Nova Praetoria: Difference between revisions

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{{GoingRogue}}
{{GoingRogue}}
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{{Zone
{{Zone
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|Zone Map=
|Zone Map=
|Type of Zone=Praetorian City Zone
|Type of Zone=Praetorian City Zone
|Level Range=
|Level Range=1-9
|Trainer=
|Trainer=[[Dominatrix|Praetor Duncan]]
|Task Force Contact=
|Task Force Contact=none
|Event=
|Event=none
|Exploration Badges=
|Exploration Badges=[[Ambitious Badge|Ambitious]], [[Citizen Cole Badge|Citizen Cole]], [[Civic Minded Badge|Civic Minded]], [[Guardian of Justice Badge|Guardian of Justice]], [[Into the Wild Badge|Into the Wild]], [[Technophile Badge|Technophile]], [[On the Waterfront Badge|On the Waterfront]], [[Un-Civil Society Badge|Un-Civil Society]]
|Plaques=
|Plaques=
|Day Jobs=
|Day Jobs=[[Caregiver Badge|Caregiver]]
|Enemies=
|Enemies=[[Destroyers]], [[Praetorian Police Department]], [[Praetorian Clockwork]], [[Resistance]]
|Connecting Zones=
|Connecting Zones= [[Imperial City]], [[Neutropolis]], [[Underground Nova]]
|Lines=
|Lines=
|VidiotMaps File=
|VidiotMaps File=
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== Contacts ==
== Contacts ==
=== Task Force Contact ===


=== Trainers ===
=== Trainers ===
* [[Dominatrix|Praetor Duncan]]


=== Regular Contacts ===
=== Regular Contacts ===
* [[Marauder|Praetor White]]
* [[Chief Interrogator Washington]]
* [[Cleopatra]]
* [[Robert Flores]]
* [[Tunnel Rat]]
* [[Dr. Arvin]]
* [[Warrent]]
* [[Reese]]


=== Notable NPCs ===
=== Notable NPCs ===


== Neighborhoods ==
== Neighborhoods ==
<center>
* '''Elyssian Avenue'''
<gallery>
* The '''Magisterium'''
File:nova_night.jpg|{{center|Cole Tower at Night}}
* '''North Aetna'''
File:nova_ppd_hq.jpg|{{center|PPD Headquarters}}
* '''South Aetna'''
File:nova_mot.jpg|{{center|Ministry of Technology}}
File:nova_moi.jpg|{{center|Ministry of Information}}
File:nova_cta.jpg|{{center|Cole Transit Authority}}
File:nova_civic_center.jpg|{{center|Civic Center}}
</gallery>
</center>


== Exploration Badges ==
== Exploration Badges ==
Line 67: Line 68:


== Day Jobs ==
== Day Jobs ==
 
{{BadgeBox|Caregiver}}
== Stores ==


== Transfer Points ==
== Transfer Points ==
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* {{Enemy Praetorian Police Department}}
* {{Enemy Praetorian Police Department}}
* {{Enemy Resistance}}
* {{Enemy Resistance}}
== Screenshots ==
<center>
<gallery>
File:nova_night.jpg|{{center|Cole Tower at Night}}
File:nova_ppd_hq.jpg|{{center|PPD Headquarters}}
File:nova_mot.jpg|{{center|Ministry of Technology}}
File:nova_moi.jpg|{{center|Ministry of Information}}
File:nova_cta.jpg|{{center|Cole Transit Authority}}
File:nova_civic_center.jpg|{{center|Civic Center}}
</gallery>
</center>


== External Links ==
== External Links ==

Revision as of 03:13, 13 August 2010

Template:GoingRogue

Nova Praetoria
[[File:|277px|alt=Map]]
Praetorian City Zone (1-9)
No updated MoreMaps4U map available

Overview

Official Background

(Copied from the City of Heroes Going Rogue official web site)

This city ward, considered to be the most exclusive district in all of Praetoria, houses the elite of Praetorian society: Cole's trusted Praetors and the myriad state employees and officials who have been given the special privilege to live and work next to humankind's savior, Emperor Marcus Cole. From Cole Tower, the tallest building and most dominant landmark in all of Nova Praetoria, Emperor Cole can survey all that he has fought hard to protect. In the Magisterium below, his Praetors gather for the day-to-day business in Praetoria, capital of the Empire. Surrounding the Magisterium courtyard are the five most influential structures in Praetorian government: the Ministry of Information, the Ministry of Technology, the Civic Center, the Praetoria Police Headquarters, and the Cole Transport Authority. Statues of the Praetors stand like sentinels over the Magisterium, reminding all who visit that Cole's trusted advisors watch over the city with constant vigilance. But these statues pale in comparison to the glory of Emperor Cole's likeness, which stands before his tower, hand outstretched in greeting to all who visit here. Before this colossus stands the statue of Praetor White, Praetoria's enforcer and head of the Powers Division, Praetoria's super-powered police force.

Nova Praetoria is an artificial island built after the fall of First Ward during the Hamidon Wars. By design, it was to be the official seat of power for the new world order under Cole's direction. It is no accident that Nova Praetoria sits higher than any other district in Praetoria. Built over the Lethe River, which used to flow through the area, Nova Praetoria was deliberately flooded to make a strategic natural defense between the city and the hostile lands beyond. The remnant of the original river runs deep beneath Nova Praetoria and the rest of the city, where it provides a subterranean highway by which sensitive material and personnel may be transported discreetly.

It is no accident that, in addition to the Praetoria Police Headquarters located in the Magisterium, Nova Praetoria has two entire police precincts. Security is one of Praetoria's main founding principles, and even in this day of relative peace, a strong and prevalent police presence ensures that Nova Praetoria and her citizens are safe. However, recent events have put the police to the test as a variety of vermin and subversives have recently manifested all over the city. The Resistance, a ragtag group of misfits and malcontents, plasters its misguided propaganda around the city, proclaiming that Emperor Cole is a tyrant. But the members of the Resistance aren't alone in making trouble. The Destroyers are in many ways a much more dangerous threat. They are band of self-styled soldiers and survivors of the Hamidon Wars who claim to have been abandoned by the government and have since declared war on Praetoria. They have no agenda save for the complete destruction of society, causing Cole, the Praetoria Police Department, and the city's Clockwork androids no end of headaches.

Standing vigilant to defend against such hostile elements to civilization, the Praetoria Police Department has the singular goal of maintaining the peace of Praetoria at any cost. They are loyal, dedicated, and equipped with the finest nonlethal equipment available. Standing alongside them to secure the Empire are the Seers, stoic seekers of truth and justice. The Seers, a contingent of Praetor Tilman's specialized psychics, function as thought police, patrolling the minds of Praetorians and seeking out maladjusted thought patterns before they become illegal activity. The Seers' scanning isn't perfect, but it is the next best thing to it. The time of a few innocents suffering the minor inconvenience of a brief review by PPD investigators is a small price to pay for the utopia that Cole toils day and night to maintain. For the good of Praetoria, the law must be upheld.

Contacts

Trainers

Regular Contacts

Notable NPCs

Neighborhoods

  • Elyssian Avenue
  • The Magisterium
  • North Aetna
  • South Aetna

Exploration Badges

Historical Plaques

Day Jobs

Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Transfer Points

Enemy Groups

Screenshots

External Links