Power Set Proliferation: Difference between revisions

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== Noun ==
== Overview ==
'''Powerset Proliferation'''
'''Powerset Proliferation''' refers to taking powers available to one [[Archetypes|archetype]] and adapting them for use on another archetype. In some cases, such as the Blast sets for [[Blaster]]s, [[Corruptor]]s and [[Defender]]s, powersets can be copied with minimal changes. In other cases, like the Assault sets for [[Dominator]]s, powers from multiple existing powersets may be combined to create a brand new set.


# Refers to the addition of new powersets for all non-epic [[Archetypes]] during the release of [[Issue 12|Issue 12: Midnight Hour]] and [[Issue 16|Issue 16: Power Spectrum]]. The added powersets are as follows:
== Issue 12 ==
Powerset Proliferation first took effect with the release of [[Issue 12|Issue 12: Midnight Hour]]. The following is a list of powersets proliferated in this release:


:{|
:{|
|-
|-
| '''[[Blaster]]'''
| '''[[Blaster]]'''
*[[Psychic Blast]] (Issue 12)
*[[Psychic Blast]]
*[[Mental Manipulation]] (Issue 12)
*[[Mental Manipulation]] (Combination of [[Psychic Blast]] and [[Psionic Assault]])
*[[Radiation Blast]] (Issue 16)
'''[[Brute]]'''
'''[[Brute]]'''
*[[Battle Axe]] (Issue 12)
*[[Battle Axe]]
*[[War Mace]] (Issue 12)
*[[War Mace]]
*[[Super Reflexes]] (Issue 12)
*[[Super Reflexes]]
*[[Claws]] (Issue 16)
'''[[Corruptor]]'''
'''[[Corruptor]]'''
*[[Electrical Blast]] (Issue 12)
*[[Electrical Blast]]
*[[Storm Summoning]] (Issue 12)
*[[Storm Summoning]]
*[[Archery]] (Issue 16)
*[[Trick Arrow]] (Issue 16)
'''[[Controller]]'''
'''[[Controller]]'''
*[[Plant Control]] (Issue 12)
*[[Plant Control]]
*[[Thermal Radiation]] (Issue 12)
*[[Thermal Radiation]]
*[[Cold Domination]] (Issue 16)
'''[[Dominator]]'''
'''[[Dominator]]'''
*[[Earth Control]] (Issue 12)
*[[Earth Control]]
*[[Electricity Assault]] (Issue 12)
*[[Electricity Assault]] (Combination of [[Electrical Blast]] and [[Electric Melee]])
*[[Earth Assault]] (Issue 16)
'''[[Defender]]'''  
'''[[Defender]]'''  
*[[Cold Domination]] (Issue 12)
*[[Cold Domination]]
*[[Ice Blast]] (Issue 12)
*[[Ice Blast]]
*[[Assault Rifle]] (Issue 16)
*[[Traps]] (Issue 16)
'''[[Mastermind]]'''
'''[[Mastermind]]'''
*[[Storm Summoning]] (Issue 12)
*[[Storm Summoning]]
*[[Thermal Radiation]] (Issue 16)
'''[[Scrapper]]'''
'''[[Scrapper]]'''
*[[Fiery Melee]] (Issue 12)
*[[Fiery Melee]]
*[[Fiery Aura]] (Issue 12)
*[[Fiery Aura]]
*[[Electric Melee]] (Issue 16)
*[[Electric Armor]] (Issue 16)
'''[[Stalker]]'''
'''[[Stalker]]'''
*[[Electric Melee]] (Issue 12)
*[[Electric Melee]]
*[[Electric Armor]] (Issue 12)
*[[Electric Armor]]
*[[Broadsword]] (Issue 16)
'''[[Tanker]]'''
'''[[Tanker]]'''
*[[Dark Armor]] (Issue 12)
*[[Dark Armor]]
*[[Dark Melee]] (Issue 12)
*[[Dark Melee]]
*[[Electric Melee]] (Issue 16)
*[[Electric Armor]] (Issue 16)
|}
|}


=== Future Possibilities ===
== Issue 16 ==
{{Issue16}}


'''[[Blaster]]'''
Powerset Proliferation is scheduled for a second application with the release of [[Issue 16|Issue 16: Power Spectrum]]. The following is a list of powersets to be proliferated in this release:
* Primary
 
** [[Dark Blast]] (Blasters are not supposed to have a heal, so Life Drain may need to be removed/changed)
:{|
* Secondary
|-
** Dark Manipulation (May be delivered with Dark Blast in the same way [[Mental Manipulation]] came with [[Psychic Blast]])
| '''[[Blaster]]'''
*[[Radiation Blast]]
'''[[Brute]]'''
'''[[Brute]]'''
* Primary
*[[Claws]]
** [[Broad Sword]]
** [[Ice Melee]] (Some feel that the slows in the set interfere with [[Fury]] production)
** [[Katana]]/[[Ninja Blade]] (Said to be too elegant even though Brutes have [[Dual Blades]])
** [[Martial Arts]] (Said to be too elegant)
** [[Spines]] (Said to be too elegant)
* Secondary
** [[Ice Armor]] (Some feel that the slows in the set interfere with [[Fury]] production)
** [[Ninjitsu]]
** [[Regeneration]]
'''[[Corruptor]]'''
'''[[Corruptor]]'''
* Primary
*[[Archery]]
** [[Psychic Blast]]
*[[Trick Arrow]]
* Secondary
** [[Force Field]]
** [[Poison]]
'''[[Controller]]'''
'''[[Controller]]'''
* Secondary
*[[Cold Domination]]
** [[Dark Miasma]] (Some feel that Dark Miasma is too control oriented for a Controller to use)
** [[Poison]] (It has been stated that Poison is too villainous for heroes, so it may get the same treatment as [[Empathy]]/[[Pain Domination]])
** [[Traps]]
'''[[Dominator]]'''
'''[[Dominator]]'''
* Primary
*[[Earth Assault]] (Likely a modification of [[Stone Melee]])
** [[Illusion Control]] (Some feel that Illusion Control does not benefit enough from [[Domination]])
'''[[Defender]]'''  
'''[[Defender]]'''  
* Primary
*[[Assault Rifle]]
** [[Poison]] (It has been stated that Poison is too villainous for heroes, so it may get the same treatment as [[Empathy]]/[[Pain Domination]])
*[[Traps]]
** [[Thermal Radiation]]
* Secondary
** [[Fire Blast]] (It was said that Defenders were not going to get fire or guns, but that seems to have changed with [[Issue 16]])
'''[[Mastermind]]'''
'''[[Mastermind]]'''
*Secondary
*[[Thermal Radiation]]
** [[Cold Domination]]
** [[Kinetics]]
** [[Radiation Emission]]
** [[Sonic Resonance]]
'''[[Scrapper]]'''
'''[[Scrapper]]'''
* Primary
*[[Electric Armor]]
** [[Battle Axe]] (Said to be too unsophisticated)
*[[Electric Melee]]
** [[Energy Melee]]
** [[Ice Melee]]
** [[Stone Melee]] (Said to be too unsophisticated)
** [[Super Strength]] (Some feel that Rage would be too powerful for a Scrapper)
** [[War Mace]] (Said to be too unsophisticated)
* Secondary
** [[Energy Aura]]
** [[Ice Armor]]
** [[Ninjitsu]]
** [[Stone Armor]]
'''[[Stalker]]'''
'''[[Stalker]]'''
* Primary
*[[Broadsword]]
** [[Battle Axe]] (Said to be too unsophisticated)
** [[Fiery Melee]]
** [[Ice Melee]]
** [[Stone Melee]] (Said to be too unsophisticated)
** [[Super Strength]] (Said to be too unsophisticated)
** [[War Mace]] (Said to be too unsophisticated)
* Secondary
** [[Fiery Aura]]
** [[Ice Armor]]
** [[Invulnerability]]
** [[Shield Defense]] (It was stated that Stalkers will not be getting Shield Defense)
** [[Stone Armor]]
'''[[Tanker]]'''
'''[[Tanker]]'''
* Primary
*[[Electric Armor]]
** [[Energy Aura]]
*[[Electric Melee]]
** [[Ninjitsu]]
|}
** [[Regeneration]] (Some feel that Regeneration would under preform on a Tank)
 
** [[Super Reflexes]]
== Possible Proliferations ==
* Secondary
The following is a list of powersets that may be proliferated in future waves of Powerset Proliferation:
** [[Broad Sword]]
 
** [[Claws]]
:{|
** [[Katana]]/[[Ninja Blade]] (Said to be too elegant even though Tanks have [[Dual Blades]])
|-
** [[Martial Arts]] (Said to be too elegant)
| '''[[Blaster]]'''
** [[Spines]] (Said to be too elegant)
*[[Dark Blast]]
*Dark Manipulation (Would be a combination of [[Dark Melee]] and [[Dark Miasma]])
'''[[Brute]]'''
* [[Broad Sword]]
* [[Katana]]/[[Ninja Blade]]
* [[Martial Arts]]
* [[Ninjitsu]]
* [[Regeneration]]
* [[Spines]]
'''[[Corruptor]]'''
* [[Force Field]]
* [[Poison]]
* [[Psychic Blast]]
'''[[Controller]]'''
* [[Dark Miasma]]
* [[Poison]] (May be changed into a new set with heroic flair)
* [[Traps]]
'''[[Dominator]]'''
* Dark Assault (Would be a combination of [[Dark Blast]] and [[Dark Melee]])
* [[Illusion Control]]
'''[[Defender]]'''
* [[Fire Blast]]
* [[Poison]] (May be changed into a new set with heroic flair)
* [[Thermal Radiation]]
'''[[Mastermind]]'''
* [[Cold Domination]]
* [[Kinetics]]
* [[Radiation Emission]]
* [[Sonic Resonance]]
'''[[Scrapper]]'''
* [[Battle Axe]]
* [[Energy Aura]]
* [[Energy Melee]]
* [[Ice Armor]]
* [[Ice Melee]]
* [[Ninjitsu]]
* [[Stone Armor]]
* [[Stone Melee]]
* [[Super Strength]]
* [[War Mace]]
'''[[Stalker]]'''
* [[Battle Axe]]
* [[Fiery Aura]]
* [[Fiery Melee]]
* [[Ice Armor]]
* [[Ice Melee]]
* [[Invulnerability]]
* [[Stone Armor]]
* [[Stone Melee]]
* [[Super Strength]]
* [[War Mace]]
'''[[Tanker]]'''
* [[Broad Sword]]
* [[Claws]]
* [[Energy Aura]]
* [[Katana]]/[[Ninja Blade]]
* [[Martial Arts]]
* [[Ninjitsu]]
* [[Regeneration]]
* [[Spines]]
* [[Super Reflexes]]
|}
 
== Unlikely Proliferations ==
The following is a list of powersets that are not likely to be proliferated to certain archetypes in the future:
 
:{|
|-
| '''[[Brute]]'''
* [[Ice Melee]] (Along with Ice Armor, this set was available during the City of Villains beta testing and was removed because the set's Foe: -Recharge was counterintuitive to the Brute's inherent Fury attribute)
* [[Ice Armor]]
'''[[Stalker]]'''
* [[Shield Defense]] (This set was specifically not made available to Stalkers when it was introduced. The rationalle was never given, but it presumably has to do with the ally-centric powers conceptually contrasting the Stalker's gameplay mechanics)
|}


== See Also ==
== See Also ==

Revision as of 22:55, 17 July 2009

Overview

Powerset Proliferation refers to taking powers available to one archetype and adapting them for use on another archetype. In some cases, such as the Blast sets for Blasters, Corruptors and Defenders, powersets can be copied with minimal changes. In other cases, like the Assault sets for Dominators, powers from multiple existing powersets may be combined to create a brand new set.

Issue 12

Powerset Proliferation first took effect with the release of Issue 12: Midnight Hour. The following is a list of powersets proliferated in this release:

Blaster

Brute

Corruptor

Controller

Dominator

Defender

Mastermind

Scrapper

Stalker

Tanker

Issue 16

Template:Issue16

Powerset Proliferation is scheduled for a second application with the release of Issue 16: Power Spectrum. The following is a list of powersets to be proliferated in this release:

Blaster

Brute

Corruptor

Controller

Dominator

Defender

Mastermind

Scrapper

Stalker

Tanker

Possible Proliferations

The following is a list of powersets that may be proliferated in future waves of Powerset Proliferation:

Blaster

Brute

Corruptor

Controller

Dominator

Defender

Mastermind

Scrapper

Stalker

Tanker

Unlikely Proliferations

The following is a list of powersets that are not likely to be proliferated to certain archetypes in the future:

Brute
  • Ice Melee (Along with Ice Armor, this set was available during the City of Villains beta testing and was removed because the set's Foe: -Recharge was counterintuitive to the Brute's inherent Fury attribute)
  • Ice Armor

Stalker

  • Shield Defense (This set was specifically not made available to Stalkers when it was introduced. The rationalle was never given, but it presumably has to do with the ally-centric powers conceptually contrasting the Stalker's gameplay mechanics)

See Also