Enhancement Sets: Difference between revisions

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{{IOBonusHeader}}
{{IOBonusHeader}}
| [[Bonesnap]]  
| [[Bonesnap]]  
| {{IOlevel1}} | Immob Res
| {{IOlevel1}} | Immob Res (-1.1%)
| {{IOlevel1}} | +Health ||  ||  ||       
| {{IOlevel1}} | +Health (+0.75%) ||  ||  ||       
|-
|-
| [[Bruising Blow]]  
| [[Bruising Blow]]  
| {{IOlevel1}} | + Recovery
| {{IOlevel1}} | + Recovery (+1%)
| {{IOlevel1}} | +Health ||  ||  ||       
| {{IOlevel1}} | +Health (+0.75%) ||  ||  ||       
|-
|-
| [[Crushing Impact]]  
| [[Crushing Impact]]  
| {{IOlevel3}} | Immob Res
| {{IOlevel3}} | Immob Res (-2.2%)
| {{IOlevel2}} | +Health
| {{IOlevel2}} | +Health (+1.13%)
| {{IOlevel3}} | Accuracy
| {{IOlevel3}} | Accuracy (+2.5%)
| {{IOlevel3}} | - Recharge Time
| {{IOlevel3}} | - Recharge Time(-5%)
| {{IOlevel3}} | + Psionic Res      
| {{IOlevel3}} | + Psionic Res (+2.5%)     
|-
|-
| [[Focused Smite]]  
| [[Focused Smite]]  
| {{IOlevel2}} | Immob Res
| {{IOlevel2}} | Immob Res (-1.65%)
| {{IOlevel2}} | Confuse Res
| {{IOlevel2}} | Confuse Res (-1.65%)
| {{IOlevel2}} | Debt Prot
| {{IOlevel2}} | Debt Prot (1.5%)
| {{IOlevel2}} | + Movement Speed ||  
| {{IOlevel2}} | + Movement Speed (+3%)||  
|-
|-
| [[Kinetic Combat]]  
| [[Kinetic Combat]]  
| {{IOlevel4}} | Immob Res
| {{IOlevel4}} | Immob Res (+2.75%)
| {{IOlevel3}} | +Health   
| {{IOlevel3}} | +Health  (+1.5%)
| {{IOlevel5}} | + Smashing Def
| {{IOlevel5}} | + Smashing Def (+3.75%)
| {{IOlevel4}} | + Movement Speed ||  
| {{IOlevel4}} | + Movement Speed (+5%) ||  
|-
|-
| [[Mako's Bite]]  
| [[Mako's Bite]]  
| {{IOlevel5}} | Immob Res
| {{IOlevel5}} | Immob Res (-3.3%)
| {{IOlevel3}} | +Health
| {{IOlevel3}} | +Health (+1.5%)
| {{IOlevel5}} | + Damage
| {{IOlevel5}} | + Damage (+3%)
| {{IOlevel5}} | Hold Res
| {{IOlevel5}} | Hold Res (-3.3%)
| {{IOlevel5}} | + Ranged Def  
| {{IOlevel5}} | + Ranged Def (+3.75%)
|-
|-
| [[Pounding Slugfest]]  
| [[Pounding Slugfest]]  
| {{IOlevel3}} | + Regeneration
| {{IOlevel3}} | + Regeneration (+8%)
| {{IOlevel1}} | + Positive/Negative Energy Def   
| {{IOlevel1}} | + Positive/Negative Energy Def(+0.63%)  
| {{IOlevel3}} | + Damage ||  ||  
| {{IOlevel3}} | + Damage (+2%) ||  ||  
|-
|-
| [[Pulverizing Fisticuffs]]  
| [[Pulverizing Fisticuffs]]  
| {{IOlevel3}} | Sleep Res   
| {{IOlevel3}} | Sleep Res(-2.25%)  
| {{IOlevel1}} | + Positive/Negative Energy Def ||  ||  ||  
| {{IOlevel1}} | + Positive/Negative Energy Def (+0.63%) ||  ||  ||  
|-
|-
| [[Smashing Haymaker]]  
| [[Smashing Haymaker]]  
| {{IOlevel3}} | Immob Res
| {{IOlevel3}} | Immob Res (-2.2%)
| {{IOlevel2}} | +Health
| {{IOlevel2}} | +Health (+1.13%)
| {{IOlevel2}} | + Smashing Def ||  ||  
| {{IOlevel2}} | + Smashing Def (+1.88%) ||  ||  
|-
|-
| [[Touch of Death]]  
| [[Touch of Death]]  
| {{IOlevel4}} | Immob Res
| {{IOlevel4}} | Immob Res (-2.75%)
| {{IOlevel3}} | +Health
| {{IOlevel3}} | +Health (+1.5%)
| {{IOlevel4}} | + Damage
| {{IOlevel4}} | + Damage (+2.5%)
| {{IOlevel4}} | Hold Res
| {{IOlevel4}} | Hold Res (-2.75%)
| {{IOlevel4}} | + Melee Def  
| {{IOlevel4}} | + Melee Def (+3.13%)
|-
|-
|}
|}

Revision as of 10:14, 7 May 2007

Main Article: Invention Origin Enhancements

In the tables below, each type of enhancement grouping is split into two separate table. They are split only for presentation purposes. Otherwise, the tables would be far too wide for most browsers.

For the enhancement list tables, the leading icons show which drop pools the required recipes come from and their rarity.

  • Uncommon Uncommons, believed to all come from Pool A (enemy drops).
  • Rare Enemy drops (Pool A) Pool A rares
  • Mission drops (Pool B) Pool B (Mission drops)
  • Task Force drops (Pool C) Pool C (Task Force drops)
  • Trial drops (Pool D) Pool D (Trial drops)
  • Unknown drop pool Recipe drop pool is unknown

The meaning of the trailing icons in some of the elements is:

See Invention Origin Enhancement Set Bonuses for explanations of the colorings in the set bonus tables.


Mez Enhancements

Confuse Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Befuddling Aura 10-30 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Conf Uncommon Range/Conf Uncommon Conf/Acc/Rech
Cacophony 10-30 Unknown drop pool Acc/End Uncommon Acc/Rech Unknown drop pool End/Conf Unknown drop pool Range/Conf Unknown drop pool Conf/Acc/Rech Task Force drops (Pool C) Chance for Energy Damage Proc
Malaise's Illusions 20-53 Mission drops (Pool B) Acc/End Rare Enemy drops (Pool A) Acc/Rech Unknown drop pool End/Conf Mission drops (Pool B) Range/Conf Task Force drops (Pool C) Conf/Acc/Rech Mission drops (Pool B) Chance for Psionic Damage Proc
Perplex 20-53 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Conf Uncommon Range/Conf Uncommon Conf/Acc/Rech Uncommon Conf/Rech
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Befuddling Aura + Recovery (+1%) Confuse Dur (+1%) Stun Res (-1.1%) - Recharge Time (2.5%)
Cacophony + Recovery (+1%) Confuse Dur (+1.5%) Stun Res (-2.2%) + AoE Def (+2.5%) + Ranged Def (+2.5%)
Malaise's Illusions + Recovery (+2.5%) Confuse Dur (+2.5%) + Damage (+2.5%) - Recharge Time (-6.25%) + Ranged Def (+3.13%)
Perplex + Regeneration (+6%) Confuse Dur (+1.5%) Accuracy (+1.88%) + AoE Def (+1.88%%) + Toxic/Psionic Res (+0.95%)

Sleep Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Call of the Sandman 20-53 Mission drops (Pool B) Acc/End Unknown drop pool Acc/Rech Rare Enemy drops (Pool A) End/Sleep Task Force drops (Pool C) Acc/Rech/Sleep Mission drops (Pool B) Sleep/Range Task Force drops (Pool C) Chance for Self Heal Proc
Hibernation 10-30 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Sleep Uncommon Acc/Rech/Sleep Uncommon Sleep/Range
Induced Coma 10-30 Rare Enemy drops (Pool A) Acc/End Uncommon Acc/Rech Unknown drop pool End/Sleep Unknown drop pool Acc/Rech/Sleep Mission drops (Pool B) Sleep/Range Unknown drop pool Chance for Recharge Slow Proc
Lethargic Repose 20-53 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Sleep Uncommon Acc/Rech/Sleep Uncommon Sleep/Range Uncommon Acc/Sleep
Set Bonuses Note: These are actual game numbers, not a base for multiplication
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Call of the Sandman Sleep Dur (+5%) +Health (+1.88%) +Endurance (+2.5%) - Recharge Time (-6.25%) + Toxic/Psionic Res (+1.58%)
Hibernation Sleep Dur (+4%) +Health (+0.75%) + Smashing Res (+1.25%) - Recharge Time (-2.5%)
Induced Coma Sleep Dur (+6%) +Health (+0.75%) Debt Prot (2.0%) + Move (+3%) + Melee Def (+2.5%)
Lethargic Repose Sleep Dur (+4%) + Energy Def (+1.88%) + Smashing Def (+1.88%) + AoE Def (+1.88%) + Toxic Res (+1.88%)

Slow Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Curtail Speed 10-30 Uncommon Acc/End Uncommon Acc/Slow Uncommon Dam/Slow Uncommon End/Rech/Slow Uncommon Slow/Range
Impeded Swiftness 10-30 Unknown drop pool Acc/End Uncommon Acc/Slow Rare Enemy drops (Pool A) Dam/Slow Task Force drops (Pool C) End/Rech/Slow Unknown drop pool Slow/Range Unknown drop pool Chance for Smashing Damage Proc
Pacing of the Turtle 20-53 Mission drops (Pool B) Acc/End Unknown drop pool Acc/Slow Mission drops (Pool B) Dam/Slow Task Force drops (Pool C) End/Rech/Slow Mission drops (Pool B) Slow/Range Unknown drop pool Chance for Recharge Slow Proc
Tempered Readiness 20-53 Uncommon Acc/End Uncommon Acc/Slow Uncommon Dam/Slow Uncommon End/Rech/Slow Uncommon Slow/Range Uncommon Acc/Dam/Slow
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Curtail Speed Immob Res (-1.1%) Improved Slow (+2%) + Lethal Def (+1.25%) - Recharge Time (-2.5%)
Impeded Swiftness Immob Res (-2.2%) Improved Slow (+3.0%) Stun Res (-2.2%) Hold Res (-2.2%) + Melee Def (+2.5%)
Pacing of the Turtle Sleep Res (-2.75%) Improved Slow (+2.5%) Accuracy (+3.13%) Hold Res (-2.75%) + Ranged Def (+3.13%)
Tempered Readiness + Recovery (+1.5%) Improved Slow (+1.5%) +Endurance (+0.9%) - Recharge Time (-3.75%) + Ranged Def (+1.88%)

Immobilize Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Debilitative Action 10-30 Unknown drop pool Acc/End Uncommon Acc/Rech Rare Enemy drops (Pool A) Rech/Immob Unknown drop pool Acc/Immob/Rech Mission drops (Pool B) Range/Immob Unknown drop pool Chance for Disorient Proc
Enfeebled Operation 20-53 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Immob Uncommon Acc/Range/Rech Uncommon Acc/Immob Uncommon Immob/Range
Rooting Grasp 10-30 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Immob Uncommon Acc/Range/Rech Uncommon Immob/Range
Trap of the Hunter 20-53 Mission drops (Pool B) Acc/End Unknown drop pool Acc/Rech Unknown drop pool End/Immob Task Force drops (Pool C) Acc/Immob/Rech Mission drops (Pool B) Range/Immob Task Force drops (Pool C) Chance for Lethal DoT Proc
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Debilitative Action Immob Dur (+4%) + Cold Res (+2.5%) Debt Prot (2.0%) + AoE Def (+2.5%) + Toxic Res (+2.5%)
Enfeebled Operation Immob Dur (+3%) + Negative Energy Res (+1.88%) + Lethal Def (+2.5%) - Recharge Time (-3.75%) + Melee Def (+3.13%)
Rooting Grasp Immob Dur (+2%) +Health (+0.75%) + Damage (+1%) - Recharge Time (-2.5%)
Trap of the Hunter Immob Dur (+5%) +Health (+1.88%) Accuracy (+3.13%) Hold Res (-2.75%) + Ranged Def (+3.13%)

Hold Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Essence of Curare 20-53 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Hold Uncommon Acc/Range/Hold Uncommon Hold/Range Uncommon Dam/Hold/Rech
Ghost Widow's Embrace 20-53 Mission drops (Pool B) Acc/End Unknown drop pool Acc/Rech Rare Enemy drops (Pool A) End/Hold Task Force drops (Pool C) Acc/Hold/Rech Mission drops (Pool B) Hold/Range Task Force drops (Pool C) Chance for Psionic Damage Proc
Neuronic Shutdown 10-30 Unknown drop pool Acc/End Uncommon Acc/Rech Rare Enemy drops (Pool A) End/Hold Unknown drop pool Acc/Hold/Rech Mission drops (Pool B) Hold/Range Unknown drop pool Chance for Psionic DoT Proc
Paralytic 10-30 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Hold Uncommon Acc/Hold/Rech Uncommon Hold/Range
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Essence of Curare Fear Res (-1.65%) Confuse Res (-1.65%) Stun Res (-1.65%) Hold Dur (+1.5%) + Ranged Def (1.88%)
Ghost Widow's Embrace +RunSpeed (+5%) +Health (+1.88%) +Endurance (+2.25%) Hold Dur (+2.25%) + Psionic Res (+3.13%)
Neuronic Shutdown Immob Res (-2.2%) +Health (+1.5%) Accuracy (+2.5%) Hold Dur (+2.5%) + Melee Def (+2.5%)
Paralytic + Recovery (+1%) + Positive/Negative Energy Res (+0.63%) Debt Prot (1%) Hold Dur (+1%)

Fear Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Glimpse of the Abyss 20-53 Mission drops (Pool B) Acc/End Unknown drop pool Acc/Rech Unknown drop pool End/Fear Task Force drops (Pool C) Acc/Fear/Rech Rare Enemy drops (Pool A) Fear/Range Rare Enemy drops (Pool A) Chance for Psionic Damage Proc
Horror 10-30 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Fear Uncommon Acc/Fear/Rech Uncommon Fear/Range
Nightmare 20-53 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Fear Uncommon Acc/Fear/Rech Uncommon Fear/Range Uncommon Acc/Fear
Unspeakable Terror 10-30 Unknown drop pool Acc/End Uncommon Acc/Rech Rare Enemy drops (Pool A) End/Fear Unknown drop pool Acc/Fear/Rech Unknown drop pool Fear/Range Task Force drops (Pool C) Chance to Hold Proc
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Glimpse of the Abyss Fear Dur (+2.75%) +Health (+1.88%) Accuracy (+3.13%) - Recharge Time (-6.25%) + Psionic Res (+3.13%)
Horror Fear Dur (+1.1%) +Health (+0.75%) Stun Res (-1.1%) - Recharge Time (-2.5%)
Nightmare Fear Dur (+1.65%) + Negative Energy Def (+1.65%) Accuracy (+1.88%) Hold Res (-1.65%) + Toxic/Psionic Res (+0.95%)
Unspeakable Terror Fear Dur (+2.2%) + Negative Energy Res (+2.2%) Debt Prot (1.5%) - Recharge Time (-5%) + Psionic Res (+2.5%)

Stun Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Razzle Dazzle 10-30 Unknown drop pool Acc/End Uncommon Acc/Rech Unknown drop pool End/Stun Unknown drop pool Acc/Stun/Rech Mission drops (Pool B) Stun/Range Unknown drop pool Chance for Immobilize Proc
Rope A Dope 20-53 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Stun Uncommon Acc/Stun/Rech Uncommon Stun/Range Uncommon Acc/Stun
Stagger 10-30 Uncommon Acc/End Uncommon Acc/Rech Uncommon End/Stun Uncommon Acc/Range/Rech Uncommon Stun/Range
Stupefy 20-53 Mission drops (Pool B) Acc/End Rare Enemy drops (Pool A) Acc/Rech Unknown drop pool End/Stun Task Force drops (Pool C) Acc/Stun/Rech Mission drops (Pool B) Stun/Range Unknown drop pool Chance for Knockdown Proc
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Razzle Dazzle + Recovery (+1%) +Health (+1.5%) Stun Dur (+2%) + Melee Def (+2.5%) + AoE Def (+2.5%)
Rope A Dope + Regeneration (+6%) + Fire/Cold Res (+0.95%) Stun Dur (+2%) Hold Res (-1.65%) + Psionic Def (+1.88%)
Stagger +RunSpeed (+2%) + Fire/Cold Def (+0.63%) Stun Dur (+1%) - Recharge Time (-2.5%)
Stupefy + Recovery (+2.5%) +Health (+1.88%) Stun Dur (+3%) - Recharge Time (-6.25%) + Ranged Def (+3.13%)

Snipe Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Calibrated Accuracy 20-53 Uncommon Acc/Dam Uncommon Acc/End Uncommon Acc/Dam/Rech Uncommon Acc/Int Uncommon Acc/Range Uncommon Acc/Rech
Executioner's Contract 20-53 Unknown drop pool Acc/Dam Unknown drop pool Dam/End Mission drops (Pool B) Dam/Int Mission drops (Pool B) Dam/Range Task Force drops (Pool C) Dam/Rech Unknown drop pool Chance for Sleep Proc
Extreme Measures 35-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Acc/Int/Range Uncommon Acc/Range/Rech Uncommon Dam/End/Rech Uncommon Dam/Int/Rech
Exploit Weakness 10-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Range Uncommon Dam/Rech
Sting of the Manticore 35-53 Rare Enemy drops (Pool A) Acc/Dam Unknown drop pool Dam/End Unknown drop pool Acc/Int/Range Rare Enemy drops (Pool A) Dam/End/Rech Trial drops (Pool D) Dam/Int/Rech Unknown drop pool Chance of Toxic DoT Proc
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Calibrated Accuracy + Recovery (+1%) + Positive/Negative Energy Def (+0.95%) Accuracy (+1.88%) - Recharge Time (-3.75%) + Ranged Def (+1.88%)
Executioner's Contract + Recovery (+2%) + Cold Res (+3.13%) Debt Prot (2.5%) Hold Res (-2.75%) + Ranged Def (+3.13%)
Extreme Measures + Recovery (+1.5%) +Health (+1.5%) + Damage (+2%) + AoE Def (+2.5%) + Melee Def (+2.5%)
Exploit Weakness +RunSpeed (+2%) + Fire/Cold Def (+0.63%) Accuracy (+1.25%)
Sting of the Manticore + Regeneration (+12%) + Positive/Negative Energy Def (0.95%) + Damage (+3%) - Recharge Time (-7.5%) + Toxic Res (+3.13%)

PBAoE Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Cleaving Blow 10-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Acc/Rech
Multi-Strike 20-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Acc/End Uncommon Dam/Acc/End Uncommon Dam/End/Rech
Scirocco's Dervish 20-53 Rare Enemy drops (Pool A) Acc/Dam Unknown drop pool Dam/End Mission drops (Pool B) Dam/Rech Mission drops (Pool B) Acc/Rech Task Force drops (Pool C) Dam/Acc/End Task Force drops (Pool C) Chance for Lethal DoT Proc
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Cleaving Blow + Recovery (+1%) + Energy Def (+1.25%) + Damage (+1%)
Multi-Strike Sleep Res (-1.65%) + Fire/Cold Res (+0.95%) Stun Res (-1.65%) + AoE Def (+1.88%) + Melee Def (+1.88%)
Scirocco's Dervish + Regeneration (+10%) + Negative Energy Res (3.13%) Accuracy (+3.13%) + AoE Def (3.13%) + Psionic Def (+3.13%)

Ranged AoE Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Air Burst 10-30 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Dam/Range
Detonation 20-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Dam/Range Uncommon Dam/Acc/End Uncommon Dam/End/Range
Positron's Blast 20-53 Rare Enemy drops (Pool A) Acc/Dam Rare Enemy drops (Pool A) Dam/End Mission drops (Pool B) Dam/Rech Mission drops (Pool B) Dam/Range Task Force drops (Pool C) Dam/Acc/End Unknown drop pool Chance for Energy damage Proc
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Air Burst Improved Knockback (+2%) +Health (+0.75%) + Smashing/Lethal Res (+0.63%)
Detonation Sleep Res (-1.65%) + Energy Res (+1.88%) Debt Prot (1%) + AoE Def (+1.88%) + Toxic Res (+1.88%)
Positron's Blast + Recovery (+2.5%) + Fire/Cold Res (+1.88%) Accuracy (+3.13%) - Recharge Time (-6.25%) + Toxic Res (+3.13%)

Travel Enhancements

Set name Levels Slot In Option 1 Option 2 Option 3
Celerity 15-53 Run Unknown drop pool End Mission drops (Pool B) Run Speed Task Force drops (Pool C) +Stealth Unique Global
Freebird 15-53 Flight Rare Enemy drops (Pool A) End Mission drops (Pool B) Fly Task Force drops (Pool C) +Stealth Unique Global
Jaunt 15-53 Teleport Uncommon End Uncommon Range Uncommon Range/End
Quickfoot 15-53 Run Uncommon End Uncommon Run Speed Uncommon Run/End
Soaring 15-53 Flight Uncommon End Uncommon Fly Uncommon Fly/End
Springfoot 15-53 Jump Uncommon End Uncommon Jump Uncommon Jump/End
Time & Space Manipulation 15-53 Teleport Rare Enemy drops (Pool A) End Mission drops (Pool B) Range Task Force drops (Pool C) +Stealth Unique Global
Unbounded Leap 15-53 Jump Unknown drop pool End Mission drops (Pool B) Jump Task Force drops (Pool C) +Stealth Unique Global
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted
Celerity Immob Res +Health
Freebird + Regeneration +Health
Jaunt + Regeneration +Health
Quickfoot Immob Res +Health
Soaring + Recovery +Health
Springfoot + SpeedJumping +Health
Time & Space Manipulation + Regeneration +Health
Unbounded Leap + SpeedJumping +Health

Heal Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Doctored Wounds 30-53 Uncommon End/Heal Uncommon End/Heal/Rech Uncommon End/Rech Uncommon Heal/Rech Uncommon Heal Uncommon Rech
Harmonized Healing 20-40 Uncommon End/Heal Uncommon End/Heal/Rech Uncommon End/Rech Uncommon Heal/Rech Uncommon Heal Uncommon End
Miracle 20-40 Uncommon End/Heal Mission drops (Pool B) End/Heal/Rech Unknown drop pool End/Rech Unknown drop pool Heal/Rech Unknown drop pool Heal Unknown drop pool +Recovery 15%Unique Global
Numina's Convalesence 30-53 Rare Enemy drops (Pool A) End/Heal Trial drops (Pool D) End/Heal/Rech Mission drops (Pool B) End/Rech Task Force drops (Pool C) Heal/Rech Rare Enemy drops (Pool A) Heal Task Force drops (Pool C) +Recovery 10% & +Regeneration 20%Unique Global
Regenerative Tissue 10-30 Uncommon End/Heal Unknown drop pool End/Heal/Rech Mission drops (Pool B) End/Rech Mission drops (Pool B) Heal/Rech Unknown drop pool +Regeneration 25% Unique Global
Triage 10-30 Uncommon End/Heal Uncommon End/Heal/Rech Uncommon End/Rech Uncommon Heal/Rech
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Doctored Wounds Fear Res (-2.2%) + Fire/Cold Res (+1.26%) Improved Heal (+4%) - Recharge Time (-5%) + Toxic/Psionic Res (+1.26%)
Harmonized Healing + Recovery (+1.5%%) Confuse Res (-1.65%) Improved Heal (+3%) + AoE Def (+1.88%) + Toxic Res (+1.88%)
Miracle + Recovery (+2%) +Health (+1.88%) Improved Heal (+5%) + AoE Def (+1.88%) + Psionic Def (+1.88%)
Numina's Convalesence + Regeneration (+12%) +Health (+1.88%) Improved Heal (+6%) Hold Res (-3.3%) + Ranged Def (+3.75%)
Regenerative Tissue +RunSpeed (+4%) +Health (+1.5%) Improved Heal (+4%) - Recharge Time (-5%)
Triage + Regeneration (+4%) +Health (+0.75%) Improved Heal (+2%)

Resistance Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Aegis 25-53 Task Force drops (Pool C) End/Rech Unknown drop pool End/Res Trial drops (Pool D) End/Rech/Res Mission drops (Pool B) Rech/Res Unknown drop pool Res Task Force drops (Pool C) +Psionic & Mez Resist Unique Global
Impervious Skin 10-30 Mission drops (Pool B) End/Rech Uncommon End/Res Unknown drop pool End/Rech/Res Rare Enemy drops (Pool A) Rech/Res Rare Enemy drops (Pool A) +Mez Resist Global
Impervium Armor 15-40 Unknown drop pool End/Rech Uncommon End/Res Mission drops (Pool B) End/Rech/Res Unknown drop pool Rech/Res Unknown drop pool Res Unknown drop pool +Psionic Resist Global
Reactive Armor 15-40 Uncommon End/Rech Uncommon End/Res Uncommon End/Rech/Res Uncommon Rech/Res Uncommon Res Uncommon End
Steadfast Protection 10-30 Uncommon End/Res Uncommon Res & +3% Def (all) Unique Global Uncommon +Knockback/up Protection Global
Titanium Coating 25-53 Uncommon End/Rech Uncommon End/Res Uncommon End/Rech/Res Uncommon Rech/Res Uncommon Res Uncommon End
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Aegis +RunSpeed (+5%) + Fire/Cold Def (1.58%) Debt Prot (2.5%) + AoE Def (+3.13%) + Toxic Res (+3.13%)
Impervious Skin Sleep Res (-2.2%) +Health (+1.5%) Debt Prot (+2%) - Recharge Time (-5%)
Impervium Armor + Recovery (+2.5%) + Psionic Def (+1.88%) +Endurance (+2.25%) Hold Res (-2.75%) + Psionic Res (+3.13%)
Reactive Armor Immob Res(-1.1%) + Energy Def (+1.25%) + Lethal Def (+1.25%) + AoE Def (+1.25%) + Toxic Res (1.25%)
Steadfast Protection + Recovery (+1.5%) +Health (+1.5%)
Titanium Coating Sleep Res (-2.2%) +Health (+1.5%) Stun Res (-2.2%) Hold Res (-2.75%) + Melee Def (+2.5%)

Defense Buff Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Gift of the Ancients 15-40 Uncommon Def/End Unknown drop pool Def/End/Rech Unknown drop pool Def/Rech Unknown drop pool Def Unknown drop pool End/Rech Unknown drop pool +7.5% Run Speed Global
Karma 10-30 Uncommon Def/End Uncommon Def/Rech Uncommon +Knockback/up Protection Global
Kismet 10-30 Uncommon Def/End Unknown drop pool Def/End/Rech Rare Enemy drops (Pool A) Def/Rech Rare Enemy drops (Pool A) End/Rech Rare Enemy drops (Pool A) +6% ToHit Unique Global
Luck of the Gambler 25-53 Unknown drop pool Def/End Trial drops (Pool D) Def/End/Rech Mission drops (Pool B) Def/Rech Unknown drop pool Def Task Force drops (Pool C) End/Rech Task Force drops (Pool C) +5% Recharge Speed Global
Red Fortune 25-53 Uncommon Def/End Uncommon Def/End/Rech Uncommon Def/Rech Uncommon Def Uncommon End/Rech Uncommon End
Serendipity 15-40 Uncommon Def/End Uncommon Def/End/Rech Uncommon Def/Rech Uncommon Def Uncommon End/Rech Uncommon End


Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Gift of the Ancients + Recovery (+2%) + Fire Res (+2.5%) +Endurance (+1.8%) Hold Res (-2.2%) + Psionic Res (+2.5%)
Karma Debt Prot (+1.5%) +Health (+1.5%)
Kismet + Recovery (+1.5%) Confuse Res (-1.65%) Debt Prot (1.5%) - Recharge Time (-3.75%)
Luck of the Gambler + Regeneration (+10%) +Health (+1.13%) Accuracy (+3.13%) Hold Res (-2.75%) + Psionic Res (+3.13%)
Red Fortune Immob Res (-1.65%) Confuse Dur (-1.65%) + Damage (+1.5%) - Recharge Time (-3.75%) + Ranged Def (-1.88%)
Serendipity + Regeneration (+4%) +Health (+0.75%) Accuracy (+1.25%) + AoE Def (+1.25%) + Toxic Res (+1.25%)

Pet Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Blood Mandate 25-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Acc/End Uncommon Acc/Dam/End Uncommon Acc Uncommon Dam
Brilliant Leadership 15-40 Uncommon Acc/Dam Uncommon Dam/End Uncommon Acc/End Uncommon Acc/Dam/End Uncommon Acc Uncommon Dam
Commanding Presence 10-30 Uncommon Acc/Dam Mission drops (Pool B) Acc/End Unknown drop pool Dam/End Unknown drop pool Acc/Dam/End Rare Enemy drops (Pool A) Aura Taunt/Placate Resistance for Pets Global
Edict of the Master 15-40 Uncommon Acc/Dam Unknown drop pool Acc/End Unknown drop pool Dam/End Unknown drop pool Acc/Dam/End Unknown drop pool Dam Unknown drop pool Aura 5% Defense Buff for Pets Unique Global
Sovereign Right 25-53 Unknown drop pool Acc/Dam Task Force drops (Pool C) Acc/End Mission drops (Pool B) Dam/End Trial drops (Pool D) Acc/Dam/End Unknown drop pool Acc Task Force drops (Pool C) Aura 10% Resistance (All but Psionic) for Pets Unique Global
Unquestioning Loyalty 10-30 Uncommon Acc/Dam Uncommon Dam/End Uncommon Acc/End Uncommon Acc/Dam/End
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Blood Mandate + Recovery + Fire/Cold Def Stun Res + AoE Def + Ranged Def
Brilliant Leadership + Regeneration Confuse Dur Debt Prot + Movement Speed + Toxic/Psionic Res
Commanding Presence + Recovery +Health +Endurance + AoE Def
Edict of the Master + SpeedJumping +Health + Lethal Res Hold Res + Toxic/Psionic Res
Sovereign Right Sleep Res Confuse Res Stun Res Hold Res + Melee Def
Unquestioning Loyalty Immob Res +Health +Endurance

Ranged Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Decimation 25-40 Uncommon Acc/Dam Unknown drop pool Dam/End Unknown drop pool Dam/Rech Trial drops (Pool D) Acc/Dam/Rech Unknown drop pool Acc/End/Rech Unknown drop pool Chance for Buildup Unique Proc
Devastation 30-53 Rare Enemy drops (Pool A) Acc/Dam Mission drops (Pool B) Dam/End Task Force drops (Pool C) Dam/Rech Rare Enemy drops (Pool A) Acc/Dam/End/Rech Unknown drop pool Acc/Dam/Rech Task Force drops (Pool C) Chance to Hold Proc
Entropic Chaos 20-35 Uncommon Acc/Dam Unknown drop pool Dam/End Mission drops (Pool B) Dam/Rech Task Force drops (Pool C) Dam/End/Rech Unknown drop pool Chance to Heal Proc
Far Strike 10-30 Uncommon Acc/End Uncommon Dam/Range Uncommon Dam/Rech
Maelstrom's Fury 20-35 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Dam/End/Rech
Ruin 25-40 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Acc/End/Rech Uncommon Acc/Dam/Rech
Salvo 10-30 Uncommon Acc/Dam Unknown drop pool Acc/Dam/End/Range Unknown drop pool Dam/End/Rech
Tempest 15-30 Uncommon Acc/Dam Unknown drop pool Dam/End Rare Enemy drops (Pool A) Dam/Rech Unknown drop pool Chance of End Drain Proc
Thunderstrike 30-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Dam/End/Rech Uncommon Acc/Dam/Rech Uncommon Acc/Dam/End
Volley Fire 15-30 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Decimation Immob Res (-2.75%) +Health (+1.13%) +Endurance (+2.25%) - Recharge Time (-6.25%) + Toxic/Psionic Res (+1.58%)
Devastation + Regeneration (+12%) +Health (+2.25%) + Damage (+3%) Hold Res (-3.3%) + Psionic Def (+3.75%)
Entropic Chaos + Regeneration (+10%) Confuse Res (-2.75%) +Endurance (+2.25%) - Recharge Time (-6.25%)
Far Strike Fear Res (-1.1%) +Health (+0.75%)
Maelstrom's Fury +RunSpeed (+3%) + Cold Def (+1.88%) Stun Res (-1.65%)
Ruin Fear Res (-1.65%) +Health (+1.13%) Debt Prot (1%) + AoE Def (+1.88%)
Salvo Sleep Res (-2.2%) + Fire/Cold Res (+1.26%)
Tempest Sleep Res (-2.2%) + Positive/Negative Energy Res (+0.63%) + Damage (+2%)
Thunderstrike + Recovery (+2%) + Energy Def (+2.5%) Accuracy (+2.5%) + Movement Speed (+4%) + Ranged Def (+2.5%)
Volley Fire + Regeneration (+4%) +Health (0.75%)

Melee Enhancements

Set name Levels Option 1 Option 2 Option 3 Option 4 Option 5 Option 6
Bonesnap 10-25 Uncommon Acc/Dam Uncommon Dam/End Uncommon Acc/Rech
Bruising Blow 15-30 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech
Crushing Impact 30-53 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Acc/Dam/Rech Uncommon Acc/Dam/End Uncommon Dam/End/Rech
Focused Smite 25-40 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Acc/End/Rech Uncommon Acc/Dam/Rech
Kinetic Combat 20-35 Uncommon Acc/Dam Unknown drop pool Dam/End Unknown drop pool Dam/Rech Unknown drop pool Dam/End/Rech Unknown drop pool Chance to Knockdown Proc
Mako's Bite 30-53 Rare Enemy drops (Pool A) Acc/Dam Mission drops (Pool B) Dam/End Task Force drops (Pool C) Dam/Rech Rare Enemy drops (Pool A) Acc/Dam/End/Rech Trial drops (Pool D) Acc/End/Rech Unknown drop pool Chance for Lethal Damage Proc
Pounding Slugfest 15-30 Uncommon Acc/Dam Rare Enemy drops (Pool A) Dam/End Unknown drop pool Dam/Rech Unknown drop pool Chance to Disorient Proc
Pulverizing Fisticuffs 10-25 Uncommon Acc/Dam Unknown drop pool Acc/Dam/End/Rech Rare Enemy drops (Pool A) Acc/Dam/Rech
Smashing Haymaker 20-35 Uncommon Acc/Dam Uncommon Dam/End Uncommon Dam/Rech Uncommon Dam/End/Rech
Touch of Death 25-40 Uncommon Acc/Dam Unknown drop pool Dam/End Mission drops (Pool B) Dam/Rech Acc/Dam/End Trial drops (Pool D) Dam/End/Rech Unknown drop pool Chance of NE Damage Proc
Set Bonuses Note: These are actual game numbers placed, not a base for multiplication for the color coded system
Set name With 2 slotted With 3 slotted With 4 slotted With 5 slotted With 6 slotted
Bonesnap Immob Res (-1.1%) +Health (+0.75%)
Bruising Blow + Recovery (+1%) +Health (+0.75%)
Crushing Impact Immob Res (-2.2%) +Health (+1.13%) Accuracy (+2.5%) - Recharge Time(-5%) + Psionic Res (+2.5%)
Focused Smite Immob Res (-1.65%) Confuse Res (-1.65%) Debt Prot (1.5%) + Movement Speed (+3%)
Kinetic Combat Immob Res (+2.75%) +Health (+1.5%) + Smashing Def (+3.75%) + Movement Speed (+5%)
Mako's Bite Immob Res (-3.3%) +Health (+1.5%) + Damage (+3%) Hold Res (-3.3%) + Ranged Def (+3.75%)
Pounding Slugfest + Regeneration (+8%) + Positive/Negative Energy Def(+0.63%) + Damage (+2%)
Pulverizing Fisticuffs Sleep Res(-2.25%) + Positive/Negative Energy Def (+0.63%)
Smashing Haymaker Immob Res (-2.2%) +Health (+1.13%) + Smashing Def (+1.88%)
Touch of Death Immob Res (-2.75%) +Health (+1.5%) + Damage (+2.5%) Hold Res (-2.75%) + Melee Def (+3.13%)