Port Oakes
- Trainers:
- Arbiter Unger
- Trial / TF Contacts:
- none
- Events:
- none
- Exploration Badges:
- Driller, Powder Monkey, Scurvy Dog, Washed Up
- Plaque Badges:
- Lorekeeper II, Swashbuckler I
- Day Jobs:
- {{{Day Jobs}}}
- Enemies:
- Arachnos, Coralax, Council, The Family, Hellions, The Lost, Mooks, Snakes, Spectral Pirates, Turrets
- Connecting Zones:
- Cap Au Diable, Mercy Island, Pocket D
- Transits:
- Rogue Isles Ferries
Overview
Upon exhausting the readily available missions on Mercy Island, villains are next directed to a broker in Port Oakes. To reach it, they catch a ride on the ferry on Mercy Island's southwestern tip. Port Oakes is a much rougher place than Mercy Island, so they should probably be at least threat level 7 before venturing out of the (relative) safety of Mercy.
Upon entering Port Oakes for the first time, each villain is assigned a Broker, either Mikey the Ear or Drea the Hook. Port Oakes is the beginning of the "Broker, Newspaper Missions, Mayhem Mission, Contacts" steps to begin in every new villain zone. Port Oakes's trainer is Arbiter Unger, standing next to the Arena.
Contacts
Trainers
- Arbiter Unger (Arena District: X, Y, Z
Regular Contacts
- Lvl. 5-9
- Angelo Vendetti (Arena District: X, Y, Z)
- Billie Heck (Arena District: X, Y, Z)
- Mr. Bocor (Arena District: X, Y, Z)
- └►(The Radio)
- Lvl. 10-14
- The Radio (Arena District: X, Y, Z)
Special Contacts
- Brick Johnson, Soldiers of Arachnos Contact (Arena District: X, Y, Z): Lvl. 10-14
- Veluta Lunata (Fort Hades: X, Y, Z): Lvl. 10-14
- Unlocked by Pirate Badge
- Reconnaissance Officer (Fort Hades: X, Y, Z): Area Informational Officer
Quartermasters
- 1. Arena District: X, Y, Z
- 2. Marconeville: X, Y, Z
- 3. Oil Spill: X, Y, Z
Zone Events
Major events
- None
Lesser events
- None
Important Locations
Neighborhoods
- Arena District, the south-central neighborhood that contains most of the important points in Port Oakes, is the zone a villain enters and leaves Mercy Island and Cap au Diable, as well as the Arena and Hospital, and an entrance to Pocket D. The contacts Angelo Vendetti, Billie Heck, Brick Johnson, and Mr. Bocor are all located here, as are Arbiter Unger the trainer, Arbiter Sawyer the Power Respecification contact, a Fortunata Fateweaver, and a Quartermaster. A Black Market truck is located between the Arena and Pocket D.
- Dockside, located in the southeast, contains the Abandoned Labs invention lab, where a villain can craft recipes. Drea the Hook is located here, as is the NPC Canada Joe.
- Fort Hades, in the northeast, is home to Port Oakes's Spectral Pirates. Veluta Lunata stands on the neighborhood border with Dockside.
- Marconeville, in the middle, has the Arachnos Headquarters in the tallest building in the zone, the Supergroup Registrar, The Radio contact, and a Quartermaster. Shady Cage is located here, on the border with Fort Hades.
- Oil Spill stretches down the western edge of town. A Quartermaster is located here.
- Villa Montrose to the north, the roughest neighborhood in town, is where The Family calls home, having constructed a heavily-defended mansion complete with turrets.
Badges
Exploration Badges
Three years ago, Ms. Liberty smashed the supervillain Thermonuke through the deck and into the volatile crude below. Thermonuke's devastating powers ignited the oil and cracked open the Cairo Queen like a pixie stick.
The last of the pirates died at this location defending the fort against Blackbeard.
The owner of Blackbeard's pub is rumored to have sent more than one patron to Davey Jones locker.
Emil Marcone's brother was found at low tide in this particular vehicle.
Plaques
You have learned much that is hidden from the eyes of mortal men.
Lorekeeper II - This monument is south of the Mercy Island ferry, at the end of the rocky peninsula. Coordinates (-1550, 35, 1945)
Arrhh, matey! You be a mighty scholar o' piracy!
Swashbuckler I - The plaque is on the outer wall facing west near the northwest corner of Fort Hades. Coordinates (-3113, 207, -1550)
Stores
- Quartermasters
- All Quartermasters sell:
- Lvl. 5 TO Enhancements
- Lvl. 10 TO Enhancements
- Lvl. 15 TO Enhancements
- Other Stores
- Angelo Vendetti, Billie Heck & Mr. Bocor sell:
- Lvl. 5 TO Enhancements
- Lvl. 10 TO Enhancements
- T1 Inspirations
- Brick Johnson sells:
- Lvl. 10 TO Enhancements
- Lvl. 15 TO Enhancements
- T1 Inspirations
- Veluta Lunata sells:
- Lvl. 5 TO Enhancements
- Lvl. 10 TO Enhancements
- T1 Inspirations
Transfer Points
- Ferry to Mercy Island in the southeast part of Arena District.
- Ferry to Cap au Diable between Arena District and Oil Spill.
- Entrance to Pocket D at the top of the stairs in Arena District.
Villain Groups
Notes
- This and other City of Villains maps are available as downloadable in-game maps.
- This map was created using graphic resources from VidiotMaps.