Lodbias (Slash Command): Difference between revisions

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__NOTOC__
==Slash command==
==Slash command==
{{SlashCommandArticle|command=lodbias|options=[0.0-14.0]|note=Multiplier for LOD (Loss of Detail) distances for entities.}}
{{SlashCommandArticle|command=lodbias|options=[0.3-20.0]|note=Multiplier for LOD (Loss of Detail) distances for entities.}}


* This command alters the Character Detail setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. It determines the distance at which various entity details such as costume parts will appear or disappear.
* The default is 1.0. Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision.
* LOD distances range from about 12-40 feet at 1.0 all the way to about 540 feet at 14.0. When further than 540 feet, the characters tend to disappear entirely so viewing their details is more or less impossible, however the distance may vary with your computer system.
* Any Character Detail setting greater than 2.0 will currently not be saved and will revert to 2.0 upon restarting the game client. However, the setting appears to be retained if merely quitting to the character select window to choose another character.
* The setting can be run automatically at log-in by adding it as a switch to the Extra Launch Parameters in the Homecoming Launcher. For example, <code>-visscale 5 -lodbias 10</code>


* This command alters the "Character Detail" setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. It determines the distance at which various character and NPC details such as costume parts will appear or disappear.
* The default is 1.0 (100%). Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision.
* The Character Detail setting in the Options window limits the character detail to between 30% (0.3) to 200% (2.0). The '''/lodbias''' command allows you to increase the scale beyond the conventional limits, up to 2000% (20.0).
* Any Character Detail setting greater than 2.0 will currently not be saved and will revert to 2.0 upon opening the Graphics and Audio tab in Options or by restarting the game client. However, the setting appears to be retained if merely quitting to the character select window to choose another character.
* LOD distances range from about 2 feet at 0.3 all the way to about 540 feet at 14.0. When further than 540 feet, the characters tend to disappear entirely so viewing their details is more or less impossible. The distance might vary with your computer system, however.
* <span style="color:red;text-decoration:underline">'''Warning:'''</span> Setting /lodbias to 4.0 or higher values may not be wise on older hardware, although it has less of an impact on FPS than {{slashcommand|vis_scale}}.


==== Warning ====
Setting /lodbias to 4.0 or higher values may not be wise on older hardware.


 
==Command Line Parameter==
'''Editor's Note:''' Settings greater than 14.0 may be possible, but I haven't found any way to test them.
Any setting, including those above 2.0, can be made more or less permanent by running the command automatically at log-in as a [[Command Line Parameters|command line parameter]]. For example, <code>-lodbias 10</code>




==Example==
/lodbias 5


==Example==
/lodbias 10


==Also==
==Also==
* {{slashcommand|Vis_scale}}
* {{slashcommand|Vis_scale}}




{{Navbox Graphic Commands}}
{{Navbox Graphic Commands}}
{{Navbox Command Line Parameters}}
[[Category:Slash Commands]]
[[Category:Slash Commands]]
[[Category:Graphic Commands]]
[[Category:Graphic Commands]]
[[Category:Command Line Parameters]]

Latest revision as of 00:54, 24 June 2023

Slash command

/lodbias [0.3-20.0]

Multiplier for LOD (Loss of Detail) distances for entities.


  • This command alters the "Character Detail" setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. It determines the distance at which various character and NPC details such as costume parts will appear or disappear.
  • The default is 1.0 (100%). Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision.
  • The Character Detail setting in the Options window limits the character detail to between 30% (0.3) to 200% (2.0). The /lodbias command allows you to increase the scale beyond the conventional limits, up to 2000% (20.0).
  • Any Character Detail setting greater than 2.0 will currently not be saved and will revert to 2.0 upon opening the Graphics and Audio tab in Options or by restarting the game client. However, the setting appears to be retained if merely quitting to the character select window to choose another character.
  • LOD distances range from about 2 feet at 0.3 all the way to about 540 feet at 14.0. When further than 540 feet, the characters tend to disappear entirely so viewing their details is more or less impossible. The distance might vary with your computer system, however.
  • Warning: Setting /lodbias to 4.0 or higher values may not be wise on older hardware, although it has less of an impact on FPS than /vis_scale.


Command Line Parameter

Any setting, including those above 2.0, can be made more or less permanent by running the command automatically at log-in as a command line parameter. For example, -lodbias 10


Example

/lodbias 5


Also