Bronze Class Recipe Roll: Difference between revisions
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{| align="center" class="wikitable" width="80%" | {| align="center" class="wikitable" width="80%" | ||
! width="13%" | 10-14 <br /> | ! width="13%" | 10-14 <br /> 149 recipes!! width="12%" | 15-19 <br />202 recipes !! width="12%" | 20-24 <br />366 recipes !! width="12%" | 25-29 <br /> 376 recipes!! width="12%" | 30-34 <br /> 400 recipes!! width="13%" | 35-39 <br /> 302 recipes!! width="13%" | 40-45 <br /> 288 recipes!! width="13%" |46-50 <br /> 252 recipes | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 10-20 - 30 Recipes | ! colspan=9 style="background:#ADC4FF;" | 10-20 - 30 Recipes | ||
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| || colspan=7 style="background:#EE6622;" | [[Image:IO Time and Space Manipulation.png|20px]] [[Time and Space Manipulation]] End | | || colspan=7 style="background:#EE6622;" | [[Image:IO Time and Space Manipulation.png|20px]] [[Time and Space Manipulation]] End | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 20-35 - | ! colspan=9 style="background:#ADC4FF;" | 20-35 - 14 Recipes | ||
|- | |- | ||
| colspan=2 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Smashing Haymaker.png|20px]] [[Smashing Haymaker]] Acc/Dam || colspan=3 | | | colspan=2 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Smashing Haymaker.png|20px]] [[Smashing Haymaker]] Acc/Dam || colspan=3 | | ||
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| colspan=3 | || colspan=6 style="background:#EE6622;" | [[Image:IO Luck of the Gambler.png|20px]] [[Luck of the Gambler]] Def | | colspan=3 | || colspan=6 style="background:#EE6622;" | [[Image:IO Luck of the Gambler.png|20px]] [[Luck of the Gambler]] Def | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 30-50 - 34 Recipes | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Crushing Impact.png|20px]] [[Crushing Impact]] Acc/Dam | |||
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| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Crushing Impact.png|20px]] [[Crushing Impact]] Dam/End | |||
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| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Crushing Impact.png|20px]] [[Crushing Impact]] Dam/Rech | |||
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| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Crushing Impact.png|20px]] [[Crushing Impact]] Acc/Dam/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Crushing Impact.png|20px]] [[Crushing Impact]] Acc/Dam/End | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Crushing Impact.png|20px]] [[Crushing Impact]] Dam/End/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Mako's Bite.png|20px]] [[Mako's Bite]] Acc/Dam | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Mako's Bite.png|20px]] [[Mako's Bite]] Acc/Dam/End/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Thunderstrike.png|20px]] [[Thunderstrike]] Acc/Dam | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Thunderstrike.png|20px]] [[Thunderstrike]] Dam/End | |||
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| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Thunderstrike.png|20px]] [[Thunderstrike]] Dam/Rech | |||
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| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Thunderstrike.png|20px]] [[Thunderstrike]] Acc/Dam/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Thunderstrike.png|20px]] [[Thunderstrike]] Acc/Dam/End | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Thunderstrike.png|20px]] [[Thunderstrike]] Dam/End/Rech | |||
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| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Devastation.png|20px]] [[Devastation]] Acc/Dam | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Devastation.png|20px]] [[Devastation]] Acc/Dam/End/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Obliteration.png|20px]] [[Obliteration]] Dam | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Obliteration.png|20px]] [[Obliteration]] Acc/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Expedient Reinforcement.png|20px]] [[Expedient Reinforcement]] Acc/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Expedient Reinforcement.png|20px]] [[Expedient Reinforcement]] Acc/Dam | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Doctored Wounds.png|20px]] [[Doctored Wounds]] End/Heal | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Doctored Wounds.png|20px]] [[Doctored Wounds]] End/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Doctored Wounds.png|20px]] [[Doctored Wounds]] Heal/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Doctored Wounds.png|20px]] [[Doctored Wounds]] End/Heal/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Doctored Wounds.png|20px]] [[Doctored Wounds]] Heal | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Doctored Wounds.png|20px]] [[Doctored Wounds]] Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Numina's Convalescence.png|20px]] [[Numina's Convalescence]] End/Heal | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Numina's Convalescence.png|20px]] [[Numina's Convalescence]] Heal | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Touch of the Nictus.png|20px]] [[Touch of the Nictus]] Heal | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Touch of the Nictus.png|20px]] [[Touch of the Nictus]] Heal/Rech | |||
|- | |||
| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Analyze Weakness.png|20px]] [[Analyze Weakness]] Def | |||
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| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Analyze Weakness.png|20px]] [[Analyze Weakness]] Acc/Def | |||
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| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Siphon Insight.png|20px]] [[Siphon Insight]] To-Hit | |||
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| colspan=4 | || colspan=5 style="background:#EE6622;" | [[Image:IO Siphon Insight.png|20px]] [[Siphon Insight]] Acc/To-Hit | |||
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! colspan=9 style="background:#ADC4FF;" | 35-50 - 8 Recipes | |||
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| colspan=5 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Extreme Measures.png|20px]] [[Extreme Measures]] Acc/Dam | |||
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| colspan=5 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Extreme Measures.png|20px]] [[Extreme Measures]] Dam/End | |||
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| colspan=5 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Extreme Measures.png|20px]] [[Extreme Measures]] Acc/Int/Range | |||
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| colspan=5 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Extreme Measures.png|20px]] [[Extreme Measures]] Dam/Int/range | |||
|- | |||
| colspan=5 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Extreme Measures.png|20px]] [[Extreme Measures]] Daem/End/Rech | |||
|- | |||
| colspan=5 | || colspan=4 style="background:#EEEE22;" | [[Image:IO Extreme Measures.png|20px]] [[Extreme Measures]] Acc/Range/Rech | |||
|- | |||
| colspan=5 | || colspan=4 style="background:#EE6622;" | [[Image:IO Sting of the Manticore.png|20px]] [[Sting of the Manticore]] Acc/Dam | |||
|- | |||
| colspan=5 | || colspan=4 style="background:#EE6622;" | [[Image:IO Sting of the Manticore.png|20px]] [[Sting of the Manticore]] Dam/End/rech | |||
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|} | |} | ||
Revision as of 14:47, 22 May 2009
Overview
Bronze Class rewards are available only via Mission Architect missions.
The table from which Bronze Class Ticket Recipes are drawn, is comprised of all Pool A recipes, both uncommon and rare.
Ongoing player testing is suggests the likelihood of receiving a Pool A uncommon:rare ratio is about 5:1.
The recipe that you received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Listing
The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible.
As covered by the work in progress tab, this is incomplete at this time.
The ssecond crude formatted table represents the drops in summary form
|}
Summary Listing
Total | 148 | 201 | 365 | 375 | 399 | 302 | 289 | 237 |
---|---|---|---|---|---|---|---|---|
Offense | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Melee | 5 | 10 | 17 | 25 | 28 | 23 | 16 | 8 |
PBAOE | 6 | 6 | 14 | 14 | 16 | 14 | 14 | 14 |
Ranged | 5 | 10 | 16 | 24 | 27 | 22 | 16 | 8 |
TAOE | 4 | 4 | 12 | 12 | 12 | 12 | 12 | 12 |
Sniper | 4 | 4 | 12 | 12 | 12 | 20 | 20 | 20 |
Pet | 7 | 16 | 16 | 24 | 24 | 17 | 17 | 8 |
RI Pet | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
Defense | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Heal | 6 | 6 | 15 | 15 | 23 | 17 | 17 | 8 |
Damres | 7 | 16 | 16 | 24 | 24 | 17 | 17 | 8 |
Def | 7 | 16 | 16 | 24 | 24 | 17 | 17 | 8 |
AccHeal | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
Mez | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Conf | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Sleep | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Slow | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Immob | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Holds | 10 | 10 | 20 | 20 | 20 | 10 | 10 | 10 |
Fear | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Stuns | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Travel | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Flight | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Leap | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Run | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
TP | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
UT | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Other | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Taunt | 5 | 5 | 16 | 11 | 11 | 11 | 11 | 11 |
KB | 5 | 5 | 14 | 9 | 9 | 9 | 9 | 9 |
EndMod | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
THBuff | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
THDeb | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
DefDeb | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
ADefDeb | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
ATHDeb | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |