Mission:Void Sanction - No Witnesses

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No Witnesses

Briefing

Castle.

  • Accept the operation

The Major says nothing more

Go to the dead drop location for 'Castle' (Brickstown)

Unnecessary Solicitation

Castle.

Mission Objective(s)

  • Go to the dead drop location for 'Castle' (Brickstown)

Opening the orders packet, it seems that they want a Crey VP to be eliminated and asked you to kidnap a Paragon Protector to make it look like it was an inside job. Once the VP is eliminated, make sure the Protector is taken out, too - no witnesses.

Clue
Castle

Detailed instructions on your target, a Crey VP named Juan Hernandez. Hernandez has run a black ops division of Crey for years, and a client of Void Sanction wants him removed. Your orders are to beat a Paragon Protector into submission and 'convincing' them to join you in the hunt for Hernandez. After they kill Hernandez with their powers, you are to eliminate them as well, leaving no witnesses.

Void Sanction: Castle

Unnecessary Solicitation

Castle.

Mission Objective(s)

File:Map P Tech 30 Layout 08 01.png
Map: P_Tech_30_Layout_08_01

This facility should house a Paragon Protector you can use.

  • Void Sanction: Castle
    • Capture a Paragon Protector

Proving that you can beat this protector at any time, you instruct her to meet you in the lobby of the Crey building where the Crey VP works.

Enemies

Crey

Notable NPCs

You have knocked the Protector into a state of unconsciousness.

Clue
The goods on a Paragon Protector

You have defeated a Paragon Protector, convincing her to help you assassinate a Crey VP. She will meet you in the lobby of the VP's building.

Void Sanction: Castle

Unnecessary Solicitation

Castle.

Mission Objective(s)

File:Map Office 30 Layout 01 02.png
Map: Office_30_Layout_01_02

This is where you are to meet the Protector you 'convinced' to help you earlier.

  • Void Sanction: Castle
    • Acquire Protector
    • Lead the Protector to Crey Vice President Hernandez

Scorch marks put the cause of death squarely on the Paragon Protector you brought along.

Enemies

Crey

Notable NPCs

Clue
Uneasy feeling

The cameras in the Crey building may have caught a glimpse of you, but you are pretty sure that you are not blown yet.

Debriefing

You call in to let The Major know that the mission is complete.