===President Marchand's Penthouse===
=== President Marchand's Penthouse ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:PresidentialRoom1.jpg|thumb|250px|center|{{center|President Marchand's Building}}]]
| [[File:PresidentialRoom1.jpg|thumb|250px|center|{{center|President Marchand's Building}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_ST_MARTIAL/IOM_ST_MARTIAL.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_ST_MARTIAL/IOM_ST_MARTIAL.TXT''


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'''Missions'''
'''Missions'''
* [[Mender Tesseract Strike Force#Take out Marchand once and for all | Take out Marchand once and for all]]
* [[Mender Tesseract#Take out Marchand once and for all|Take out Marchand once and for all]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Rikti Homeworld Portal===
=== Rikti Homeworld Portal ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:UnderMothership1.jpg|thumb|250px|center|{{center|Beneath the Rikti Mothership}}]]
| [[File:UnderMothership1.jpg|thumb|250px|center|{{center|Beneath the Rikti Mothership}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/PORTAL_CAVERN_02/PORTAL_CAVERN_02.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/PORTAL_CAVERN_02/PORTAL_CAVERN_02.TXT''


Line 359: Line 906:


'''Missions'''
'''Missions'''
* [[The Dark Watcher#Stop Hro'Dtohz and save the world | Stop Hro'Dtohz and save the world]]
* [[The Dark Watcher (Primal Earth)#Stop Hro'Dtohz and save the world|Stop Hro'Dtohz and save the world]]
 
'''Notes'''
* This map transitions through multiple tilesets:  caves (brown), sewer, caves (brown; again), and Rikti
|-
|-
|}
|}
{{clr}}
{{clr}}


===Rikti Peace Conference===
=== Rikti Peace Conference ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:PeaceTalkings1.jpg|thumb|250px|center|{{center|Rikti Peace Talks}}]]
| [[File:PeaceTalkings1.jpg|thumb|250px|center|{{center|Rikti Peace Talks}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/VANGUARD_BASE_INTERIOR/VANGUARD_BASE_INTERIOR.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/VANGUARD_BASE_INTERIOR/VANGUARD_BASE_INTERIOR.TXT''


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'''Missions'''
'''Missions'''
* [[Serpent Drummer#Help with Conference Security | Help with Conference Security]]
* [[Serpent Drummer#Help with Conference Security|Help with Conference Security]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Snake Temple===
=== S.E.R.A.P.H. Facility ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:SnakesTemple1.jpg|thumb|250px|center|{{center|Snake Temple}}]]
| [[File:Seraphhq01.jpg|thumb|250px|center|{{center|S.E.R.A.P.H. Steel Canyon Facility}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT''
 
'''CAM POS:'''  -3967.357 5.955 -4693.513
 
'''CAM PYR:'''  -0.100 -3.116 -0
 
'''Missions'''
*  [[Ghost Widow#Kidnap Dr. Franks|Kidnap Dr. Franks]]
 
'''Notes'''
* This is a two-part map which includes an "exterior" area based on a portion of Steel Canyon, and an "interior" area consisting of the S.E.R.A.P.H. facility.
|-
|}
{{clr}}
 
=== Salamanca ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:SalamancaHenges1.jpg|thumb|250px|center|{{center|Salamanca Henges}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_CROATOA/OUTDOOR_CROATOA_03/OUTDOOR_CROATOA_03.TXT''
 
'''CAM POS:'''  325.988 5.287 1786.988
 
'''CAM PYR:'''  -0.032 -0.573 -0
 
'''Missions'''
*  [[Buck Salinger#Stop takeover of Salamanca|Stop takeover of Salamanca]]
|-
|}
{{clr}}
 
=== Skyway City Rescue ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Olivia_Darque_Rescue_screenshot.jpg|thumb|250px|center|{{center|Longbow Ambush in Skyway}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SKYWAY/V_OUTDOOR_SKYWAY_BLOCKADE.TXT''
 
'''CAM POS:'''  732.379 126.274 -774.386
 
'''CAM PYR:'''  0.264 0.324 0
 
'''Missions'''
*  [[Peter Themari#Secure Olivia Darque from the Longbow ambush|Secure Olivia Darque from the Longbow ambush]]
|-
|}
{{clr}}
 
=== Snake Temple ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:SnakesTemple1.jpg|thumb|250px|center|{{center|Snake Temple}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/SNAKECAVES/SNAKECAVES_45/SNAKECAVES_45_LAYOUT_01.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/SNAKECAVES/SNAKECAVES_45/SNAKECAVES_45_LAYOUT_01.TXT''


Line 393: Line 997:


'''Missions'''
'''Missions'''
* [[Mongoose#Take out Snake Temple | Take out Snake Temple]]
* [[Mongoose#Take out Snake Temple|Take out Snake Temple]]
|-
|}
{{clr}}
 
=== Speakeasy ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Speakeasy1.jpg|thumb|250px|center|{{center|Speakeasy}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_CAP_AU_DIABLE/SPEAKEASY.TXT''
 
'''CAM POS:'''  136.214 5.787 -105.202
 
'''CAM PYR:'''  0.024 0.928 -0
 
'''Missions'''
*  [[Rogue Isle Protector#Big spenders spotted at the speakeasy!|Big spenders spotted at the speakeasy!]] (Cap au Diable Newspaper mission)
|-
|}
{{clr}}
 
=== Steel Canyon Extraction ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:ArachnosSteel01.jpg|thumb|250px|center|{{center|Lord Recluse Demands Gyros!}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT''
 
'''CAM POS:'''  -4012.448 -62.980 578.342
 
'''CAM PYR:'''  -0.014 -2.060 -0
 
'''Missions'''
*  [[Ghost Widow#Kidnap Dr. Franks|Kidnap Dr. Franks]]
 
'''Notes'''
* This is a two-part map which includes an "exterior" area based on a portion of Steel Canyon, and an "interior" area consisting of the S.E.R.A.P.H. facility.
|-
|-
|}
|}
{{clr}}
{{clr}}


===Superadine Lab===
=== Stheno's Lair ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:SuperadineLab1.jpg|thumb|250px|center|{{center|Skulls' Superadine Lab}}]]
| [[File:SthenosLair01.jpg|thumb|250px|center|{{center|Stheno's Lair}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/STHENOS_LAIR.TXT''
 
'''CAM POS:'''  426.140 -265.129 1255.329
 
'''CAM PYR:'''  -0.024 2.580 -0
 
'''Missions'''
*  [[Operative Grillo#Raid Snake Temple|Raid Snake Temple]]
|-
|}
{{clr}}
 
=== Superadine Lab ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:SuperadineLab1.jpg|thumb|250px|center|{{center|Skulls' Superadine Lab}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/SKULLS_SUPERADINE_LAB.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/SKULLS_SUPERADINE_LAB.TXT''


Line 410: Line 1,068:


'''Missions'''
'''Missions'''
* [[Antonio Nash#Take Out Dyne Warehouse | Take Out Dyne Warehouse]] (third part - ''"Defeat all Skulls in warehouse"'')
* [[Antonio Nash (Pre-Issue 21)#Take Out Dyne Warehouse|Take Out Dyne Warehouse]] (third part - ''"Defeat all Skulls in warehouse"'')
* [[Prince Kiros Nandelu#Put a stop to the gang activity in the office | Put a stop to the gang activity in the office]] (fourth part - ''"Defeat all Skulls in warehouse"'')
* [[Prince Kiros Nandelu#Put a stop to the gang activity in the office|Put a stop to the gang activity in the office]] (fourth part - ''"Defeat all Skulls in warehouse"'')
|-
|}
{{clr}}
 
=== Tiki Lounge ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:Casino1.jpg|thumb|250px|center|{{center|Larry's Tiki Lounge}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/MERCYISLAND/CASINO_TIKI_01.TXT''
 
'''CAM POS:'''  -2.088 5.413 41.289
 
'''CAM PYR:'''  0.086 -2.280 -0
 
'''Missions'''
*  [[Mongoose#Clear Snakes Out of Casino|Clear Snakes Out of Casino]]
|-
|}
{{clr}}
 
=== Troll Lair ===
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
| [[File:TrollLair1.jpg|thumb|250px|center|{{center|Atta's Throne Room}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/TROLLS_LAIR.TXT''
 
'''CAM POS:'''  1062.220 -3.020 544.894
 
'''CAM PYR:'''  -0.172 -1.554 0
 
'''Missions'''
*  [[Talshak the Mystic#Defeat Trolls' leader, Atta|Defeat Trolls' leader, Atta]]
*  [[Mercedes Sheldon#Take Down Hector's Generals|Take Down Hector's Generals]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Tsoo Tattoo Parlor===
=== Tsoo Tattoo Parlor ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:TsooTattoingParlor1.jpg|thumb|250px|center|{{center|Tsoo Tattoo Parlor}}]]
| [[File:TsooTattoingParlor1.jpg|thumb|250px|center|{{center|Tsoo Tattoo Parlor}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TSOO_TATTOO_PARLOR.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TSOO_TATTOO_PARLOR.TXT''


Line 428: Line 1,121:


'''Missions'''
'''Missions'''
* [[Cho Ge#Recover some of the Tsoo's tattooing materials | Recover some of the Tsoo's tattooing materials]] from level 15-19 Natural origin contacts
* [[Cho Ge#Recover some of the Tsoo's tattooing materials|Recover some of the Tsoo's tattooing materials]] from level 15-19 Natural origin contacts
|-
|-
|}
|}
{{clr}}
{{clr}}


===Tyrant's Lair===
=== Tyrant's Lair ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:TyrantsThrone01.jpg|thumb|250px|center|{{center|Tyrant's Throne}}]]
| [[File:TyrantsThrone01.jpg|thumb|250px|center|{{center|Tyrant's Throne}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TYRANTS_LAIR.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TYRANTS_LAIR.TXT''


Line 445: Line 1,138:


'''Missions'''
'''Missions'''
* [[Maria Jenkins#Free Statesman | Free Statesman]]
* [[Maria Jenkins#Free Statesman|Free Statesman]]
|-
|-
|}
|}
{{clr}}
{{clr}}


===Winter Event Mission Map===
=== Winter Event Mission Map ===


{| border="0" cellspacing="0" cellpadding="5" align="left"
{| border="0" cellspacing="0" cellpadding="5" align="left"
|-valign="top"
|-valign="top"
| [[Image:WinterEventBNYMap.jpg|thumb|250px|center|{{center|Winter Comes To Croatoa}}]]
| [[File:WinterEventBNYMap.jpg|thumb|250px|center|{{center|Winter Comes To Croatoa}}]]
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/WINTER_06/WINTER_EVENT06_CROATOA.TXT''
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/WINTER_06/WINTER_EVENT06_CROATOA.TXT''


Line 462: Line 1,155:


'''Missions'''
'''Missions'''
* [[Father Time#Rescue Baby New Year from Snaptooth! | Rescue Baby New Year from Snaptooth!]]
* [[Father Time#Rescue Baby New Year from Snaptooth!|Rescue Baby New Year from Snaptooth!]]
|-
|-
|}
|}

Latest revision as of 02:04, 1 November 2023

Overview

Of the available maps used by the game, there are certain unique maps which either utilize an artified version of the standard map sets (often with art specific to a particular villain group) or are wholly unique in art and/or design. These maps are often of particular interest in demo editing as they provide for a unique setting or backdrop which stands out from the common map sets.

This page provides a listing of screenshots representing these unique or scenic maps, along with associated information which may be useful for demo editing. This includes the following:

  • Demo Map Name: This is the file name of the map required to display the map in question using a demo, via the demo Map command.
  • CAM POS: This provides the variables, as used by demos, for positioning the demo POV of the screenshot as shown. This is of particular use for creating demos from scratch as it provides a reference point within the map for placing the camera and other entities. Without POS values it can be very difficult to work with a map from scratch as some way to determine the coordinates which lie within the boundaries of the map are required to create a meaningful demo recording. The POS values given are that of the camera as it was placed to create the screenshot shown.
  • CAM PYR: Similar to POS entry, this gives the demo PYR variables, as used by a demo, which represent the orientation of the camera corresponding to the screenshot shown.
  • Missions: This provides a list of internal links to missions known to utilize the map in question. It is not always simplest to create a demo from scratch, and this information gives the mission where the map is encountered, allowing players to actually run that particular mission for "live" recording.
  • Notes: Any other comments, remarks, or items of interest for the map in question are provided here.

This is a partial list. Some maps may be represented with more than one screenshot to illustrate different views or art.

With the live release of Issue 14 and the Mission Architect, players will be able to access many of the unique and scenic maps via missions created using the Mission Architect. For demo recording and movie-making purposes, this will provide easier access to those maps available in this fashion. Rather than editing a demo to use a specific map, or trying to track down a specific mission which uses a particular map for "live" filming, movie-makers will simply be able to create a custom mission in the Mission Architect with the map and setting of their choice.

See Also

Mission Architect Unique Maps

List of Scenic Maps

5th Column Overthrow

5th Column Overthrow Finale
Demo Map Name: MAPS/MISSIONS/UNIQUE/FLASHBACK/FB_COLUMN_OVERTHROW/FB_5TH_COLUMN_OVERTHROW_M4.TXT

CAM POS: 414.474 -12.497 709.975

CAM PYR: 0.186 -0.341 -0

Missions


Arachnos Base On Fire

Experiment 236 Rampage
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_GENERAL_ONFIRE_01.TXT

CAM POS: 10.650 5.787 406.913

CAM PYR: -0.036 2.976 -0

Missions


Arachnos Base On Fire II

Hellions Invade Arachnos Base
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_MERCY_ONFIRE_01.TXT

CAM POS: 16.141 5.643 383.838

CAM PYR: -0.074 1.539 0

Missions


Arachnos Snake-Infested Base

Arachnos Base Snake Infestation
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_SNAKES_01.TXT

CAM POS: -108.932 21.787 346.812

CAM PYR: 0.198 -2.849 -0

Missions


Arachnos Sub Base

Underground Arachnos Sub Base
Demo Map Name: MAPS/MISSIONS/UNIQUE/FAULTLINE/SUBBASE/ARACHNOS_SUBBASE.TXT

CAM POS: 478.910 -244.902 -366.240

CAM PYR: -0.088 -1.182 0

Missions


Arachnos Test of Dedication

A Spider Weaves His Web Indoctrination
Demo Map Name: MAPS/MISSIONS/UNIQUE/FLASHBACK/SPIDER_WEAVES_HIS_WEB/SWHW_SNAKECAVES/SWHW_SNAKECAVES.TXT

CAM POS: -4245.467 -1352.419 -5347.751

CAM PYR: -0.028 1.584 -0

Missions


Arachnos Warehouse

Arachnos Warehouse
Demo Map Name: maps/Missions/unique/V_Warehouse_Arachnos/V_Warehouse_Arachnos_30_Layout_02.txt

CAM POS: 434.055 10.321 1147.819

CAM PYR: 0.070 -0.929 0

Missions

Notes

  • The missions associated with this map may be randomly selecting between two or more different layouts for the Arachnos warehouse, of which this is one.


Atlas Park Destroyed

Destroyed Atlas Park of the Future
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT

CAM POS: 497.320 84.925 -188.959

CAM PYR: -0.018 0.911 -0

Missions


Atlas Park Destroyed, Wrecked MegaMech

Wrecked Council MegaMech in Future Atlas
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT

CAM POS: 541.404 4.954 -502.910

CAM PYR: -0.148 -1.286 0

Missions

Notes

  • The Council MegaMech lies just outside the playable boundaries of the map.


Atlas Park Fashion Show

Fashion show at Atlas Park
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_SAM/IOM_FB_ATLAS_PARK_SAM.TXT

CAM POS: 98.483 5.5 67.341

CAM PYR: -0.294 -0.135 -0

Missions

Notes

  • It is always night on this map, regardless of game time or demo Time values.


Atlas Park Meteorite

Meteor Strike Aftermath in Atlas
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_WTO/IOM_FB_ATLAS_PARK_WTO.TXT

CAM POS: -123.661 28.718 -390.821

CAM PYR: -0.078 -0.576 0

Missions


Atlas Park Statesman's Speech

Badge question mark.png Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/VEAT_SL9_DESSLOCK/STATESMANSSPEACH.TXT

CAM POS:

CAM PYR:

Missions


Boomtown Reconstruction

Boomtown Rebuilding
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_BOOMTOWN/V_OUTDOOR_BOOMTOWN_RECONSTRUCTION.TXT

CAM POS: -1460.869 6.000 5606.935

CAM PYR: -0.112 0.343 0

Missions


Burning Forest

Devastated Woodland
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_UNIQUE/OUTDOOR_UNIQUE_FOREST_02/OUTDOOR_UNIQUE_FOREST_02C_RIKTI.TXT

CAM POS: -1221.533 -27.303 2010.145

CAM PYR: 0.050 -2.050 -0

Missions


Carnie Warehouse

Carnival of Shadows Rave
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/CARNIVAL_WAREHOUSE_RAVE.TXT

CAM POS: 317.756 36.955 -750.478

CAM PYR: -0.004 -0.899 -0

Missions


Cemetery (Grand Mausoleum)

Sunken Mausoleum & Cemetery
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_GRAVEYARD/OUTDOOR_GRAVEYARD_01/OUTDOOR_GRAVEYARD_01A.TXT

CAM POS: 1419.532 43.862 1883.467

CAM PYR: 0.308 0.592 -0

Missions


Chum Bucket

The Chum Bucket
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/CHUM_BUCKET.TXT

CAM POS: 24.973 6 95.355

CAM PYR: 0.082 -1.267 -0

Missions


Clocktower Courtyard

Clocktower Courtyard
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_MERCY/INST_DL_CLOCKTOWER/INST_DL_CLOCKTOWER.TXT

CAM POS: -1894.901 101.954 -1925.349

CAM PYR: -0.424 -2.931 -0

Missions


Council Warehouse

Council Warehouse
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/5TH_COLUMN_WAREHOUSE.TXT

CAM POS: -185.711 4.750 -253.648

CAM PYR: -0.12 -1.596 -0

Missions


Crey Cloning Lab

Protector Cloning Lab
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/CREY_HERO_LAB.TXT

CAM POS: -3516.556 6.608 -191.690

CAM PYR: -0.192 -1.576 -0

Missions


Crypt Entrance

Crypt Entrance
Demo Map Name: maps/Missions/V_Mos_to_smoothcaves/V_Mos_to_Smoothcaves_30/V_Mos_to_Smoothcaves_30_layout_05.txt

CAM POS: -23.730 25.373 39.152

CAM PYR: 0.304 3.131 -0

Missions


Crystal Caves

Crystal Caves
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/V_CRYSTAL_CAVES/CRYSTAL_CAVES.TXT

CAM POS: 1257.716 123.931 494.540

CAM PYR: 1.023 1.764 0

Missions


Demon-Infested Tech Lab

Demon-Ravaged Crey Lab
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/SMOKEY_LAB.TXT

CAM POS: 172.876 5.056 937.692

CAM PYR: 0.092 1.473 -0

Missions


Devouring Earth Office

Devouring Earth-Infested Office
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/DEVOURING_EARTH_RAMPAGE.TXT

CAM POS: 271.992 41.287 -544.199

CAM PYR: -0.0460 -0.741 0

Missions


Eden Mission Map

Arachnos Invades Eden
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_EDEN/OUTDOOR_EDEN.TXT

CAM POS: 2308.677 133.022 2616.676

CAM PYR: 0.106 -1.352 0

Missions


Faultline Dam

Faultline Dam Interior
Demo Map Name: MAPS/MISSIONS/UNIQUE/FAULTLINE/DAMLIES/DAMLIES.TXT

CAM POS: -80.180 -1314.450 2262.726

CAM PYR: -0.088 2.048 -0

Missions


Freaklympics

Freaklympics Awards Ceremony
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/FREAK_OLYMPIC_AWARDS.TXT

CAM POS: 565.505 5.5 644.715

CAM PYR: -0.25 -2.81 -0

Missions


Freakshow Office

Freakshow Abandoned Office
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_OFFICE.TXT

CAM POS: 1524.990 6.777 448.465

CAM PYR: -0.340 2.440 -0

Missions


Freakshow Warehouse

Freakshow Abandoned Warehouse
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_WAREHOUSE.TXT

CAM POS: 329.649 5.287 15.704

CAM PYR: -0.136 2.150 -0

Missions


Frostfire's Hideout

Frostfire's Lair
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/OUTCASTS_LAIR.TXT

CAM POS: -338.942 5.5 99.111

CAM PYR: -0.116 0.227 0

Missions


Ghost Widow Summoning Circle

The Summoning Circle
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/COT_GHOSTWIDOW_SUMMONING_CIRCLE.TXT

CAM POS: 261.728 93.901 235.543

CAM PYR: 1.150 3.004 -0

Missions

Notes

  • A fairly standard Oranbega map, apart from the summoning circle itself.


Great Ceremony

The Great Ceremony
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/V_GREAT_CEREMONY.TXT

CAM POS: 395.913 561.635 146.933

CAM PYR: 0.35 0.813 0

Missions

Notes

  • The map consists of a bottomless abyss over which are suspended several floating rock "islands" (the final one of which is pictured).
  • It is always night on this map, regardless of game time or demo Time values.


Hook and Anchor

Hook and Anchor Casino
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_PORTOAKS/CASINO_HOOK_AND_ANCHOR.TXT

CAM POS: -10.284 5.919 20.773

CAM PYR: 0.012 -2.856 -0

Missions


Johnny Sonata's Hell

Johnny Sonata's Hell
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_JOHNNYS_HELL/V_JOHNNYS_HELL.TXT

CAM POS: 930.637 -383.146 235.849

CAM PYR: 0.132 3.0522 -0

Missions


Longbow Island Base

Longbow Base Landing Strip
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_LONGBOW/V_OUTDOOR_LONGBOW.TXT

CAM POS: 3113.521 62.235 4705.849

CAM PYR: -0.012 -0.024 -0

Missions


Longbow Officers' Club

Longbow Officers' Club
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_NERVA_ISLES/OFFICERS_CLUB.TXT

CAM POS: 110.836 6 107.204

CAM PYR: 0.006 2.081 -0

Missions


Lou's Garage

Lou's Garage
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/LOUS_GARAGE_60.TXT

CAM POS: -288.114 7.585 -767.322

CAM PYR: 0.044 0.385 0

Missions


Lucky Six

Lucky Six Casino
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_STMARTIAL/LUCKY_SIX.TXT

CAM POS: 62.679 4.955 134.336

CAM PYR: 0.0460 -0.387 0

Missions


Misdirected Portal

Dr. Aeon's Lab, 15 years in the future
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT

CAM POS: -639.878 198.021 -1722.476

CAM PYR: 0.220 0.271 0

Missions


Misdirected Portal, Window View

Cap au Diable in the future
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT

CAM POS: -682.099 194.955 -1709.949

CAM PYR: -0.124 2.851 -0

Missions

Notes

  • This map is based on the normal Cap au Diable zone map and uses the same coordinates. The "exterior" of the map, outside the limits of the laboratory area, can be accessed by making a demo recording in Cap au Diable and then replacing the map name with this one. Some of the exterior art is incomplete since it is not normally meant to be seen except via the window view from the lab.


Mole Point Portal

Mole Point Portal
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SHADOW_MOLEPOINT/V_OUTDOOR_SHADOW_MOLEPOINT.TXT

CAM POS: -235.056 -1779.046 2751.757

CAM PYR: 0.002 -1.709 -0

Missions


Mother Mayhem's Asylum

Mother Mayhem's Hospital
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/MOTHER_MAYHEM_HOSPITAL.TXT

CAM POS: 14.497 23.5 -160.603

CAM PYR: 0.312 -1.586 -0

Missions


Nemesis Shadow Shard Base

Nemesis Shadow Shard Base
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT

CAM POS: -3463.449 1287.550 528.546

CAM PYR: -0.294 2.064 -0

Missions


Nemesis Shadow Shard Portal

Nemesis Portal
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT

CAM POS: -1291.503 1706 1375.324

CAM PYR: -0.090 -1.661 -0

Missions


Oranbega Cathedral

Oranbega Cathedral
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/COT_AURA_MISSION_KALINDA.TXT

CAM POS: -255.483 -217.886 2383.647

CAM PYR: -0.104 3.122 -0

Missions

Notes

  • Other maps also use this cathedral room with different layouts for the rest of the map.


Portal Corp Under Siege

Portal Corp Battleground
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_PORTAL_CORP/IOM_PORTAL_CORP.TXT

CAM POS: -1234.939 5.568 -3369.192

CAM PYR: -0.0220 1.192 -0

Missions


Portal Lab

Portal Base
Demo Map Name: MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/TECH_PORTALENTRY.TXT

CAM POS: -2048.428 4.633 -165.558

CAM PYR: -0.204 -0.465 -0

Missions


Power Transfer System (PTS)

PTS Control Room
Demo Map Name: MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/PTS_CONTROLBUNKER.TXT

CAM POS: 407.709 -155 334.001

CAM PYR: -0.026 0.452 0

Missions


President Marchand's Penthouse

President Marchand's Building
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_ST_MARTIAL/IOM_ST_MARTIAL.TXT

CAM POS: -2635.474 117.150 -756.567

CAM PYR: -0.100 -1.163 -0

Missions


Rikti Homeworld Portal

Beneath the Rikti Mothership
Demo Map Name: MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/PORTAL_CAVERN_02/PORTAL_CAVERN_02.TXT

CAM POS: -85.598 5.5 -969.680

CAM PYR: -0.294 -0.201 -0

Missions

Notes

  • This map transitions through multiple tilesets: caves (brown), sewer, caves (brown; again), and Rikti


Rikti Peace Conference

Rikti Peace Talks
Demo Map Name: MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/VANGUARD_BASE_INTERIOR/VANGUARD_BASE_INTERIOR.TXT

CAM POS: 1680.560 -1342.042 -2105.100

CAM PYR: 0.008 2.132 -0

Missions


S.E.R.A.P.H. Facility

S.E.R.A.P.H. Steel Canyon Facility
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT

CAM POS: -3967.357 5.955 -4693.513

CAM PYR: -0.100 -3.116 -0

Missions

Notes

  • This is a two-part map which includes an "exterior" area based on a portion of Steel Canyon, and an "interior" area consisting of the S.E.R.A.P.H. facility.


Salamanca

Salamanca Henges
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_CROATOA/OUTDOOR_CROATOA_03/OUTDOOR_CROATOA_03.TXT

CAM POS: 325.988 5.287 1786.988

CAM PYR: -0.032 -0.573 -0

Missions


Skyway City Rescue

Longbow Ambush in Skyway
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SKYWAY/V_OUTDOOR_SKYWAY_BLOCKADE.TXT

CAM POS: 732.379 126.274 -774.386

CAM PYR: 0.264 0.324 0

Missions


Snake Temple

Snake Temple
Demo Map Name: MAPS/MISSIONS/UNIQUE/SNAKECAVES/SNAKECAVES_45/SNAKECAVES_45_LAYOUT_01.TXT

CAM POS: -147.810 -74.816 884.017

CAM PYR: -0.278 -2.819 -0

Missions


Speakeasy

Speakeasy
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_CAP_AU_DIABLE/SPEAKEASY.TXT

CAM POS: 136.214 5.787 -105.202

CAM PYR: 0.024 0.928 -0

Missions


Steel Canyon Extraction

Lord Recluse Demands Gyros!
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT

CAM POS: -4012.448 -62.980 578.342

CAM PYR: -0.014 -2.060 -0

Missions

Notes

  • This is a two-part map which includes an "exterior" area based on a portion of Steel Canyon, and an "interior" area consisting of the S.E.R.A.P.H. facility.


Stheno's Lair

Stheno's Lair
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/STHENOS_LAIR.TXT

CAM POS: 426.140 -265.129 1255.329

CAM PYR: -0.024 2.580 -0

Missions


Superadine Lab

Skulls' Superadine Lab
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/SKULLS_SUPERADINE_LAB.TXT

CAM POS: 348.274 5.5 286.756

CAM PYR: -0.124 -1.618 -0

Missions


Tiki Lounge

Larry's Tiki Lounge
Demo Map Name: MAPS/MISSIONS/UNIQUE/MERCYISLAND/CASINO_TIKI_01.TXT

CAM POS: -2.088 5.413 41.289

CAM PYR: 0.086 -2.280 -0

Missions


Troll Lair

Atta's Throne Room
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/TROLLS_LAIR.TXT

CAM POS: 1062.220 -3.020 544.894

CAM PYR: -0.172 -1.554 0

Missions


Tsoo Tattoo Parlor

Tsoo Tattoo Parlor
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/TSOO_TATTOO_PARLOR.TXT

CAM POS: 170.905 5.757 -840.256

CAM PYR: 0.015 -1.586 -0

Missions


Tyrant's Lair

Tyrant's Throne
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/TYRANTS_LAIR.TXT

CAM POS: -306.446 -194.5 -960.019

CAM PYR: -0.204 1.557 0

Missions


Winter Event Mission Map

Winter Comes To Croatoa
Demo Map Name: MAPS/MISSIONS/UNIQUE/WINTER_06/WINTER_EVENT06_CROATOA.TXT

CAM POS: -2379.615 -26.500 1271.916

CAM PYR: 0.088 -2.002 -0

Missions