Josef Keller
Overview
Josef Keller is a hero contact in the Argo Highway neighborhood of Talos Island at coordinates (-80, 95, 9490) Josef Keller is a Magic origin contact. His level range is 20-24.
Introductions
Contact Introduced By
Level 15-19
Level 20-24
- Jim Bell
- Claire Childress
- Polly Cooper
- Kevin Cordell
- Oswald Cuthbert
- Dennis Ewell
- Wilson Eziquerra
- Georgia Fields
- Andrew Fiore
- Tyler French
- Vic Garland
- Barry Gosford
- Justin Greene
- Rondel Jackson
- Justine Kelly
- Jake Kim
- Amanda Loomis
- Lt. Col. Hugh McDougal
- Melanie Peebles
- Wilma Peterson
- Hinckley Rasmussen
- Lt. Manuel Ruiz
- John Strobel
- Kirsten Woods
Contact Introduces
- Multiple contact options
- Missing text
- Single contact option
- Missing text
Level 20-24
Have you ever read any of Jim Bell's articles in the paper? He's a great reporter who's been doing a lot of articles on the Tsoo and the Warriors. Jim has access to Training Enhancements.
Jim is outspoken and opinionated, but he is extremely well informed.
Claire Childress is as much a part of the spirit world as our own. Some say she's flighty, but there are few in Paragon City who can provide more aid to one who seeks to battle the Freakshow or the Family. Claire has access to Training Enhancements.
Listen closely to her words; they may contain more information than you realize.
I'd love for you to meet Polly Cooper. She's a coordinator for the Civil Air Patrol, and she knows a lot about the Sky Raiders and the Lost. Polly has access to Training Enhancements.
Miss Cooper is very skilled at her job and should prove to be a valuable asset to you.
I know a guy named Kevin Cordell who runs a small security consulting business. He's heard about you and would like to talk sometime about the Sky Raiders and the Lost. Kevin used to be a hero, and he still has access to Training Enhancements.
Kevin is not easily impressed, but I think you will do just fine with him, Character.
I'd like you to meet Oswald Cuthbert. He's a probation officer and thus has a lot of contact with the sordid side of Paragon City. He often uses heroes like you to help him out with the Sky Raiders and the Council. Oswald can get you Training Enhancements.
Good choice, Character, and good hunting
Do you ever read Dennis Ewell's columns? He's quite a writer, and he told me he'd like your help taking out the Tsoo and the Warriors. Dennis has access to Training Enhancements.
Dennis isn't convinced that the heroes of Paragon City are much better than the villains, but he is coming around.
Wil Eziquerra is an excellent reporter who specialized in stories on the Sky Raiders and the Council. His sources usually keep him stocked up with Training Enhancements.
Wil is going to be a great resource for you, Character.
I have to admit that Georgia Fields doesn't have the best reputation. No one really knows how she gets her information, but she's an excellent source on the Sky Raiders and the Lost. She is usually able to get her hands on training enhancements.
If you are careful, Georgia can be of great assistance to you.
I think you should meet Andrew Fiore. Not only can he sell you quality electronics, but he's got information about lots of less savory business deals. He's helped more than a few heroes, especially with information about the Freakshow and the Family. Andrew has a lot of sources that give him access to Training Enhancements.
Andrew is a businessman first, but it's in his best interest to keep the heroes he works with up to date on information.
There's an amazing guy named Tyler French who runs a youth sports program; it keeps troubled teens off the streets. He hears a lot and likes to help heroes out, especially with the Tsoo and the Warriors. Tyler has access to Training Enhancements.
Tyler is really great for the kids, Character. Help him out however you can.
I think you should talk to Vic Garland. He's a civil rights activist who's doing some important work against the Freakshow. He's also more than a little curious about the Family. He could really use your help. Vic has access to Training Enhancements.
Vic is uncompromising and fiercely loyal.
I've been asked to introduce you to Lt. Gosford from the Paragon City Police Department. He runs a special unit that is focused on bringing down the Sky Raiders and the Council. Gosford's connections within the department give him access to Training Enhancements.
Gosford is used to working with heroes. You will get along fine.
My friend Justin Greene has asked to see you. He's a coordinator for his local community watch group. He used to be a hero, so he knows how to help you clean up groups like the Sky Raiders and the Council. Justin has access to Training Enhancements.
I think Justin will like you a great deal, Character.
Detective Rondel Jackson is a great guy to talk to if you want the police perspective on groups like the Sky Raiders and the Council. He's also the one to talk to if you need Training Enhancements.
Detective Jackson is a hardworking straight-shooter. He won't steer you wrong.
If you ever have a computer problem or want a lead on some computer related crime, you should talk to Justine Kelly. She's a whiz at technical stuff and a bit of an online hero in her own right. Lately she has been focusing her attention on the Sky Raiders and the Lost. Justine has access to Training Enhancements.
Justine is a very skilled young lady.
There's a noted weapons expert named Jake Kim who's in town trying to stop the spread of illegal weaponry. He is focusing his efforts on the Freakshow and the Family. Jake has access to Training Enhancements.
Jake has a very specific agenda, but he can still help you clean up Paragon City.
The INS has a woman named Amanda Loomis who works well with heroes. She is trying to keep the Tsoo situation from turning any uglier than it already has, and she also has a deep interest in the Warriors. Amanda should be able to get you Training Enhancements.
Amanda likes to use metaphors, but she understands the realities of Paragon City all too well.
I've been asked to tell you that Lt. Colonel Hugh McDougal of the Pentagon's Hero Outreach Program would like to meet with you about the Freakshow and the Family. His military connections give him access to Training Enhancements.
This could provide excellent connections for you in the future, Character.
Melanie Peebles has the power to see things through her dreams. Her most recent dreams have been about the Sky Raiders and the Lost. Melanie has access to Training Enhancements.
Do not dismiss Melanie's guidance lightly.
Have you ever heard of Wilma Peterson from the Department of Waste Management? She's one of the folks in charge of disposing of hazardous waste, like Rikti technology. You should stop by and see her sometime; she's got her eye on the Freakshow and the Family right now. Wilma has access to Training Enhancements.
Treat Wilma with respect and you will have a solid contact.
I know a rather interesting fellow named Hinckley Rasmussen. He works as a researcher for the Midnight Squad and takes an interest in helping heroes like you fight the Tsoo and the Warriors. Hinckley has access to Training Enhancements.
He is a bit eccentric, but Hinckley knows his stuff.
I'd like you to meet Lt. Manuel Ruiz from the Gang Unit. He specializes in running undercover operations, and he's always looking for trustworthy individuals to help him out with the Tsoo and the Warriors. The department supplies Lt. Ruiz with Training Enhancements.
Lt. Ruiz has put a lot of gangers away himself; he can help you do the same.
I think you should talk to John Strobel from the Citizen Defense Coalition. It's a group of ex-military and law enforcement officers that helps heroes like you from time to time. Right now their attention is focused on the Sky Raiders and the Council. John has a few sources that can get him Training Enhancements.
John is very patriotic and somewhat idealistic, but he's got a keen eye for trouble.
I've been asked to keep this very quiet, but someone from the CIA wants to meet you. Her name is Kirsten Woods and she knows quite a bit about the Sky Raiders. She also thinks there may be more to the Lost than meets the eye. As a CIA operative, Agent Woods has access to Training Enhancements.
Keep a low profile when you are working with Kirsten.
Level 25-29
Have you ever worked with Miriam Bloechl, the psychic? She's quite talented and enjoys helping heroes with the Banished Pantheon and the Circle of Thorns. She has Training Enhancements.
Miriam's talent is very impressive; you will learn much from her.
Laura Brunetti could be a useful contact to you, Character. Her supernatural library is unmached, and she is an expert on the Banished Pantheon and the Circle of Thorns. She has Training Enhancements.
Laura has a keen mind and loves to get to the bottom of things. I'm certain you will find work with her enlightening.
Information
Professor of Folklore
Josef Keller is one of the most radical and inventive academics in Paragon City. While his expertise and training is in traditional Irish folklore, he has recently made a name for himself in the study of modern, urban folklore. He has published several papers on the links between ancient myths and modern heroics, and he's especially interested in those groups that trancend both eras. The Banished Pantheon fascinates him, as it comes from an ancient time when gods still openly walked the Earth, and continues to operate in the modern world, where many no longer believe in any kind of divinity at all. Professor Keller works with heroes on a regular basis, providing information and direction about criminal cases that involve any kind of folklore or mythological angle.
Prior to Introduction
I'm afraid I don't know you, mate. Why not see what tidbits Active Contact has for you?
Initial Contact
It's good to be meeting you, Character. I've been wanting to gather more data on Origin Archetype heroes for my book.
Greeting
- Have I got a quest for you!
- It's time to be continuing our 'Wild Hunt,' Character.
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Store
- Inspirations (Luck, Catch a Breath, Enrage)
Missing Store Unlock Dialogue
- Inspirations (all)
- Level 20 Natural/Magic Dual Origin Enhancements (200% base costs)
- Level 25 Natural/Magic Dual Origin Enhancements (200% base costs)
Missing Store Unlock Dialogue
- Level 25 Magic Single Origin Enhancements (150% base costs)
Badge Mission
Merit Rewards: This activity awards 7 Reward Merits through Flashback only.
Stop both groups of mystic madmen (20-24)
Briefing
A large number of pre-cognitives have been reporting visions of a nightmarish battle beneath the streets of the city. In these visions, the Banished Pantheon cultists battle the Circle of Thorns for control of some sort of mystic vortices that trap wandering spirits. And in these visions, you appear as well. Are you willing to face this vision and stop both of these groups of mystic madmen?
Mission Acceptance
I don't know the purpose of that vortex, but I have been told that you must close it.
Unnecessary Solicitation
That mystic energy spike is still going off in the sewers.
Mission Objective(s)
There is no wind down here, but something stirs the air around you. Every sense is on alert as you step into the edge of a spiritual tornado.
- Defeat all villains in sewer
- 3 spirit traps to destroy
You have brought an end to the battle between the Banished Pantheon and the Circle of Thorns.
Enemies
Notable NPCs
- Spirit Trap x3
Badge
This mission earns a hero the Spirit Warrior Badge.
You stopped a war between the Banished Pantheon and the Circle of Thorns.
Debriefing
The Circle of Thorns and the Banished Pantheon are nightmares enough on their own; I'm impressed by your ability to battle their forces together. From what you heard, it seems that the Circle may have been trapping the spirits of the dead, then extracting information from them. Perhaps the Pantheon sought those same trapped spirits to slake their hungers.
Story Arc
Merit Rewards: This activity awards 23 Reward Merits.
The Wheel of Destruction (20-24)
Souvenir
Hub of the Wheel of Destruction
You've kept this small metal cylinder as a reminder of one of your great adventures. It has lost its blood red color and is no longer hot to the touch. The symbol of Kali is the only indication of the potential danger posed by:
The Wheel of Destruction
It all began when you encountered two broken pieces of stone. Each was marked with cryptic runes, and it seemed clear that the two pieces were once one. According to Azuria, they were parts of the Wheel of Destruction, an artifact infused with deadly power.
Disturbed by the awesome power of the Wheel, your contact did some research and located two more pieces. One was in the possession of the Tsoo; the other was being used as an office decor by a wealthy executive. You rescued both pieces, after lengthy battles with the Tsoo and the Banished Pantheon.
You took the pieces to Azuria for safekeeping and analysis, but the Banished Pantheon broke into the MAGI vault and made off with them. Azuria warned you that the Pantheon probably planned to empower the wheel with an arcane ritual. You rushed to their lair, where you defeated the Pantheon and recovered the Wheel of Destruction.
The Wheel of Destruction may start with either the Stop the Warriors from stealing the museum's artifacts mission, or the Take the artifact piece to Azuria mission. Whichever mission didn't start the arc will be the second mission in the arc.
Additionally, the third and fourth mission can occur in either order.
Take the artifact piece to Azuria
Briefing
One of my heroes found this broken piece of stone while he was stopping a Banished Pantheon plot. It looks familiar, and I need to find out more about it. Can you take the artifact piece to Azuria? I'd really like to have her opinion.
Mission Acceptance
My instincts tell me that this thing is important. Watch out for trouble.
Here is the relic piece. See those strange markings? I bet Azuria can tell us about them.
This stone wedge looks like it might be a part of a wheel or a disk. It is covered with strange runes.
Unnecessary Solicitation
Get that relic piece over to Azuria as fast as possible.
Mission Objective(s)
- Deliver artifact to Azuria
Where did you find this? It appears to be one of the pieces of the Wheel of Destruction! You are meant to keep this, Character. Do not question me; many villains in Paragon City would kill to have the fully assembled Wheel of Destruction.
Debriefing
If Azuria said you are meant to hold onto it, then that is what you should do. She is never wrong about things like that.
From the looks of it, there are at least two more pieces to this Wheel of Destruction. It is likely the Banished Pantheon will be searching for these pieces as well. This marking upon it is the symbol of Kali.
Stop the Warriors from stealing the museum's artifacts
Briefing
Looks like the Warriors are at it again. They've broken into the warehouse where the museum was storing next month's feature exhibit. Whatever they're looking for, we need to keep it out of their hands. Please go stop the Warriors from stealing the museum's artifacts.
Mission Acceptance
I am not sure how long they will be there, so move as quickly as you can.
Unnecessary Solicitation
As far as I know, the Warriors are still hunting around in that warehouse. I need you to get over there.
Mission Objective(s)
The door shows signs of forced entry, and several crates seem to have been hastily searched.
- Stop gang leader and his crew
- Rescue the artifact
You have defeated the Warriors and recovered a piece of the Wheel of Destruction.
This oddly shaped chunk of stone looks like it might be a part of a wheel or a disk. There are strange runes covering its surface.
Enemies
Notable NPCs
- Anton (Warriors Slasher Elite)
Debriefing
The Warriors said this was a piece of the Wheel of Destruction? Interesting. I wonder how many other pieces there are.
From the looks of it, there are at least two more pieces to this Wheel of Destruction. It is likely the Banished Pantheon will be searching for these pieces as well. This marking upon it is the symbol of Kali.
Collect the piece of the Wheel of Destruction
Briefing
After calling around, I found another piece of the Wheel of Destruction. The CEO of Vorhight Industries is using it as a conversation piece in his office. I told him of its origin, and now he can't wait to get it out of his hands. I just need you to run over to the office and collect the piece of the Wheel of Destruction.
Mission Acceptance
If the Banished Pantheon caught wind of this, there's no doubt they'll be after that piece too.
Unnecessary Solicitation
Get over to Vorhight Industries and collect that piece of the Wheel of Destruction.
Mission Objective(s)
As you enter the office, you notice the scent of an exotic spice. It's a smell you associate with the Banished Pantheon Husks.
- Defeat cult leader, his coven
- Obtain artifact
You have defeated the Banished Pantheon and recovered a piece of the Wheel of Destruction.
Enemies
Notable NPCs
- T'Gaar (Banished Pantheon Storm Shaman)
You recovered another piece of the Wheel of Destruction.
This small, cylindrical piece of metal looks like it might fit between the two pieces of stone you have. Stamped into its side is a the symbol of Kali, the Hindu goddess of destruction.
Debriefing
Thanks for keeping that piece of the Wheel of Destruction out of the Pantheon's hands. Yes, I can see how it fits with the other pieces you found. We are close to completing the entire Wheel of Destruction.
Get the relic fragment back from the Tsoo
Briefing
I just found out why the Tsoo tried to steal that piece of the Wheel of Destruction from you. They already have one of the other pieces! We need to get that relic fragment back from the Tsoo.
Mission Acceptance
We both know they won't give it up without a fight, Character.
Unnecessary Solicitation
You have to get that last piece of the Wheel of Destruction away from the Tsoo!
Mission Objective(s)
A cloying smell of spices fills the air. The Banished Pantheon must be here somewhere.
- Stop villain leaders and their crews
- Find the relic piece
You defeated the villains and recovered a piece of the Wheel of Destruction.
Note: There are no named leaders. Clearing the last room will fulfill the primary objective.
Enemies
You recovered a piece of the Wheel of Destruction.
This rod bears the symbol of Kali, the Black Madness. It is undoubtedly the linchpin of the Wheel of Destruction.
Debriefing
The Wheel of Destruction is slowly coming together. Good work, Character.
Take the pieces to Azuria
Briefing
Thanks to your hard work, we now have all four pieces of the Wheel of Destruction. I'd like you to take the pieces to Azuria. She can have the Wheel of Destruction analyzed and assembled.
Mission Acceptance
The Pantheon may will make a last ditch attempt to get all the pieces.
Unnecessary Solicitation
I would feel a lot better knowing the Wheel of Destruction is at MAGI.
Mission Objective(s)
- Take artifact pieces to Azuria
Enemies
I will put some of our most talented mystics to work studying these pieces of the Wheel of Destruction. If we need further assistance from you, I will make sure you are contacted. You can rest assured that the Wheel of Destruction will be carefully warded against further incursions by the Banished Pantheon.
Debriefing
It's a relief to have the Wheel of Destruction in the hands of the experts at MAGI. You did a great job with this, Character.
I hope the Divinations group over at MAGI can unlock the secrets of the Wheel of Destruction.
Patrol Independence Port
Briefing
You look like you could use an easy task, Character. After all your work retrieving the pieces of the Wheel of Destruction, you deserve it. Hey, could you patrol Independence Port for me? The Family has been extorting protection money out of the business owners over there.
Mission Acceptance
Thanks again for all the help you've been giving me, Character.
Unnecessary Solicitation
Some of those patrol boxes still haven't been checked.
Mission Objective(s)
- Patrol, stop Family extortion
- Visit 5 locations
Debriefing
I just got a call from MAGI's Divinations group. The Banished Pantheon broke into their vault and stole those artifact pieces you collected! According to the seers, the Pantheon plans to perform a ritual to empower and assemble the Wheel of Destruction. You have to stop the ritual!
I have MAGI scrying for the current location of the Wheel of Destruction.
Prevent the Banished Pantheon from completing the ritual
Briefing
We have to recover those relic pieces the Banished Pantheon stole from MAGI. Otherwise, they'll assemble the Wheel of Destruction and empower it!
MAGI's seers have pinpointed the location where the Pantheon is trying to empower the pieces, under the direction of a cultist called Archos. I'm counting on you to prevent the Banished Pantheon from completing this ritual, Character.
You only have 90 minutes to stop the ritual.
Mission Acceptance
According to my sources, the ritual is taking place in the old Shady Pines Graveyard. I've called for an emergency force field to lock the situation down until you arrive. The Pantheon may have already empowered the pieces of the Wheel of Destruction, but the assembly should take a while. To stop them, all you need to do is find one piece of the Wheel of Destruction.
You're going to have to take the train to get there. Go to any train station and select Shady Pines Graveyard as your destination.
Unnecessary Solicitation
You've got to stop the ritual to empower the Wheel of Destruction!
Mission Objective(s)
You feel the presence of powerful otherworld entities looking down on you. Banished Pantheon missions always give you the creeps.
- Defeat Archos and his coven - 1:30 timed
- Close portal, 4 artifact pieces to find
You have succeeded in stopping the ritual. You now possess all the pieces of the Wheel of Destruction.
Enemies
Notable NPCs
- Archos (Banished Pantheon Death Shaman)
This wedge of stone now glows with an eerie, purple light.
This large chunk of stone now bears the glowing, purple outline of a heart. It is painful to look at for more than a few seconds.
The metal cylinder you found has now turned to a dark rust color. It looks like dried blood and is hot to the touch.
The linchpin is now very hot. It has darkened in color and hums faintly in your hand.
Temporary Powers
Clicking a treasure chest will give you the Empowered Center of the Wheel.
Melee, Moderate Damage (Fire/Lethal)
This metal rod has been empowered by the Banished Pantheon. While carrying it, you can summon a Sword of Flame.
Clicking a treasure chest will give you the Empowered Linchpin of the Wheel.
Toggle: Self +Resistance (Smash, Lethal, Energy, Negative)
The linchpin of the Wheel of Destruction has been empowered by the Banished Pantheon. While carrying it, you can summon a cloak of flames to protect you from harm. While active, you take less damage from Smashing, Lethal, Energy, and Negative Energy attacks.
Clicking a treasure chest will give you the Empowered Piece of the Wheel.
Ranged, Moderate Damage (Fire)
This broken piece of an ancient artifact has been empowered by the Banished Pantheon. While carrying it, you have the power to launch a torrent of flames at your opponents.
Clicking a treasure chest will give you the Empowered Shard of the Wheel.
Melee, Minor Damage (Fire)
This broken piece of an ancient artifact has been empowered by the Banished Pantheon. While carrying it, you can scorch your enemies with your hands.
Debriefing
Azuria couldn't be more grateful. She's promised to personally take charge of warding the pieces of the Wheel of Destruction against further Banished Pantheon raids. You followed this one all the way through to the end, Character. Good work.
Missions
Assist the Security Chief in Independence Port (24)
Briefing
Time to take a bite out of crime, Character. The Security Chief in Indy Port wants some help with those scumbags from the Family. Go lend him a hand.
Mission Acceptance
If you get a chance take a look at the Statue of Wavelength near the water. She was a speedster who fell in the Rikti War.
Assist the Security Chief
Unnecessary Solicitation
Help out the Security Chief with those Family goons.
Mission Objective(s)
- Assist the Security Chief
Here's some information on the area. We've been having a lot of trouble with the Family, especially in Crey Cove and Bell Point. I really need you to lend a hand.
This is where many brave heroes defended the city against an invading space armada back in the 50's. Paragon City renamed the area Independence Port, in honor of the heroes who died in that epic battle. You'll see the big statue of Cassiopeia by the bridge; she was one of the famous heroes who died in that fight. It's a shame that organized crime runs the docks nowadays. The Family pulls all the strings here, despite the best efforts of law enforcement.
Keep peace in Independence Port
Unnecessary Solicitation
Deal with the Family for the Security Chief.
Mission Objective(s)
- Keep peace in Independence Port
- Defeat 20 Family
You have defeated 25 Family thugs.
Enemies
Debriefing
Nice job helping clean up a historic zone, Character!
Assist the Talos Island Security Chief (20-22)
Briefing
The conflict between the Warriors and the Tsoo for dominance over Talos Island is endangering innocents. The Security Chief over there wants your help.
Mission Acceptance
Both those bands of thugs need a lesson, Character.
Assist Security Chief
Unnecessary Solicitation
Talos Island needs your help, Character!
Mission Objective(s)
- Assist Security Chief
I need you to confront the Tsoo and the Warriors. Here are some basics about the area. If I were you, I'd look for the Tsoo in Helen Point or New Sparta. New Thebes and New Troy are typical Warrior hangouts.
During the 1950's, the titanic hero Talos fought to save the city from a horrid beast called the Chimera. Talos wrestled the protean creature into the deepest waters of the bay, and their struggles somehow set off a volcano in the waters. Talos was killed, and the island created by the lava flow was named after him. Recently, a couple of gangs have been squaring off for Talos Island turf: the Warriors and the Tsoo. The Warriors have a fixation with gladiators; they carry swords and are often superb soldiers. The Tsoo seem to be a gang with some magical might behind them.
Discourage gang war
Unnecessary Solicitation
High powered gang wars have a heavy body count. Get to work.
Mission Objective(s)
- Discourage gang war
- Defeat 10 Tsoo and 10 Warriors
You have discouraged the gang war between the Tsoo and the Warriors.
Enemies
Debriefing
That should quiet things down for a bit. Talos Island is in for a long war, I'm afraid.
Clear the Banished Pantheon out of Dark Astoria
Briefing
Though no one lives in Dark Astoria any more, there are still reports coming in from the few brave souls who are willing to venture into that haunted place. One of the more disturbing reports is that much of the zone is now overrun with walking dead controlled by the Banished Pantheon. If the city is ever to retake Dark Astoria, we'll need heroes like you to clear the Banished Pantheon out. Raimi Arcade and Toffet Terrace are completely overrun, though I think you can find cultists in any section of the zone.
Be cautious. Dark Astoria is a dangerous place. I'd recommend taking allies with you when you venture there.
Mission Objective(s)
- Combat Pantheon in Dark Astoria
- Defeat 20 Banished Pantheon
You have decreased the number of Banished Pantheon cultists in Dark Astoria.
Debriefing
It may take years to get the Pantheon out of Dark Astoria, but with heroes like you on the case, it'll happen someday.
Curtail Circle rituals in Talos Island (22-26)
Briefing
The Circle's activities in Talos Island have grown more brazen and outrageous lately, and everyone is starting to fear for their lives. I'd like you to curtail some of their rituals in Talos Island. Circe Island and Eleusis are particularly overrun, but I'm sure you can find places all over the zone to take a stand against them.
Mission Acceptance
Good luck to you in this battle, Character. The city's hopes go with you.
Unnecessary Solicitation
I know that you can defeat the Circle's crazed mystics and diabolical creatures, Character.
Mission Objective(s)
- Defeat Circle in Talos Island
- Defeat 20 Circle Of Thorns
You have curtailed the Circle's activities in Talos Island.
Enemies
Debriefing
You've dealt a great blow to the Circle of Thorns' plans, Character. You have my thanks, and the city's thanks.
Deliver package to Stephanie Peebles
Briefing
Have you ever been over to Striga Isle, Character? There's a woman there named Stephanie Peebles who needs our help. She's got all she can do trying to hold Port Noble together against the onslaught of the Council. Will you take this package over to Stephanie? I'd appreciate it if you didn't look inside. Oh, you might want to take some friends. It can get pretty dicey over there.
Mission Acceptance
The Council has managed to entrench itself on Striga Isle but good. If you can give Stephanie any assistance against them, I'm sure she'll be grateful. Of course, I hope you won't forget about your old friends here in Paragon City. We'll always be grateful for your help, too.
Here's the package. It's for Stephanie's eyes only.
This package, intended for Stephanie Peebles, has a strange scent. Try as you might, you can't quite place it.
Unnecessary Solicitation
Stephanie's waiting for that package.
Mission Objective(s)
- Go see Stephanie Peebles
Thanks for the package, Character; I'm grateful. So, what do you think of Port Noble? Doesn't look like much, maybe? Well, it's my home. I've been doing what I can to kick those Council goons out, but I need more help. I'd appreciate it if you could stick around.
Otherwise, you can keep following leads from your other contacts. I'll always be here, and I'll always be grateful for assistance.
There is no debriefing from your original contact for this mission and no experience is given for it. Additionally, the mission will drop off your mission list automatically and you are not required to return to your contact to remove it. This is because it is intended to be an introduction to the contact Stephanie Peebles, and the Striga Isle arcs by extension.
Find Suzanne Trent (20-23)
Briefing
In the wake of the Rikti War, there's been a resurgence of all kinds of mysticism. This has helped in some cases, even providing the city with new hope. But it has also caused a great deal of trouble. One new cult calls itself the Banished Pantheon. They have some sort of dark power; they can animate the dead and call spirits from beyond the grave! A reporter named Suzanne Trent was investigating them, but now she's gone missing. Please find Suzanne Trent as soon as possible.
Mission Acceptance
The creatures we have seen the most frequently have been dubbed Husks; they seem to be made from the animated bodies of the dead.
Unnecessary Solicitation
I am really counting on you to return Suzanne Trent to us safely.
Mission Objective(s)
Somewhere below, a woman's terrified screams echo in the darkness.
- Find Suzanne Trent
You have defeated the Banished Pantheon minions and rescued Suzanne Trent.
Enemies
Notable NPCs
- Suzanne Trent (NPC Hostage)
- Ventiir / A'Taar (Banished Pantheon Spirit of Pain)
Notes
- The name of the hostage varies. Possible names are Edith Frasier, Marion Ford and Suzanne Trent.
- Even though the name of the hostage can change, the name in the description of the temporary power received will be Suzanne Trent.
Temporary Power:
When you rescue Suzanne Trent, she will give you the Idol of Lughebu temporary power.
Melee, Moderate Damage, Negative, Self +Hit Points, Foe -Accuracy
When you rescued Suzanne Trent, she gave you this idol she found in the Pantheon's lair. While carrying it, you have the ability to drain the life from nearby foes, increasing your own Hit Points. The idol must be returned to the MAGI vault within 3 real days.
When you rescued Suzanne Trent, she said:
'I've seen a lot of horrible things since I started this investigation. This Banished Pantheon cult, they're inhuman! They worship some kind of lost god-like beings, horrible prehistoric entities that feed on pain. Their chief god is Lughebu, who demands that they learn about all beings of power. Here, take this idol I discovered. I have a feeling there's some sort of dark magic about it.
Debriefing
According to Suzanne Trent, the Banished Pantheon is investigating all beings of power. I must say, that phrase has an ominous ring to it. Depending on the definition, it could include heroes like yourself.
Find the missing class (22-25)
Briefing
Professor Black from Paragon University recently took an advanced class of geology students spelunking in the caves under the city. It's kind of a tradition for him, but this was the first time he's taken a class down since the Rikti War. According to the dean, that class hasn't reported back yet. Somebody's got to find that missing class. You only have 75 minutes to find the students.
Mission Acceptance
I'm worried about this class, Character. They were supposed to be back hours ago.
Unnecessary Solicitation
You must find Professor Black and his students.
Mission Objective(s)
A few sack lunches and a muddy textbook are the only signs that the missing students were ever here.
- Defeat lead mystic, his coven - 1:15:00
- 4 people to save
You defeated the Circle of Thorns and rescued Professor Black and his students.
Enemies
Notable NPCs
- Geology student x3 (Non-Escort Hostage)
- Professor Black/Smith/Jones (Non-Escort Hostage)
- Kalan/Mesanis/Orket (Circle of Thorns Soul Mage)
Notes
- The name of the Circle boss may vary. Possibilities include Kalan, Mesanis, and Orket.
- The name of the Professor may vary. Possibilities include Black, Smith, and Jones.
When you rescued Professor Black, he said:
'It was most extraordinary! We had found what looked to be some sort of earlier excavation. It was incredible. The huge caverns! The most amazing rock formations! There was a strange stone that looked as though it were some sort of petrified ice. We'd just located some sort of man-made stone work, when we were suddenly surrounded by those robed figures! It's a good thing you came along when you did!'
Debriefing
I wonder why the Circle attacked that class? Perhaps they were close to finding something the Circle didn't want anyone to know about? Regardless, the Professor and his students are safe. They have you to thank for that, Character.
Hit the streets and defeat a few Circle of Thorns mystics (20-24)
Briefing
The mysterious mystics of the Circle of Thorns have been appearing in greater numbers lately. I need you to hit the streets and defeat a few Circle of Thorns mystics in order to ensure the citizens' safety. I understand that numbers of them have been spotted in Talos Island, but I'm sure any zone in this city would welcome your help.
Mission Acceptance
You'd best keep your wits about you, Character. The Circle's mystics are dangerous foes.
Unnecessary Solicitation
The battle ahead may be long, but I have every confidence in you.
Mission Objective(s)
- Combat Circle of Thorns menace
- Defeat 20 Circle of Thorns
You have discouraged the Circle of Thorns from threatening the citizens' safety.
Enemies
Debriefing
You have done very well, Character. The Circle is sure to know you're watching their every move.
Hit the streets and defeat a few Pantheon cultists (20-24)
Briefing
The Banished Pantheon have been spreading their dark forces over the city. People are afraid, and I understand why. I need a hero to hit the streets and defeat a few Pantheon cultists. They've been seen often on Talos Island, and I've heard that they still mill around the Dark Astoria Hazard Gate. I would not go in there at your current power, though. Evil has taken root there.
Mission Acceptance
Thanks for taking this on, Character. Be careful. The Pantheon is a powerful adversary.
Unnecessary Solicitation
Those Pantheon cultists are still roaming the streets. I need you to take care of that.
Mission Objective(s)
- Combat Banished Pantheon menace
- Defeat 20 Banished Pantheon
You have decreased the number of Banished Pantheon cultists roaming the streets.
Enemies
Debriefing
The Pantheon cultists have grown fearsomely strong, Character. It's good that we have brave people like you who can fight them.
Recover the idols from the Banished Pantheon (22-25)
Briefing
There was a break-in at the Paragon City Museum. The thieves stole two items on loan to the museum from Mexico, stone idols to the Aztec gods Coatilcue and Tlaloc. One of the guards identified the thieves as members of the Banished Pantheon cult. Will you recover the idols from the Banished Pantheon? They probably have the idols under magical guard; you'll need a teammate to help break their spells of protection.
Mission Acceptance
I don't know the reason for the Banished Pantheon's interest in the old Aztec gods, but it can't bode well.
Unnecessary Solicitation
Those Aztec idols are still sacred to some. I really need you to get them back in one piece.
Mission Objective(s)
The ground of the tunnels is damp and water-logged, and you are struck by the smell of fresh earth.
- Defeat lead cultist, his coven
- 2 idols to recover simultaneously
You have recovered the missing idols.
This idol is dedicated to the Aztec goddess Coatilcue, the Earth Mother.
This idol is dedicated to Tlaloc, the Aztec God of Rain.
Debriefing
Recovering those idols stopped a minor international incident, Character. From what you tell me, it sounds as though the Pantheon planned to feed on the spirits of those old Aztec gods. Fascinating. I cannot begin to fathom their motives.
Recover the armor from the Circle (20-25)
Briefing
There's been a break-in at the Paragon City Museum of History. The thieves made off with a large portion of the exhibit on the Spanish conquest of the new world. The centerpiece of the collection was the Armadura del Sol, a set of conquistador's armor said to be enchanted with the power of the sun. It has no magical powers now, but it's said that a mage could learn much from studying the armor. For this reason, I suspect the Circle of Thorns are behind the theft. Will you recover the armor from the Circle?
Mission Acceptance
The Armadura del Sol is composed of six pieces. You'll have to find and recover all of them to make sure the Circle's mystics can learn nothing from it.
Unnecessary Solicitation
Find that mystical armor as soon as you can. I'm getting rather worried what the Circle's mystics may learn from it.
Mission Objective(s)
The air of these caverns feels unusually warm, almost as though the sun could penetrate their depths.
- Defeat lead mystic and his crew
- Find 6 pieces of the missing armor
You have found all the pieces of the Armadura del Sol.
This ancient conquistador's armor is said to contain the power of the sun itself. Though its magic has long since faded, it was once rumored to give its wearer the power to destroy an army.
Notable NPCs
- Alejas (Circle of Thorns Ruin Mage)
These magics of the Armadura are known to us. But they have been distorted somewhat.
Did you come for the Armadura, Hero? You will pay for your foolish interference!
Enemies
Do you think they know its power?
I have more than enough might to deal with you!
Your power is nothing to me!
Debriefing
Recovering the Armadura del Sol will have ramifications far beyond these city walls. You did the world a service today. The Armadura del Sol was said to have once been powerful enough to level a city. If the Circle truly understood its power, they must be a more fearsome foe than we had guessed.
See Siren's Call Liaison
Briefing
I don't know if you realized this, but as we speak, Paragon City is under assault. Over in Siren's Call, Lord Recluse and his men are making every effort to get themselves a foothold. If we let them manage it, we'll be in serious trouble. I'd appreciate it if you'd go speak with the Longbow Warzone Liaison over in Steel Canyon. She could use the help of heroes like you.
Siren's Call is a PVP zone, where you may be killed by other players.
Mission Acceptance
The Warzone Liaison can help you get the right contacts in Siren's Call.
Unnecessary Solicitation
The Warzone Liaison wants to speak to you about Siren's Call.
Mission Objective(s)
- Talk to Warzone Liaison
If you're ready to take on a real challenge, you can be a big help to Longbow here in Siren's Call. We have to push Arachnos out. If you're willling, you can talk to Agent Brinson. He's got a number of missions that will swing the battle in Longbow's favor. Or you can talk to the Security Chief at the Longbow Base; he can tell you all about bounties.
Siren's Call is a PVP zone. If you enter, you may be killed by other players. Do not enter if you are not willing to risk this.
Debriefing
I hope the Warzone Liaison gave you the info you need to help out in Siren's Call. It would be a shame to lose that zone to Arachnos.
Take the fight to the Banished Pantheon in Dark Astoria
Briefing
Ever since Astoria became a hazard zone, few have dared to venture in there. Those that return report wandering hordes of Husks and Chambers animated by the dark powers of the Banished Pantheon. As long as they control the zone, it will be impossible for the city to retake that part of the city. I need you to take the fight to the Banished Pantheon in Dark Astoria.
Mission Acceptance
You could start in Romero Heights or Dido's View. Those neighborhoods are especially overrun.
Unnecessary Solicitation
+++ Missing Information +++
Mission Objective(s)
- Combat Pantheon in Dark Astoria
- Defeat 20 Banished Pantheon
You have lessened the Banished Pantheon's hold on Dark Astoria.
Debriefing
Through your efforts and those of other heroes like you, Dark Astoria may one day be restored to the city. Thank you, Character.