Taunt: Difference between revisions
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imported>Blondeshell (historical) m (add Martial Arts) |
imported>Blondeshell (historical) m (add Katana) |
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** [[Fiery Melee#Taunt|Taunt (Fiery Melee)]] | ** [[Fiery Melee#Taunt|Taunt (Fiery Melee)]] | ||
** [[Ice Melee#Taunt|Taunt (Ice Melee)]] (Tankers only) | ** [[Ice Melee#Taunt|Taunt (Ice Melee)]] (Tankers only) | ||
** [[Katana#Dragon's Roar|Dragon's Roar (Katana)]] (Brutes only) | |||
** [[Martial Arts#Warrior's Provocation|Warrior's Provocation (Martial Arts)]] (Tankers only) | ** [[Martial Arts#Warrior's Provocation|Warrior's Provocation (Martial Arts)]] (Tankers only) | ||
** [[Stone Melee#Taunt|Taunt (Stone Melee)]] | ** [[Stone Melee#Taunt|Taunt (Stone Melee)]] |
Revision as of 04:52, 4 September 2011
Taunt can refer to:
- the Taunt Status Effect
- the following powers for Brutes and Tankers:
- Taunt (Battle Axe)
- Taunt (Claws) (Brutes only)
- Taunt (Dark Melee)
- Taunt (Dual Blades)
- Taunt (Electrical Melee)
- Taunt (Energy Melee)
- Taunt (Fiery Melee)
- Taunt (Ice Melee) (Tankers only)
- Dragon's Roar (Katana) (Brutes only)
- Warrior's Provocation (Martial Arts) (Tankers only)
- Taunt (Stone Melee)
- Taunt (Super Strength)
- Taunt (War Mace)
- the White Dwarf Antagonize (Luminous Aura) power for Peacebringers
- the Black Dwarf Antagonize (Umbral Aura) power for Warshades.
Taunt effects are also available with Challenge, Provoke and Confront.