Template:IOEffectProc/doc: Difference between revisions
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An 'other' proc which includes a chance modifier coded as below: | An 'other' proc which includes a chance modifier coded as below: | ||
:<code><nowiki>{{IOEffectProc|chancemod=minor|other=knock down|ppm=1}}</nowiki></code> | :<code><nowiki>{{IOEffectProc|chancemod=minor|other=[[Knockdown|knock down]]|ppm=1}}</nowiki></code> | ||
will appear as: | will appear as: | ||
{{IOEffectProc|chancemod=minor|other=knock down|ppm=1}} | {{IOEffectProc|chancemod=minor|other=[[Knockdown|knock down]]|ppm=1}} | ||
---- | ---- | ||
A damage proc coded as below: | A damage proc coded as below: |
Revision as of 15:24, 3 October 2020
Usage
This template requires two parameters. It must have one of the following parameters:
- custom for procs with custom text that does not fit the other, damage, or stealth formats
- other for procs that provide a chance to effect a target in a way other than damage
- damage for procs that provide a change to inflict damage on a target
- stealth for procs that provide a stealth effect to the character
It must also have the ppm parameter to specify the approximate number of procs per minute. Entering a ppm of 0 will omit the sentence referring to the procs per minute.
An optional parameter chancemod may be provided if the enhancement text specifies a modifier (such as 'minor') for the proc chance.
A custom proc coded as below:
{{IOEffectProc|custom=a chance to reduce your target's damage resistance by 20%|ppm=3.5}}
will appear as:
This enhancement adds a chance to reduce your target's damage resistance by 20%. This effect will trigger approximately 3.5 times per minute. Its minimum proc chance is 10.25%, and its maximum is 90%.
An 'other' proc which includes a chance modifier coded as below:
{{IOEffectProc|chancemod=minor|other=[[Knockdown|knock down]]|ppm=1}}
will appear as:
This enhancement adds a minor chance to knock down your target(s). This effect will trigger approximately 1 time per minute. Its minimum proc chance is 6.5%, and its maximum is 90%.
A damage proc coded as below:
{{IOEffectProc|damage=minor energy|ppm=3}}
will appear as:
This enhancement adds a chance to inflict minor energy damage upon your target(s). This effect will trigger approximately 3 times per minute. Its minimum proc chance is 9.5%, and its maximum is 90%.
A stealth proc coded as below:
{{IOEffectProc|stealth=true|ppm=0}}
will appear as:
This enhancement adds No valid argument provided.