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Revision as of 19:57, 7 December 2011
Overview
Message Man is a Praetorian contact who is not located anywhere. In the Contacts window, his location is given as "???". The Message Man is an endless source of missions for Resistance characters, much like the Police Radio for Heroes and the Newspaper for Villains.
Introductions
Information
Resistance Messenger
No one knows where exactly Message Man is, not even members of the Resistance. This makes it easier for him to communicate news that he discovers. Message Man walks a dangerous line, and many believe one day he'll just simply vanish. Until then, he continues to try to fight the good fight against Emperor Cole and his regime.
Initial Contact
Need information
Greeting
- Time to stomp on some of them blueberries, eh?
Too Busy
Need information
Unnecessary Solicitation
Message Man's "unnecessary solicitation" dialogue (when a character contacts him prior to finishing the mission) is always the same, regardless of the mission selected:
- Make sure to get this thing handled, yeah?
Missions: Street Sweeping (Level 5-9)
Need information
Missions: Street Sweeping (Level 10-14)
Need information
Missions: Street Sweeping (Level 15-20)
PPD Presence Overwhelming in Tunnels
Briefing
We've got way too many PPD roamin' around in the tunnels beneath Neutropolis. We got a lot of stuff down there that's not for their eyes, if you get my drift. Someone's gotta start pushing them back so the Resistance can keep on movin' forward with their plans.
Defeat 20 Praetorian Police
I got the info sent over to you now. All you gotta do is put the hurt on some PPD, like say, twenty of of 'em. That'll set 'em back a good amount while lettin' us continue on the important things, like gettin' some prisoners of war outta Praetoria.
Mission Objective(s)
- Defeat 20 Praetorian Police
Enemies
Missions: Objectives (Level 5-9)
Resistance Knocked Out by Robots
Briefing
Two of our more cocky boys got caught while tryin' to sneak into a warehouse full of Clockwork. Now them Clockwork are holdin' 'em down till the PPD arrive. Someone's gotta rescue our boys and put down the Clockwork transmittin' everythin' to the PPD!
Rescue the Resistance from the Clockwork
I got the info sent over to you now. You gotta get our boys outta there and bust up that machine before we have the PPD crawlin' all over the place! After, we'll have a chat with those two about how to properly beat down one of them clocks.
Mission Objective(s)
It must have been a bit embarrassing to get captured by a robot nicknamed 'Cleaner'.
- Rescue the Resistance from the Clockwork
- 2 recruits to rescue
- Destroy the Clockwork Emitter
You've rescued the recruits and destroyed the Clockwork emitter!
Enemies
Notable NPCs
- Resistance Recruit x2 (Non-Escort Hostage)
- Clockwork Emitter (Praetorian Clockwork Dismantler) (Boss)
PPD Scanning Our Bases
Briefing
Here's the lowdown, slammer. We found ourselves a facility in Nova Praetoria that the PPD are usin' to monitor all Resistance activity. We gotta get that place put down if we wanna get movin'. You interested?
Attack the PPD facility
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Mission Objective(s)
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Enemies
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Notable NPCs
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PPD Showing Off Shiny Tech in Office
Briefing
We got a little opportunity here with the PPD. They got some new tech that they're showin' off in a nearby office building. Word is that it's gonna allow them to send in some sorta ultrasonic sounds to flush us outta the tunnels. Someone has gotta get into there and destroy those machines and take the schematics for it!
Recover the schematics from the PPD
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Mission Objective(s)
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Enemies
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Notable NPCs
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Missions: Objectives (Level 10-14)
Need information
Missions: Objectives (Level 15-20)
Experimented Ghouls Waging Crazy War in Tunnels
Briefing
Our boys just got thrown outta the tunnels by these monsters lookin' like ghouls, but they ain't. They got themselves fancy cyborg like equipment, it's crazy! They're tryin' to set up their own base in there, so we gotta put a stop to that. Last thing we need are intelligent ghouls trying to run us outta the tunnels!
missing click text
I got the info sent over to you now. They got two main supply crates they're working on, plus a hidden cache of weapons. We gotta make our move fast before we got even more problems for us in the tunnels.
Mission Objective(s)
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Enemies
Neuron Clockwork Just Asking to be Attacked
Briefing
I got some prime info regardin' some of Neuron's Clockwork. There's a gap in PPD security at a specific time. We can use that time to get into the warehouse they're kept in and smash 'em apart! Them Clockwork are schedule to be released into the Underground to hunt down members of the Resistance. We take 'em down, we give ourselves some breathin' room. You down for this?
missing click text
I got the info sent over to you now. There's two main robots you wanna go after. You also wanna plant a virus in their systems to slow 'em down afterwards. If we pull this off, we'll buy our boys in the dim some much needed time to keep their plans goin'.
Mission Objective(s)
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Enemies
PPD Gathering up Resistance Supporters
Briefing
Things just got a lot worse over there in Neutropolis. Seems like some Resistance supporters in the city were found by the PPD and are bein' round up in a warehouse. Most likely those folks are either gonna be sent to the BAF or just tossed outside of the sonic fences to be monster meat. We gotta save them folks!
missing click text
I got the info sent over to you now. There's two supporters in the warehouse, along with the PPD officer who was in charge of roundin' them up. We gotta make a show that the Resistance protects those folks who are gonna try to support us
Mission Objective(s)
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Enemies
Resistance Traitor Meeting with PPD
Briefing
Looks like we got ourselves a traitor within the Resistance. This guy ratted out a bunch of us to the PPD and now an entire squad is on the run! We need someone to grab that traitor so we can stop him from talkin' about anythin' else we got planned!
missing click text
I got the info sent over to you now. The traitor probably ain't gonna put up much of a fight, but we still gotta take down whoever is heading the investigation from the PPD and wipe their computers clean of any info that the traitor told 'em. Crazy stuff that we actually got betrayed, you know?
Mission Objective(s)
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Enemies
Syndicate Thieves Hiding in Nearby Office
Briefing
I gotta say, I personally think workin' with the Syndicate was one of the worst ideas possible. We got a group of 'em that just went AWOL and took a bunch of our supplies. Deja vu, right? We need someone who can safely run around on the surface to beat down these guys and get us back the supplies.
missing click text
I got the info sent over to you now. They got crates containin' some of our medical supplies and another holdin' our weapons. There's a squad that's hurtin' real bad not havin' those! Make sure to make whoever was leadin' this charge pay for what they pulled on us!
Mission Objective(s)
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Enemies