Mission:Common - Save the Crey scientists from the Council
Save the Crey scientists from the Council (30-35)
Briefing
I need you to get over to a Crey lab right away. The Council is attacking, and they're threatening to take no survivors. You've got to save the Crey scientists from the Council. And you only have 75 minutes to do it.
Mission Acceptance
There's a lot of sensitive technology in that lab; we can't let the Council get their hands on it. You'll need to beat the raid's leader and rescue the scientists being held captive.
Unnecessary Solicitation
Those scientists at Crey are in serious danger. You've got to stop the Council from tearing them apart!
Mission Objective(s)
You can't identify half the devices in this lab, but you can tell they represent the very best technology of the decade.
- Defeat raid leader & his men - 1:15 timed
- 4 scientists to save, Secure research
You defeated the Council and saved the Crey scientists.
Enemies
Notable NPCs
- Scientist x4 (Non-Escort Hostage)
- Altered Cor Leonis (Council Vortex Cor Leonis Archon)
This file, taken from a Crey computer, indicates that the Crey scientists were performing experiments on one of the Cor Leonis, the Council's super soldiers. According to the file, the Cor Leonis, Rupert, was a willing participant.
Debriefing
So, the Council was angry that Crey was investigating their super soldiers. I can understand that; after all, they'd hardly want the U.S. military to have access to such powerful technology. Apparently they had inside help, too, from Rupert Pecori, the Cor Leonis you fought. It turns out he mistook you for Council Troops, and sends his apologies. You did a good job saving that lab, Character. If the Crey research is a success, it may give us the tools we need to defeat the Council for good.