Improvised Cybernetic Salvage: Difference between revisions
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{{Image|Salvage SyntheticOrgans.png}} | |||
==Description== | == Description == | ||
The technology behind this cybernetic implant is iffy, at best. | The technology behind this cybernetic implant is iffy, at best. | ||
==Recipes Used In== | == Recipes Used In == | ||
{{SalvageList}} | |||
== Dropped By == | == Dropped By == | ||
{{ | {{InvSalvage Drop|Common}} | ||
{{InvSalvage Level Mid|Technological}} | |||
{{InvSalvage Enemy Tech}} | |||
== See Also == | == See Also == | ||
* [[Salvage]] | * [[Salvage]] | ||
* [[Invention Salvage]] | * [[Invention Salvage]] | ||
Latest revision as of 02:15, 10 June 2009
Description
The technology behind this cybernetic implant is iffy, at best.
Recipes Used In
Common Enhancements
- Invention: Jumping for levels 30-40
- Invention: Resist Damage for levels 30-40 (2 needed)
- Invention: Run Speed Increase for levels 30-40
- Invention: Slow for levels 30-40
- Invention: To Hit Buff for levels 30-40
- Invention: To Hit DeBuff for levels 30-40
Set Enhancements
- Adjusted Targeting: To Hit Buff for levels 26-40
- Adjusted Targeting: To Hit Buff/Recharge for levels 26-40
- Aegis: Resistance/Recharge for levels 25-40
- Air Burst: Damage/Endurance for levels 26-40
- Analyze Weakness: Defense Debuff/Endurance/Recharge for levels 30-40
- Annihilation: Accuracy/Damage/Recharge/Endurance for levels 20-35
- Basilisk's Gaze: Accuracy/Hold for levels 26-30
- Befuddling Aura: Confuse/Range for levels 26-30
- Blood Mandate: Damage/Endurance for levels 25-40
- Brilliant Leadership: Accuracy for levels 26-40
- Cacophony: Accuracy/Confuse/Recharge for levels 26-30
- Calibrated Accuracy: Accuracy/Recharge for levels 26-40
- Call of the Sandman: Accuracy/Endurance for levels 26-40
- Call to Arms: Damage/Endurance for levels 26-30
- Cleaving Blow: Accuracy/Damage for levels 26-40
- Cloud Senses: Chance for Negative Energy Damage for levels 26-30
- Commanding Presence: Taunt/Placate Resist for levels 26-30
- Curtail Speed: Range/Slow for levels 26-30
- Dampened Spirits: To Hit Debuff/Endurance for levels 26-40
- Dark Watcher's Despair: To Hit Debuff for levels 26-40
- Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance for levels 26-40
- Debilitative Action: Disorient Bonus for levels 26-30
- Decimation: Chance for Build Up for levels 25-40
- Detonation: Damage/Endurance/Range for levels 26-40
- Devastation: Accuracy/Damage for levels 30-40
- Doctored Wounds: Healing/Absorb/Recharge for levels 30-40
- Edict of the Master: Defense Bonus for levels 26-40
- Efficacy Adaptor: Endurance Modification/Recharge for levels 26-40
- Efficacy Adaptor: Endurance Modification/Recharge/Accuracy for levels 26-40
- Enfeebled Operation: Endurance/Immobilize for levels 26-40
- Entropic Chaos: Damage/Recharge for levels 26-35
- Eradication: Accuracy/Damage/Endurance/Recharge for levels 26-30
- Essence of Curare: Accuracy/Recharge for levels 26-40
- Executioner's Contract: Damage/Interrupt for levels 26-40
- Expedient Reinforcement: Accuracy/Damage/Recharge for levels 30-40
- Experienced Marksman: Accuracy/Damage for levels 26-40
- Experienced Marksman: Accuracy/Endurance/Recharge for levels 26-40
- Experienced Marksman: Damage/Endurance/Interrupt for levels 26-40
- Experienced Marksman: Damage/Interrupt/Range/Recharge for levels 26-40
- Experienced Marksman: Damage/Recharge for levels 26-40
- Experienced Marksman: Range/Fast Snipe for levels 26-40
- Extreme Measures: Damage/Interrupt/Recharge for levels 35-40
- Focused Smite: Accuracy/Endurance/Recharge for levels 25-40
- Freebird: Endurance for levels 26-40
- Fury of the Gladiator: Damage/Endurance/Recharge for levels 26-40
- Ghost Widow's Embrace: Accuracy/Hold/Recharge for levels 26-40
- Gift of the Ancients: Endurance/Recharge for levels 26-40
- Gladiator's Armor: Resistance/Recharge for levels 26-40
- Gladiator's Javelin: Chance for Toxic Damage for level 26
- Gladiator's Net: Recharge/Hold for levels 26-40
- Gladiator's Strike: Damage/Recharge for levels 26-40
- Glimpse of the Abyss: Accuracy/Recharge for levels 26-40
- Harmonized Healing: Endurance for levels 26-40
- Hibernation: Accuracy/Endurance for levels 26-30
- Horror: Fear/Range for levels 26-30
- Hypersonic: Flying Speed/Endurance for levels 26-40
- Ice Mistral's Torment: Damage/Recharge for levels 26-40
- Impeded Swiftness: Damage/Slow for levels 26-30
- Impervious Skin: Resistance/Endurance for levels 26-30
- Impervium Armor: Psionic Resistance for levels 26-40
- Induced Coma: Chance for Recharge Slow for levels 26-30
- Javelin Volley: Chance for Lethal Damage for levels 26-40
- Karma: Defense/Endurance for levels 26-30
- Kinetic Combat: Damage/Recharge for levels 26-35
- Kinetic Crash: Knockback/Damage/Endurance for levels 26-40
- Kismet: +ToHit for levels 26-30
- Lethargic Repose: Endurance/Sleep for levels 26-40
- Lockdown: Endurance/Recharge/Hold for levels 30-40
- Luck of the Gambler: Endurance/Recharge for levels 25-40
- Mako's Bite: Chance for Lethal Damage for levels 30-40
- Malaise's Illusions: Chance for Psionic Damage for levels 26-40
- Miracle: Healing/Absorb for levels 26-40
- Mocking Beratement: Recharge for levels 26-40
- Multi-Strike: Damage/Recharge for levels 26-40
- Neuronic Shutdown: Accuracy/Recharge for levels 26-30
- Nightmare: Accuracy/Recharge for levels 26-40
- Numina's Convalescence: Healing/Absorb for levels 30-40
- Obliteration: Accuracy/Damage/Recharge for levels 30-40
- Pacing of the Turtle: Damage/Slow for levels 26-40
- Panacea: Healing/Absorb/Recharge for levels 26-40
- Paralytic: Hold/Range for levels 26-30
- Perplex: Endurance/Confuse for levels 26-40
- Positron's Blast: Chance for Energy Damage for levels 26-40
- Pounding Slugfest: Damage/Recharge for levels 26-30
- Preventive Medicine: Healing/Absorb/Endurance/Recharge for levels 20-35
- Quickfoot: Endurance for levels 26-40
- Razzle Dazzle: Accuracy/Recharge for levels 26-30
- Reactive Armor: Endurance/Recharge for levels 26-40
- Reactive Defenses: Defense for levels 20-35
- Red Fortune: Endurance/Recharge for levels 25-40
- Regenerative Tissue: Healing/Absorb/Endurance for levels 26-30
- Regenerative Tissue: Healing/Absorb/Recharge for levels 26-30
- Rooting Grasp: Accuracy/Endurance for levels 26-30
- Rope A Dope: Accuracy/Endurance for levels 26-40
- Ruin: Accuracy/Damage/Recharge for levels 25-40
- Scirocco's Dervish: Damage/Endurance for levels 26-40
- Serendipity: Defense for levels 26-40
- Shield Breaker: Accuracy/Recharge for levels 26-30
- Shield Wall: Defense for levels 26-40
- Siphon Insight: Accuracy/To Hit Debuff for levels 30-40
- Smashing Haymaker: Damage/Endurance for levels 26-35
- Sovereign Right: Accuracy/Damage for levels 25-40
- Sting of the Manticore: Damage/Endurance/Recharge for levels 35-40
- Stupefy: Stun/Range for levels 26-40
- Sudden Acceleration: Knockback/Recharge for levels 26-40
- Tempered Readiness: Damage/Slow for levels 26-40
- Theft of Essence: Healing/Absorb for levels 26-30
- Thrust: Running Speed for levels 26-40
- Thunderstrike: Damage/Endurance/Recharge for levels 30-40
- Time & Space Manipulation: Stealth for levels 26-40
- Titanium Coating: Resistance/Recharge for levels 25-40
- Touch of Death: Negative Energy Damage for levels 25-40
- Touch of the Nictus: Accuracy/Endurance/Healing/Absorb for levels 30-40
- Trap of the Hunter: Endurance/Immobilize for levels 26-40
- Triage: Healing/Absorb/Recharge for levels 26-30
- Unbounded Leap: Jump for levels 26-40
- Unbreakable Guard: Resistance/Endurance for levels 20-35
- Unquestioning Loyalty: Damage/Endurance for levels 26-30
- Unspeakable Terror: Accuracy/Endurance for levels 26-30
- Volley Fire: Accuracy/Damage for levels 26-30
- Warp: Range for levels 26-40
- Winter's Gift: Slow Resistance (20%) for levels 26-40
Empowerment Buffs
- Fear Resistance (Empowerment)
- Increase Attack Speed (Empowerment)
- Increase Perception (Empowerment)
- Negative Energy Resistance (Empowerment)
Dropped By
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.