Radiation Armor
Overview
Radiation Armor is a power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, Sentinels, and Stalkers.
"Radiation emanates from your body which harms foes, but empowers and shields yourself. You can use this energy to absorb damage, heal from your wounds and debilitate nearby foes."
Power Tables
Brute/Scrapper/Tanker
The Radiation Armor power set is available as a primary set for Tankers and as a secondary set for Brutes and Scrappers. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
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1 | 1 | Toggle: Self +Res(Lethal, Smash, Toxic) |
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1 | 1 | Auto: Self +Regen, +Rec, Special |
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2 | 4 | Toggle: Self +Res(Energy, Fire, Cold and Neg) |
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6 | 10 | Toggle: Self +Res(Hold, Sleep, Immob, Stun, Knockdown, Toxic, Psi, Slow) |
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8 | 16 | PBAoE, Minor DMG(Energy), Minor DoT(Toxic), Foe -Regen, Self +HP, +End, Res(-Regen) (except Tanker) |
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12 | 20 | Toggle: Foe Taunt, -To Hit, -DEF, Self +Rech |
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18 | 24 | Self +Absorb, +Regen |
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22 | 28 | PBAoE, Moderate DMG(Energy), Moderate DoT(Toxic), Foe -DEF(All), Ally +HP, +Heal over time |
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26 | 30 | Self +Res(All), +Rec, +DMG(All) |
Sentinel
The Radiation Armor power set is available as a secondary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
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1 | Toggle: Self +Res(Lethal, Smash, Toxic) |
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1 | Auto: Self +Regen, +Rec, Special |
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4 | Toggle: Self +Res(Energy, Fire, Cold, Neg) |
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10 | Toggle: Self +Res(Hold, Sleep, Immob, Stun, Knockdown, Toxic, Psionics, Slow) |
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16 | Self Heal, End over Time, +Res(Toxic, -Regen) |
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20 | Auto: Self +Rech, +SPD, +Res(Slow) |
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24 | Self +Absorb, +Regen |
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28 | PBAoE, Foe Moderate DMG(Energy), Moderate DoT(Toxic), -DEF(All), Ally +HP, +Heal over Time |
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30 | Self +Res(All), +Rec, +DMG(All) |
Stalker
The Radiation Armor power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:
Power | Level | Effect |
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1 | Toggle: Self +Res(Lethal, Smash, Toxic) |
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1 | Toggle: Self Stealth, +DEF(Melee, Ranged, AoE) |
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4 | Auto: Self +Regen, +Rec, Special |
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10 | Toggle: Self +Res(Energy, Fire, Cold, Neg) |
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16 | Toggle: Self +Res(Hold, Sleep, Immob, Stun, Knockdown, Toxic, Psi, Slow) |
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20 | PBAoE, Minor DMG(Energy), Minor DoT(Toxic), Foe -Regen, Self +HP, +End, Res(-Regen) |
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24 | Self +Absorb, +Regen |
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28 | PBAoE, Moderate DMG(Energy), Moderate DoT(Toxic), Foe -DEF(All), Ally +HP, +Heal over time |
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30 | Self +Res(All), +Rec, +DMG(All) |
Powers
Alpha Barrier
You cloak yourself in a field of protective radiation that grants you a good deal of resistance to Lethal, Smashing and Toxic damage.
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Toggle: Self +Resistance(Lethal, Smashing, Toxic) |
Enhancements | ![]() |
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Set Categories | ![]() |
Beta Decay
While Beta Decay is active, nearby foes will have their chance to hit and defense decreased slightly and will be taunted. You will gain a recharge bonus per nearby target up to 10 targets. The first target grants the largest benefit.
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Toggle: Foe Taunt, -To Hit, -Defense |
Self +Recharge | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Fallout Shelter
While active you are protected from recharge, movement, hold, sleep, immobilize, stun and knockdown effects. Additionally Fallout Shelter grants you minor resistance to toxic and psionic damage as well as a measure of resistance against slow effects.
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Toggle: Self +Resistance(Hold, Sleep, Immobilize, Stun, Knockdown, Toxic, Psionics, Slow) |
Enhancements | ![]() |
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Set Categories | ![]() |
Gamma Boost
Gamma Boost grants you a passive boost to both regeneration and recovery. The lower your current health is, the greater the regeneration bonus you'll receive from Gamma Boost. The higher your current health is, the greater the recovery bonus you'll receive from Gamma Boost. This power is always active.
Minimum Level | ![]() |
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Effects | Auto: Self +Regeneration, +Recovery, Special |
Enhancements | ![]() |
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Set Categories | ![]() |
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Ground Zero
You release a mixture of radiation into the area. Nearby foes will be barraged with harmful radiation and will suffer Moderate Energy damage immediately, followed by moderate toxic damage over time. Affected foes will also have their defense reduced. Nearby allies will be healed for a moderate amount and will recover health over time. This power can affect a total of 30 targets. This includes both friends and foes. Ground Zero has no effect on the caster, only nearby allies and enemies.
Damage | Moderate(Energy) |
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Foe Moderate Damage Over Time(Toxic), -Defense(All) | |
Ally +Health, +Heal over Time | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Hide
Hide makes you almost impossible to detect. When properly "Hidden", a Stalker can pull off Critical hits with his attacks, and even land a massive "Assassins Strike" with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
Recharge | Slow |
Minimum Level | ![]() |
Effects | Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect) |
Enhancements | ![]() |
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Set Categories | ![]() |
Meltdown
After building up a dangerous amount of radiation you release it to both shield and empower yourself. While active you will gain a good amount of damage resistance to all types of damage, recover endurance more quickly and deal more damage for a short time. When this power wears off you will lose a small amount of endurance.
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Self +Resistance(All), +Recovery, +Damage(All) |
Enhancements | ![]() |
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Set Categories | ![]() |
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Particle Acceleration
Your Particles have been accelerated allowing you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Minimum Level | ![]() |
Effects | Auto: Self +Recharge, +Speed, +Resistance(Slow) |
Enhancements | ![]() |
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Set Categories | None |
Particle Shielding
You channel a tremendous amount of radiation into a barrier around you. For a short time you will have a small absorption shield in addition to a regeneration and recovery buff.
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Self +Absorb, +Regeneration |
Enhancements | ![]() |
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Set Categories | ![]() |
Proton Armor
When active, your body is encased in a shield-like radiation barrier that gives you good resistance to Energy and Fire damage and moderate resistance to Cold and Negative Energy attacks.
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Toggle: Self +Resistance(Energy, Fire, Cold, Negative) |
Enhancements | ![]() |
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Set Categories | ![]() |
Proton Therapy
You concentrate your energies to harness the healing powers of radiation to mend your wounds. The effects of Proton Therapy also leaves you resistant to Toxic damage and regeneration debuffs for a while, in addition to giving you some endurance over time.
Recharge | Long |
Minimum Level | ![]() |
Effects | Self Heal, Endurance over Time, +Resistance(Toxic, -Regeneration) |
Enhancements | ![]() |
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Set Categories | ![]() |
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Radiation Therapy
You concentrate your energies to harness the healing powers of radiation to mend your wounds and rebuild your endurance. Each nearby foe will increase the health and endurance you recover. Affected foes will have their regeneration rates substantially reduced for a short time.
Damage | Minor(Energy) |
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Foe Minor Damage Over Time(Toxic), -Regeneration | |
Self +Health, +Endurance, +Resistance(-Regeneration) (except Tanker) | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was due to be released on the Paragon Market during Issue 24 but was unfinished at time of shutdown.
- This set was added to the game for Brutes, Scrappers, Stalkers, and Tankers in Issue 25.
- This set was included with the release of Sentinels in Issue 25.