Praetorian Merit Rewards

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Revision as of 04:21, 22 August 2011 by imported>Blondeshell (historical) (+wip date)
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Overview

Main Article: Merit Rewards

Merit Rewards are granted upon completion of Strike Forces, Trials, Story Arcs, Giant Monster defeats, and some Special Events.

For the following summaries, there are various options that an activity can involve, as follows:

  • Door Missions: An instanced mission that only teammates can enter.
    • Defeat All: Requires defeating all enemies in the instance.
  • Talks: Deliver information or items to or obtain information or items from an NPC other than the contact.
    • In a regular Story Arc, only the mission holder may complete the talk mission.
    • In a Task Force, Strike Force, or Trial, anyone on the team may complete the talk mission, not just the mission holder.
  • Hunts: Defeat enemy critters, sometimes restricted to a particular zone.
    • Ambushes of the required enemy faction often accompany hunt missions.
  • Patrols: Explore a zone by "calling in" at (clicking on) specific items, including pay phones and other items.
  • Contains tough enemy critters:
    • EB: Contains an Elite Boss, which does not upgrade into an Archvillain/Hero, even when Notoriety and team size is high enough.
    • AV: Contains an Archvillain/Hero, which may or may not downgrade into an Elite Boss, depending on Notoriety and team size.
      • AVs in most Task Forces, Strike Forces, and Trials do not downgrade.
      • Ouroboros Task Forces and Strike Forces are Story Arcs that utilize the TF function, thus AVs/etc. will downgrade like in a Story Arc.
    • Monster: Contains a Monster, whose defeat is usually required to advance the story.
    • GM: Contains a Giant Monster, whose defeat is usually not required to advance the story.


Failing a mission that is the final (or only) mission of a story arc, task force, strike force or trial may result in reduced rewards. Failing tasks that have 2 or less missions will award 0 merits. Failing tasks that have 3-4 missions will award 50% merits. Failing a task that has 5 or more missions will result in normal merits.

Level Ranges

Level 1-10

Arc Name Contact Merits Enemies EB/AV/Hero Alignment Path Summary/Notes
Joining the Pack Praetor White 00002E ICON MeritToken.png 2 Reward Merits 3 Door Missions, 1 Patrol, 1 Delivery
The Hit List Chief Interrogator Washington 00001E ICON MeritToken.png1 Reward Merit Loyalist Responsibility 4 Door Missions
Shrewd Lessons Deputy Assistant of Information 00002E ICON MeritToken.png 2 Reward Merits Loyalist Power 3 Door Missions
Misinformation Robert Flores 00002E ICON MeritToken.png 2 Reward Merits Resistance Warden 3 Door Missions, 1 Patrol
Justifying the Means Ricochet 00002E ICON MeritToken.png 2 Reward Merits Resistance Crusader 3 Door Missions, 1 Patrol
Organized Crusaders Cleopatra 00002E ICON MeritToken.png 2 Reward Merits Loyalist Responsibility 3 Door Missions
No Man's Lady Cleopatra 00002E ICON MeritToken.png 2 Reward Merits Loyalist Responsibility 2 Door Missions
Guns and Money Warrant 00002E ICON MeritToken.png 2 Reward Merits Loyalist Power 4 Door Missions
Getting Out Alive Tunnel Rat 00002E ICON MeritToken.png 2 Reward Merits Resistance Warden 3 Door Missions
Insert Paranoia Here Splice 00002E ICON MeritToken.png 2 Reward Merits Resistance Crusader 3 Door Missions

Level 8-15

Arc Name Contact Merits Enemies EB/AV/Hero Alignment Path Summary/Notes
Personal Monster Mr. G 00002E ICON MeritToken.png 2 Reward Merits Loyalist Power 4 Door Missions, 1 Delivery
Letting Go Transmuter 00002E ICON MeritToken.png 2 Reward Merits Loyalist Power 4 Door Missions
Destroying the Destroyers Tami Baker 00002E ICON MeritToken.png 2 Reward Merits Loyalist Power 4 Door Missions, 1 Delivery

See Also