Silver Class Recipe Roll: Difference between revisions
imported>K26dp (historical) (added more Pool Bs to table) |
imported>K26dp (historical) (added more Pool Bs to table) |
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue]] +Regen || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue]] +Regen || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Regenerative Tissue.png|20px]] '''[[Regenerative Tissue]]''' Heal/Rech || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Impervious Skin.png|20px]] [[Impervious Skin]] Rech/Res || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Impervious Skin.png|20px]] [[Impervious Skin]] Rech/Res || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Theft of Essence.png|20px]] [[Theft of Essence]] Heal/Rech || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Theft of Essence.png|20px]] [[Theft of Essence]] Heal/Rech || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Theft of Essence.png|20px]] '''[[Theft of Essence]]''' Heal || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Theft of Essence.png|20px]] '''[[Theft of Essence]]''' Heal/Rech || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cacophony.png|20px]] [[Cacophony]] End/Confuse || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Cacophony.png|20px]] [[Cacophony]] End/Confuse || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cacophony.png|20px]] [[Cacophony]] Acc/End || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Cacophony.png|20px]] [[Cacophony]] Acc/End || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cacophony.png|20px]] '''[[Cacophony]]''' Confuse/Range || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Induced Coma.png|20px]] [[Induced Coma]] End/Sleep || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Induced Coma.png|20px]] [[Induced Coma]] End/Sleep || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Induced Coma.png|20px]] [[Induced Coma]] Acc/End || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Induced Coma.png|20px]] [[Induced Coma]] Acc/End || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Induced Coma.png|20px]] '''[[Induced Coma]]''' Sleep/Range || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness]] Dam/Slow || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness]] Dam/Slow || colspan=4 | | ||
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| || colspan=6 style="background:#D9E4FF;" | [[File:IO Impervium Armor.png|20px]] [[Impervium Armor]] End/Rech || colspan=4 | | | || colspan=6 style="background:#D9E4FF;" | [[File:IO Impervium Armor.png|20px]] [[Impervium Armor]] End/Rech || colspan=4 | | ||
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| || colspan=6 style="background:#D9E4FF;" | [[File:IO Impervium Armor.png|20px]] '''[[Impervium Armor]]''' End/Rech/Res || colspan=4 | | |||
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| || colspan=6 style="background:#D9E4FF;" | [[File:IO Gift of the Ancients.png|20px]] [[Gift of the Ancients]] Def/Rech || colspan=2 | | | || colspan=6 style="background:#D9E4FF;" | [[File:IO Gift of the Ancients.png|20px]] [[Gift of the Ancients]] Def/Rech || colspan=2 | | ||
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| || colspan=6 style="background:#D9E4FF;" | [[File:IO Gift of the Ancients.png|20px]] [[Gift of the Ancients]] End/Rech || colspan=2 | | | || colspan=6 style="background:#D9E4FF;" | [[File:IO Gift of the Ancients.png|20px]] [[Gift of the Ancients]] End/Rech || colspan=2 | | ||
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| || colspan=6 style="background:#D9E4FF;" | [[File:IO Gift of the Ancients.png|20px]] '''[[Gift of the Ancients]]''' Def/End/Rech || colspan=2 | | |||
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! colspan=9 style="background:#ADC4FF;" | 15-50 - 4 Recipes | ! colspan=9 style="background:#ADC4FF;" | 15-50 - 4 Recipes | ||
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| colspan=2 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Miracle.png|20px]] [[Miracle]] Heal/Rech || colspan=2 | | | colspan=2 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Miracle.png|20px]] [[Miracle]] Heal/Rech || colspan=2 | | ||
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| colspan=2 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Miracle.png|20px]] '''[[Miracle]]''' End/Heal/Rech || colspan=2 | | |||
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| colspan=2 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Miracle.png|20px]] '''[[Miracle]]''' Heal || colspan=2 | | |||
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! colspan=9 style="background:#ADC4FF;" | 20-50 - 22 Recipes | ! colspan=9 style="background:#ADC4FF;" | 20-50 - 22 Recipes | ||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions]] End/Confuse | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions]] End/Confuse | ||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Malaise's Illusions.png|20px]] '''[[Malaise's Illusions]]''' Acc/End | |||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Malaise's Illusions.png|20px]] '''[[Malaise's Illusions]]''' Confuse/Range | |||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Call of the Sandman.png|20px]] [[Call of the Sandman]] Acc/Rch | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Call of the Sandman.png|20px]] [[Call of the Sandman]] Acc/Rch | ||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Call of the Sandman.png|20px]] [[Call of the Sandman]] End/Sleep | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Call of the Sandman.png|20px]] [[Call of the Sandman]] End/Sleep | ||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Call of the Sandman.png|20px]] '''[[Call of the Sandman]]''' Acc/End | |||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Call of the Sandman.png|20px]] '''[[Call of the Sandman]]''' Sleep/Range | |||
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| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle]] Acc/Slow | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle]] Acc/Slow | ||
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| colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Aegis.png|20px]] [[Aegis]] Res | | colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Aegis.png|20px]] [[Aegis]] Res | ||
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| colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Aegis.png|20px]] '''[[Aegis]]''' Rech/Res | |||
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| colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Luck of the Gambler.png|20px]] [[Luck of the Gambler]] Def/End | | colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Luck of the Gambler.png|20px]] [[Luck of the Gambler]] Def/End | ||
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| colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Luck of the Gambler.png|20px]] [[Luck of the Gambler]] Def | | colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Luck of the Gambler.png|20px]] [[Luck of the Gambler]] Def | ||
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| colspan=3 | || colspan=6 style="background:#D9E4FF;" | [[File:IO Luck of the Gambler.png|20px]] '''[[Luck of the Gambler]]''' Def/Rech | |||
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! colspan=9 style="background:#ADC4FF;" | 30-50 - 16 Recipes | ! colspan=9 style="background:#ADC4FF;" | 30-50 - 16 Recipes | ||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Expedient Reinforcement.png|20px]] [[Expedient Reinforcement]] Acc/Dam | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Expedient Reinforcement.png|20px]] [[Expedient Reinforcement]] Acc/Dam | ||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Expedient Reinforcement.png|20px]] '''[[Expedient Reinforcement]]''' Acc/Dam/Rech | |||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Expedient Reinforcement.png|20px]] '''[[Expedient Reinforcement]]''' Dam/End | |||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Numina's Convalescence.png|20px]] [[Numina's Convalescence]] End/Heal | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Numina's Convalescence.png|20px]] [[Numina's Convalescence]] End/Heal | ||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Numina's Convalescence.png|20px]] [[Numina's Convalescence]] Heal | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Numina's Convalescence.png|20px]] [[Numina's Convalescence]] Heal | ||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Numina's Convalescence.png|20px]] '''[[Numina's Convalescence]]''' End/Rech | |||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Touch of the Nictus.png|20px]] [[Touch of the Nictus]] Heal | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Touch of the Nictus.png|20px]] [[Touch of the Nictus]] Heal | ||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Touch of the Nictus.png|20px]] [[Touch of the Nictus]] Heal/Rech | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Touch of the Nictus.png|20px]] [[Touch of the Nictus]] Heal/Rech | ||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Touch of the Nictus.png|20px]] '''[[Touch of the Nictus]]''' Acc/Heal | |||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Touch of the Nictus.png|20px]] '''[[Touch of the Nictus]]''' Acc/End/Heal | |||
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| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Analyze Weakness.png|20px]] [[Analyze Weakness]] Def | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Analyze Weakness.png|20px]] [[Analyze Weakness]] Def |
Revision as of 19:33, 29 June 2009
Overview
Silver Class rewards are available only via Mission Architect missions.
The table from which Silver Class Ticket Recipes are drawn, is comprised of all Pool A rare recipes and all Pool B Mission Complete. For each roll, the likelihood of receiving a Pool A rare recipe is 50% greater than that of a Pool B Mission Complete recipe.
The recipe that you received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Note: The ticket costs vary across the ranges and will be imbedded in the level ranges of the table shortly.
Listing
The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible. Recipe names in bold type are Pool B recipes (mission drops) that will roll less frequently than the Pool A rare recipes.