Merit Rewards: Difference between revisions
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== Rewards Purchases == | == Rewards Purchases == | ||
* Large [[Inspirations]]: 1 Merit | * Large [[Inspirations|Inspiration]]: 1 Merit | ||
* Single Origin [[Enhancement]] | * Single Origin [[Enhancement]]: 8 Merits | ||
* [[Invention Salvage]] (three "tier" options: Levels 10-25, Levels 26-40, Levels 41-50): | * [[Invention Salvage]] (three "tier" options: Levels 10-25, Levels 26-40, Levels 41-50): | ||
** Random Rare Salvage: 20 Merits | ** Random Rare Salvage: 20 Merits | ||
** Random Rare ''Magic'' Salvage: 30 Merits | ** Random Rare ''Magic'' Salvage: 30 Merits | ||
** Random Rare ''Tech'' Salvage: 30 Merits | ** Random Rare ''Tech'' Salvage: 30 Merits | ||
* [[Common Invention Recipes]]: 12 Merits | * [[Common Invention Recipes|Common Invention Recipe]]: 12 Merits | ||
* [[Invention Origin Enhancement Sets]] (select specific [[recipe]]s): | * [[Invention Origin Enhancement Sets]] (select specific [[recipe]]s): | ||
** Uncommon Enhancement | ** Uncommon Enhancement Recipe: 50 Merits | ||
** Rare Enhancement | ** Rare Enhancement Recipe: 125-275 Merits | ||
* Random [[Recipe Drop Pools#Pool C (Task Forces)|Task Force]] Rare | * Random [[Recipe Drop Pools#Pool C (Task Forces)|Task Force]] Rare Recipe: 20 Merits | ||
* Random [[Recipe Drop Pools#Pool D (Trials)|Trial]] Rare | * Random [[Recipe Drop Pools#Pool D (Trials)|Trial]] Rare Recipe: 30 Merits | ||
== See Also == | == See Also == |
Revision as of 07:30, 4 December 2008
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Overview
Issue 13 gave us Merit Rewards, replacing the random recipe option at the end of Task Forces, Strike Forces, and Trials. Merit rewards are also given at the end of every Story Arc, whether it is major or minor, and by killing at least some Giant Monsters. Each activity has had a different reward amount assigned to it, based on datamined time required to complete it.
Merit rewards can be turned in for recipes, enhancements, salvage, badges, and more.
In the Merits Q&A, the design philosophy was covered:
- Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.
Repeating the same Task Force/Strike Force/Trial within a specified time will lessen the Merit Rewards by half each time up to a minimum of one Merit, but after 24 hours without completing a certain Task Force/etc., the Merit Rewards will be reset back to their default value. Completing multiple different Task Forces/etc. in the same 24 hour period will not subject each subsequent different Task Force to diminishing returns.
Completing Story Arcs is not subject to diminishing returns. This includes completing multiple different Story Arcs, and flashing back repeatedly to the same Story Arc.
Rewards Sources
The following pages list the rewards for all available Merit Rewards sources:
- Hero Merit Rewards -- Task Forces, Trials, and Story Arcs
- Villain Merit Rewards -- Strike Forces, Trials, and Story Arcs
- Cooperative Merit Rewards -- Cooperative Task Forces, RWZ Story Arcs
- Miscellaneous Merit Rewards -- Giant Monsters, Hamidon, etc.
Rewards Purchases
- Large Inspiration: 1 Merit
- Single Origin Enhancement: 8 Merits
- Invention Salvage (three "tier" options: Levels 10-25, Levels 26-40, Levels 41-50):
- Random Rare Salvage: 20 Merits
- Random Rare Magic Salvage: 30 Merits
- Random Rare Tech Salvage: 30 Merits
- Common Invention Recipe: 12 Merits
- Invention Origin Enhancement Sets (select specific recipes):
- Uncommon Enhancement Recipe: 50 Merits
- Rare Enhancement Recipe: 125-275 Merits
- Random Task Force Rare Recipe: 20 Merits
- Random Trial Rare Recipe: 30 Merits
See Also
External Links
- GoogleDocs Rewards and Purchases (Pages 3-4) by DJ_Jules