Mission:Clock Face - Part One: What's Your Malfunction?
Part One: What's Your Malfunction?
Briefing
The PPD picked up some haywire Clockwork over in Nova Praetoria and brought them in. I was diagnosing a programming glitch in some of the malfunctioning Clockwork, but one of them overrode its dormant sub-routines, got up off of the examination table, and started accessing one of our databases. I tried to stop it, but it pushed me to the floor and pointed its wrist laser at me!
As if that wasn't enough to encourage me to leave, the other Clockwork started reactivating as well. As you've probably already guessed, I really need your help.
- Help Parson with his Clockwork troubles
I don't know what exactly is going on in there, but I don't think we have any other options. I'm going to need you to shut them down the old fashioned way. Just try not to completely destroy them, or the lab. I want to analyze what happened and get to the bottom of this.
I'm pretty sure the first one that reactivated was some sort of Signal Carrier. If you deactivate the signal carrier then the others should return to normal operating parameters.
Parson hands you a small micro-communicator.
Here, I'll keep in contact with you through this communicator. I have access to MICIR's security feed so if anything strange starts happening, I'll let you know.
Alec Parson tells you something important.
Alec Parson told you that one of the Clockwork appeared to be emmiting an unusual signal. If you could find the source of that signal and disable it then it might return the other Clockwork to normal. Of course, the other option is to smash them all into submission.
Unecessary Solicitation
Have you dealt with the haywire Clockwork in the MICIR labs yet?
Mission Objective(s)
The MICIR labs are oddly quiet, and then you hear the faint whirring of Clockwork micro-motors.
- Investigate Haywire Clockwork in M.I.C.I.R. facility
- Disable the Signal Carrier
You've disabled the signal carrier and returned the malfunctioning Clockwork back to normal operating parameters.
Enemies
Notable NPCs
- Signal Carrier (Rogue Clockwork Glitched Dismantler)(Boss)
- This appears to be the signal carrier that Alec Parson told you about.
(Upon defeating a group of mobs)
(Upon defeating the ambush mobs)
The Signal stopped as soon as the Dismantler was deactivated, returning any malfunctioning Clockwork in the lab to normal operating parameters.
Debriefing
Great job, Character, it looks like you managed to deactivate the signal carrier before it could transmit any data. I just hope you left enough of it intact for me to sift through the memory banks and see what it was after.
It appears we'll be working together more. Here, please take my cell number. It's my preferred way of communication.