Task Force

From Homecoming Wiki
Revision as of 21:40, 22 January 2008 by imported>Frankie1969 (historical) (rearrange sentences)
Jump to navigation Jump to search

A Task Force is a large-scale story arc in City of Heroes. Task forces are equivalent to Strike Forces in City of Villains.

Task forces are similar to Story Arcs in that they are a set of missions that tell a story. Task forces are started by talking to a task force contact, which is typically a signature hero. Unlike story arcs, task force contacts cannot be outleveled. Task forces can be started at any time, provided a team meets the task force's requirements, and characters may run them more than once.

Restrictions

Each task force has a minimum level requirement and a minimum team size requirement that must be met before the task force can be started. Each task force also has a maximum level associated with it; team members who exceed the maximum automatically exemplar down.

While running a task force, none of the team's other missions are available to them, and normal contacts won't interact with the player. This means that most stores are unavailable; however, Arena stores, Pocket D, and Wentworth's are still accessible to purchase (often much needed) inspirations. Once the task force has formed, you must continue to run the task force until you finish it or drop from it. Task force missions can be run over several play sessions; the game allows you to log out without dropping from the task force.

Task Forces by Level

Enemy mobs and bosses will spawn based on the task force's maximum level (and the leader's notoriety setting) regardless of the team's composition. Therefore task forces are usually done by characters at (or above) the top of the level range.

Task Force Name Contact Min
Size
Level Range Notes
The Rule of the Three Positron 3 10 to 15
The Fall of the Clockwork King Synapse 4 15 to 20
Clamor and Destruction Sister Psyche 5 20 to 25
The Kheldian War Moonfire 6 23 to 28
Citadel's Children Citadel 6 25 to 30
The MegaMech Cometh Ernesto Hess 6 25 to 30
Smoke and Mirrors Twilight's Son 1 25 to 34 minor TF, no recipe reward option
A Tangled Plot Katie Hannon 6 30 to 34
Following Countess Crey Manticore 7 30 to 35
A Mind in Danger Calvin Scott n/a 30 to 35 no longer in the game
The 5th Column Overthrow Mender Lazarus 1 30 to 39 minor TF, no recipe reward option
Soul of the Woodsman Numina 4 35 to 40
Explorers and Exploiters Dr. Quaterfield 8 40 to 44
Trading Spaces Mender Silos 1 40 to 50 minor TF, no recipe reward option
The Legend of Ruladak Sara Moore 8 40 to 50
The Saga of Faathim Justin Augustine 8 44 to 50
The Saga of Lanaru Faathim the Kind 8 44 to 50
Statesman's Task Force Statesman 8 45 to 50
The Lady Grey Task Force The Lady Grey 8 45 to 50

Rewards

Task forces typically have badges associated with them and often have unique mobs.

Unlike Story Arcs, every team member receives a completion reward at the end of a Task Force, not just the leader. Major task forces (i.e. not Ouroboros) offer the option for a Pool C Recipe drop instead of the usual origin-appropriate enhancement.

Many players believe that the leader's Notoriety setting in the final mission affects the completion reward, but this is an urban legend.

4 Hour Recipe Timer

After claiming a recipe reward from a Task Force, a player cannot receive another recipe from the same TF for the next 4 hours. Players can still receive other rewards from it, or earn recipes from other TFs.