Message Man: Difference between revisions
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|enemies={{enemy Praetorian Police Department}} | |enemies={{enemy Praetorian Police Department}} |
Revision as of 00:36, 24 February 2011
Overview
Message Man | |
---|---|
Zone | ??? |
Level Range | 5-20 |
Enemy Groups | |
Message Man is a Praetorian contact who is not located anywhere. In the Contacts window, his location is given as "???".
Notes:
- Message Man is an endless source of missions, much like the Police Radio, or Borea in the Rikti War Zone. He has no story arc.
Introductions
Contact Introduced By
Automatically added to contact list for members of the Resistance upon training to level 5, and may be called immediately.
Contact Introduces
- None
Information
Resistance Messenger
No one knows where exactly Message Man is, not even members of the Resistance. This makes it easier for him to communicate news that he discovers. Message Man walks a dangerous line, and many believe one day he'll just simply vanish. Until then, he continues to try to fight the good fight against Emperor Cole and his regime.
Prior to Introduction
Note: Message Man may only be reached through the Contacts window. As such, players cannot contact him before introduction.
Initial Contact
Need information
Greeting
- Time to stomp on some of them blueberries, eh?
Too Busy
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No More Missions
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Store
Message Man does not have a store, as you cannot speak to him in person.
Missions: Street Sweeping (Level 5-9)
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Missions: Street Sweeping (Level 10-14)
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Missions: Street Sweeping (Level 15-20)
PPD Presence Overwhelming in Tunnels
Briefing
We've got way too many PPD roamin' around in the tunnels beneath Neutropolis. We got a lot of stuff down there that's not for their eyes, if you get my drift. Someone's gotta start pushing them back so the Resistance can keep on movin' forward with their plans.
Mission Acceptance
I got the info sent over to you now. All you gotta do is put the hurt on some PPD, like say, twenty of of 'em. That'll set 'em back a good amount while lettin' us continue on the important things, like gettin' some prisoners of war outta Praetoria.
Unnecessary Solicitation
Make sure to get this thing handled, yeah?
Mission Objective(s)
- Defeat 20 Praetorian Police
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Enemies
Debriefing
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Missions: Objectives (Level 5-9)
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Missions: Objectives (Level 10-14)
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Missions: Objectives (Level 15-20)
Experimented Ghouls Waging Crazy War in Tunnels
Briefing
Our boys just got thrown outta the tunnels by these monsters lookin' like ghouls, but they ain't. They got themselves fancy cyborg like equipment, it's crazy! They're tryin' to set up their own base in there, so we gotta put a stop to that. Last thing we need are intelligent ghouls trying to run us outta the tunnels!
Mission Acceptance
I got the info sent over to you now. They got two main supply crates they're working on, plus a hidden cache of weapons. We gotta make our move fast before we got even more problems for us in the tunnels.
Unnecessary Solicitation
Make sure to get this thing handled, yeah?
Mission Objective(s)
Need information
Enemies
Debriefing
Need information
Neuron Clockwork Just Asking to be Attacked
Briefing
I got some prime info regardin' some of Neuron's Clockwork. There's a gap in PPD security at a specific time. We can use that time to get into the warehouse they're kept in and smash 'em apart! Them Clockwork are schedule to be released into the Underground to hunt down members of the Resistance. We take 'em down, we give ourselves some breathin' room. You down for this?
Mission Acceptance
I got the info sent over to you now. There's two main robots you wanna go after. You also wanna plant a virus in their systems to slow 'em down afterwards. If we pull this off, we'll buy our boys in the dim some much needed time to keep their plans goin'.
Unnecessary Solicitation
Make sure to get this thing handled, yeah?
Mission Objective(s)
Need information
Enemies
Debriefing
Need information
PPD Gathering up Resistance Supporters
Briefing
Things just got a lot worse over there in Neutropolis. Seems like some Resistance supporters in the city were found by the PPD and are bein' round up in a warehouse. Most likely those folks are either gonna be sent to the BAF or just tossed outside of the sonic fences to be monster meat. We gotta save them folks!
Mission Acceptance
I got the info sent over to you now. There's two supporters in the warehouse, along with the PPD officer who was in charge of roundin' them up. We gotta make a show that the Resistance protects those folks who are gonna try to support us
Unnecessary Solicitation
Make sure to get this thing handled, yeah?
Mission Objective(s)
Need information
Enemies
Debriefing
Need information
Resistance Traitor Meeting with PPD
Briefing
Looks like we got ourselves a traitor within the Resistance. This guy ratted out a bunch of us to the PPD and now an entire squad is on the run! We need someone to grab that traitor so we can stop him from talkin' about anythin' else we got planned!
Mission Acceptance
I got the info sent over to you now. The traitor probably ain't gonna put up much of a fight, but we still gotta take down whoever is heading the investigation from the PPD and wipe their computers clean of any info that the traitor told 'em. Crazy stuff that we actually got betrayed, you know?
Unnecessary Solicitation
Make sure to get this thing handled, yeah?
Mission Objective(s)
Need information
Enemies
Debriefing
Need information
Syndicate Thieves Hiding in Nearby Office
Briefing
I gotta say, I personally think workin' with the Syndicate was one of the worst ideas possible. We got a group of 'em that just went AWOL and took a bunch of our supplies. Deja vu, right? We need someone who can safely run around on the surface to beat down these guys and get us back the supplies.
Mission Acceptance
I got the info sent over to you now. They got crates containin' some of our medical supplies and another holdin' our weapons. There's a squad that's hurtin' real bad not havin' those! Make sure to make whoever was leadin' this charge pay for what they pulled on us!
Unnecessary Solicitation
Make sure to get this thing handled, yeah?
Mission Objective(s)
Need information
Enemies
Debriefing
Need information