Maxtexunits (Slash Command): Difference between revisions

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==Slash command==
==Slash command==
{{SlashCommandArticle|command=maxtexunits|options=[0-4]|note=Limits number of textures used, set to 4 to emulate GF 4/5 path}}
{{SlashCommandArticle|command=maxtexunits|options=[0-5]|note=Limits number of textures used, set to 4 to emulate GF 4/5 path}}


* Default is 0.
* Default is 0.
* '''<span style="color:red">Warning:</span>''' Changing this setting causes unusual results. Probably best to avoid this command unless you know what you're doing.
 
 
'''Editor's notes:'''
* '''<span style="color:red">WARNING:</span>''' Changing this setting causes unusual results. Probably best to avoid this command unless you know what you're doing.
* {{slashcommand|maxtexunits}} gets an error in the console when using as a slash command, and a message to load it "from disk" appears. This probably means it should only be used as a command line parameter and not a slash command.
* {{slashcommand|maxtexunits}} gets an error in the console when using as a slash command, and a message to load it "from disk" appears. This probably means it should only be used as a command line parameter and not a slash command.
* When used as a slash command, the entire screen goes almost blank on setting 0. I see some graphics change on settings 1, 2, and 4.  
* When used as a slash command, the entire screen goes almost blank on setting 0. I see some graphics changes on settings 1, 2, and 4.  
* "GF" in the command's description ''might'' stand for "Gamedev Framework"?




==Command Line Parameter==
==Command Line Parameter==
The command is probably meant to be used as a [[Command Line Parameters|Command Line Parameter]]. Setting 0 appears fine when used as a launch parameter, setting 1 creates a black screen on login, and I don't notice much difference using the other settings. For example, <code>'''-maxtexunits 0'''</code>.
The command may be used as a [[Command Line Parameters|Command Line Parameter]].  
 
 
'''Editor's notes:'''
*Setting 0 appears fine when used as a launch parameter, setting 1 creates a black screen on login, and I don't notice much difference using the other settings. For example, <code>'''-maxtexunits 0'''</code>.





Latest revision as of 22:35, 21 January 2024

Slash command

/maxtexunits [0-5]

Limits number of textures used, set to 4 to emulate GF 4/5 path

  • Default is 0.


Editor's notes:

  • WARNING: Changing this setting causes unusual results. Probably best to avoid this command unless you know what you're doing.
  • /maxtexunits gets an error in the console when using as a slash command, and a message to load it "from disk" appears. This probably means it should only be used as a command line parameter and not a slash command.
  • When used as a slash command, the entire screen goes almost blank on setting 0. I see some graphics changes on settings 1, 2, and 4.
  • "GF" in the command's description might stand for "Gamedev Framework"?


Command Line Parameter

The command may be used as a Command Line Parameter.


Editor's notes:

  • Setting 0 appears fine when used as a launch parameter, setting 1 creates a black screen on login, and I don't notice much difference using the other settings. For example, -maxtexunits 0.


Example

/maxtexunits 4