Tanker: Difference between revisions
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imported>CmdrAdeon (historical) No edit summary |
imported>GuyPerfect (historical) m (+AT Infobox, -Faction, +Historical header) |
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{{TOCleft}} | |||
{{Infobox_AT | |||
|image=[[File:Archetypeicon_tanker.png]] | |||
|alignment=hero | |||
|pri=Defense | |||
|sec=Melee | |||
|inherent=[[Inherent Powers#Gauntlet|Gauntlet]] | |||
|hp_base=1874.1 | |||
|hp_max=3212.7 | |||
|pri_sets=7 | |||
|sec_sets=9 | |||
|anc_sets=4 | |||
|dam_melee=0.800 | |||
|dam_range=0.500 | |||
|buff_def_melee=0.100 | |||
|buff_dam_melee=0.100 | |||
|buff_hpmax_melee=0.125 | |||
|buff_tohit_melee=0.100 | |||
|debuff_def_melee=0.700 | |||
|debuff_dam_melee=0.700 | |||
|debuff_tohit_melee=0.700 | |||
|endmod_melee=1.000 | |||
|fear_melee=1.490 | |||
|heal_melee=96.381 | |||
|healself_melee=187.407 | |||
|immob_melee=1.192 | |||
|kb_melee=2.596 | |||
|res_melee=0.100 | |||
|sleep_melee=1.192 | |||
|slow_melee=0.800 | |||
|stun_melee=1.192 | |||
|taunt_melee=2.050 | |||
|threat_melee=4.0 | |||
|buff_def_range=0.650 | |||
|buff_dam_range=0.700 | |||
|buff_hpmax_range=0.700 | |||
|buff_tohit_range=0.700 | |||
|debuff_def_range=0.700 | |||
|debuff_dam_range=0.700 | |||
|debuff_tohit_range=0.700 | |||
|endmod_range=1.000 | |||
|fear_range=1.490 | |||
|heal_range=96.381 | |||
|immob_range=1.192 | |||
|kb_range=2.596 | |||
|res_range=0.065 | |||
|sleep_range=1.192 | |||
|slow_range=0.800 | |||
|stun_range=1.192 | |||
|taunt_range=2.050 | |||
|threat_range=4.0 | |||
|dam_res_max=90% | |||
|dam_res_min=-300% | |||
|stat_res_max=10,001.01% | |||
|stat_res_min=-300% | |||
|stat_prot_max=N/A | |||
|stat_prot_min=N/A | |||
|dam_max=400% | |||
|dam_min=10% | |||
|def_max=225.05% | |||
|def_min=-100% | |||
|tohit_max=200.35% | |||
|tohit_min=-100% | |||
|rech_max=400% | |||
|rech_min=-75% | |||
|regen_max=2500% | |||
|regen_min=0% | |||
|recov_max=500% | |||
|recov_min=0% | |||
|stealth_max_pve=200 ft | |||
|stealth_min_pve=-180 ft | |||
|stealth_max_pvp=571.5 ft | |||
|stealth_min_pvp=-180 ft | |||
|percep_max=1260.6 ft | |||
|percep_min=0 ft | |||
|rng_max=500% | |||
|rng_min=25% | |||
}} | |||
{{clr|left}} | |||
== Overview == | == Overview == | ||
The '''Tanker''' can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway. | The '''Tanker''' can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway. | ||
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== Historical == | == Historical == | ||
* | {{Historical|type=section|reason=change}} | ||
* | |||
* | * Arctic Mastery, Earth Mastery, Energy Mastery and Pyre Mastery were added to the game in [[Issue 3]]. | ||
* | * Dual Blades and Willpower were added to the game in [[Issue 11]]. | ||
* Dark Armor and Dark Melee were added as selectable sets for Tankers in [[Issue 12]]. | |||
* Shield Defense was added to the game in [[Issue 13]]. | |||
== See Also == | == See Also == |
Revision as of 22:08, 13 August 2009
Tanker | |
---|---|
Primary | Defense |
Secondary | Melee |
Inherent | Gauntlet |
Base HP | 1874.1 |
Max HP | 3212.7 |
Primary Sets | 11 |
Secondary Sets | 22 |
Epic Power Pools | 4 |
Modifiers (at level 50)
| |
Limits (at level 50)
| |
Overview
The Tanker can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway.
Faction: Hero
The Tanker's power sets are:
Primary: Defense
Secondary: Melee
The Tanker has High Hit Points and Medium Damage.
Power Sets
Primary Power Sets
A Tanker's primary power sets are designed specifically for defense. They are:
Secondary Power Sets
A Tanker's secondary power sets are designed for melee. They are:
- Battle Axe
- Dark Melee
- Dual Blades
- Energy Melee
- Fiery Melee
- Ice Melee
- Stone Melee
- Super Strength
- War Mace
Ancillary Power Pools
Inherent Powers
Historical
- Arctic Mastery, Earth Mastery, Energy Mastery and Pyre Mastery were added to the game in Issue 3.
- Dual Blades and Willpower were added to the game in Issue 11.
- Dark Armor and Dark Melee were added as selectable sets for Tankers in Issue 12.
- Shield Defense was added to the game in Issue 13.
See Also
External Links
- Summary and Analysis of Tanker powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file