Cap au Diable: Difference between revisions
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== Notes == | == Notes == | ||
* This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=cap_au_diable VidiotMaps]. | * This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=cap_au_diable VidiotMaps]. | ||
[[Category:CoV City Zones]] | [[Category:CoV City Zones]] | ||
[[Category:Villain Zones]] | [[Category:Villain Zones]] |
Revision as of 06:25, 6 July 2009
- Trainers:
- Arbiter Howe, Arbiter Orr
- Trial / TF Contacts:
- Virgil Tarikoss
- Events:
- Deathsurge
- Exploration Badges:
- Egghead, Media Junky, Sparky, Steamed, Sweet Tooth
- Plaque Badges:
- Lorekeeper III, Technofreak I, II, III
- Day Jobs:
- Architect, Midnighter, Monitor Duty, Professor, Marketeer, Pain Specialist, Pilot, Smuggler, Thief
- Enemies:
- Arachnos, Cap au Diable Demons, Circle of Thorns, Clockwork, Gold Brickers, Luddites, Vahzilok
- Connecting Zones:
- Bloody Bay, Grandville, Mercy Island, Nerva Archipelago, Port Oakes, Sharkhead Isle, St. Martial
- Transits:
- Black Helicopter Line, Rogue Isles Ferries
Overview
Cap au Diable is one of the city zones in City of Villains. Dominated in the center by the skyscrapers and modern amenities of Aeon City, the sleepy hamlets north and south of Aeon City, Haven and New Haven, have to contend with the dangers of the Vagabond Hills to the northwest, the warehouses and paper mill of Devil's Coat Tails to the southwest, and the impressive Mount Diable to the northeast.
Two trainers are located here, Arbiter Orr by the Port Oakes ferry in Devil's Coat Tails, and Arbiter Howe in Aeon City; and like Port Oakes, two Brokers have moved in, Boris the Russian in the paper mill area of Devil's Coat Tails and Desdemona the Glint in Haven, under the ramp from Aeon City.
Contacts
Trainers
- Arbiter Howe (Aeon City: -488.2, 166.5, -320.2)
- Arbiter Orr (Devil's Coat Tails: 1155.6, 0, 2009.5)
Brokers
- Boris the Russian (Devil's Coat Tails: 1840, -6, 384.8)
- Desdemona the Glint (Haven: -120.9, -0, 888.2)
Regular Contacts
- Level 10-14
- Dmitri Krylov (Devil's Coat Tails: 1273, 0, 2036.3)
- └►(Golden Roller)
- Dr. Shelly Percey (Haven: -719.8, -0, 1197.7)
- └►(Marshal Brass)
- Peter Themari (Haven: -299, -16.5, 2146.7)
- └►(Willy Wheeler)
- Level 15-19
- Golden Roller (New Haven: -594.8, -0.5, -1882)
- Marshal Brass (Aeon City: -746, 135, -177.6)
- └►Operative Wellman (New Haven: -575, -0.5, -1423)
- Willy Wheeler (Aeon City: 824.4, 135, -186.5)
Special Contacts
- Ashley McKnight, Issue 12's Midnight Squad Contact (New Haven: 730.9, 15.5, -1629.2): Level 14-50
- Dean John Yu (New Haven: 948.4, -264, -1387): Invention System Tutorial - Removed from map when completed
- Fortunata Hamilton, Soldiers of Arachnos Contact (Devil's Coat Tails: 1223.5, 0, 2013.6): Level 15-30
- Gorgeous Glenda (Devil's Coat Tails: 2662, -54, 1610): Level 30 Costume Slot Mission
- The Facemaker (Devil's Coat Tails: 2651, -54, 1695): Level 20 Costume Slot Mission
- Virgil Tarikoss (Mount Diable: -2795.3, 238.5, -528.7): The Beast Beneath the Mountain Strike Force Contact
Zone Events
Major events
- Deathsurge will spawn with the defeat of 100 Gremlins, which will make the navigation through New Haven moderately dangerous. It doesn't move though.
Lesser events
- None
Important Locations
Neighborhoods
- Aeon City, the central part of the city, contains
- Devil's Coat Tails, located to the southwest,
- Haven, located in the southcentral part of the city,
- Mount Diable, stretching around the east side of the city,
- New Haven, located in the northcentral part of the city,
- Vagabond Hills, located to the northwest,
Exploration Badges
It's back to school for you. Aeon University is home to many of Dr. Aeon's brighter employees.
The top of the WSPDR building is a great place to survey Recluse's media empire.
You've spent time wandering around in the Power Transport System at Mount Diable.
Volcanic activity around Mount Diable causes a lot of steamy venting. Watch out or it's lobster time.
Lawrence Langston made his money investing in the things he personally was interested in. His penchant for chocolate helped him to strike gold with Gold Brick candy bars.
Plaques
You have learned much that is hidden from the eyes of mortal men.
- Lorekeeper III - This monument straddles the border between the Mount Diable and New Haven neighborhoods. Coordinates (-1712, 0, -1108)
Let's all welcome better future though the wonders of technology!
- Technofreak I - This monument is located just beside the doors to the University in New Haven. Coordinates (923, 21, -1422)
- Technofreak II - This monument is located 129 yds north of the Mount Diable marker. The plaque is attached to the inside wall enlosing the power plant. Coordinates (-2428, 224, -932)
- Technofreak III - This monument is located on the north side of the building that faces the Tailor in Devil's Coat Tails. Coordinates (2345, 3, 1544)
Day Jobs
Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.
Your studies at the Midnighter Club has earned you the Midnighter Day Job. Logging out in the Midnighter Club will earn you a random piece of Arcane Salvage, when you log back in, each time you complete a mission, for a short time.
Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.
Your studies at the Universities of Paragon City during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time.
Your studies at the universites of the Rogue Isles during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time.
Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a Brain Storm Idea Salvage after mission completion, when you log in, for a short time.
Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a Brain Storm Idea Salvage after mission completion, when you log back in, for a short time.
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.
Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.
You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.
You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.
Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.
Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back, in each time you complete a mission for a short time.
Stores
- All non-origin Quartermasters sell Level 15 and 20 TO Enhancements.
- The first Origin Quartermasters can be found here. They all sell Level 15 and 20 TO Enhancements, and Level 15 and 20 DO Enhancements matching their origin. There is a Quartermaster for each of the five origins.
- Dmitri Krylov sells Level 10 and 15 TO Enhancements, Level 15 Technology/Science DO Enhancements, and Small Inspirations
- Dr. Shelly Percey sells Level 10 and 15 TO Enhancements, Level 15 Mutation/Science DO Enhancements, and Small Inspirations
- Peter Themari sells Level 10 and 15 TO Enhancements, Level 15 Magic/Mutation DO Enhancements, and Small Inspirations
- Fortunata Hamilton sells Level 10 and 15 TO Enhancements, and Small Inspirations
- Golden Roller sells Level 15 TO Enhancements, Level 15 and 20 Technology/Science DO Enhancements, and Small Inspirations
- Marshal Brass sells Level 15 TO Enhancements, Level 15 and 20 Natural/Technology DO Enhancements, and Small Inspirations
- Operative Wellman sells Level 15 TO Enhancements, Level 15 and 20 Mutation/Science DO Enhancements, and Small Inspirations
- Willy Wheeler sells Level 15 and 20 Magic/Mutation DO Enhancements, and Small Inspirations
Transfer Points
- The Ferry in New Haven will take you to Sharkhead Isle, Nerva Archipelago, St. Martial, and Grandville.
- The Ferry in Devil's Coat Tails can take you to Port Oakes.
- The Black Helicopter Line in the Haven airport can take you to Mercy Island.
- Another Black Helicopter in the same airport can take you to the PvP zone of Bloody Bay.
Enemy Groups
Notes
- This map was created using graphic resources from VidiotMaps.