Invention System
Overview
New with Issue 9, players can now use the Invention System to craft Enhancements, costume pieces, and temporary powers for their characters using recipes and new invention salvage dropped by defeated foes.
Game developers stated that the long-rumored "Legacy System", which would allow for additional improvements of level 50 characters, has evolved/been wrapped up into the Invention System. [1]
The University
Heroes and villains use invention salvage and recipes to create items at Invention Worktables that are located in the newly opened Universities. Supergroups may also install an Invention Worktable in their bases.
Heroes can find campuses in Steel Canyon, Croatoa, and Founders' Falls. Villains can find a campus in Cap au Diable. All campuses have many Invention Worktables at which inventions may be created.
A series of tutorial missions for the invention system can be completed through Admissions Officer Lenk in Steel Canyon's University for heroes or through Dean John Yu in Cap au Diable's University for villains. Completing the tutorial awards the Inventor Badge. The character will also receive salvage and a recipe to create a level-appropriate Standard Invention Origin Enhancement.
Inventing in General
Inventions are created by combining salvage, influence/infamy and a recipe at a worktable.
There are currently four types of inventions:
- Invention Made Costumes
- Enhancements
- Invention Temporary Powers
- Components are a special case, converting stacks of identical Invention Salvage in to components for base construction and Empowerment Station buffs. This conversion is always available at any Invention Worktable, for free, and doesn't require a recipe.
Specific Inventions
Enhancements
Main article: Invention Origin Enhancements
The core of the Invention System is the creation of Invention Origin Enhancements.
Costume Pieces
Main article: Invention Made Costumes
A number of animated costume pieces can be created with the system, including various kinds of wings and special boots.
Temporary Powers
Main article: Invention Temporary Powers
There are a small number of temporary powers craftable with the inventions system.
Badges
From early developer comments about the Invention System, it was revealed that the system would allow for the crafting of any type of reward in the game, including crafting of badges. No badges are directly crafted in the current implementation of the system, however. A large number of badges are, however, linked to the system, as seen below.
Inspirations
There are currently no Inspirations that can be crafted.
Base Items
There are currently no base items that can be crafted.
Other
There are currently no other items that can be crafted.
Invention System Badges
General Crafting Badges
Tutorial Badge
Accolade
Memorization Badges
Invention Debuff badges (ToHit Debuff, Defense Debuff, Confuse, Taunt)
Invention Heal badges (Heal)
Invention Mitigation badges (Defense Buff, Dam Resist, Intang)
Invention Mez badges (Fear, Hold, Immob, Sleep, Slow, Stun)
Invention Endurance badges (End Reduc, End Mod)
Invention Rate of Fire badges (Recharge Reduc, Interrupt)
Invention Accuracy badges (Acc, ToHit Buff)
Invention Damage badges (Damage, Knockback)
Invention Travel badges (Fly, Run, Range, Jump)
See Also
Beta Screen Captures
- Cutaway of university under the map
- Admissions Officer Lenk, and his syllabus
- Professor Boram
- Campus Supply Room 1, Campus Supply Room 2, Campus Supply Room 3
- Salvage Kit (12 pieces)
- Professor Taylor, and his recipes tutorial
- Professor Chandler, and her workbench tutorial
- Accessing Professor Chandler 1, Accessing Professor Chandler 2
- Professor Topffer, and his inventions tutorial
- Guidance Counselor Jones, and the Wentworth's advertisement
- Schedule A Enhancements
- Schedule B Enhancements
- University Workbench
- Creating a new enhancement
- Enhancement Created!
- Invented Recharge Enhancement, Invented Disorient Enhancement, Run Speed Enhancement