Bind save (Slash Command): Difference between revisions

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__NOTOC__
__NOTOC__
== Slash Command ==
== Slash Command ==
{{SlashCommandArticle|command=bind_save|options= |note=Creates a file in the game installation directory (C:\Program Files\City of Heroes\data\keybinds.txt).  This file will be in text format, and will list all bindings on the current character, one binding per line.  Further, the file will be formatted correctly for import using the {{slashcommand|bind_load_file}} or {{slashcommand|bind_load}} commands.}}
{{SlashCommandArticle|command=bind_save|options= |note=Creates a file named keybinds.txt in the game's default directory/folder.  This file will be in plain text format, and will list all bindings on the current character, one binding per line.  Further, the file will be formatted correctly for import using the {{slashcommand|bind_load_file}} or {{slashcommand|bind_load}} commands.}}
 
 
===Example===
The following is an example of using the bind_save command:
/bind_save
 
 
 


{{Navbox Binds}}
{{Navbox Binds}}


[[Category:Slash Commands]]
[[Category:Slash Commands]]

Revision as of 03:50, 6 June 2022

Slash Command

/bind_save  

Creates a file named keybinds.txt in the game's default directory/folder. This file will be in plain text format, and will list all bindings on the current character, one binding per line. Further, the file will be formatted correctly for import using the /bind_load_file or /bind_load commands.


Example

The following is an example of using the bind_save command:

/bind_save