Valentine's Day Event 2007

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Revision as of 02:46, 7 February 2007 by imported>ZombieMan (historical) (→‎Stage One - Working together)
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File:Badge Anniversary Pocket D.png

Overview

In order to celebrate the one year anniversary of Pocket D, DJ Zero has recreated last year's Valentine event.

The following information is based on the preview of the 2007 Event as found on the Test server from February 2-4.

Unlike the Valentine's Day Event 2006, you do not automatically get a badge for simply logging in (badges are now all in special missions), nor is there a promotional offer that allows you to unlock a special costume item (that item and other costume unlocks are all in special missions).

Stage One - Working together

Two mission contacts, Ganymede and Scratch, are added to the new Pocket D club. Ganymede assigns missions to heroes, and Scratch to villains. Upon completing missions for both contacts, a third mission contact, DJ Zero was unlocked.

As it was last year, both contacts give out a two-mission arc. Both arcs require you to bring along at least one teammate from the opposing faction to get to the end-reward. The first mission of the arc can be soloed, but you must have an opposing faction teammate to complete the second mission of the arc (only the opposing faction teammate can target and destroy the last object).

You must be in the final mission of both arcs long enough to get credit for completing those two missions in order to ding the Handsome(male)/Beautiful(female) badge. The Handsome/Beautiful badge grants the temporary power of Nectar, a 20-use targeted area of effect confuse and placate.

If your character already has the Handsome/Beautiful badge from last year's event, you are able to do these missions again, but the badge isn't re-granted, and thus, your character does not get Nectar again.

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Ranged (Targeted AoE), Foe Confuse, Placate

Eros has fashioned a version of Ambrosia from the waters of the Well of the Furies, which he as [sic] dubbed 'Nectar'. Eros' Nectar can be used up to 20 times on opponents to beguile them, effectively Placating and Confusing them. You have 20 doses. Recharge: Very Long [4 minutes]

You can only pick up one arc from your one contact. In order to do the other arc, you will need to get invited to an opposing faction team, or, invite an opposing faction teammate into your team and have that person pick up the mission.

Ganymede (Hero Contact)

  • Mission 1 - Defeat-all, Council Base, click computers (on solo and Heroic, it's only 21 foes).
  • Mission 2 - Arachnos Base - Find key, destroy box. (Key is within a hall or two of the locked elevator with a named boss, go to locked door and work backwards to find key)


Scratch (Villain Contact)

  • Mission 1 - Defeat CoT leader and posse, Oranbegan Map (not multileveled), can be stealthed to the boss battle.
  • Mission 2 - Arachnos Base - Find key, destroy cauldron. (Key is within a hall or two of the locked elevator with a named boss, go to locked door and work backwards to find key)


Female Heroes and Villains who completed the second mission from both Ganymede and Scratch received the Beautiful Badge

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Male Heroes and Villains who completed the second mission from both Ganymede and Scratch received the Handsome Badge

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Several normally CoV only badges are availible to heroes in this part of the event. Weed Whacker Badge, Coldblooded Badge, and two gladiators. These badges are for certain villain style Circle of Thorns mobs. When done right, Scratch's first mission gives heroes access to these mobs, and thus the badges. In order to spawn a map with CoV style CoT mobs, a villain must be the first player to zone into the map. This flags the entire mission for CoV style mobs, and the rest of the team can then enter. The mobs neccessary for the different badges spawn at different levels. Hordlings, for Coldblooded and one of the gladiators, spawn for lower level mission holders (10-20 or so), while Hellfrost and Succubi, for Weed Whacker, spawn at mid to high levels (25-40 or so). (The levels given above are not exact, and some testing to establish more exact ranges would be useful.)

[[|link=|alt=Badge]]
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Stage Two - Snaptooth again

DJ Zero will send players on a mission to prevent Snaptooth from destroying a dimensional portal. This is exactly the same mission as last year, except with a new reward pop-up menu upon completion.

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Reward choices:

Strategies for Snaptooth and difficult missions:

  • Like all regular missions, the level of the foes of all these missions are set according to the mission-holder's level (not the team leader's or the highest level teammate's level) and the mission holder's difficulty. So, for example, a level 2 toon can pick up a level 2 mission that can then be blown away with ease by a level 50. No xp, but all involved do get the reward popup.
  • If you defeat Boss Level Snaptooth and run out of his aggro range while the EB level Snaptooth is spawning, then the EB level Snaptooth just sits there doing nothing giving you time to wipe out all the waves of Red Caps which are aggro'd onto you. Try leaving the mission and coming back to see if you can lose their aggro.
  • If you have the damage capability, you can kill Snaptooth the three times over before the first wave of helpers even show up. But, if you take your time with Snaptooth, the waves will build up and overwhelm you.
  • The waves are aggro'd onto team members. If you leave a lowbie by the entrance, the lowbie will get a visit from Red Caps, too!
  • A solo squishy player on lowest difficulty hovering over Snaptooth with a tray of half defense, half damage inspirations is golden.
  • Snaptooth spawns up on the airfield near the tower.
  • Remember, while you can have teammates of the opposing faction help you with Snaptooth, the mixed team is only necessary for the second missions of Ganymede and Scratch.
  • Unlike last year where you were limited to picking up the Snaptooth mission from DJ Zero only 5 times, this year, you can keep getting the mission from DJ Zero indefinitely.
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[[|link=|alt=Badge]]

Dimension Drop Powers

The event store contacts, Chilly and Dram, sell special temporary powers called Dimension Drop powers. These powers increase your teammate's damage, defense, or buff their hit points and endurance, but if used on one's traditional enemy (heroes on villains or villains on heroes), the power had a significantly greater effect. Chilly sells these temporary powers to heroes, and Dram to villains.

Badges

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[[|link=|alt=Badge]]

See Also


External Links