Combat Attributes Window: Difference between revisions
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imported>Felderburg (historical) (Created page with "{{wip|date=2011-9-28}} ==Overview== The ''Combat Attributes Window'' allows players to view the real numbers value for all of their character's attributes, such as Recovery Rate,...") |
imported>Aggelakis (historical) m (→Color Scheme: +capped color) |
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===Color Scheme=== | ===Color Scheme=== | ||
When a power is operating at normal capacity, its number value is white. When the attribute is buffed, the numbers appear {{green|green}}; when a power is debuffed, the numbers appear {{red|red}}. | When a power is operating at normal capacity, its number value is white. When the attribute is buffed, the numbers appear {{green|green}}; when a power is debuffed, the numbers appear {{red|red}}. When a power is at or above the [[Limits|maximum allowed by the game]], it will appear {{blue|blue}}. | ||
==Monitoring Attributes== | ==Monitoring Attributes== |
Revision as of 06:37, 26 February 2012
Overview
The Combat Attributes Window allows players to view the real numbers value for all of their character's attributes, such as Recovery Rate, Defense, etc.
Attributes
Here would be a list of attributes monitored.
Color Scheme
When a power is operating at normal capacity, its number value is white. When the attribute is buffed, the numbers appear green; when a power is debuffed, the numbers appear red. When a power is at or above the maximum allowed by the game, it will appear blue.
Monitoring Attributes
Right clicking on a power within the Combat Attributes Window gives players the option to monitor that power, opening the Attribute Monitor Window.
Accessing
After a player opens the Powers Window, they can click on combat attributes in the top portion. This opens the Combat Attributes Window.