Steel Canyon: Difference between revisions

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imported>Jacal (historical)
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|Exploration Badges=[[Bright Star Badge|Bright Star]], [[Hero Corps Recruit Badge|Hero Corps Recruit]], [[Nimble Mynx Badge|Nimble Mynx]], [[Secret Admirer Badge|Secret Admirer]]
|Exploration Badges=[[Bright Star Badge|Bright Star]], [[Hero Corps Recruit Badge|Hero Corps Recruit]], [[Nimble Mynx Badge|Nimble Mynx]], [[Secret Admirer Badge|Secret Admirer]]
|Plaques=[[Disciple Badge#Monument 1|Disciple I]], [[Just Said No to Superadine Badge#Monument 1|Just Said No to Superadine I]], [[Just Said No to Superadine Badge#Monument 2|II]], [[Scholar Badge#Monument 1|Scholar I]]
|Plaques=[[Disciple Badge#Monument 1|Disciple I]], [[Just Said No to Superadine Badge#Monument 1|Just Said No to Superadine I]], [[Just Said No to Superadine Badge#Monument 2|II]], [[Scholar Badge#Monument 1|Scholar I]]
|Day Jobs=[[Fashion Designer Badge|Fashion Designer]], [[Midnighter Badge|Midnighter]], [[Monitor Duty Badge|Monitor Duty]], [[Professor Badge|Professor]], [[Banker Badge|Banker]], [[Caregiver Badge|Caregiver]], [[Commuter Badge|Commuter]], [[Day Trader Badge|Day Trader]], [[Law Enforcer Badge|Law Enforcer]], [[Shop Keeper Badge|Shop Keeper]]
|Day Jobs=[[Architect_Badge|Architect]], [[Fashion Designer Badge|Fashion Designer]], [[Midnighter Badge|Midnighter]], [[Monitor Duty Badge|Monitor Duty]], [[Professor Badge|Professor]], [[Banker Badge|Banker]], [[Caregiver Badge|Caregiver]], [[Commuter Badge|Commuter]], [[Day Trader Badge|Day Trader]], [[Law Enforcer Badge|Law Enforcer]], [[Shop Keeper Badge|Shop Keeper]]
|Enemies=[[Circle of Thorns|Circle of Thorns]], [[Clockwork]], [[Council]], [[Outcasts]], [[Tsoo]], [[Vahzilok]]
|Enemies=[[Circle of Thorns|Circle of Thorns]], [[Clockwork]], [[Council]], [[Outcasts]], [[Tsoo]], [[Vahzilok]]
|Connecting Zones=[[Atlas Park|Atlas Park]], [[Boomtown]], [[Independence Port|Independence Port]], [[Perez Park|Perez Park]], [[Sewer Network|Sewer Network]], [[Siren's Call|Siren's Call]]
|Connecting Zones=[[Atlas Park|Atlas Park]], [[Boomtown]], [[Independence Port|Independence Port]], [[Perez Park|Perez Park]], [[Sewer Network|Sewer Network]], [[Siren's Call|Siren's Call]]
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== Day Jobs ==
== Day Jobs ==


{{BadgeBox|Architect}}
{{BadgeBox|Fashion Designer}}
{{BadgeBox|Fashion Designer}}
{{BadgeBox|Midnighter}}
{{BadgeBox|Midnighter}}

Revision as of 11:07, 16 April 2009

Overview

Once the prosperous jewelers' district in 19th century Paragon City, many of Steel Canyon's neighborhoods still possess names dating back to that era. The 20th century, however, brought with it an explosion of finance and investment industry. The once prolific mercantile district transformed overnight as brokerage houses, insurance companies, and law firms began taking over real estate. By the 1920s, most companies had erected towering skyscrapers to flaunt their success to the rest of the city. Because these huge buildings loomed over city streets like manmade mountains, the newspapers dubbed the area "Steel Canyon."

This bright era of prosperity, however, possessed a dark side. It was during this period that the Southern United Manufacturing Company relocated its headquarters to Steel Canyon. This huge monopoly stretched its offices over dozens of buildings and quickly dominated the business landscape of Paragon City . Behind closed doors, Southern United exerted considerable pressure on local politicians. Though bribery was the usual form of coercion, the company was not above using blackmail and even physical threats. Southern United was also the main support for the notoriously corrupt, yet strangely popular, mayor James "Spanky" Rabinowitz. Southern United profited mightily during Prohibition by using their transportation resources to smuggle alcohol from Canada.

When Statesman arrived on the scene, his first battles were mostly against the low-level thugs who peddled bootleg liquor in the speakeasies and bars. Soon, however, Statesman realized that a far more powerful organization was behind this illegal liquor industry. Through daring and no small amount of luck, Statesman uncovered the corrupt nature of Southern United.

In the course of Statesman's campaign against Southern United, a far more pervasive threat was uncovered. Southern United was but a front for a far more insidious evil that stretched back more than a century: Nemesis, the Prussian Prince of Automatons. In this first great confrontation between Statesman and Nemesis-many more would follow over the years-Statesman brought down the company that Nemesis was using to gather resources for his personal war against humanity. A bloodied but unbowed Nemesis unleashed his legions in the hopes that a sudden attack would give him possession of the city. This tragic day, Monday, July 11, 1932, dubbed by the press as "Brass Monday," witnessed the Prussian Prince's metal-clad troops flooding the streets of Steel Canyon in a show of force not seen since the waning years of the Civil War.

Rallying the authorities, Statesman battled back Nemesis' forces. Eventually, the hero confronted Nemesis himself and forced the villain to retreat. As the first super-powered human to receive massive national exposure, Statesman became the leading symbol of the potential good that super-humans could contribute to society. Police forces became more cooperative towards masked crime-fighters, which in turn led many super beings to use their powers more openly. This growing public support eventually culminated in the passage of the 1936 Citizen Crime Fighting Act.

Today, Steel Canyon remains primarily a financial district, though many jewelers still have their stores in the area. No single villain group has re-gained pre-eminence in Steel Canyon, though many compete for control of this wealthy district. The elemental-based Outcasts, the misshapen Trolls, and the Asian Tsoo all wage fierce battles amongst each other for dominance of Steel Canyon. So far, the conflict has resulted in a bloody stalemate, though the businesses and residents of the area hope that the influx of new heroes will destroy this threat forever.

Contacts

Task Force Contact

Trainer

Police Band Contacts

Regular Contacts

Notable NPCs

Zone Events

Neighborhoods

  • Blyde Square
  • Bronze Way
  • Copper District
  • The Fools Gold District
  • Grimry Ridge
  • Platinum Lake
  • Royal Overlook
  • Silver Lake
  • Steel Canyon Medical Center

Exploration Badges

Badge
Bright Star (-3001.3, -26.5, 1830.0)[Copy]

The first Luminary used her light-based powers to disrupt the formation of a large portal to the Rikti homeworld on this spot.

Location: In the SW yellow zone, target the Perez Park gate and travel 400 yards NE to an "L"-shaped building which is next to a large marble globe monument to the SW. Go to the roof of the building and get to the short (horizontal) branch of what would make the "L" shape - The buidling is the Right University buidling, the one where the first mission of the university is located. The building looks like 4 separate buildings connected. Another reference point is you will be 278 yards NNW of Alfonse Rubel who is the contact at the southern border of the map.

Badge

Hero Corps is not only a Corps of people, but also a Corporation, selling their super-powered services to those willing to foot the bill.

Location: At the hospital (which is a safe zone), travel up the front steps and on the right side of the entrance is a Hero Corps. Trainer named Colleen Saramago. The badge is right in front of her.

Badge
Nimble Mynx (-2428.0, 48.0, -3406.5)[Copy]

This spot is where Synapse first found Mynx and began training her.

Location: In the red zone at the NW righton the northern edge of the map. There is a building 152 yards west of the Boomtown entrance. The badge is on the roof frequently in the presence of Clockwork.

Badge
Secret Admirer (-3437.5, -0.0, 2536.0)[Copy]

Before becoming guardian of Croatoa, War Witch shared an apartment here with her roommate Apex.

Historical Plaques

Day Jobs

Badge

Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.

Badge

You spend your free time perfecting your costume earning the Fashion Designer Day Job. Logging out at a Tailor will earn you a discount to Tailor fees, when you log back in, for a short time.

Badge

Your studies at the Midnighter Club has earned you the Midnighter Day Job. Logging out in the Midnighter Club will earn you a random piece of Arcane Salvage, when you log back in, each time you complete a mission, for a short time.

Badge

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.

Badge

Your studies at the Universities of Paragon City during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time.


Your studies at the universites of the Rogue Isles during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time.

Badge

Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.


Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back, in each time you complete a mission for a short time.

Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Badge
Commuter / Fare Jumper (requires hero/vigilante)

You have traveled all over Paragon City for various day jobs during your free time earning the Commuter Day Job. Logging out in a Train Station will earn you a speed boost, when you log back in, for a short time.


You miss the monorails of Paragon City, but in the Rogue Isles it would just be too impractical.

Badge

Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a Brain Storm Idea Salvage after mission completion, when you log in, for a short time.


Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a Brain Storm Idea Salvage after mission completion, when you log back in, for a short time.

Badge
Law Enforcer / Dirty Cop (requires hero/vigilante)

You have worked closely with the Paragon Police Department during your free time earning the Law Enforcer Day Job. Logging out in a Police Station will earn you an Experience Bonus, when you log back in, each time you complete a mission for a short time.


The Paragon Police Department has severed its ties with you now that you're a villain.

Badge
Shop Keeper / Price Gouger (requires hero/resistance/vigilante)

You have spent your free time running a shop in Paragon City selling various wares earning you the Shop Keeper Day Job. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.


You know better than to work retail in the Rogue Isles. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.

Stores

  • Cooke's Electronics (technology store)
  • Freedom Corps Basic Training (training store)
  • Icon (tailor)
  • Image Inc. (natural store)
  • Orion Labs (science store)
  • Pandora's Box (magic store)
  • Subgenetics (mutation store)

Transfer Points

Villain Groups