Keeping the Lights On Badge: Difference between revisions
Jump to navigation
Jump to search
imported>Lotish (historical) No edit summary |
imported>Blondeshell (historical) m (+hero/villain) |
||
Line 24: | Line 24: | ||
* [[Badges]] | * [[Badges]] | ||
* [[Issue 18 Badges]] | * [[Issue 18 Badges]] | ||
* [[Issue 19 Badges]] | |||
* [[Hero Exploration Badges]] | |||
* [[Villain Exploration Badges]] | |||
* [[Praetorian Exploration Badges]] | * [[Praetorian Exploration Badges]] | ||
[[Category:Hero Exploration Badges]] | |||
[[Category:Villain Exploration Badges]] | |||
[[Category:Praetorian Exploration Badges]] | [[Category:Praetorian Exploration Badges]] |
Revision as of 16:06, 5 January 2014
Description
While the Keyes Reactors themselves require little fuel to keep humming, the entire island is devoted to power transmission, safety, and security; the latter especially due to near-constant Resistance sabotage attempts. All of these functions require maintenance Clockwork and deliveries which come through this bay.
Location
The Keeping the Lights On Badge is located in Underground Neutropolis.
Its coordinates are (-2378, -1222, -1455). It is 256 yards west of City Access A.
Accolade
Neu You Could Do It Badge |