Assassin's Strike: Difference between revisions
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imported>Blondeshell (historical) m (add radiation melee) |
imported>Blondeshell (historical) m (add savage melee) |
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* [[Psionic Melee#Assassin's Psi Blade|Assassin's Psi Blade]] (Psionic Melee) | * [[Psionic Melee#Assassin's Psi Blade|Assassin's Psi Blade]] (Psionic Melee) | ||
* [[Radiation Melee#Assassin's Corruption|Assassin's Corruption]] (Radiation Melee) | * [[Radiation Melee#Assassin's Corruption|Assassin's Corruption]] (Radiation Melee) | ||
* [[Savage Melee#Assassin's Frenzy|Assassin's Frenzy]] (Savage Melee) | |||
* [[Spines#Assassin's Impaler|Assassin's Impaler]] (Spines) | * [[Spines#Assassin's Impaler|Assassin's Impaler]] (Spines) | ||
* [[Staff Fighting#Assassin's Staff|Assassin's Staff]] (Staff Fighting) | * [[Staff Fighting#Assassin's Staff|Assassin's Staff]] (Staff Fighting) |
Latest revision as of 04:15, 29 January 2013
Assassin's Strike refers to the extremely powerful attack that can be launched by Stalkers when hidden. It can also be used outside of Hide, on which it then relies on stacks of Assassin's Focus to build up its chance to do critical damage. For more information, see:
- Assassination (Inherent Power)
- Assassin's Slash (Broad Sword)
- Assassin's Claw (Claws)
- Assassin's Eclipse (Dark Melee)
- Assassin's Blades (Dual Blades)
- Assassin's Shock (Electrical Melee)
- Assassin's Strike (Energy Melee)
- Assassin's Strike (Kinetic Melee)
- Assassin's Blow (Martial Arts)
- Assassin's Blade (Ninja Blade)
- Assassin's Psi Blade (Psionic Melee)
- Assassin's Corruption (Radiation Melee)
- Assassin's Frenzy (Savage Melee)
- Assassin's Impaler (Spines)
- Assassin's Staff (Staff Fighting)
- Assassin's Strike (Street Justice)