Power Set Proliferation: Difference between revisions
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== | == Overview == | ||
'''Powerset Proliferation''' | '''Powerset Proliferation''' refers to taking powers available to one [[Archetypes|archetype]] and adapting them for use on another archetype. In some cases, such as the Blast sets for [[Blaster]]s, [[Corruptor]]s and [[Defender]]s, powersets can be copied with minimal changes. In other cases, like the Assault sets for [[Dominator]]s, powers from multiple existing powersets may be combined to create a brand new set. | ||
== Issue 12 == | |||
Powerset Proliferation first took effect with the release of [[Issue 12|Issue 12: Midnight Hour]]. The following is a list of powersets proliferated in this release: | |||
:{| | :{| | ||
|- | |- | ||
| '''[[Blaster]]''' | | '''[[Blaster]]''' | ||
*[[Psychic Blast]] | *[[Psychic Blast]] | ||
*[[Mental Manipulation]] ( | *[[Mental Manipulation]] (Combination of [[Psychic Blast]] and [[Psionic Assault]]) | ||
'''[[Brute]]''' | '''[[Brute]]''' | ||
*[[Battle Axe]] | *[[Battle Axe]] | ||
*[[War Mace]] | *[[War Mace]] | ||
*[[Super Reflexes]] | *[[Super Reflexes]] | ||
'''[[Corruptor]]''' | '''[[Corruptor]]''' | ||
*[[Electrical Blast]] | *[[Electrical Blast]] | ||
*[[Storm Summoning]] | *[[Storm Summoning]] | ||
'''[[Controller]]''' | '''[[Controller]]''' | ||
*[[Plant Control]] | *[[Plant Control]] | ||
*[[Thermal Radiation]] | *[[Thermal Radiation]] | ||
'''[[Dominator]]''' | '''[[Dominator]]''' | ||
*[[Earth Control]] | *[[Earth Control]] | ||
*[[Electricity Assault]] ( | *[[Electricity Assault]] (Combination of [[Electrical Blast]] and [[Electric Melee]]) | ||
'''[[Defender]]''' | '''[[Defender]]''' | ||
*[[Cold Domination]] | *[[Cold Domination]] | ||
*[[Ice Blast]] | *[[Ice Blast]] | ||
'''[[Mastermind]]''' | '''[[Mastermind]]''' | ||
*[[Storm Summoning]] | *[[Storm Summoning]] | ||
'''[[Scrapper]]''' | '''[[Scrapper]]''' | ||
*[[Fiery Melee]] | *[[Fiery Melee]] | ||
*[[Fiery Aura]] | *[[Fiery Aura]] | ||
'''[[Stalker]]''' | '''[[Stalker]]''' | ||
*[[Electric Melee]] | *[[Electric Melee]] | ||
*[[Electric Armor]] | *[[Electric Armor]] | ||
'''[[Tanker]]''' | '''[[Tanker]]''' | ||
*[[Dark Armor]] | *[[Dark Armor]] | ||
*[[Dark Melee]] | *[[Dark Melee]] | ||
|} | |} | ||
== | == Issue 16 == | ||
{{Issue16}} | |||
'''[[Blaster]]''' | Powerset Proliferation is scheduled for a second application with the release of [[Issue 16|Issue 16: Power Spectrum]]. The following is a list of powersets to be proliferated in this release: | ||
* | |||
:{| | |||
|- | |||
| '''[[Blaster]]''' | |||
*[[Radiation Blast]] | |||
'''[[Brute]]''' | '''[[Brute]]''' | ||
*[[Claws]] | |||
'''[[Corruptor]]''' | '''[[Corruptor]]''' | ||
*[[Archery]] | |||
*[[Trick Arrow]] | |||
'''[[Controller]]''' | '''[[Controller]]''' | ||
*[[Cold Domination]] | |||
'''[[Dominator]]''' | '''[[Dominator]]''' | ||
*[[Earth Assault]] (Likely a modification of [[Stone Melee]]) | |||
'''[[Defender]]''' | '''[[Defender]]''' | ||
*[[Assault Rifle]] | |||
*[[Traps]] | |||
* | |||
'''[[Mastermind]]''' | '''[[Mastermind]]''' | ||
*[[Thermal Radiation]] | |||
'''[[Scrapper]]''' | '''[[Scrapper]]''' | ||
*[[Electric Armor]] | |||
*[[Electric Melee]] | |||
'''[[Stalker]]''' | '''[[Stalker]]''' | ||
*[[Broadsword]] | |||
'''[[Tanker]]''' | '''[[Tanker]]''' | ||
* | *[[Electric Armor]] | ||
** [[ | *[[Electric Melee]] | ||
** [[Ninjitsu]] | |} | ||
** [[ | |||
** [[Super | == Possible Proliferations == | ||
* | The following is a list of powersets that may be proliferated in future waves of Powerset Proliferation: | ||
** [[Broad Sword]] | |||
:{| | |||
** [[Katana]]/[[Ninja Blade]] | |- | ||
| '''[[Blaster]]''' | |||
** [[ | *[[Dark Blast]] | ||
*Dark Manipulation (Would be a combination of [[Dark Melee]] and [[Dark Miasma]]) | |||
'''[[Brute]]''' | |||
* [[Broad Sword]] | |||
* [[Katana]]/[[Ninja Blade]] | |||
* [[Martial Arts]] | |||
* [[Ninjitsu]] | |||
* [[Regeneration]] | |||
* [[Spines]] | |||
'''[[Corruptor]]''' | |||
* [[Force Field]] | |||
* [[Poison]] | |||
* [[Psychic Blast]] | |||
'''[[Controller]]''' | |||
* [[Dark Miasma]] | |||
* [[Poison]] (May be changed into a new set with heroic flair) | |||
* [[Traps]] | |||
'''[[Dominator]]''' | |||
* Dark Assault (Would be a combination of [[Dark Blast]] and [[Dark Melee]]) | |||
* [[Illusion Control]] | |||
'''[[Defender]]''' | |||
* [[Fire Blast]] | |||
* [[Poison]] (May be changed into a new set with heroic flair) | |||
* [[Thermal Radiation]] | |||
'''[[Mastermind]]''' | |||
* [[Cold Domination]] | |||
* [[Kinetics]] | |||
* [[Radiation Emission]] | |||
* [[Sonic Resonance]] | |||
'''[[Scrapper]]''' | |||
* [[Battle Axe]] | |||
* [[Energy Aura]] | |||
* [[Energy Melee]] | |||
* [[Ice Armor]] | |||
* [[Ice Melee]] | |||
* [[Ninjitsu]] | |||
* [[Stone Armor]] | |||
* [[Stone Melee]] | |||
* [[Super Strength]] | |||
* [[War Mace]] | |||
'''[[Stalker]]''' | |||
* [[Battle Axe]] | |||
* [[Fiery Aura]] | |||
* [[Fiery Melee]] | |||
* [[Ice Armor]] | |||
* [[Ice Melee]] | |||
* [[Invulnerability]] | |||
* [[Stone Armor]] | |||
* [[Stone Melee]] | |||
* [[Super Strength]] | |||
* [[War Mace]] | |||
'''[[Tanker]]''' | |||
* [[Broad Sword]] | |||
* [[Claws]] | |||
* [[Energy Aura]] | |||
* [[Katana]]/[[Ninja Blade]] | |||
* [[Martial Arts]] | |||
* [[Ninjitsu]] | |||
* [[Regeneration]] | |||
* [[Spines]] | |||
* [[Super Reflexes]] | |||
|} | |||
== Unlikely Proliferations == | |||
The following is a list of powersets that are not likely to be proliferated to certain archetypes in the future: | |||
:{| | |||
|- | |||
| '''[[Brute]]''' | |||
* [[Ice Melee]] (Along with Ice Armor, this set was available during the City of Villains beta testing and was removed because the set's Foe: -Recharge was counterintuitive to the Brute's inherent Fury attribute) | |||
* [[Ice Armor]] | |||
'''[[Stalker]]''' | |||
* [[Shield Defense]] (This set was specifically not made available to Stalkers when it was introduced. The rationalle was never given, but it presumably has to do with the ally-centric powers conceptually contrasting the Stalker's gameplay mechanics) | |||
|} | |||
== See Also == | == See Also == |
Revision as of 22:55, 17 July 2009
Overview
Powerset Proliferation refers to taking powers available to one archetype and adapting them for use on another archetype. In some cases, such as the Blast sets for Blasters, Corruptors and Defenders, powersets can be copied with minimal changes. In other cases, like the Assault sets for Dominators, powers from multiple existing powersets may be combined to create a brand new set.
Issue 12
Powerset Proliferation first took effect with the release of Issue 12: Midnight Hour. The following is a list of powersets proliferated in this release:
Blaster - Psychic Blast
- Mental Manipulation (Combination of Psychic Blast and Psionic Assault)
- Earth Control
- Electricity Assault (Combination of Electrical Blast and Electric Melee)
Issue 16
Powerset Proliferation is scheduled for a second application with the release of Issue 16: Power Spectrum. The following is a list of powersets to be proliferated in this release:
Blaster - Earth Assault (Likely a modification of Stone Melee)
Possible Proliferations
The following is a list of powersets that may be proliferated in future waves of Powerset Proliferation:
Blaster - Dark Blast
- Dark Manipulation (Would be a combination of Dark Melee and Dark Miasma)
- Dark Miasma
- Poison (May be changed into a new set with heroic flair)
- Traps
- Dark Assault (Would be a combination of Dark Blast and Dark Melee)
- Illusion Control
- Fire Blast
- Poison (May be changed into a new set with heroic flair)
- Thermal Radiation
- Battle Axe
- Energy Aura
- Energy Melee
- Ice Armor
- Ice Melee
- Ninjitsu
- Stone Armor
- Stone Melee
- Super Strength
- War Mace
Unlikely Proliferations
The following is a list of powersets that are not likely to be proliferated to certain archetypes in the future:
Brute - Ice Melee (Along with Ice Armor, this set was available during the City of Villains beta testing and was removed because the set's Foe: -Recharge was counterintuitive to the Brute's inherent Fury attribute)
- Ice Armor
- Shield Defense (This set was specifically not made available to Stalkers when it was introduced. The rationalle was never given, but it presumably has to do with the ally-centric powers conceptually contrasting the Stalker's gameplay mechanics)