Stalker: Difference between revisions

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* [http://www.cityofvillains.com/gameinfo/archetypes.html Archetypes documentation] on official City of Villains site
* [http://www.cityofvillains.com/gameinfo/archetypes.html Archetypes documentation] on official City of Villains site
* [ftp://ftp.coh.com/CoV_Manual.pdf Official City of Heroes Manual] as a PDF file
* [ftp://ftp.coh.com/CoV_Manual.pdf Official City of Villains Manual] as a PDF file


[[Category:Gameplay]][[Category:Archetypes]]
[[Category:Gameplay]][[Category:Archetypes]]

Revision as of 00:08, 2 December 2005

Overview

V archetypeicon stalker.png

The Stalker attacks from concealment, quickly dealing out massive amounts of damage. You aren't nearly as resilient as Brutes. You are however, an excellent complement to Dominators and Corrupters. Stalkers are primarily melee-focused and do not deal in ranged attacks. The Stalker is also fantastic as a solo player, as you are capable of getting in and out quickly and effectively.

This archetype's main Secondary Power is the ability to hide. This allows you to strike from the shadows and greatly increases your ability to get an initial critical hit. While hidden, Stalkers are able to deal out a devastating Assassin's Strike against their unsuspecting foes. It also allows you to sneak around enemies (of similar level range) undetected.

The Stalker's power sets are:

Primary: Melee
Secondary: Defense

The Stalker has Low Hit Points and High Damage.

Power Sets

Primary Power Sets

A Stalker's primary power sets are designed for melee. They are:

Secondary Power Sets

A Mastermind's secondary power sets are designed for defense. They are:

Strategies

External Links