UseFBOs (Command Line Parameter): Difference between revisions

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(Created page with "__NOTOC__ == Command Line Parameter== : {{launchparam|useFBOs|[0-1]}} Use FBOs, if supported, for off-screen rendering. * 0 = Disable, 1 = Enable * Default = 1 * The frame buffer object architecture (FBO) is an extension to OpenGL for doing flexible off-screen rendering, including rendering to a texture. By capturing images that would normally be drawn to the screen, it can be used to implement a large variety of image filters, and post-processing effects. [https://en.w...")
 
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* 0 = Disable, 1 = Enable
* 0 = Disable, 1 = Enable
* Default = 1
* Default = 1
* The frame buffer object architecture (FBO) is an extension to OpenGL for doing flexible off-screen rendering, including rendering to a texture. By capturing images that would normally be drawn to the screen, it can be used to implement a large variety of image filters, and post-processing effects. [https://en.wikipedia.org/wiki/Framebuffer_object]
* The frame buffer object architecture (FBO) is an extension to [https://en.wikipedia.org/wiki/OpenGL OpenGL] for doing flexible off-screen rendering, including rendering to a texture. By capturing images that would normally be drawn to the screen, it can be used to implement a large variety of image filters, and post-processing effects. [https://en.wikipedia.org/wiki/Framebuffer_object]





Latest revision as of 21:15, 4 January 2024

Command Line Parameter

-useFBOs [0-1]

Use FBOs, if supported, for off-screen rendering.

  • 0 = Disable, 1 = Enable
  • Default = 1
  • The frame buffer object architecture (FBO) is an extension to OpenGL for doing flexible off-screen rendering, including rendering to a texture. By capturing images that would normally be drawn to the screen, it can be used to implement a large variety of image filters, and post-processing effects. [1]


Example

-useFBOs 1