Halloween Event/Giant Monsters: Difference between revisions
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Faultline did not have any Giant Monster spawns during the [[Halloween Event 2007|2007 event]]. The zone gained spawns during the [[Halloween Event 2008|2008 event]]. | Faultline did not have any Giant Monster spawns during the [[Halloween Event 2007|2007 event]]. The zone gained spawns during the [[Halloween Event 2008|2008 event]]. | ||
If you have Particle Physics turned on, the Halloween [[GM]]s show up with small pumpkins marking their spawn site. This is the easiest way to tell a Halloween GM from a normal zone GM. | |||
'''NOTE:''' Not all the spawn sites for the Halloween Giant Monsters have been documented. If you have the {{slashcommand|loc}} for a spawn site not shown in these images, [[Talk:Halloween_Event/Giant_Monsters_and_Eternal_Night#Need_.2Floc_numbers_for_GM_spawns|let us know]]. | '''NOTE:''' Not all the spawn sites for the Halloween Giant Monsters have been documented. If you have the {{slashcommand|loc}} for a spawn site not shown in these images, [[Talk:Halloween_Event/Giant_Monsters_and_Eternal_Night#Need_.2Floc_numbers_for_GM_spawns|let us know]]. |
Revision as of 19:49, 24 October 2008
Eternal Night
During the event, the entire game is locked in nighttime mode. This is not just a visual effect. All aspects of the game that depend on a day/night cycle are locked to the night side during the event. Enemies that only spawn at night spawn continuously during the event. Banisher, The Slayer, and Haunted badges (Hero side) and Pirate and Spectral badges (Villain side) are examples of badges for which hunting will be much easier during the event.
Note that some zones, such as The Hive and The Abyss are unaffected by Eternal Night.
Halloween Giant Monsters
There will be a spawn of either Eochai or Jack in Irons in every zone in which the event is active. Once one is defeated, another of the two will spawn in the same zone within a minute or two. For each spawn, there is a 90% chance that it will be Eochai, and a 10% chance that it will be Jack in Irons. Additionally, Jack in Irons only spaws in level 20 and up zones. [1]
Faultline did not have any Giant Monster spawns during the 2007 event. The zone gained spawns during the 2008 event.
If you have Particle Physics turned on, the Halloween GMs show up with small pumpkins marking their spawn site. This is the easiest way to tell a Halloween GM from a normal zone GM.
NOTE: Not all the spawn sites for the Halloween Giant Monsters have been documented. If you have the /loc for a spawn site not shown in these images, let us know.
Hero zone maps
Atlas Park Eochai spawn sites
Galaxy City Eochai spawn sites
The Hollows Eochai spawn sites
Perez Park Eochai spawn sites
Kings Row Eochai spawn sites
Skyway City Eochai spawn sites
Steel Canyon Eochai spawn sites
Boomtown Eochai spawn sites
Faultline Eochai spawn sites
Independence Port Eochai/Jack in Irons spawn site
Talos Island Eochai/Jack in Irons spawn sites
Striga Isle Eochai/Jack in Irons spawn sites
Dark Astoria Eochai/Jack in Irons spawn sites
Terra Volta Eochai/Jack in Irons spawn sites
Brickstown Eochai/Jack in Irons spawn sites
Crey's Folly Eochai/Jack in Irons spawn sites
Founders' Falls Eochai/Jack in Irons spawn sites
Eden Eochai/Jack in Irons spawn sites
Peregrine Island Eochai/Jack in Irons spawn sites
Firebase Zulu Eochai/Jack in Irons spawn sites
NOTE: The normal Croatoa Eochai and Jack in Irons still spawn during the Halloween Event and do not count toward their Halloween badges. They still reward their year round badges, Pumpkin King and Giant Killer. Make sure you are fighting a GM within the pumpkin-marked circle. If there are no pumpkins marking the spawn site, it is the zone GM and not the Halloween GM.
PvP zone maps
Bloody Bay Eochai spawn sites
Siren's Call Eochai/Jack in Irons spawn sites
Warburg Eochai/Jack in Irons spawn sites
Villain zone maps
Cap Au Diable Eochai spawn sites
Sharkhead Isle Eochai/Jack in Irons spawn sites
St. Martial Eochai/Jack in Irons spawn sites
Grandville Eochai/Jack in Irons spawn sites