COHCCG/Teleport Arrow: Difference between revisions
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imported>Blondeshell (historical) (new article) |
imported>Felderburg (historical) m (Zelda!) |
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|health= | |health= | ||
|inspiration=insight | |inspiration=insight | ||
|prereq=Requires Manticore. Signature Power. | |prereq=Requires [[COHCCG/Manticore|Manticore]]. Signature Power. | ||
|threat= | |threat= | ||
|defeat= | |defeat= |
Latest revision as of 19:24, 7 May 2014
Overview
Name: | Teleport Arrow |
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Card Type: | Signature Power |
Powerset: | Trick Arrow |
Recharge Type: | 1 Click |
Prerequisite: | Requires Manticore. Signature Power. |
Card Text: | Action: Ranged Attack. Inflict 2 lethal damage. Knockdown the target (during his next action, the target must discard 2 cards to activate a power or to move). Teleport Arrow checks accuracy against the target's unmodified Defense, ignoring bonuses and penalties. |
Inspiration: | Insight |
Deck: | Arena |
Card Number: | 126 / 324 |
Rarity: | Battle Pack |