Brute: Difference between revisions
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* [[Inherent Powers#Fury|Fury]] | * [[Inherent Powers#Fury|Fury]] | ||
* Brute attacks, and many of their toggle auras, taunt the enemies they affect in PvM. This is similar to the [[Inherent Powers#Gauntlet|Gauntlet]] inherent that [[Tanker]]s possess, only without an area of effect. It is sometimes referred to as [[PokeVoke]] by the community. | * Brute attacks, and many of their toggle auras, taunt the enemies they affect in PvM. This is similar to the [[Inherent Powers#Gauntlet|Gauntlet]] inherent that [[Tanker]]s possess, only without an area of effect. It is sometimes referred to as [[PokeVoke]] by the community. | ||
== Notes == | == Notes == | ||
During the City of Villains Beta, [[Ice Armor]] and [[Ice Melee]] were powersets for Brutes. It was determined that the recharge debuff effects hindered [[Inherent Powers#Fury|Fury]] and those powersets were removed. [[Energy Melee]] and [[Energy Aura]] were then added as available powersets. | During the City of Villains Beta, [[Ice Armor]] and [[Ice Melee]] were powersets for Brutes. It was determined that the recharge debuff effects hindered [[Inherent Powers#Fury|Fury]] and those powersets were removed. [[Energy Melee]] and [[Energy Aura]] were then added as available powersets. | ||
== See Also == | |||
* [[Brute Strategy]] | |||
== External Links == | == External Links == | ||
* [http://www.brighthub.com/video-games/pc/articles/7679.aspx Summary and Analysis of Brute Powersets] | * [http://www.brighthub.com/video-games/pc/articles/7679.aspx Summary and Analysis of Brute Powersets] |
Revision as of 22:02, 7 July 2009
Overview
Brutes live to fight, and as a Brute, you will revel in hand-to-hand combat. With strong offensive power sets designed to inflict pain and impressive defenses to take it, you're the best there is in a straight melee fight. Protracted battles only make you mad, and the madder you get, the more damaging your attacks become. You do lack ranged attacks, which could leave you vulnerable to hit-and-run tactics without allies to cover you.
Faction: Villain
The Brute's power sets are:
Primary: Melee
Secondary: Defense
The Brute has Medium Hit Points and High Damage.
Power Sets
Primary Power Sets
A Brute's primary power sets are designed specifically for melee. They are:
- Battle Axe (Issue 12)
- Dark Melee
- Dual Blades (Issue 11)
- Electrical Melee
- Energy Melee
- Fiery Melee
- Stone Melee
- Super Strength
- War Mace (Issue 12)
Secondary Power Sets
A Brute's secondary power sets are designed for defense. They are:
- Dark Armor
- Electric Armor
- Energy Aura
- Fiery Aura
- Invulnerability
- Shield Defense (Issue 13)
- Stone Armor
- Super Reflexes (Issue 12)
- Willpower (Issue 11)
Patron Power Pools
Inherent Power
- Fury
- Brute attacks, and many of their toggle auras, taunt the enemies they affect in PvM. This is similar to the Gauntlet inherent that Tankers possess, only without an area of effect. It is sometimes referred to as PokeVoke by the community.
Notes
During the City of Villains Beta, Ice Armor and Ice Melee were powersets for Brutes. It was determined that the recharge debuff effects hindered Fury and those powersets were removed. Energy Melee and Energy Aura were then added as available powersets.
See Also
External Links
- Summary and Analysis of Brute Powersets
- Archetypes documentation on official City of Villains site
- Official City of Heroes Manual as a PDF file