Halloween Event 2008: Difference between revisions

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The event was scheduled to run from October 20th through November 2nd, but actually started earlier, on the evening of Saturday, October 18, 2008 as a surprise. [http://boards.cityofheroes.com/showflat.php?Cat=&Board=info&Number=12273059&bodyprev=#Post12273059 Announcement link.]
{{historical|reason=event|type=article}}
 
The event was scheduled to run from October 20th through November 2nd, but actually started earlier, on the evening of Saturday, October 18, 2008, as a surprise. [http://boards.cityofheroes.com/showflat.php?Number=12273059=#Post12273059]


{{TOCright}}
{{TOCright}}
== Overview ==
The [[Halloween Event]] is a suite of gaming tasks and visuals that are reminiscent of the [http://en.wikipedia.org/wiki/Halloween Halloween holiday season]. This includes Trick or Treating, costumes, monsters, ghosts, witches, and horror movie cliches such as a [http://en.wikipedia.org/wiki/Zombie_apocalypse Zombie Apocalypse].


==Overview==
=== New in 2008 ===
*The [[Zombie Apocalypse]] is new in 2008. It includes new enemies, badges, and an unlockable player costume piece, the Pumpkin Head.
*The door timers for the Trick or Treat game have been shortened to 10 seconds for a character so they can 'knock' more often, but the cool down for a particular door for a character has been raised to five minutes to keep players moving from door to door... just like real Trick or Treating.
*The Tier 3 [[Inspiration]] Treats have been replaced by Tier 1 and 2 by the [[developer]]s [http://boards.cityofheroes.com/showflat.php?Number=12305057 intentionally] -- presumably to prevent Tier 3 hoarding since more doors can be knocked versus previous years.
*The list of zones in which the event is active has grown (see the Trick or Treat section below for a full list).


For the 2008 version of this event, there are three main sections to the event.
=== Bugs in 2008 ===
Spirit spawning was bugged in the 2008 event. They were spawning very rarely. [http://boards.cityofheroes.com/showflat.php?Number=12305057#Post12305057]


*First, trick or treating from door to door returns, with some tweaking of the door timers to promote a more mobile version of trick or treat, and discourage door camping.
[[Bloody Bay]] was bugged. It appears to be set to allow trick or treating for levels 10-20, but since all characters entering the zone are Sidekicked/Exemplared to level 25, they are no longer in the level range for trick or treating.
*Second, the Giant Monster zone spawns and eternal night have returned. 
*And finally, a new "Zombie Apocalypse" zone event has been added, with massed hordes of zombies attacking random zones throughout the event.


The event runs in all combat zones in the game except [[Recluse's Victory]], [[The Abyss]], [[The Hive]], [[Cascade Archipelago]], [[The Chantry]], and [[The Storm Palace]]. The few zones where the event is not running are all zones for at least level 40 characters, so for any characters below level 40, literally every single accessible zone is running the event.  The only exception to this is [[Bloody Bay]].  The event '''is''' active in Bloody Bay, but a bug prevents anyone in the zone from being considered to be the correct level for trick or treating.
== Eternal Night ==
During the event, the entire game is locked in nighttime mode. This is not just a visual effect. All aspects of the game that depend on a day/night cycle are locked to the night side during the event. Enemies that only spawn at night spawn continuously during the event. [[Banisher Badge|Banisher]], [[The Slayer Badge|The Slayer]], and [[Haunted Badge|Haunted]] badges (Hero side) and [[Pirate Badge|Pirate]] and [[Spectral Badge|Spectral]] badges (Villain side) are examples of badges for which hunting will be much easier during the event.
 
Note that some zones, such as [[Cimerora]], [[The Hive]] and [[The Abyss]] are unaffected by Eternal Night.


== Zombie Apocalypse ==
== Zombie Apocalypse ==
:Main article: [[Halloween Event/Zombie Apocalypse|Zombie Apocalypse]]
:''Main Article:'' [[Zombie Apocalypse]]
The Zombie Apocalypse is a zone event that uses the [[Rikti World Invasion]] engine; random zones throughout the game come under attack by zombies for periods of time as the sky turns red.
The Zombie Apocalypse is a zone event that uses the [[Rikti World Invasion]] engine; random zones throughout the game come under attack by zombies for periods of time as the sky turns red. A new enemy group, [[Zombies (Apocalypse)|Zombies]], appear during this event. There are badges for Zombie defeats and an unlockable costume piece, the Pumpkin Head.
 
=== Zombies ===
A new enemy group, [[Zombies (Apocalypse)|Zombies]], appears during this event.


== Trick or Treat ==
== Trick or Treat ==
:Main article: [[Halloween Event/Trick or Treat|Trick or Treat]]
:''Main Article:'' [[Halloween Event/Trick or Treat|Trick or Treat]]
During this event, players are be able to 'Trick or Treat' by knocking (that is, 'clicking') on mission doors in the various zones. Players can knock on a door once every 10 seconds, as long as they keep moving to a new door. A door that a character knocks on won't be active again for that character for five minutes. If a door is successfully knocked, then either a treat is awarded usually in the form of a random inspiration or costume salvage, or else a trick, which will spawn various enemies in the immediate area.
During this event, players are be able to 'Trick or Treat' by knocking (that is, 'clicking') on mission doors in the various zones. Treats are rewards which include Temporary Powers (a throwable Rock and Costume Powers), Tier 1 & 2 inspirations, and Halloween Event Salvage which can be traded in for an extra costume slot. Tricks include spawns of special event enemies for which there are defeat badges.
 
== Giant Monsters and Eternal Night ==
:Main article: [[Halloween Event/Giant Monsters and Eternal Night|Giant Monsters and Eternal Night]]
 
During the event, the entire game is locked in nighttime mode. The Giant Monsters from [[Croatoa]], [[Eochai]] and [[Jack in Irons]] spawn in most zones (including the City of Villains zones), awarding Halloween-specific badges for their defeat. When one GM is defeated in a zone, another will spawn in the same zone soon after.
 
==Badges==
 
These [[badges]] are awarded for receiving [[Halloween Event/Trick or Treat#Classic Costumes|"Classic Costume"]] [[Temporary Powers]] while Trick or Treating.
 
Note: receiving a duplicate costume will give no indication of the duplicate, but it will count towards the badges. Because of this, it will appear that fewer costume drops have occurred than are required for the badge.
 
{{BadgeBox|Clothes Horse}}
{{BadgeBox|Fashionable}}
{{BadgeBox|Ostentatious}}
 
These badges are awarded for defeating [[Halloween Event/Trick or Treat#Enemies|Trick or Treat enemies]].


{{BadgeBox|Hallow Spirit}}
== Giant Monsters ==
{{BadgeBox|Hunter}}
:''Main Article:'' [[Halloween Event/Giant Monsters|Giant Monsters]]
{{BadgeBox|Buster}}
{{BadgeBox|Shifter}}
{{BadgeBox|Dead Head}}
{{BadgeBox|Malleus}}
{{BadgeBox|Iron Warrior}}
{{BadgeBox|Ghost Touched}}


==Notes==
The Giant Monsters from [[Croatoa]], [[Eochai]] and [[Jack in Irons]] spawn in most zones (including the City of Villains zones) along with the Unseelie spirits. There are Halloween-specific badges for their defeat (which are different than the badges for the defeat of the regular Croatoan Eochai and Jack Giant Monsters).  
*Zombies drop technology [[enhancements]], and both tech and arcane [[Invention Salvage|salvage]].


*Trick or Treat costume badges do not have bars, but appear between the [[Firebase Zulu Security Detail|Firebase Zulu Security Detail]] and [[Tourist Badge|Tourist]] badges for heroes and between the [[Visionary Badge|Visionary]] and [[Visitor Badge|Visitor]] badge for villains.
== Rewards ==
=== Event Salvage & Extra Costume Slot ===
:''Main Article:'' [[Halloween Event/Trick or Treat|Trick or Treating]]


*Costume count and Trick or Treat enemy defeat badge counts carry over from previous years.
Special Event Salvage drops can be traded in for an extra Costume Slot.


*All [[Inspiration]] treats are tier 1 (small) and 2 (medium) this year. Last year they were tier 3 (large). According to [http://boards.cityofheroes.com/showflat.php?Number=12305057 Lighthouse], this is intended.
=== Temporary Powers and Inspirations ===
:''Main Article:'' [[Halloween Event/Trick or Treat|Trick or Treating]]


*Note: Costumes are dropped independently of event salvage, meaning you can get both at once.
By Trick or Treating, you can collect the Rock and Costume Temporary Powers and also get Tier 1 & 2 inspiration drops.
**While similar to Freakshow and Arachnos costumes, these DO NOT grant stealth or invisibility. Mobs will attack players who are wearing these costumes, even if it's a costume of their group.
**Costumes are mutually exclusive with most self-stealth powers and cannot be used while shape shifted.


*When Costume Powers are awarded, two Inspirations are awarded. In the case of receiving a costume which you already have, the two Inspirations can be used as an indication of a costume being awarded.
=== Badges & Costume Piece ===
:''Main Article:'' [[Halloween Event/Badges|Halloween Badges]]


*When Event Salvage is awarded as a treat, two Inspirations are also awarded.
There are badges for defeating the Giant Monsters and their Unseelie companions; for defeating the enemies that spawn as Trick or Treat 'tricks'; for collecting Temporary Costumes; and for defeating the Zombies of the Zombie Apocalypse. One of the Zombie Apocalypse badges unlocks a Pumpkin Head costume piece.


== Notes ==
*Testing for this event was on July 31st from 4:30-6pm Eastern
*Testing for this event was on July 31st from 4:30-6pm Eastern


== Links ==
== External Links ==
*[http://boards.cityofheroes.com/showflat.php?Number=11525107#Post11525107 Testing announcement thread]
*[http://boards.cityofheroes.com/showflat.php?Number=11525107#Post11525107 Testing announcement thread]
*[http://boards.cityofheroes.com/showflat.php?Number=12273059#Post12273059 Early Start Announcement]
*[http://boards.cityofheroes.com/showflat.php?Number=12273059#Post12273059 Early Start Announcement]
*[http://web.archive.org/web/20121003113657/http://na.cityofheroes.com/en/news/news_archive/halloween_event.php Official Announcement]


[[Category:Special Events]] [[Category:Halloween Event]]
[[Category:Special Events]]
[[Category:Halloween Event]]

Latest revision as of 03:54, 30 November 2013

This article contains information about a past event in City of Heroes/Villains. It is provided for historical purposes.

The event was scheduled to run from October 20th through November 2nd, but actually started earlier, on the evening of Saturday, October 18, 2008, as a surprise. [1]

Overview

The Halloween Event is a suite of gaming tasks and visuals that are reminiscent of the Halloween holiday season. This includes Trick or Treating, costumes, monsters, ghosts, witches, and horror movie cliches such as a Zombie Apocalypse.

New in 2008

  • The Zombie Apocalypse is new in 2008. It includes new enemies, badges, and an unlockable player costume piece, the Pumpkin Head.
  • The door timers for the Trick or Treat game have been shortened to 10 seconds for a character so they can 'knock' more often, but the cool down for a particular door for a character has been raised to five minutes to keep players moving from door to door... just like real Trick or Treating.
  • The Tier 3 Inspiration Treats have been replaced by Tier 1 and 2 by the developers intentionally -- presumably to prevent Tier 3 hoarding since more doors can be knocked versus previous years.
  • The list of zones in which the event is active has grown (see the Trick or Treat section below for a full list).

Bugs in 2008

Spirit spawning was bugged in the 2008 event. They were spawning very rarely. [2]

Bloody Bay was bugged. It appears to be set to allow trick or treating for levels 10-20, but since all characters entering the zone are Sidekicked/Exemplared to level 25, they are no longer in the level range for trick or treating.

Eternal Night

During the event, the entire game is locked in nighttime mode. This is not just a visual effect. All aspects of the game that depend on a day/night cycle are locked to the night side during the event. Enemies that only spawn at night spawn continuously during the event. Banisher, The Slayer, and Haunted badges (Hero side) and Pirate and Spectral badges (Villain side) are examples of badges for which hunting will be much easier during the event.

Note that some zones, such as Cimerora, The Hive and The Abyss are unaffected by Eternal Night.

Zombie Apocalypse

Main Article: Zombie Apocalypse

The Zombie Apocalypse is a zone event that uses the Rikti World Invasion engine; random zones throughout the game come under attack by zombies for periods of time as the sky turns red. A new enemy group, Zombies, appear during this event. There are badges for Zombie defeats and an unlockable costume piece, the Pumpkin Head.

Trick or Treat

Main Article: Trick or Treat

During this event, players are be able to 'Trick or Treat' by knocking (that is, 'clicking') on mission doors in the various zones. Treats are rewards which include Temporary Powers (a throwable Rock and Costume Powers), Tier 1 & 2 inspirations, and Halloween Event Salvage which can be traded in for an extra costume slot. Tricks include spawns of special event enemies for which there are defeat badges.

Giant Monsters

Main Article: Giant Monsters

The Giant Monsters from Croatoa, Eochai and Jack in Irons spawn in most zones (including the City of Villains zones) along with the Unseelie spirits. There are Halloween-specific badges for their defeat (which are different than the badges for the defeat of the regular Croatoan Eochai and Jack Giant Monsters).

Rewards

Event Salvage & Extra Costume Slot

Main Article: Trick or Treating

Special Event Salvage drops can be traded in for an extra Costume Slot.

Temporary Powers and Inspirations

Main Article: Trick or Treating

By Trick or Treating, you can collect the Rock and Costume Temporary Powers and also get Tier 1 & 2 inspiration drops.

Badges & Costume Piece

Main Article: Halloween Badges

There are badges for defeating the Giant Monsters and their Unseelie companions; for defeating the enemies that spawn as Trick or Treat 'tricks'; for collecting Temporary Costumes; and for defeating the Zombies of the Zombie Apocalypse. One of the Zombie Apocalypse badges unlocks a Pumpkin Head costume piece.

Notes

  • Testing for this event was on July 31st from 4:30-6pm Eastern

External Links