Talk:Kinetics
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Consolidation
The two tables are basically identical except for level. Perhaps a consolidated version is worth making? -- Taxibot Yellow 13:43, 4 March 2006 (PST)
- The tables are made with templates, so that would either require making a new seperate template for this page, or updating the old template and redoing all the pages the old template is on.
- Cancel that, it would require two templates anyway, since some of the powers belong to only one archtype, while others belone to 2 or three.
- hmmm... maybe... runs off to test an edit
- Here's a combined option. A tweak or two to the template might be needed, but easier than a full redo. --StarGeek 16:10, 4 March 2006 (PST)
Power | Level | Effect |
---|---|---|
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1 | Ranged, Foe -Endurance, -Regeneration, Team Heal |
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1 (Defender) 2 (Corruptor/Controller) |
Ranged, Foe -Damage, Team +Damage |
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2 (Defender) 4 (Corruptor/Controller) |
Self AoE, Foe Knockback |
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6 (Defender) 10 (Corruptor/Controller) |
Ranged, Foe -Speed, Self +Speed, +Recharge |
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8 (Defender) 16 (Corruptor/Controller) |
Ranged, Ally Special |
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12 (Defender) 20 (Corruptor/Controller) |
Ranged, Ally +Speed, +Recharge, +Recovery, Resist Slow |
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18 (Defender) 28 (Corruptor/Controller) |
PBAoE, Allies +Jump |
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26 (Defender) 35 (Corruptor/Controller) |
Ranged (Targeted AoE), Foe -Endurance, Team +Recovery, Special |
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32 (Defender) 38 (Corruptor/Controller) |
Ranged (Targeted AoE), Foe -Damage, Team +Damage |
- Still kind of busy. I was thinking we might change the header to be Level (Pri/Sec) and then have the levels listed as P/S. -- Taxibot Yellow 20:27, 4 March 2006 (PST)
- That's exactly what I was thinking of before I clicked on Talk to test it. Here it is, using existing template. But I think a new, similar template is in order -- just for powersets like this that are identical between ATs. --Konoko 00:15, 3 July 2006 (PDT)
Power Tables
The Kinetics powerset is available as a primary set for Defenders. It is also available as a secondary set for Controllers and Corruptors. The following table shows which powers are available and at what level, first as a primary, then as a secondary:
Power | Level | Effect |
---|---|---|
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1,1 | Ranged, Foe -Endurance, -Regeneration, Team Heal |
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1,1 | Ranged, Foe -Damage, Team +Damage |
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2,4 | Self AoE, Foe Knockback |
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6,10 | Ranged, Foe -Speed, Self +Speed, +Recharge |
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8,16 | Ranged, Ally Special |
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12,20 | Ranged, Ally +Speed, +Recharge, +Recovery, Resist Slow |
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18,28 | PBAoE, Allies +Jump |
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26,35 | Ranged (Targeted AoE), Foe -Endurance, Team +Recovery, Special |
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32,38 | Ranged (Targeted AoE), Foe -Damage, Team +Damage |
Numbers for FS
Just collecting numbers from the boards so they can be worked in later:
- AoE: 10 target cap
- Defender Buff: +25% per target, +50% from caster, +300% max buff
- Controller Buff: +20% per target, +40% from caster, +240% max buff
- Corruptor buff: +25% per target, +40% from caster, +290% max buff
--StarGeek 13:58, 24 April 2006 (PDT)