Justin Greene

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Overview

Justin Greene
Justin Greene.jpg
Community Watch Coordinator
Zone Independence Port
Coordinates (1747, 0, -9863.5)[Copy]
Level Range 20-24
Introduced By == Level 15-19 ==
Sgt. Suzanne Bernhard
Cho Ge
Karen Parker
Warren Trudeau
== Level 20-24 ==
Jim Bell
Dr. Cheng
Claire Childress
Polly Cooper
Kevin Cordell
Dennis Ewell
Georgia Fields
Andrew Fiore
Tyler French
Vic Garland
Oliver Haak
Piper Irving
Josef Keller
Justine Kelly
Jake Kim
Amanda Loomis
Lt. Col. Hugh McDougal
Andrea Mitchell
Melanie Peebles
Wilma Peterson
Hinckley Rasmussen
Cain Royce
Lt. Manuel Ruiz
Kirsten Woods
Introduces == Level 20-24 ==
Jim Bell
Dr. Cheng
Claire Childress
Polly Cooper
Kevin Cordell
Dennis Ewell
Georgia Fields
Andrew Fiore
Tyler French
Vic Garland
Oliver Haak
Piper Irving
Josef Keller
Justine Kelly
Jake Kim
Amanda Loomis
Lt. Col. Hugh McDougal
Andrea Mitchell
Melanie Peebles
Wilma Peterson
Hinckley Rasmussen
Cain Royce
Lt. Manuel Ruiz
Kirsten Woods
== Level 25-29 ==
Christine Lansdale
Enemy Groups
v  d  e

Justin Green is a hero contact in the Industry Pier neighborhood of Independence Port at coordinates (1747, 0, -9863.5)[Copy] Justin Green is a Natural origin contact. His level range is 20-24.

Introductions

Contact Introduced By

Level 15-19

Level 20-24

Contact Introduces

Multiple contact options
You need to expand your list of contacts, Character. I have a couple possibilities in mind.
Single contact option
Time for you to meet one of my other comrades in the fight against crime in Paragon City.

Level 20-24

Have you ever read any of Jim Bell's articles in the paper? He's a great reporter who's been doing a lot of articles on the Tsoo and the Warriors. Jim has access to Training Enhancements.

Jim is outspoken and opinionated, but he is extremely well informed.

There's a wise old man named Dr. Cheng who knows just about everything there is to know about the Banished Pantheon and the Circle of Thorns. He has access to Training Enhancements.

Dr. Cheng is very wise, Hero. Pay close attention to his words.

Claire Childress is as much a part of the spirit world as our own. Some say she's flighty, but there are few in Paragon City who can provide more aid to one who seeks to battle the Freakshow or the Family. Claire has access to Training Enhancements.

Listen closely to her words; they may contain more information than you realize.

I'd love for you to meet Polly Cooper. She's a coordinator for the Civil Air Patrol, and she knows a lot about the Sky Raiders and the Lost. Polly has access to Training Enhancements.

Miss Cooper is very skilled at her job and should prove to be a valuable asset to you.

I know a guy named Kevin Cordell who runs a small security consulting business. He's heard about you and would like to talk sometime about the Sky Raiders and the Lost. Kevin used to be a hero, and he still has access to Training Enhancements.

Kevin is not easily impressed, but I think you will do just fine with him, Character.

Do you ever read Dennis Ewell's columns? He's quite a writer, and he told me he'd like your help taking out the Tsoo and the Warriors. Dennis has access to Training Enhancements.

Dennis isn't convinced that the heroes of Paragon City are much better than the villains, but he is coming around.

I have to admit that Georgia Fields doesn't have the best reputation. No one really knows how she gets her information, but she's an excellent source on the Sky Raiders and the Lost. She is usually able to get her hands on training enhancements.

If you are careful, Georgia can be of great assistance to you.

I think you should meet Andrew Fiore. Not only can he sell you quality electronics, but he's got information about lots of less savory business deals. He's helped more than a few heroes, especially with information about the Freakshow and the Family. Andrew has a lot of sources that give him access to Training Enhancements.

Andrew is a businessman first, but it's in his best interest to keep the heroes he works with up to date on information.

There's an amazing guy named Tyler French who runs a youth sports program; it keeps troubled teens off the streets. He hears a lot and likes to help heroes out, especially with the Tsoo and the Warriors. Tyler has access to Training Enhancements.

Tyler is really great for the kids, Character. Help him out however you can.

I think you should talk to Vic Garland. He's a civil rights activist who's doing some important work against the Freakshow. He's also more than a little curious about the Family. He could really use your help. Vic has access to Training Enhancements.

Vic is uncompromising and fiercely loyal.

If you can gain his confidence, Oliver Haak is a rich source of information on the occult. Don't be put off by his demeanor, Character, I know that you will impress him. He can really help you out against the Banished Pantheon and the Circle of Thorns. Oliver has access to Training Enhancements.

Your actions will speak for you with Oliver.

I'd like you to go see my friend Piper Irving. She's an anthropologist working here in the city. She knows a ton about the obscure beliefs of the Banished Pantheon and the Circle of Thorns. Piper knows where to get Training Enhancements.

I am sure you will find Piper quite knowledgeable.

I have no doubt you will enjoy working with Professor Keller

Although he is a bit eccentric, Joseph Keller has a great deal of knowledge. He can greatly aid anyone who wishes to go up against the Banished Pantheon or the Circle of Thorns. Professor Keller has access to Training Enhancements.

If you ever have a computer problem or want a lead on some computer related crime, you should talk to Justine Kelly. She's a whiz at technical stuff and a bit of an online hero in her own right. Lately she has been focusing her attention on the Sky Raiders and the Lost. Justine has access to Training Enhancements.

Justine is a very skilled young lady.

There's a noted weapons expert named Jake Kim who's in town trying to stop the spread of illegal weaponry. He is focusing his efforts on the Freakshow and the Family. Jake has access to Training Enhancements.

Jake has a very specific agenda, but he can still help you clean up Paragon City.

The INS has a woman named Amanda Loomis who works well with heroes. She is trying to keep the Tsoo situation from turning any uglier than it already has, and she also has a deep interest in the Warriors. Amanda should be able to get you Training Enhancements.

Amanda likes to use metaphors, but she understands the realities of Paragon City all too well.

I've been asked to tell you that Lt. Colonel Hugh McDougal of the Pentagon's Hero Outreach Program would like to meet with you about the Freakshow and the Family. His military connections give him access to Training Enhancements.

This could provide excellent connections for you in the future, Character.

If you are looking for a partner to help you take down the Banished Pantheon, Andrea Mitchell would be a great choice. She is very dedicated and her connections are top notch. She also has a lot of interest in the Circle of Thorns. Andrea has access to Training Enhancements.

I have a good feeling about you and Andrea.

Melanie Peebles has the power to see things through her dreams. Her most recent dreams have been about the Sky Raiders and the Lost. Melanie has access to Training Enhancements.

Do not dismiss Melanie's guidance lightly.

Have you ever heard of Wilma Peterson from the Department of Waste Management? She's one of the folks in charge of disposing of hazardous waste, like Rikti technology. You should stop by and see her sometime; she's got her eye on the Freakshow and the Family right now. Wilma has access to Training Enhancements.

Treat Wilma with respect and you will have a solid contact.

I know a rather interesting fellow named Hinckley Rasmussen. He works as a researcher for the Midnight Squad and takes an interest in helping heroes like you fight the Tsoo and the Warriors. Hinckley has access to Training Enhancements.

He is a bit eccentric, but Hinckley knows his stuff.

Cain Royce is strongly committed to his crusade against the Banished Pantheon and the Circle of Thorns. You would do well to have him as an ally. Cain can get you Training Enhancements.

Paragon City's evil-doers will soon feel the weight of this choice.

I'd like you to meet Lt. Manuel Ruiz from the Gang Unit. He specializes in running undercover operations, and he's always looking for trustworthy individuals to help him out with the Tsoo and the Warriors. The department supplies Lt. Ruiz with Training Enhancements.

Lt. Ruiz has put a lot of gangers away himself; he can help you do the same.

I've been asked to keep this very quiet, but someone from the CIA wants to meet you. Her name is Kirsten Woods and she knows quite a bit about the Sky Raiders. She also thinks there may be more to the Lost than meets the eye. As a CIA operative, Agent Woods has access to Training Enhancements.

Keep a low profile when you are working with Kirsten.

Level 25-29

My friend Christine Lansdale is a military consultant who often helps heroes like you deal with the Sky Raiders and the Family. Through her military contacts, she has access to training enhancements.

Christine is efficient and easy to work with. I am sure you will find her a useful contact.

Information

Community Watch Coordinator

Justin Greene is a retired hero who once fought evil under the name Green Justice. He lost his powers over a decade ago, but he never lost his commitment to keeping his community safe. These days he does that by coordinating the efforts of his local community watch. Justin works with current heroes and local residents to make sure that criminals never get a chance to set roots down. It's quite obvious that Justin still wishes he could put on a costume and fight evil directly, but, without his powers, he's only a match for common thugs and lesser criminals. The kinds of super-powered threats that menace the city are more than he can handle on his own. Fortunately, he's got more than a few friends willing to help him out.

Prior to Introduction

I'm sorry, but I'm in the middle of something too important to ignore right now. Maybe Active Contact has time to talk.

Initial Contact

Welcome, Character, I am looking forward to working with you. I haven't hit the streets myself in quite some time, but I still have excellent sources of information.

Greeting

  • I wish I could join you on this one, Character.
  • There are definitely some heads that need to be cracked together.

Too Busy

You need to learn to manage your workload better. Never take on too much.

No More Missions

Before introducing a higher-level contact
I am small potatoes for you now, Character. Good luck with everything.
After introducing a higher-level contact
You're out of my league, Character. You should help someone with bigger worries than mine.

Store

I think you might just have what it takes to become one of the greats, my friend. Let me provide you with some of my old equipment. Use it well. I hope you'll call frequently and let me know how life is treating you.

You are definitely going to become a household name in Paragon City, Character. You'll fare better if you take on some of my old gear.

Urgent Mission

When this contact has an urgent mission available, this contact only offers urgent missions, and not any other missions.

Stop the Sky Raiders before they can make off with Balsim's designs (20-25)

Briefing

Have you heard of the mercenaries who call themselves the Sky Raiders? According to my sources, they're planning to raid the labs of Balsim Technologies. The Sky Raiders are always on the lookout for new weapons technology, and Balsim's highly publicized Cryonite Armor is certainly an appealing target. I'd like you to stop them before they can make off with Balsim's designs. You only have 75 minutes to repel the Sky Raiders.

Mission Acceptance

If you can lock down Balsim's computer network, you should be able to stop the Sky Raiders from accessing the designs for the Cryonite Armor.

Unnecessary Solicitation

If the Sky Raiders get their hands on that armor, it'll be bad news for everyone.

Mission Objective(s)

The security system shrieks a futile warning.

  • Defeat all Sky Raiders in lab - 1:15 timed
    • Lock down network

You stopped the Sky Raiders from stealing the designs for the Cryonite Armor.

Enemies

Sky Raiders

Notable NPCs

Editor's Note:

The mission requires either defeating all the Sky Raiders in the lab, or locking down all three network nodes. Completing either objective completes the mission.

Temporary Power

Upon returning to the contact, the hero will receive the Cryonite Armor temporary power.

Power

Self +Defense (Smashing, Lethal) + Resistance (Cold)

As a thank you, the company has given you the opportunity to be the first to test this technology in the field. You have enough power to operate the Cryonite Armor for 1 hour of on time.

Debriefing

Sky Raiders services are always for sale to the highest bidder. If it wasn't for you, they would have become the most fearsome mercenaries on the planet. Excellent work, Character. As a thank you, Balsim Technologies sent over a prototype for the Cryonite Armor they've been developing. They'd like you to be the first to test it in the field.


Story Arc

Merit Rewards: This activity awards 15 Reward Merits.

The Sky Raider Secret (20-24)

Souvenir

Captain Indomitable's Uni-Bands

You've kept Captain Indomitable's Uni-Bands, the wrist cuffs that focused his power into energy blasts. They're a reminder that sometimes the price of justice is too high. Captain Indomitable lost his life on the trail of:

The Sky Raider Secret

It began with a Sky Raider plot to eliminate three men who were meeting secretly in a Paragon City office. You stopped the assault, but were able to learn very little from the secretive gentlemen you saved. Your contact investigated, and learned that one of the men was General Toliver Jackson, former commander of Vigilance, a team of soldiers trained to fight super-powered threats. You were sent to talk to Andrea Mitchell, a former member of the team. She told you that the other two men you rescued were also involved in Vigilance. They were former Deputy Secretary of Defense Eli Hunt and Wayne Evans, AKA Captain Indomitable.

Your contact then learned that Eli Hunt was making a visit to a nearby lab. Concerned that the Sky Raiders might still be on the hunt, you followed Eli, and arrived in time to save him from the Sky Raiders' attack forces. He told you that Captain Indomitable had gone to check out some shipping irregularities at a nearby warehouse. You followed Captain Indomitable, but you were too late to save him from the Sky Raiders. On his body you found a shipping manifest, which indicated that some supplies intended for Vigilance had been diverted to another group.

You had a dead hero, a lot of questions, and the name of the man who diverted the supplies: Irving Katcher. Desperate for some answers, you showed up at Katcher's office in time to stop a team of Sky Raider assassins. And there you learned the entire, ugly story. Katcher told you that he had been tricked into diverting the supplies by a Colonel Duray. Duray disappeared along with the supplies and his men, and Katcher was left holding the bag. Your contact could only conclude that Duray and his men had become the Sky Raiders.

Stop the Sky Raiders' attack

Briefing

I learned something rather disturbing from one of my contacts in Talos Island. It seems the Sky Raiders are planning an attack on a secret conference in an office building over there. It's all very hush-hush; I can't even find out who the attendees are. But I'm sure they don't deserve to be assassinated! Will you stop the Sky Raiders' attack?

Mission Acceptance

See if you can find out anything about the meeting while you're there.

Unnecessary Solicitation

Hurry up, the Sky Raiders won't be waiting around for you!

Mission Objective(s)

The lobby is silent, except for the coffee machine humming in a corner.

  • Defeat commander, his entourage
    • 3 men to rescue

You have defeated the Sky Raiders and rescued the hostages.

Enemies

Sky Raiders

Notable NPCs

Clue
Mysterious conversation

One of the men you rescued told you:

'I thank you for saving my life, but I'm afraid there's not much I can tell you. Our identities are a matter of national security, and so is our business in Paragon City. I only wish I knew how the Sky Raiders ferreted us out. I'll have my people look into it. In the meantime, I thank you and bid you farewell.'

Debriefing

I wonder who this mysterious trio was? You might think they'd give us a hint, since you saved their lives from the Sky Raiders.

Talk to Andrea Mitchell about the general

Briefing

I've identified one of the men you rescued from the Sky Raiders. He's General Toliver Johnson. He used to be in charge of the Joint Command Special Threat Response Battalion, a special team of soldiers trained to fight super-powered threats. The battalion doesn't exist anymore, but I know a woman who used to be part of it. You should go talk to Andrea Mitchell about the general. While your at it, take her these three photos of the other men.

Mission Acceptance

The Sky Raiders might be on to you, so watch your back.

Ambush! After accepting this mission there will be an ambush by Sky Raiders.

Unnecessary Solicitation

You still have those photos? Get those over to Andrea!

Clue
Photographs

These photographs show the three men you rescued from the Sky Raiders.

Mission Objective(s)

  • Talk to Andrea Mitchell

Debriefing

So you guys are digging around in the history of Vigilance? That's what we used to call the Joint Command Special Threat Response Battalion. Much easier to remember! Most of the unit was killed during the Rikti War; I was wounded shortly thereafter and left, but at least I can ID the guys in those pictures. One is former Deputy Secretary of Defense Eli Hunt; the other is a former hero named Wayne Evans, AKA Captain Indomitable. Indom was our adviser on super-powered threats. Secretary Hunt was the man who got the unit approved in the first place. And you already know who General Johnson is. What they're doing together, I can't say.

Debriefing

So we know that those men you rescued from the Sky Raiders used to be involved with that military unit Vigilance. What we don't know is what they're doing in Paragon City. Now that I've got some names, we can do some more digging.

Protect Eli Hunt from the Sky Raiders

Briefing

I have a lead on the whereabouts of Eli Hunt, one of the men you rescued from the Sky Raiders. One of my contacts told me Hunt's making a visit to a research lab here in Paragon City. If the Sky Raiders know about it, they might hit him there. I want you to protect Eli Hunt from the Sky Raiders. While you're at it, see if there's any more info you can dig up.

Be ready, though. If Eli knows something, you may not have much time to act on it after you rescue him. Maybe an hour or less, depending on how fast the Sky Raiders move once Hunt is rescued.

Mission Acceptance

If you save his life again, Mr. Hunt might be more willing to trust us.

Defeat commander, his entourage

Unnecessary Solicitation

Hurry up, the Sky Raiders won't be waiting around for you!

Mission Objective(s)

You look around and whistle. The equipment in one room of this state-of-the-art facility is worth more than the contents of your entire home.

  • Defeat commander, his entourage
    • Rescue Eli Hunt

You defeated the Sky Raiders and rescued Eli Hunt.

Clue
Eli Hunt conversation

When you rescued Eli Hunt for the second time, he said:

'You again? It seems your sources are almost as good as the Sky Raiders'. I can't tell you what we're in the middle of, at least, not yet. But I sure could use your help. When I came to the lab to have some technology analyzed, I sent my colleague, Wayne Evans, to investigate some shipping irregularities at a local warehouse. He's not answering his phone. If the Sky Raiders found me, they can probably find him. Can yo go to the warehouse and make sure he's all right? Wayne's a former hero, like yourself. I just hope he hasn't lost all his old moves.'

Enemies

Sky Raiders

Notable NPCs

Investigate warehouse

Unnnecessary Solicitation

You better get over to that warehouse and find Wayne Evans.

Mission Objective(s)

Everywhere you look, bombs are strapped to the walls. If you don't get Evans out of here quickly, there won't be much left to find.

  • Investigate warehouse - 60 minutes timed
    • 6 bombs remaining, Find Wayne Evans

You disarmed the bombs and found the body of Wayne Evans.

Clue
Shipping file

You found this large file of shipping manifests on the body of Wayne Evans.

Clue
Shipping records

These records describe a shipment of military supplies that was originally intended for Vigilance. The shipment was diverted by Irving Katcher, an officer in the Department of Homeland Security.

Enemies

Sky Raiders

Notable NPCs

Debriefing

That's a real shame about Wayne's death. I really admired him when he was Captain Indomitable. I sure hope this file you recovered was worth his life.

Let's see here. These are shipping records dating back to just after the Rikti War. Apparently the warehouse Wayne was investigating was supposed to send some supplies to the new headquarters of that military unit, Vigilance. But the stuff never showed up.

It says here the shipment was diverted on orders of the Department of Homeland Security. The guy who signed the order, Irving Katcher, is in the private sector now. Maybe he knows what happened to that old shipment.

Check out Katcher's office

Briefing

Why don't you go check out Katcher's office? We need to learn more about those military supplies he diverted from the Vigilance unit. It looks like the Sky Raiders killed Wayne Evans to keep him from finding out what happened to those supplies. I'd like his death to mean something.

Mission Acceptance

Be on the lookout for Sky Raiders.

Unnecessary Solicitation

You haven't been to Katcher's office yet.

Mission Objective(s)

The silence is broken by a sudden, strangled shout. Something bad is going on here.

  • Defeat commander, his entourage
    • Find Irving Katcher

You have defeated the Sky Raiders and rescued Irving Katcher.

Enemies

Sky Raiders

Notable NPCs

Clue
Katcher conversation

When you rescued Irving Katcher, he said:

'All this is about that old shipment for Vigilance? I guess I shouldn't be surprised. I lost my job over it. You see, the unit commander, a guy named Colonel Duray, asked me to change the shipping orders. He had papers from the Pentagon approving the change, but they turned out to be forged. I cut through some red tape for the colonel as a favor, only to find out he was playing me. He, his men, and the equipment just disappeared. No one ever figured out where they went.'

Debriefing

Have you figured it out yet? The disappearing soldiers, the stolen equipment? Col. Duray and his men have become the Sky Raiders! No wonder the army was being so secretive. A rogue military unit? It doesn't get much more embarrassing than that. Maybe someday we'll find some proof for my wild speculations; until then, I'm pretty confident in my conclusions.

Missions

Decrease the Council presence in Independence Port (20-24)

Briefing

The neighborhood watch in Independence Port is reporting an increase in Council troops in the area. They seem to be fighting the Tsoo and the Family for territory, and it's resulting in a lot of violence. I need you to decrease the Council presence in Independence Port.

Mission Acceptance

You can usually find Council soldiers in Bell Point or Wave Landing. Maybe you should start in one of those neighborhoods.

Unnecessary Solicitation

The Council is still causing a lot of trouble in Independence Port. Get over there.

Mission Objective(s)

  • Combat Council in Independence Port
    • Defeat 20 Council

You have decreased the Council's presence in Independence Port.

Enemies

Council

Debriefing

Violence seems to follow the Council wherever they go. Thanks for putting a stop to it, Character.

Go to Independence Port and stop the Council recruiting (20-24)

Briefing

The Council has been getting a lot of recruits from Independence Port recently. It seems their devious power grabs really appeal to some of today's youths. I need a hero who can get to Independence Port and stop the Council recruiting. We can't let the Council get any larger than they are!

Mission Acceptance

Crey Cove and Industry Pier are crawling with Council soldiers. You might try starting in those neighborhoods.

Unnecessary Solicitation

The Council is still recruiting in Independence Port. Someone's got to put a stop to it.

Mission Objective(s)

  • Combat Council in Independence Port
    • Defeat 20 Council

You have discouraged the Council from recruiting in Independence Port.

Enemies

Council

Debriefing

I think you made an impression on the Council, Character. Furthermore, you made an impression on the civilians! Nobody will want to join the Council after the sound thrashing you just handed out!

Hit the streets and defeat a few Council soldiers (20-24)

Briefing

The Council has been expanding their operations. I need a hero to hit the streets and defeat a few Council soldiers. They've been spotted in Independence Port fighting with the Family and the Tsoo, but I'm sure any zone in the city would welcome your assistance.

Mission Acceptance

The Council is a dangerous foe, Character. Watch your back.

Unnecessary Solicitation

I need you to defeat some more Council soldiers.

Mission Objective(s)

  • Combat Council menace
    • Defeat 20 Council

You have put a dent in the Council's operations.

Enemies

Council

Debriefing

Thanks for taking on the Council, Character. If we ever let them get comfortable in Paragon City, they'll certainly grow too big for us to handle.

Recover the Council data (20-25)

Briefing

My informants have uncovered a series of clues that seem to point to the location of a small Council base. From what we've pieced together, it looks like a lot of important data on troop movements is going through there. The problem is getting into the base and getting out with the data. That's where you could help. Think you can recover that Council data, Character?

Mission Acceptance

I want you on your guard, Character. The base commander is a man named Archon Rusk; he won't go down without a fight.

Unnecessary Solicitation

I need that Council data, Character!

Mission Objective(s)

Storage crates filled with computer gear line the walls.

  • Defeat Rusk and his guards
    • Recover Council data

You recovered the data and defeated Archon Rusk.

Enemies

Council

Notable NPCs

  • Archon Massey / Archon Rusk (Boss)

Notes

  • Sometimes the boss is named Archon Leery or Archon Massey.
Clue
Council data

The Council data contains detailed information on the location of training bases in neighboring states, and the numbers of recruits assigned to them. Several of the recruits are marked as candidates for some sort of special enhancement program.

Debriefing

Shutting down some of these training bases should slow their recruiting. Good work, Character. I'll get this info to the proper people and make sure action is taken.

I am a little worried about the special enhancement program mentioned in these files. It seems every time we think we know what the Council is up to, they surprise us with something more.

Stop the Council bombing (20-25)

Briefing

We have a serious problem this time, Character. The Council broke into a government facility and kidnapped several of the world's leading chemists, along with a new explosive compound they've been working on. According to my sources, they're planning to blow up the old Walldorf factory. If that happens, lots of jobs, and lives, may be lost. Will you stop the Council bombing? You only have 75 minutes to deal with the situation.

Mission Acceptance

The man who organized the Council strike is Archon Powell. I want him in custody before the day is out.

Unnecessary Solicitation

I cannot emphasize the urgency of this mission strongly enough, Character. Find that explosive, rescue those chemists, and defeat Powell!

Mission Objective(s)

You spot a Council agent hurrying a scientist down a walkway.

  • Defeat Powell & his guards (Timed, 75 minutes)
    • 4 chemists to save, Find explosive!

You rescued the chemists and recovered the explosive compound from the Council.

Enemies

Council

Notable NPCs

Notes

  • The name of the Archon can vary. Known names include Powell, Turner, and Welch.
Clue
Explosive compound

This small dose of unstable explosive material is no bigger than a can of soup. Even this small amount might be enough to destroy an entire city zone.

Debriefing

Character, you just saved the Walldorf Factory from total destruction. I had no idea the Council was growing so bold. With both Nosferatu and Vandal now working under the Council's banner, they've got a lot of highly developed ordnance on their side. If it weren't for heroes like you, I don't really know if we could stand against them.

Stop the Sky Raider bombing (22-25)

Briefing

The Sky Raiders have taken on a nasty little mercenary job. It seems they've raided the Webber Pharmaceuticals building, and they're planning on gutting the place with firebombs! I need you to stop that Sky Raider bombing. You only have 75 minutes to deal with the Sky Raiders.

One more thing: I've learned that Lt. Foreman is running this operation. I want him taken into custody; otherwise, he'll only try thesetheses same tricks again. If Lt. Foreman escapes, this mission will be a failure.

Mission Acceptance

Foreman is known for his wiliness; don't underestimate him, Character.

Unnecessary Solicitation

The clock is ticking, Character! Stop that Sky Raider bombing!

Mission Objective(s)

You hear a soft ticking sound. It seems the Sky Raiders are making good on their contract.

  • Defeat Foreman and his unit (Timed, 75 minutes)
    • 6 bombs to disarm, Don't let Foreman escape!

You stopped the Sky Raiders from destroying Webber Pharmaceuticals.

Enemies

Sky Raiders

Notable NPCs

  • Jump Bot Incinerator (Boss)

Status: Awaiting Orders.
Target acquired: Neutralize all hostiles.

  • Lt. Foreman / Lt. Conner (Lieutenant) (Porter)

The decoy munitions are in place. They will never be able to tell the difference.

  • Fake bombs (Objects)

Notes

  • The Jump Bot is in middle of the mission for no apparent reason.
  • This mission has a number of fake bombs in it. These are identical to regular boms, but won't count at all.
  • Lt. Foreman is a Porter. Porters have a minimum spawning level of 23. He'll try to escape when his life drops to 50%.
  • The name of the mission boss may vary. Possible names are Lt. Foreman and Lt Conner

Quotes

Lt. Foreman says the following during this mission:

Before combat: The decoy munitions are in place. They will never be able to tell the difference.
Combat start: You'll never stop my plans!
At 50% Life: You won't put me away!

Debriefing

That had to be nerve wracking, Character. According to the Sky Raiders you arrested, this was all about a patent infringement. It seems Webber Pharmaceuticals tread on some powerful toes when they took their last product to the market. The only information I couldn't get was the name of the company that ordered the hit.

Show the Sky Raiders Terra Volta isn't their personal property (23-25)

Briefing

The Sky Raiders' raids on Terra Volta have all of the city on edge. They've been taking and holding territory all over the zone. In fact, they're using Terra Volta as the staging area for all of their attacks throughout the city. I'd like to see a hero show them Terra Volta isn't their personal property.

Mission Acceptance

The Sky Raiders have been setting up staging areas near Coroman Manufacturing and Challenger Technology.

Unnecessary Soliciation

You need to show the Sky Raiders that Paragon City's heroes don't back own.

Mission Objective(s)

  • Combat Sky Raiders in Terra Volta
    • Defeat 20 Sky Raiders

You have decreased the Sky Raiders' territory in Terra Volta.

Enemies

Sky Raiders

Debriefing

The Terra Volta security guards reported a drop Sky Raider efficiency almost the moment you got on the scene. Good work, Character.

Discourage the Sky Raiders' attacks (24)

Briefing

The Sky Raiders mercenary tactics make them one of the most dangerous groups in the city. Because their services are for sale, we can never anticipate their next target. I think it's best if we discourage the Sky Raiders from any more attacks in Paragon City. The best way to do that is to take the fight to the streets.

Mission Acceptance

Remember, all the Sky Raiders have military training. They can be very dangerous men.

This Antigravity Matrix should let you fly for a short time. That way you can keep up with the Sky Raiders.

Temporary Power

The hero will receive the Antigravity Matrix temporary power upon accepting this mission.

Power

Toggle, Self Fly

This invention allows any person the ability to fly for a short period. This is one of a kind, so don't break it. If you attack a target while this pack is on, your flight speed will be temporarily reduced to Hover speed. The Antigravity Matrix will burn out after 90 minutes of use.

Unnecessary Solicitation

I really want you to make an impression on the Sky Raiders, Character.

Mission Objective(s)

  • Combat Sky Raider menace
    • Defeat 20 Sky Raiders

You have discouraged the Sky Raiders' attacks.

Enemies

Sky Raiders

Debriefing

A series of defeats like those should make the Sky Raiders think twice about keeping up their criminal activities. Good work, Character.

Security Chief Missions

A character can complete each of these missions only once. If any of these missions is active or completed from another contact, this contact won't offer that mission.

Assist the Talos Island Security Chief (20-22)

Briefing

The conflict between the Warriors and the Tsoo for dominance over Talos Island is endangering innocents. The Security Chief over there wants your help.

Mission Acceptance

Both those bands of thugs need a lesson, Character.

Assist Security Chief

Unnecessary Solicitation

Talos Island needs your help, Character!

Mission Objective(s)

  • Assist Security Chief

Briefing

I need you to confront the Tsoo and the Warriors. Here are some basics about the area. If I were you, I'd look for the Tsoo in Helen Point or New Sparta. New Thebes and New Troy are typical Warrior hangouts.

Clue
Talos Island briefing

During the 1950's, the titanic hero Talos fought to save the city from a horrid beast called the Chimera. Talos wrestled the protean creature into the deepest waters of the bay, and their struggles somehow set off a volcano in the waters. Talos was killed, and the island created by the lava flow was named after him. Recently, a couple of gangs have been squaring off for Talos Island turf: the Warriors and the Tsoo. The Warriors have a fixation with gladiators; they carry swords and are often superb soldiers. The Tsoo seem to be a gang with some magical might behind them.

Discourage gang war

Unnecessary Solicitation

High powered gang wars have a heavy body count. Get to work.

Mission Objective(s)

  • Discourage gang war
    • Defeat 10 Tsoo and 10 Warriors

You have discouraged the gang war between the Tsoo and the Warriors.

Enemies

Tsoo
Warriors

Debriefing

That should quiet things down for a bit. Talos Island is in for a long war, I'm afraid.

Assist the Security Chief in Independence Port (24)

Briefing

Time to take a bite out of crime, Character. The Security Chief in Indy Port wants some help with those scumbags from the Family. Go lend him a hand.

Mission Acceptance

If you get a chance take a look at the Statue of Wavelength near the water. She was a speedster who fell in the Rikti War.

Assist the Security Chief

Unnecessary Solicitation

Help out the Security Chief with those Family goons.

Mission Objective(s)

  • Assist the Security Chief

Briefing

Here's some information on the area. We've been having a lot of trouble with the Family, especially in Crey Cove and Bell Point. I really need you to lend a hand.

Clue
Independence Port briefing

This is where many brave heroes defended the city against an invading space armada back in the 50's. Paragon City renamed the area Independence Port, in honor of the heroes who died in that epic battle. You'll see the big statue of Cassiopeia by the bridge; she was one of the famous heroes who died in that fight. It's a shame that organized crime runs the docks nowadays. The Family pulls all the strings here, despite the best efforts of law enforcement.

Keep peace in Independence Port

Unnecessary Solicitation

Deal with the Family for the Security Chief.

Mission Objective(s)

  • Keep peace in Independence Port
    • Defeat 20 Family

You have defeated 25 Family thugs.

Enemies

The Family

Debriefing

Nice job helping clean up a historic zone, Character!