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imported>WolfWings (historical) (→Rares: Compacting multiples-in-one-set to single lines.) |
imported>WolfWings (historical) (→Uncommons: Compacting multiples-in-one-set to single, sorted lines.) |
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:*[[Invention Made Costumes|Costume Piece]]: Piston boots | :*[[Invention Made Costumes|Costume Piece]]: Piston boots | ||
:*[[Invention Made Costumes|Costume Piece]]: Winged boots | :*[[Invention Made Costumes|Costume Piece]]: Winged boots | ||
:*[[Air Burst]]: Acc/Dam | :*[[Air Burst]]: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech) | ||
:*[[Befuddling Aura]]: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Acc/Conf/Rech) | |||
:*[[Blood Mandate]]: All (Acc, Dam, Acc/Dam, Acc/End, Dam/End, Acc/Dam/End) | |||
:*[[Bonesnap]]: All (Acc/Dam, Acc/Rech, Dam/End) | |||
:*[[Befuddling Aura]]: Acc/End | :*[[Brilliant Leadership]]: All (Acc, Dam, Acc/Dam, Acc/End, Dam/End, Acc/Dam/End) | ||
:*[[Bruising Blow]]: All (Acc/Dam, Dam/End, Dam/Rech) | |||
:*[[Cacophony]]: Acc/Rech, Conf/End | |||
:*[[Calibrated Accuracy]]: All (Acc/Dam, Acc/End, Acc/Int, Acc/Range, Acc/Rech, Acc/Dam/Rech) | |||
:*[[Cleaving Blow]]: All (Acc/Dam, Acc/Rech, Dam/End, Dam/Rech) | |||
:*[[Blood Mandate]]: Acc/Dam/End | |||
:*[[Bonesnap]]: Acc/Dam | |||
:*[[Brilliant Leadership]]: Acc/Dam | |||
:*[[Bruising Blow]]: Acc/Dam | |||
:*[[Cacophony]]: Acc/Rech | |||
:*[[Calibrated Accuracy]]: Acc/Dam | |||
:*[[Cleaving Blow]]: Acc/Dam | |||
:*[[Commanding Presence]]: Acc/Dam | :*[[Commanding Presence]]: Acc/Dam | ||
:*[[Crushing Impact]]: Acc/Dam | :*[[Crushing Impact]]: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech) | ||
:*[[Curtail Speed]]: All (Acc/End, Acc/Slow, Dam/Slow, Range/Slow, End/Rech/Slow) | |||
:*[[Curtail Speed]]: Acc/End | |||
:*[[Debilitative Action]]: Acc/Rech | :*[[Debilitative Action]]: Acc/Rech | ||
:*[[Decimation]]: Acc/Dam | :*[[Decimation]]: Acc/Dam | ||
:*[[Detonation]]: Acc/Dam | :*[[Detonation]]: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech, Add/Dam/End, Dam/End/Range) | ||
:*[[Doctored Wounds]]: All (Heal, Rech, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | |||
:*[[Doctored Wounds]]: End/Heal | |||
:*[[Edict of the Master]]: Acc/Dam | :*[[Edict of the Master]]: Acc/Dam | ||
:*[[Enfeebled Operation]]: Acc/Rech | :*[[Enfeebled Operation]]: All (Acc/Rech, Acc/End, Acc/Immob, End/Immob, Immob/Range, Acc/Range/Rech) | ||
:*[[Entropic Chaos]]: Acc/Dam | :*[[Entropic Chaos]]: Acc/Dam | ||
:*[[Essence of Curare]]: Acc/End | :*[[Essence of Curare]]: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Hold/Range) | ||
:*[[Exploit Weakness]]: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech) | |||
:*[[Extreme Measures]]: All (Acc/Dam, Dam/End, Acc/Int/Range, Acc/Range/Rech, Dam/End/Rech, Dam/Int/Rech) | |||
:*[[Far Strike]]: All (Acc/End, Dam/Range, Dam/Rech) | |||
:*[[Focused Smite]]: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/Rech, Acc/End/Rech) | |||
:*[[Exploit Weakness]]: Acc/Dam | :*[[Gift of the Ancients]]: Def/End, End/Rech | ||
:*[[Harmonized Healing]]: All (End, Heal, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | |||
:*[[Hibernation]]: All (Acc/Rech, Acc/End, End/Sleep, Range/Sleep, Acc/Rech/Sleep) | |||
:*[[Horror]]: All (Acc/End, Acc/Rech, End/Fear, Fear/Rech, Acc/Fear/Rech) | |||
:*[[Extreme Measures]]: Acc/Dam | |||
:*[[Far Strike]]: Acc/End | |||
:*[[Focused Smite]]: Acc/Dam | |||
:*[[Gift of the Ancients]]: Def/End | |||
:*[[Harmonized Healing]]: Heal/ | |||
:*[[Hibernation]]: Acc/Rech/Sleep | |||
:*[[ | |||
:*[[Impeded Swiftness]]: Acc/Slow | :*[[Impeded Swiftness]]: Acc/Slow | ||
:*[[Impervious Skin]]: End/Res | :*[[Impervious Skin]]: End/Res | ||
:*[[Impervium Armor]]: End/Res | :*[[Impervium Armor]]: End/Res | ||
:*[[Induced Coma]]: Acc/Rech | :*[[Induced Coma]]: Acc/Rech | ||
:*[[Jaunt]]: | :*[[Jaunt]]: All (End, Range, End/Range) | ||
:*[[Karma]]: All (Def/End, Def/Rech, Knockback Protection) | |||
:*[[Karma]]: | |||
:*[[Kinetic Combat]]: Acc/Dam | :*[[Kinetic Combat]]: Acc/Dam | ||
:*[[Kismet]]: Def/End | :*[[Kismet]]: Def/End | ||
:*[[Lethargic Repose]]: Acc/End | :*[[Lethargic Repose]]: All (Acc/End, Acc/Rech, Acc/Sleep, End/Sleep, Range/Sleep, Acc/Rech/Sleep) | ||
:*[[Maelstrom's Fury]]: All (Acc/Dam, Dam/End, Dam/Rech, Dam/End/Rech) | |||
:*[[Maelstrom's Fury]]: Acc/Dam | |||
:*[[Miracle]]: End/Heal | :*[[Miracle]]: End/Heal | ||
:*[[Multi-Strike]]: | :*[[Multi-Strike]]: All (Acc/Dam, Acc/End, Dam/End, Dam/Rech, Acc/Dam/End, Dam/End/Rech) | ||
:*[[Neuronic Shutdown]]: Acc/End, Acc/Rech | |||
:*[[Nightmare]]: All (Acc/End, Acc/Fear, Acc/Rech, End/Fear, Fear/Range, Acc/Fear/Rech) | |||
:*[[Paralytic]]: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Range/Rech) | |||
:*[[Perplex]]: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Conf/Rech, Conf/Acc/Rech) | |||
:*[[Neuronic Shutdown]]: Acc/ | |||
:*[[Nightmare]]: Acc/End | |||
:*[[ | |||
:*[[Perplex]]: | |||
:*[[Pounding Slugfest]]: Acc/Dam | :*[[Pounding Slugfest]]: Acc/Dam | ||
:*[[Pulverizing Fisticuffs]]: Acc/Dam | :*[[Pulverizing Fisticuffs]]: Acc/Dam | ||
:*[[Quickfoot]]: Run/ | :*[[Quickfoot]]: All (End, Run, End/Run) | ||
:*[[Razzle Dazzle]]: Acc/Rech | :*[[Razzle Dazzle]]: Acc/Rech | ||
:*[[Reactive Armor]]: | :*[[Reactive Armor]]: All (End, Res, End/Rech, End/Res, Rech/Res, End/Rech/Res) | ||
:*[[Red Fortune]]: All (Def, End, Def/End, Def/Rech, End/Rech, Def/End/Rech) | |||
:*[[Red Fortune]]: Def/End/Rech | |||
:*[[Regenerative Tissue]]: End/Heal | :*[[Regenerative Tissue]]: End/Heal | ||
:*[[Rooting Grasp]]: Acc/ | :*[[Rooting Grasp]]: All (Acc/End, Acc/Immob, Acc/Rech, End/Immob, Immob/Range) | ||
:*[[Rope A Dope]]: All (Acc/End, Acc/Rech, Acc/Stun, End/Stun, Stun/Range, Acc/Stun/Rech) | |||
:*[[Ruin]]: All (Acc/Dam, Dam/End, Dam/Rech, Add/Dam/Rech, Acc/End/Rech) | |||
:*[[Rope A Dope]]: | |||
:*[[Ruin]]: Dam/End | |||
:*[[Salvo]]: Acc/Dam | :*[[Salvo]]: Acc/Dam | ||
:*[[Serendipity]]: Def/End | :*[[Serendipity]]: All (Def, End, Def/End, Def/Rech, End/Rech, Def/End/Rech) | ||
:*[[Smashing Haymaker]]: All (Acc/Dam, Dam/Rech, Dam/End, Dam/End/Rech) | |||
:*[[Soaring]]: All (End, Fly, End/Fly) | |||
:*[[Springfoot]]: All (End, Jump, End/Jump) | |||
:*[[Stagger]]: All (Acc/End, Acc/Rech, End/Stun, Stun/Range, Acc/Range/Rech) | |||
:*[[Steadfast Protection]]: All (End/Res, Rech/Res, Knockback Protection) | |||
:*[[Tempered Readiness]]: All (Acc/End, Acc/Slow, Dam/Slow, Slow/Range, End/Rech/Slow, Acc/Dam/Slow) | |||
:*[[Smashing Haymaker]]: Acc/Dam | |||
:*[[Soaring]]: Fly | |||
:*[[Springfoot]]: Jump | |||
:*[[Stagger]]: Acc/End | |||
:*[[Steadfast Protection]]: End/Res | |||
:*[[Tempered Readiness]]: Acc/End | |||
:*[[Tempest]]: Acc/Dam | :*[[Tempest]]: Acc/Dam | ||
:*[[Thunderstrike]]: Acc/Dam | :*[[Thunderstrike]]: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech) | ||
:*[[Titanium Coating]]: All (End, Res, End/Rech, End/Res, Rech/Res, End/Rech/Res) | |||
:*[[Titanium Coating]]: End/Rech | |||
:*[[Touch of Death]]: Acc/Dam | :*[[Touch of Death]]: Acc/Dam | ||
:*[[Triage]]: End/Heal | :*[[Triage]]: All (End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | ||
:*[[Unquestioning Loyalty]]: All (Acc/Dam, Acc/End, Dam/End, Acc/Dam/End) | |||
:*[[Unquestioning Loyalty]]: Dam/End | |||
:*[[Unspeakable Terror]]: Acc/Rech | :*[[Unspeakable Terror]]: Acc/Rech | ||
:*[[Volley Fire]]: Acc/Dam | :*[[Volley Fire]]: All (Acc/Dam, Dam/End, Dam/Rech) | ||
=== Rares === | === Rares === |
Revision as of 02:58, 6 August 2007
Full credit for the initial compilation goes to _Brev_ in the official City of Heroes forums.
Pool A (Critters)
Uncommons
- Costume Piece: Insect wings
- Costume Piece: Fairy wings
- Costume Piece: Burned wings
- Costume Piece: Draconic wings
- Costume Piece: Cherubic wings
- Costume Piece: Bat wings
- Costume Piece: Tech wings
- Costume Piece: Bone wings
- Costume Piece: Rocket boots
- Costume Piece: Piston boots
- Costume Piece: Winged boots
- Air Burst: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech)
- Befuddling Aura: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Acc/Conf/Rech)
- Blood Mandate: All (Acc, Dam, Acc/Dam, Acc/End, Dam/End, Acc/Dam/End)
- Bonesnap: All (Acc/Dam, Acc/Rech, Dam/End)
- Brilliant Leadership: All (Acc, Dam, Acc/Dam, Acc/End, Dam/End, Acc/Dam/End)
- Bruising Blow: All (Acc/Dam, Dam/End, Dam/Rech)
- Cacophony: Acc/Rech, Conf/End
- Calibrated Accuracy: All (Acc/Dam, Acc/End, Acc/Int, Acc/Range, Acc/Rech, Acc/Dam/Rech)
- Cleaving Blow: All (Acc/Dam, Acc/Rech, Dam/End, Dam/Rech)
- Commanding Presence: Acc/Dam
- Crushing Impact: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech)
- Curtail Speed: All (Acc/End, Acc/Slow, Dam/Slow, Range/Slow, End/Rech/Slow)
- Debilitative Action: Acc/Rech
- Decimation: Acc/Dam
- Detonation: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech, Add/Dam/End, Dam/End/Range)
- Doctored Wounds: All (Heal, Rech, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech)
- Edict of the Master: Acc/Dam
- Enfeebled Operation: All (Acc/Rech, Acc/End, Acc/Immob, End/Immob, Immob/Range, Acc/Range/Rech)
- Entropic Chaos: Acc/Dam
- Essence of Curare: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Hold/Range)
- Exploit Weakness: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech)
- Extreme Measures: All (Acc/Dam, Dam/End, Acc/Int/Range, Acc/Range/Rech, Dam/End/Rech, Dam/Int/Rech)
- Far Strike: All (Acc/End, Dam/Range, Dam/Rech)
- Focused Smite: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/Rech, Acc/End/Rech)
- Gift of the Ancients: Def/End, End/Rech
- Harmonized Healing: All (End, Heal, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech)
- Hibernation: All (Acc/Rech, Acc/End, End/Sleep, Range/Sleep, Acc/Rech/Sleep)
- Horror: All (Acc/End, Acc/Rech, End/Fear, Fear/Rech, Acc/Fear/Rech)
- Impeded Swiftness: Acc/Slow
- Impervious Skin: End/Res
- Impervium Armor: End/Res
- Induced Coma: Acc/Rech
- Jaunt: All (End, Range, End/Range)
- Karma: All (Def/End, Def/Rech, Knockback Protection)
- Kinetic Combat: Acc/Dam
- Kismet: Def/End
- Lethargic Repose: All (Acc/End, Acc/Rech, Acc/Sleep, End/Sleep, Range/Sleep, Acc/Rech/Sleep)
- Maelstrom's Fury: All (Acc/Dam, Dam/End, Dam/Rech, Dam/End/Rech)
- Miracle: End/Heal
- Multi-Strike: All (Acc/Dam, Acc/End, Dam/End, Dam/Rech, Acc/Dam/End, Dam/End/Rech)
- Neuronic Shutdown: Acc/End, Acc/Rech
- Nightmare: All (Acc/End, Acc/Fear, Acc/Rech, End/Fear, Fear/Range, Acc/Fear/Rech)
- Paralytic: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Range/Rech)
- Perplex: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Conf/Rech, Conf/Acc/Rech)
- Pounding Slugfest: Acc/Dam
- Pulverizing Fisticuffs: Acc/Dam
- Quickfoot: All (End, Run, End/Run)
- Razzle Dazzle: Acc/Rech
- Reactive Armor: All (End, Res, End/Rech, End/Res, Rech/Res, End/Rech/Res)
- Red Fortune: All (Def, End, Def/End, Def/Rech, End/Rech, Def/End/Rech)
- Regenerative Tissue: End/Heal
- Rooting Grasp: All (Acc/End, Acc/Immob, Acc/Rech, End/Immob, Immob/Range)
- Rope A Dope: All (Acc/End, Acc/Rech, Acc/Stun, End/Stun, Stun/Range, Acc/Stun/Rech)
- Ruin: All (Acc/Dam, Dam/End, Dam/Rech, Add/Dam/Rech, Acc/End/Rech)
- Salvo: Acc/Dam
- Serendipity: All (Def, End, Def/End, Def/Rech, End/Rech, Def/End/Rech)
- Smashing Haymaker: All (Acc/Dam, Dam/Rech, Dam/End, Dam/End/Rech)
- Soaring: All (End, Fly, End/Fly)
- Springfoot: All (End, Jump, End/Jump)
- Stagger: All (Acc/End, Acc/Rech, End/Stun, Stun/Range, Acc/Range/Rech)
- Steadfast Protection: All (End/Res, Rech/Res, Knockback Protection)
- Tempered Readiness: All (Acc/End, Acc/Slow, Dam/Slow, Slow/Range, End/Rech/Slow, Acc/Dam/Slow)
- Tempest: Acc/Dam
- Thunderstrike: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech)
- Titanium Coating: All (End, Res, End/Rech, End/Res, Rech/Res, End/Rech/Res)
- Touch of Death: Acc/Dam
- Triage: All (End/Heal, End/Rech, Heal/Rech, End/Heal/Rech)
- Unquestioning Loyalty: All (Acc/Dam, Acc/End, Dam/End, Acc/Dam/End)
- Unspeakable Terror: Acc/Rech
- Volley Fire: All (Acc/Dam, Dam/End, Dam/Rech)
Rares
- Temporary Power: St. Louis Slammer, Gabriel's Hammer, Revolver, Ethereal Shift
- Aegis: End/Res, Resistance
- Call of the Sandman: End/Sleep, Acc/Rech
- Celerity: Endurance
- Commanding Presence: Aura Taunt and Placate resistance for Pets
- Debiliative Action: Rech/Immob
- Decimation: Dam/End, Chance for Buildup
- Devastation: Acc/Dam, Acc/Dam/End/Rech
- Debiliative Action: Rech/Immob
- Edict of the Master: Acc/End
- Executioner's Contract: Acc/Dam, Dam/End
- Freebird: Endurance
- Ghost Widow's Embrace: Acc/Rech, End/Hold
- Glimpse of the Abyss: Fear/Range, Acc/Rech
- Impeded Swiftness: Dam/Slow
- Impervious Skin: End/Rech, Rech/Res, +Mez Resist
- Impervium Armor: End/Rech
- Induced Coma: Acc/End
- Kinetic Combat: Chance to knockdown
- Kismet: Def/Rech, End/Rech, +6% Accuracy
- Luck of the Gambler: Def/End, Defense
- Mako's Bite: Acc/Dam, Acc/Dam/End/Rech
- Malaise's Illusions: Acc/Rech, End/Confuse
- Miracle: Heal/Rech
- Neuronic Shutdown: End/Hold
- Numina's Convalescence: Heal, End/Heal
- Pacing of the Turtle: Acc/Slow, Dam/Slow
- Positron's Blast: Acc/Dam, Dam/End
- Pounding Slugfest: Dam/End
- Pulverizing Fisticuffs: Acc/Dam/Rech
- Scirocco's Dervish: Acc/Dam, Dam/End
- Sovereign Right: Acc/Dam, Accuracy
- Sting of the Manticore: Acc/Dam, Dam/End/Rech
- Stupefy: Acc/Rech, End/Stun
- Tempest: Dam/Rech
- Time & Space Manipulation: Endurance
- Touch of Death: Dam/End
- Trap of the Hunter: Acc/Rech, End/Immob
- Unbounded Leap: Endurance
- Unspeakable Terror: End/Fear
Pool B (Missions)
- Aegis: Rech/Res
- Call of the Sandman: Acc/End
- Call of the Sandman: Sleep/Range
- Celerity: Run Speed
- Commanding Presence: Acc/End
- Debiliative Action: Range/Immob
- Decimation: Dam/Rech
- Devastation: Dam/End
- Edict of the Master: Acc/Dam/End
- Entropic Chaos: Dam/Rech
- Executioner's Contract: Dam/Int
- Executioner's Contract: Dam/Range
- Freebird: Fly
- Ghost Widow's Embrace: Acc/End
- Ghost Widow's Embrace: Hold/Range
- Gift of the Ancients: Def/End/Rech
- Glimpse of the Abyss: Acc/End
- Glimpse of the Abyss: End/Fear
- Impeded Swiftness: Slow/Range
- Impervium Armor: End/Rech/Res
- Induced Coma: Sleep/Range
- Luck of the Gambler: Def/Rech
- Mako's Bite: Dam/End
- Malaise's Illusions: Acc/End
- Malaise's Illusions: Acc/Confuse
- Malaise's Illusions: Confuse/Range
- Miracle: Heal
- Miracle: End/Heal/Rech
- Neuronic Shutdown: Hold/Range
- Numina's Convalescence: End/Rech
- Pacing of the Turtle: Acc/End
- Pacing of the Turtle: Slow/Range
- Positron's Blast: Dam/Rech
- Positron's Blast: Dam/Rang
- Razzle Dazzle: Stun/Range
- Regenerative Tissue: End/Rech
- Regenerative Tissue: Heal/Rech
- Regenerative Tissue: +Regeneration
- Scirocco's Dervish: Dam/Rech
- Scirocco's Dervish: Acc/Rech
- Sovereign Right: Dam/End
- Sting of the Manticore: Dam/End
- Stupefy: Acc/End
- Stupefy: Stun/Range
- Time & Space Manipulation: Range
- Touch of Death: Dam/Rech
- Trap of the Hunter: Acc/End
- Trap of the Hunter: Range/Immob
- Unbounded Leap: Jump
Pool C (Task Forces)
- Aegis: End/Rech
- Aegis: +Psionic and Mez Resist
- Cacophony: Confuse/Acc/Rech
- Cacophony: Chance for Energy Damage
- Call of the Sandman: Acc/Rech/Sleep
- Call of the Sandman: Chance for Self Heal
- Celerity: +Stealth
- Commanding Presence: Acc/Dam/End
- Debiliative Action: Acc/Immob/Rech
- Debiliative Action: Chance for Stun
- Decimation: Acc/End/Rech
- Devastation: Dam/Rech
- Devastation: Chance to hold
- Edict of the Master: Damage
- Edict of the Master: Aura 10% Defense Buff for Pets
- Entropic Chaos: Dam/End/Rech
- Executioner's Contract: Dam/Rech
- Executioner's Contract: Chance for Disorient
- Freebird: +Stealth
- Ghost Widow's Embrace: Acc/Hold/Rech
- Ghost Widow's Embrace: Chance for Psionic Damage
- Gift of the Ancients: +5% Run Speed
- Gift of the Ancients: Defense
- Glimpse of the Abyss: Acc/Fear/Rech
- Glimpse of the Abyss: Chance for Psionic Damage
- Impeded Swiftness: Chance for Smashing Damage
- Impeded Swiftness: End/Rech/Slow
- Impervious Skin: End/Rech/Res
- Impervium Armor: Resistance
- Impervium Armor: +Psionic Resist
- Induced Coma: Chance for Recharge Slow
- Kinetic Combat: Dam/End/Rech
- Kismet: Def/End/Rech
- Luck of the Gambler: End/Rech
- Luck of the Gambler: Defense/+7.5% Recharge Speed
- Mako's Bite: Dam/Rech
- Mako's Bite: Chance for lethal damage
- Malaise's Illusions: Confuse/Acc/Rech
- Malaise's Illusions: Chance for Spectral Wounds
- Miracle: +Recovery
- Neuronic Shutdown: Acc/Hold/Rech
- Neuronic Shutdown: Chance for Psionic DoT
- Numina's Convalescence: Heal/Rech
- Numina's Convalescence: +Recovery and +Regeneration
- Pacing of the Turtle: End/Rech/Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Positron's Blast: Dam/Acc/End
- Positron's Blast: Chance for energy damage
- Pounding Slugfest: Chance to disorient
- Pulverizing Fisticuffs: Acc/Dam/End/Rech
- Razzle Dazzle: Acc/Stun/Rech
- Razzle Dazzle: Chance for Immobilize
- Regenerative Tissue: End/Heal/Rech
- Salvo: Acc/Dam/End/Range
- Scirocco's Dervish: Dam/Acc/End
- Scirocco's Dervish: Chance for lethal DoT
- Sovereign Right: Acc/End
- Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets
- Sting of the Manticore: Acc/Int/Range
- Sting of the Manticore: Chance for toxic DoT
- Stupefy: Acc/Stun/Rech
- Stupefy: Chance for knockdown
- Tempest: Chance for end drain
- Time & Space Manipulation: +Stealth
- Touch of Death: Acc/Dam/End
- Trap of the Hunter: Acc/Immob/Rech
- Trap of the Hunter: Chance for Lethal DOT
- Unbounded Leap: +Stealth
- Unspeakable Terror: Acc/End
- Unspeakable Terror: Chance for Disorient
Pool D (Trials)
- Aegis: End/Rech/Res
- Decimation: Acc/Dam/Rech
- Devastation: Acc/Dam/Rech
- Luck of the Gambler: Def/End/Rech
- Mako's Bite: Acc/End/Rech
- Numina's Convalescence: End/Heal/Rech
- Sovereign Right: Acc/Dam/End
- Sting of the Manticore: Dam/Int/Rech
- Touch of Death: Dam/End/Rech
- Unspeakable Terror: Fear/Range
Unknown Pool
- Cacophony: Acc/End
- Cacophony: Acc/Confuse
- Commanding Presence: Dam/End
- Debiliative Action: Acc/End
- Edict of the Master: Dam/End
- Entropic Chaos: Dam/End
- Entropic Chaos: Chance to heal
- Gift of the Ancients: Def/Rech
- Impeded Swiftness: Acc/End
- Impervium Armor: Rech/Res
- Induced Coma: End/Sleep
- Induced Coma: Acc/Rech/Sleep
- Kinetic Combat: Dam/End
- Kinetic Combat: Dam/Rech
- Miracle: End/Rech
- Pounding Slugfest: Dam/Rech
- Razzle Dazzle: End/Stun
- Razzle Dazzle: Acc/End
- Salvo: Dam/End/Rech
- Tempest: Dam/End
- Touch of Death: Chance for NE damage
- Unspeakable Terror: Acc/Fear/Rech